RenderState.cpp revision 2a38c42e921451abebb4ee5f5ecd738f1b6b04ed
13b20251a355c88193c439f928a84ae69483fb488John Reck/*
23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project
33b20251a355c88193c439f928a84ae69483fb488John Reck *
43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License");
53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License.
63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at
73b20251a355c88193c439f928a84ae69483fb488John Reck *
83b20251a355c88193c439f928a84ae69483fb488John Reck *      http://www.apache.org/licenses/LICENSE-2.0
93b20251a355c88193c439f928a84ae69483fb488John Reck *
103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software
113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS,
123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and
143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License.
153b20251a355c88193c439f928a84ae69483fb488John Reck */
1638e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck#include <GpuMemoryTracker.h>
1796a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/RenderState.h"
183b20251a355c88193c439f928a84ae69483fb488John Reck
19443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck#include "renderthread/CanvasContext.h"
200e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck#include "renderthread/EglManager.h"
21117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik#include "utils/GLUtils.h"
229db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik#include <algorithm>
239db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik
243b20251a355c88193c439f928a84ae69483fb488John Recknamespace android {
253b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer {
263b20251a355c88193c439f928a84ae69483fb488John Reck
270e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John ReckRenderState::RenderState(renderthread::RenderThread& thread)
280e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        : mRenderThread(thread)
293b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportWidth(0)
303b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportHeight(0)
313b20251a355c88193c439f928a84ae69483fb488John Reck        , mFramebuffer(0) {
320e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mThreadId = pthread_self();
333b20251a355c88193c439f928a84ae69483fb488John Reck}
343b20251a355c88193c439f928a84ae69483fb488John Reck
353b20251a355c88193c439f928a84ae69483fb488John ReckRenderState::~RenderState() {
3644eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
3796a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
383b20251a355c88193c439f928a84ae69483fb488John Reck}
393b20251a355c88193c439f928a84ae69483fb488John Reck
403b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::onGLContextCreated() {
4144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
4296a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
4338e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    GpuMemoryTracker::onGLContextCreated();
4438e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck
4544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = new Blend();
4696a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = new MeshState();
4796a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = new Scissor();
4896a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = new Stencil();
4996a5c4c7bab6718524de7253da8309143ab48befChris Craik
503b20251a355c88193c439f928a84ae69483fb488John Reck    // This is delayed because the first access of Caches makes GL calls
51ff5c8e8097e3eff910632a568195b798798cccccChris Craik    if (!mCaches) {
52ff5c8e8097e3eff910632a568195b798798cccccChris Craik        mCaches = &Caches::createInstance(*this);
53ff5c8e8097e3eff910632a568195b798798cccccChris Craik    }
543b20251a355c88193c439f928a84ae69483fb488John Reck    mCaches->init();
553b20251a355c88193c439f928a84ae69483fb488John Reck}
563b20251a355c88193c439f928a84ae69483fb488John Reck
5757998017ff137f7d4ec33df21b6596141f8c4547John Reckstatic void layerLostGlContext(Layer* layer) {
5857998017ff137f7d4ec33df21b6596141f8c4547John Reck    layer->onGlContextLost();
5957998017ff137f7d4ec33df21b6596141f8c4547John Reck}
6057998017ff137f7d4ec33df21b6596141f8c4547John Reck
611d4774233304c484673e2af2c1de2ab41021c979Chris Craikvoid RenderState::onGLContextDestroyed() {
629fded232a9548a304e0145011df8849fba0dcda7Chris Craik    mLayerPool.clear();
639fded232a9548a304e0145011df8849fba0dcda7Chris Craik
6496a5c4c7bab6718524de7253da8309143ab48befChris Craik    // TODO: reset all cached state in state objects
6557998017ff137f7d4ec33df21b6596141f8c4547John Reck    std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext);
6696a5c4c7bab6718524de7253da8309143ab48befChris Craik
6744eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->terminate();
6844eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik
6944eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    delete mBlend;
7044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = nullptr;
7196a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mMeshState;
7296a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = nullptr;
7396a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mScissor;
7496a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = nullptr;
7596a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mStencil;
7696a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = nullptr;
7738e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck
7838e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck    GpuMemoryTracker::onGLContextDestroyed();
791d4774233304c484673e2af2c1de2ab41021c979Chris Craik}
801d4774233304c484673e2af2c1de2ab41021c979Chris Craik
819fded232a9548a304e0145011df8849fba0dcda7Chris Craikvoid RenderState::flush(Caches::FlushMode mode) {
829fded232a9548a304e0145011df8849fba0dcda7Chris Craik    switch (mode) {
839fded232a9548a304e0145011df8849fba0dcda7Chris Craik        case Caches::FlushMode::Full:
849fded232a9548a304e0145011df8849fba0dcda7Chris Craik            // fall through
859fded232a9548a304e0145011df8849fba0dcda7Chris Craik        case Caches::FlushMode::Moderate:
869fded232a9548a304e0145011df8849fba0dcda7Chris Craik            // fall through
879fded232a9548a304e0145011df8849fba0dcda7Chris Craik        case Caches::FlushMode::Layers:
889fded232a9548a304e0145011df8849fba0dcda7Chris Craik            mLayerPool.clear();
899fded232a9548a304e0145011df8849fba0dcda7Chris Craik            break;
909fded232a9548a304e0145011df8849fba0dcda7Chris Craik    }
