RenderState.cpp revision 031888744e24b5c7243ac99ec98b78aff5db1c78
13b20251a355c88193c439f928a84ae69483fb488John Reck/*
23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project
33b20251a355c88193c439f928a84ae69483fb488John Reck *
43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License");
53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License.
63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at
73b20251a355c88193c439f928a84ae69483fb488John Reck *
83b20251a355c88193c439f928a84ae69483fb488John Reck *      http://www.apache.org/licenses/LICENSE-2.0
93b20251a355c88193c439f928a84ae69483fb488John Reck *
103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software
113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS,
123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and
143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License.
153b20251a355c88193c439f928a84ae69483fb488John Reck */
1696a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/RenderState.h"
173b20251a355c88193c439f928a84ae69483fb488John Reck
18443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck#include "renderthread/CanvasContext.h"
190e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck#include "renderthread/EglManager.h"
20443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck
213b20251a355c88193c439f928a84ae69483fb488John Recknamespace android {
223b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer {
233b20251a355c88193c439f928a84ae69483fb488John Reck
240e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John ReckRenderState::RenderState(renderthread::RenderThread& thread)
250e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        : mRenderThread(thread)
263b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportWidth(0)
273b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportHeight(0)
283b20251a355c88193c439f928a84ae69483fb488John Reck        , mFramebuffer(0) {
290e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mThreadId = pthread_self();
303b20251a355c88193c439f928a84ae69483fb488John Reck}
313b20251a355c88193c439f928a84ae69483fb488John Reck
323b20251a355c88193c439f928a84ae69483fb488John ReckRenderState::~RenderState() {
3344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
3496a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
353b20251a355c88193c439f928a84ae69483fb488John Reck}
363b20251a355c88193c439f928a84ae69483fb488John Reck
373b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::onGLContextCreated() {
3844eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
3996a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
4044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = new Blend();
4196a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = new MeshState();
4296a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = new Scissor();
4396a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = new Stencil();
4496a5c4c7bab6718524de7253da8309143ab48befChris Craik
453b20251a355c88193c439f928a84ae69483fb488John Reck    // This is delayed because the first access of Caches makes GL calls
4696a5c4c7bab6718524de7253da8309143ab48befChris Craik    mCaches = &Caches::createInstance(*this);
473b20251a355c88193c439f928a84ae69483fb488John Reck    mCaches->init();
48ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    mCaches->textureCache.setAssetAtlas(&mAssetAtlas);
493b20251a355c88193c439f928a84ae69483fb488John Reck}
503b20251a355c88193c439f928a84ae69483fb488John Reck
5157998017ff137f7d4ec33df21b6596141f8c4547John Reckstatic void layerLostGlContext(Layer* layer) {
5257998017ff137f7d4ec33df21b6596141f8c4547John Reck    layer->onGlContextLost();
5357998017ff137f7d4ec33df21b6596141f8c4547John Reck}
5457998017ff137f7d4ec33df21b6596141f8c4547John Reck
551d4774233304c484673e2af2c1de2ab41021c979Chris Craikvoid RenderState::onGLContextDestroyed() {
5621029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik/*
57bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    size_t size = mActiveLayers.size();
58bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    if (CC_UNLIKELY(size != 0)) {
59bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        ALOGE("Crashing, have %d contexts and %d layers at context destruction. isempty %d",
60bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik                mRegisteredContexts.size(), size, mActiveLayers.empty());
6117035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck        mCaches->dumpMemoryUsage();
62443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin();
63443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck                cit != mRegisteredContexts.end(); cit++) {
64443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            renderthread::CanvasContext* context = *cit;
65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("Context: %p (root = %p)", context, context->mRootRenderNode.get());
66bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("  Prefeteched layers: %zu", context->mPrefetechedLayers.size());
67443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin();
68443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck                    pit != context->mPrefetechedLayers.end(); pit++) {
69443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck                (*pit)->debugDumpLayers("    ");
70443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            }
71443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            context->mRootRenderNode->debugDumpLayers("  ");
72443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        }
73599e254ea33231b1809466ae765dbee53dc4685cChris Craik
74bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik
75bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        if (mActiveLayers.begin() == mActiveLayers.end()) {
76bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("set has become empty. wat.");
77bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        }
78599e254ea33231b1809466ae765dbee53dc4685cChris Craik        for (std::set<const Layer*>::iterator lit = mActiveLayers.begin();
79599e254ea33231b1809466ae765dbee53dc4685cChris Craik             lit != mActiveLayers.end(); lit++) {
80599e254ea33231b1809466ae765dbee53dc4685cChris Craik            const Layer* layer = *(lit);
81bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d",
82bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik                    layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered);
83599e254ea33231b1809466ae765dbee53dc4685cChris Craik        }
84bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size);
8517035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck    }
8621029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik*/
8749bc4acfadf9c5b1e520217278ccb38010d38c89John Reck
8896a5c4c7bab6718524de7253da8309143ab48befChris Craik    // TODO: reset all cached state in state objects
8957998017ff137f7d4ec33df21b6596141f8c4547John Reck    std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext);
90ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    mAssetAtlas.terminate();
9196a5c4c7bab6718524de7253da8309143ab48befChris Craik
9244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->terminate();
9344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik
9444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    delete mBlend;
9544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = nullptr;
9696a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mMeshState;
9796a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = nullptr;
9896a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mScissor;
9996a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = nullptr;
10096a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mStencil;
10196a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = nullptr;
1021d4774233304c484673e2af2c1de2ab41021c979Chris Craik}
1031d4774233304c484673e2af2c1de2ab41021c979Chris Craik
1043b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::setViewport(GLsizei width, GLsizei height) {
1053b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportWidth = width;
1063b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportHeight = height;
1073b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
1083b20251a355c88193c439f928a84ae69483fb488John Reck}
1093b20251a355c88193c439f928a84ae69483fb488John Reck
1103b20251a355c88193c439f928a84ae69483fb488John Reck
1113b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) {
1123b20251a355c88193c439f928a84ae69483fb488John Reck    *outWidth = mViewportWidth;
1133b20251a355c88193c439f928a84ae69483fb488John Reck    *outHeight = mViewportHeight;
1143b20251a355c88193c439f928a84ae69483fb488John Reck}
1153b20251a355c88193c439f928a84ae69483fb488John Reck
1163b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::bindFramebuffer(GLuint fbo) {
1173b20251a355c88193c439f928a84ae69483fb488John Reck    if (mFramebuffer != fbo) {
1183b20251a355c88193c439f928a84ae69483fb488John Reck        mFramebuffer = fbo;
1193b20251a355c88193c439f928a84ae69483fb488John Reck        glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1203b20251a355c88193c439f928a84ae69483fb488John Reck    }
1213b20251a355c88193c439f928a84ae69483fb488John Reck}
1223b20251a355c88193c439f928a84ae69483fb488John Reck
1233b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) {
1243b20251a355c88193c439f928a84ae69483fb488John Reck    interruptForFunctorInvoke();
1253b20251a355c88193c439f928a84ae69483fb488John Reck    (*functor)(mode, info);
1263b20251a355c88193c439f928a84ae69483fb488John Reck    resumeFromFunctorInvoke();
1273b20251a355c88193c439f928a84ae69483fb488John Reck}
1283b20251a355c88193c439f928a84ae69483fb488John Reck
1293b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::interruptForFunctorInvoke() {
1306c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    mCaches->setProgram(nullptr);
13144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetActiveTexture();
13296a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindMeshBuffer();
13396a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindIndicesBuffer();
13496a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().resetVertexPointers();
13596a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().disableTexCoordsVertexArray();
1363b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
1373b20251a355c88193c439f928a84ae69483fb488John Reck}
1383b20251a355c88193c439f928a84ae69483fb488John Reck
1393b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::resumeFromFunctorInvoke() {
1403b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
1413b20251a355c88193c439f928a84ae69483fb488John Reck    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1423b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
1433b20251a355c88193c439f928a84ae69483fb488John Reck
1443b20251a355c88193c439f928a84ae69483fb488John Reck    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
1453b20251a355c88193c439f928a84ae69483fb488John Reck
14665fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    scissor().invalidate();
14744eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    blend().invalidate();
1483b20251a355c88193c439f928a84ae69483fb488John Reck
14944eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().activateTexture(0);
15044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetBoundTextures();
1513b20251a355c88193c439f928a84ae69483fb488John Reck}
1523b20251a355c88193c439f928a84ae69483fb488John Reck
1533b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::debugOverdraw(bool enable, bool clear) {
1543b20251a355c88193c439f928a84ae69483fb488John Reck    if (mCaches->debugOverdraw && mFramebuffer == 0) {
1553b20251a355c88193c439f928a84ae69483fb488John Reck        if (clear) {
15665fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik            scissor().setEnabled(false);
15796a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().clear();
1583b20251a355c88193c439f928a84ae69483fb488John Reck        }
1593b20251a355c88193c439f928a84ae69483fb488John Reck        if (enable) {
16096a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().enableDebugWrite();
1613b20251a355c88193c439f928a84ae69483fb488John Reck        } else {
16296a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().disable();
1633b20251a355c88193c439f928a84ae69483fb488John Reck        }
1643b20251a355c88193c439f928a84ae69483fb488John Reck    }
1653b20251a355c88193c439f928a84ae69483fb488John Reck}
1663b20251a355c88193c439f928a84ae69483fb488John Reck
1670e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::requireGLContext() {
1680e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    assertOnGLThread();
1690e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mRenderThread.eglManager().requireGlContext();
1700e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
1710e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1720e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::assertOnGLThread() {
1730e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    pthread_t curr = pthread_self();
1740e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    LOG_ALWAYS_FATAL_IF(!pthread_equal(mThreadId, curr), "Wrong thread!");
1750e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
1760e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1770e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass DecStrongTask : public renderthread::RenderTask {
1780e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckpublic:
1790e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    DecStrongTask(VirtualLightRefBase* object) : mObject(object) {}
1800e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
181d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    virtual void run() override {
182d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject->decStrong(nullptr);
183d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject = nullptr;
1840e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        delete this;
1850e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    }
