LayerDrawable.cpp revision c4fbada76aa840105553b2c2bce2204e673d2983
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "LayerDrawable.h" 18#include "SkColorFilter.h" 19#include "gl/GrGLTypes.h" 20 21namespace android { 22namespace uirenderer { 23namespace skiapipeline { 24 25void LayerDrawable::onDraw(SkCanvas* canvas) { 26 DrawLayer(canvas->getGrContext(), canvas, mLayer.get()); 27} 28 29bool LayerDrawable::DrawLayer(GrContext* context, SkCanvas* canvas, Layer* layer) { 30 // transform the matrix based on the layer 31 int saveCount = -1; 32 if (!layer->getTransform().isIdentity()) { 33 saveCount = canvas->save(); 34 SkMatrix transform; 35 layer->getTransform().copyTo(transform); 36 canvas->concat(transform); 37 } 38 GrGLTextureInfo externalTexture; 39 externalTexture.fTarget = layer->getRenderTarget(); 40 externalTexture.fID = layer->getTextureId(); 41 GrBackendTextureDesc textureDescription; 42 textureDescription.fWidth = layer->getWidth(); 43 textureDescription.fHeight = layer->getHeight(); 44 textureDescription.fConfig = kRGBA_8888_GrPixelConfig; 45 textureDescription.fOrigin = kTopLeft_GrSurfaceOrigin; 46 textureDescription.fTextureHandle = reinterpret_cast<GrBackendObject>(&externalTexture); 47 sk_sp<SkImage> layerImage = SkImage::MakeFromTexture(context, textureDescription); 48 if (layerImage) { 49 SkPaint paint; 50 paint.setAlpha(layer->getAlpha()); 51 paint.setBlendMode(layer->getMode()); 52 paint.setColorFilter(sk_ref_sp(layer->getColorFilter())); 53 canvas->drawImage(layerImage, 0, 0, &paint); 54 } 55 // restore the original matrix 56 if (saveCount >= 0) { 57 canvas->restoreToCount(saveCount); 58 } 59 60 return layerImage; 61} 62 63}; // namespace skiapipeline 64}; // namespace uirenderer 65}; // namespace android 66