919fded232a9548a304e0145011df8849fba0dcda7Chris Craik    mCaches->flush(mode);
929fded232a9548a304e0145011df8849fba0dcda7Chris Craik}
939fded232a9548a304e0145011df8849fba0dcda7Chris Craik
943b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::setViewport(GLsizei width, GLsizei height) {
953b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportWidth = width;
963b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportHeight = height;
973b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
983b20251a355c88193c439f928a84ae69483fb488John Reck}
993b20251a355c88193c439f928a84ae69483fb488John Reck
1003b20251a355c88193c439f928a84ae69483fb488John Reck
1013b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) {
1023b20251a355c88193c439f928a84ae69483fb488John Reck    *outWidth = mViewportWidth;
1033b20251a355c88193c439f928a84ae69483fb488John Reck    *outHeight = mViewportHeight;
1043b20251a355c88193c439f928a84ae69483fb488John Reck}
1053b20251a355c88193c439f928a84ae69483fb488John Reck
1063b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::bindFramebuffer(GLuint fbo) {
1073b20251a355c88193c439f928a84ae69483fb488John Reck    if (mFramebuffer != fbo) {
1083b20251a355c88193c439f928a84ae69483fb488John Reck        mFramebuffer = fbo;
1093b20251a355c88193c439f928a84ae69483fb488John Reck        glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1103b20251a355c88193c439f928a84ae69483fb488John Reck    }
1113b20251a355c88193c439f928a84ae69483fb488John Reck}
1123b20251a355c88193c439f928a84ae69483fb488John Reck
1130b8d0677be2289bbc9e0b48c0878fb67d1cc0ebdJohn ReckGLuint RenderState::createFramebuffer() {
114818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    GLuint ret;
115818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    glGenFramebuffers(1, &ret);
116818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    return ret;
117818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik}
118818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
119818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craikvoid RenderState::deleteFramebuffer(GLuint fbo) {
120818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    if (mFramebuffer == fbo) {
121818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik        // GL defines that deleting the currently bound FBO rebinds FBO 0.
122818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik        // Reflect this in our cached value.
123818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik        mFramebuffer = 0;
124818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    }
125818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    glDeleteFramebuffers(1, &fbo);
126818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik}
127818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
1283b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) {
12995cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck    if (mode == DrawGlInfo::kModeProcessNoContext) {
13095cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        // If there's no context we don't need to interrupt as there's
13195cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        // no gl state to save/restore
13295cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        (*functor)(mode, info);
13395cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck    } else {
13495cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        interruptForFunctorInvoke();
13595cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        (*functor)(mode, info);
13695cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck        resumeFromFunctorInvoke();
13795cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck    }
1383b20251a355c88193c439f928a84ae69483fb488John Reck}
1393b20251a355c88193c439f928a84ae69483fb488John Reck
1403b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::interruptForFunctorInvoke() {
1416c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    mCaches->setProgram(nullptr);
14244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetActiveTexture();
14396a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindMeshBuffer();
14496a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindIndicesBuffer();
14596a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().resetVertexPointers();
14696a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().disableTexCoordsVertexArray();
1473b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
148253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    // TODO: We need a way to know whether the functor is sRGB aware (b/32072673)
149253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    if (mCaches->extensions().hasSRGBWriteControl()) {
150253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy        glDisable(GL_FRAMEBUFFER_SRGB_EXT);
151253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    }
1523b20251a355c88193c439f928a84ae69483fb488John Reck}
1533b20251a355c88193c439f928a84ae69483fb488John Reck
1543b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::resumeFromFunctorInvoke() {
155253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    if (mCaches->extensions().hasSRGBWriteControl()) {
156253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy        glEnable(GL_FRAMEBUFFER_SRGB_EXT);
157253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    }
158253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy
1593b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
1603b20251a355c88193c439f928a84ae69483fb488John Reck    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1613b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
1623b20251a355c88193c439f928a84ae69483fb488John Reck
1633b20251a355c88193c439f928a84ae69483fb488John Reck    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
1643b20251a355c88193c439f928a84ae69483fb488John Reck
16565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    scissor().invalidate();
16644eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    blend().invalidate();
1673b20251a355c88193c439f928a84ae69483fb488John Reck
16844eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().activateTexture(0);
16944eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetBoundTextures();
1703b20251a355c88193c439f928a84ae69483fb488John Reck}
1713b20251a355c88193c439f928a84ae69483fb488John Reck
1723b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::debugOverdraw(bool enable, bool clear) {
1732507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik    if (Properties::debugOverdraw && mFramebuffer == 0) {