1860e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckprivate:
1880e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    VirtualLightRefBase* mObject;
1890e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck};
1900e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1910e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::postDecStrong(VirtualLightRefBase* object) {
1920e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mRenderThread.queue(new DecStrongTask(object));
1930e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
1940e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1956c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
1966c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik// Render
1976c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
1986c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
1996c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/*
2006c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Not yet supported:
2016c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik *
2026c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Textures + coordinates
2036c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * SkiaShader
2046c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * ColorFilter
2056c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik *
2066c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // TODO: texture coord
2076c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // TODO: texture support
2086c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // TODO: skiashader support
2096c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // TODO: color filter support
2106c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik */
2116c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2126c15ffa196fc9b7724c189d833c3435d8db12266Chris Craikvoid RenderState::render(const Glop& glop) {
2136c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    const Glop::Mesh& mesh = glop.mesh;
2146c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    const Glop::Fill& shader = glop.fill;
2156c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2166c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- Shader + uniform setup ----------
2176c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    mCaches->setProgram(shader.program);
2186c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2196c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    Glop::Fill::Color color = shader.color;
220031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik    shader.program->setColor(color.r, color.g, color.b, color.a);
2216c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2226c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    shader.program->set(glop.transform.ortho,
2236c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.modelView,
2246c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.canvas,
2256c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.offset);
2266c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2276c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- Mesh setup ----------
2286c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    if (glop.mesh.vertexFlags & kTextureCoord_Attrib) {
2296c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        // TODO: support textures
2306c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        LOG_ALWAYS_FATAL("textures not yet supported");
2316c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
2326c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        meshState().disableTexCoordsVertexArray();
2336c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
2346c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    if (glop.mesh.vertexFlags & kColor_Attrib) {
2356c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        LOG_ALWAYS_FATAL("color attribute not yet supported");
2366c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        // TODO: enable color, disable when done
2376c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
2386c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    if (glop.mesh.vertexFlags & kAlpha_Attrib) {
2396c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        LOG_ALWAYS_FATAL("alpha attribute not yet supported");
2406c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        // TODO: enable alpha attribute, disable when done
2416c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
2426c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2436c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    /**
2446c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    * Hard-coded vertex assumptions:
2456c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - required
2466c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - xy floats
2476c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - 0 offset
2486c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - in VBO
2496c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     */
2506c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    bool force = meshState().bindMeshBuffer(mesh.vertexBufferObject);
2516c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    meshState().bindPositionVertexPointer(force, nullptr, mesh.stride);
2526c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2536c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    /**
2546c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     * Hard-coded index assumptions:
2556c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - optional
2566c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - 0 offset
2576c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     *     - in IBO
2586c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik     */
2596c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    meshState().bindIndicesBufferInternal(mesh.indexBufferObject);
2606c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2616c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- GL state setup ----------
262031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik    blend().setFactors(glop.blend.src, glop.blend.dst);
2636c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
264031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik    if (mesh.indexBufferObject) {
265031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik        glDrawElements(glop.mesh.primitiveMode, glop.mesh.vertexCount, GL_UNSIGNED_BYTE, nullptr);
2666c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
267031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik        glDrawArrays(GL_TRIANGLE_STRIP, 0, glop.mesh.vertexCount);
2686c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
2696c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik}
2706c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2713b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */
2723b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */
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