1743b20251a355c88193c439f928a84ae69483fb488John Reck        if (clear) {
17565fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik            scissor().setEnabled(false);
17696a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().clear();
1773b20251a355c88193c439f928a84ae69483fb488John Reck        }
1783b20251a355c88193c439f928a84ae69483fb488John Reck        if (enable) {
17996a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().enableDebugWrite();
1803b20251a355c88193c439f928a84ae69483fb488John Reck        } else {
18196a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().disable();
1823b20251a355c88193c439f928a84ae69483fb488John Reck        }
1833b20251a355c88193c439f928a84ae69483fb488John Reck    }
1843b20251a355c88193c439f928a84ae69483fb488John Reck}
1853b20251a355c88193c439f928a84ae69483fb488John Reck
1860e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass DecStrongTask : public renderthread::RenderTask {
1870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckpublic:
188c6baf563ba6aa207a48317c177b29f1d2b70cf3dChih-Hung Hsieh    explicit DecStrongTask(VirtualLightRefBase* object) : mObject(object) {}
1890e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
190d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    virtual void run() override {
191d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject->decStrong(nullptr);
192d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject = nullptr;
1930e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        delete this;
1940e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    }
1950e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1960e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckprivate:
1970e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    VirtualLightRefBase* mObject;
1980e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck};
1990e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
2000e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::postDecStrong(VirtualLightRefBase* object) {
201a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck    if (pthread_equal(mThreadId, pthread_self())) {
202a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck        object->decStrong(nullptr);
203a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck    } else {
204a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck        mRenderThread.queue(new DecStrongTask(object));
205a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck    }
2060e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
2070e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
2086c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
2096c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik// Render
2106c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
2116c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
21212efe649d3f5df8e81f4b78179939c1d488673a0Chris Craikvoid RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) {
2136c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    const Glop::Mesh& mesh = glop.mesh;
214ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    const Glop::Mesh::Vertices& vertices = mesh.vertices;
215ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    const Glop::Mesh::Indices& indices = mesh.indices;
2160519c810a56bded1284fcb2ae40f438878c6585fChris Craik    const Glop::Fill& fill = glop.fill;
2176c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
218975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
2199372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
2200519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------------------------------------------
2210519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------- Program + uniform setup ----------
2220519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------------------------------------------
2230519c810a56bded1284fcb2ae40f438878c6585fChris Craik    mCaches->setProgram(fill.program);
2246c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2250519c810a56bded1284fcb2ae40f438878c6585fChris Craik    if (fill.colorEnabled) {
2260519c810a56bded1284fcb2ae40f438878c6585fChris Craik        fill.program->setColor(fill.color);
2270519c810a56bded1284fcb2ae40f438878c6585fChris Craik    }
2286c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
22912efe649d3f5df8e81f4b78179939c1d488673a0Chris Craik    fill.program->set(orthoMatrix,
2306c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.modelView,
23153e51e4aa933f9603587e1780f446c18816bf9beChris Craik            glop.transform.meshTransform(),
23253e51e4aa933f9603587e1780f446c18816bf9beChris Craik            glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor);
233117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
2340519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // Color filter uniforms
235b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik    if (fill.filterMode == ProgramDescription::ColorFilterMode::Blend) {
236ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        const FloatColor& color = fill.filter.color;
237117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniform4f(mCaches->program().getUniform("colorBlend"),
238117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik                color.r, color.g, color.b, color.a);
239b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik    } else if (fill.filterMode == ProgramDescription::ColorFilterMode::Matrix) {
240117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE,
241ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik                fill.filter.matrix.matrix);
242117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniform4fv(mCaches->program().getUniform("colorMatrixVector"), 1,
243ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik                fill.filter.matrix.vector);
244117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    }
2456c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2460519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // Round rect clipping uniforms
2470519c810a56bded1284fcb2ae40f438878c6585fChris Craik    if (glop.roundRectClipState) {
2480519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // TODO: avoid query, and cache values (or RRCS ptr) in program
2490519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const RoundRectClipState* state = glop.roundRectClipState;
2500519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const Rect& innerRect = state->innerRect;
2510519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniform4f(fill.program->getUniform("roundRectInnerRectLTRB"),
2520519c810a56bded1284fcb2ae40f438878c6585fChris Craik                innerRect.left, innerRect.top,
2530519c810a56bded1284fcb2ae40f438878c6585fChris Craik                innerRect.right, innerRect.bottom);
2540519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"),
2550519c810a56bded1284fcb2ae40f438878c6585fChris Craik                1, GL_FALSE, &state->matrix.data[0]);
2560519c810a56bded1284fcb2ae40f438878c6585fChris Craik
2570519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // add half pixel to round out integer rect space to cover pixel centers
2580519c810a56bded1284fcb2ae40f438878c6585fChris Craik        float roundedOutRadius = state->radius + 0.5f;
2590519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniform1f(fill.program->getUniform("roundRectRadius"),
2600519c810a56bded1284fcb2ae40f438878c6585fChris Craik                roundedOutRadius);
2610519c810a56bded1284fcb2ae40f438878c6585fChris Craik    }
262ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik
263975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
2649372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
265117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // --------------------------------
2666c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- Mesh setup ----------
267117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // --------------------------------
268117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // vertices
2691b7db4000eabb570697f4c5097588acbfa4df62bChris Craik    meshState().bindMeshBuffer(vertices.bufferObject);
2701b7db4000eabb570697f4c5097588acbfa4df62bChris Craik    meshState().bindPositionVertexPointer(vertices.position, vertices.stride);
271117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
272117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // indices
2731b7db4000eabb570697f4c5097588acbfa4df62bChris Craik    meshState().bindIndicesBuffer(indices.bufferObject);
274117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
275138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    // texture
276138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    if (fill.texture.texture != nullptr) {
27726bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        const Glop::Fill::TextureData& texture = fill.texture;
27826bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        // texture always takes slot 0, shader samplers increment from there
2790519c810a56bded1284fcb2ae40f438878c6585fChris Craik        mCaches->textureState().activateTexture(0);
2800519c810a56bded1284fcb2ae40f438878c6585fChris Craik
2812a38c42e921451abebb4ee5f5ecd738f1b6b04edsergeyv        mCaches->textureState().bindTexture(texture.texture->target(), texture.texture->id());
28226bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        if (texture.clamp != GL_INVALID_ENUM) {
2832a38c42e921451abebb4ee5f5ecd738f1b6b04edsergeyv            texture.texture->setWrap(texture.clamp, false, false);
28430036092b40badecbe64d9c2bff4850132147f78Chris Craik        }
28526bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        if (texture.filter != GL_INVALID_ENUM) {
2862a38c42e921451abebb4ee5f5ecd738f1b6b04edsergeyv            texture.texture->setFilter(texture.filter, false, false);
28730036092b40badecbe64d9c2bff4850132147f78Chris Craik        }
2880519c810a56bded1284fcb2ae40f438878c6585fChris Craik
28926bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        if (texture.textureTransform) {
29026bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik            glUniformMatrix4fv(fill.program->getUniform("mainTextureTransform"), 1,
29126bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik                    GL_FALSE, &texture.textureTransform->data[0]);
29226bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik        }
293138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    }
294138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik
295138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    // vertex attributes (tex coord, color, alpha)
296138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik    if (vertices.attribFlags & VertexAttribFlags::TextureCoord) {
297138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik        meshState().enableTexCoordsVertexArray();
298138c21fbec12bead3c7ca1f181c3fd35542ccb00Chris Craik        meshState().bindTexCoordsVertexPointer(vertices.texCoord, vertices.stride);
2996c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
3006c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        meshState().disableTexCoordsVertexArray();
3016c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
302ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    int colorLocation = -1;
30353e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Color) {
304ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        colorLocation = fill.program->getAttrib("colors");
305ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glEnableVertexAttribArray(colorLocation);
306ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, vertices.color);
3076c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
308ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    int alphaLocation = -1;
30953e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Alpha) {
310ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        // NOTE: alpha vertex position is computed assuming no VBO
311ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        const void* alphaCoords = ((const GLbyte*) vertices.position) + kVertexAlphaOffset;
312ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        alphaLocation = fill.program->getAttrib("vtxAlpha");
313ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glEnableVertexAttribArray(alphaLocation);
314ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glVertexAttribPointer(alphaLocation, 1, GL_FLOAT, GL_FALSE, vertices.stride, alphaCoords);
3156c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
316922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik    // Shader uniforms
317253f2c213f6ecda63b6872aee77bd30d5ec07c82Romain Guy    SkiaShader::apply(*mCaches, fill.skiaShaderData, mViewportWidth, mViewportHeight);
318922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik
319975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
320c5a3efd28668a62df3e3b364b49624c5af7549b6Dohyun Lee    Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ?
321c5a3efd28668a62df3e3b364b49624c5af7549b6Dohyun Lee            fill.skiaShaderData.bitmapData.bitmapTexture : nullptr;
322c5a3efd28668a62df3e3b364b49624c5af7549b6Dohyun Lee    const AutoTexture autoCleanup(texture);
3239372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
324117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
3256c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- GL state setup ----------
326117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
327031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik    blend().setFactors(glop.blend.src, glop.blend.dst);
3286c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
329975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
3309372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
331117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
3322ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // ---------- Actual drawing ----------
333117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
334ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    if (indices.bufferObject == meshState().getQuadListIBO()) {
3352ab95d780b023152556d9f8659de734ec7b55047Chris Craik        // Since the indexed quad list is of limited length, we loop over
3362ab95d780b023152556d9f8659de734ec7b55047Chris Craik        // the glDrawXXX method while updating the vertex pointer
3370519c810a56bded1284fcb2ae40f438878c6585fChris Craik        GLsizei elementsCount = mesh.elementCount;
338ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        const GLbyte* vertexData = static_cast<const GLbyte*>(vertices.position);
3392ab95d780b023152556d9f8659de734ec7b55047Chris Craik        while (elementsCount > 0) {
3409db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik            GLsizei drawCount = std::min(elementsCount, (GLsizei) kMaxNumberOfQuads * 6);
3411b7db4000eabb570697f4c5097588acbfa4df62bChris Craik            meshState().bindPositionVertexPointer(vertexData, vertices.stride);
34253e51e4aa933f9603587e1780f446c18816bf9beChris Craik            if (vertices.attribFlags & VertexAttribFlags::TextureCoord) {
3431b7db4000eabb570697f4c5097588acbfa4df62bChris Craik                meshState().bindTexCoordsVertexPointer(
344ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik                        vertexData + kMeshTextureOffset, vertices.stride);
345f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik            }
346f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik
3472ab95d780b023152556d9f8659de734ec7b55047Chris Craik            glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr);
3482ab95d780b023152556d9f8659de734ec7b55047Chris Craik            elementsCount -= drawCount;
349ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik            vertexData += (drawCount / 6) * 4 * vertices.stride;
3502ab95d780b023152556d9f8659de734ec7b55047Chris Craik        }
351ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    } else if (indices.bufferObject || indices.indices) {
352ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT, indices.indices);
3536c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
3540519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount);
355117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    }
356117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
357975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
3589372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
3592ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // -----------------------------------
3602ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // ---------- Mesh teardown ----------
3612ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // -----------------------------------
36253e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Alpha) {
363ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glDisableVertexAttribArray(alphaLocation);
364ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik    }
36553e51e4aa933f9603587e1780f446c18816bf9beChris Craik    if (vertices.attribFlags & VertexAttribFlags::Color) {
366ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik        glDisableVertexAttribArray(colorLocation);
3676c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
3689372ac3621848085e77b867f220c0b5ffce4010dJohn Reck
369975591a7af883d866d86ab819e164c6004694744John Reck    GL_CHECKPOINT(MODERATE);
3706c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik}
3716c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
372117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craikvoid RenderState::dump() {
373117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    blend().dump();
374117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    meshState().dump();
375117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    scissor().dump();
376117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    stencil().dump();
377117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik}
378117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
3793b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */
3803b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */
381