RenderState.cpp revision 30036092b40badecbe64d9c2bff4850132147f78
13b20251a355c88193c439f928a84ae69483fb488John Reck/*
23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project
33b20251a355c88193c439f928a84ae69483fb488John Reck *
43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License");
53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License.
63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at
73b20251a355c88193c439f928a84ae69483fb488John Reck *
83b20251a355c88193c439f928a84ae69483fb488John Reck *      http://www.apache.org/licenses/LICENSE-2.0
93b20251a355c88193c439f928a84ae69483fb488John Reck *
103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software
113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS,
123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and
143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License.
153b20251a355c88193c439f928a84ae69483fb488John Reck */
1696a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/RenderState.h"
173b20251a355c88193c439f928a84ae69483fb488John Reck
18443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck#include "renderthread/CanvasContext.h"
190e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck#include "renderthread/EglManager.h"
20117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik#include "utils/GLUtils.h"
21443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck
223b20251a355c88193c439f928a84ae69483fb488John Recknamespace android {
233b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer {
243b20251a355c88193c439f928a84ae69483fb488John Reck
250e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John ReckRenderState::RenderState(renderthread::RenderThread& thread)
260e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        : mRenderThread(thread)
273b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportWidth(0)
283b20251a355c88193c439f928a84ae69483fb488John Reck        , mViewportHeight(0)
293b20251a355c88193c439f928a84ae69483fb488John Reck        , mFramebuffer(0) {
300e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mThreadId = pthread_self();
313b20251a355c88193c439f928a84ae69483fb488John Reck}
323b20251a355c88193c439f928a84ae69483fb488John Reck
333b20251a355c88193c439f928a84ae69483fb488John ReckRenderState::~RenderState() {
3444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
3596a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
363b20251a355c88193c439f928a84ae69483fb488John Reck}
373b20251a355c88193c439f928a84ae69483fb488John Reck
383b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::onGLContextCreated() {
3944eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil,
4096a5c4c7bab6718524de7253da8309143ab48befChris Craik            "State object lifecycle not managed correctly");
4144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = new Blend();
4296a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = new MeshState();
4396a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = new Scissor();
4496a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = new Stencil();
4596a5c4c7bab6718524de7253da8309143ab48befChris Craik
463b20251a355c88193c439f928a84ae69483fb488John Reck    // This is delayed because the first access of Caches makes GL calls
47ff5c8e8097e3eff910632a568195b798798cccccChris Craik    if (!mCaches) {
48ff5c8e8097e3eff910632a568195b798798cccccChris Craik        mCaches = &Caches::createInstance(*this);
49ff5c8e8097e3eff910632a568195b798798cccccChris Craik    }
503b20251a355c88193c439f928a84ae69483fb488John Reck    mCaches->init();
51ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    mCaches->textureCache.setAssetAtlas(&mAssetAtlas);
523b20251a355c88193c439f928a84ae69483fb488John Reck}
533b20251a355c88193c439f928a84ae69483fb488John Reck
5457998017ff137f7d4ec33df21b6596141f8c4547John Reckstatic void layerLostGlContext(Layer* layer) {
5557998017ff137f7d4ec33df21b6596141f8c4547John Reck    layer->onGlContextLost();
5657998017ff137f7d4ec33df21b6596141f8c4547John Reck}
5757998017ff137f7d4ec33df21b6596141f8c4547John Reck
581d4774233304c484673e2af2c1de2ab41021c979Chris Craikvoid RenderState::onGLContextDestroyed() {
5921029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik/*
60bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    size_t size = mActiveLayers.size();
61bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik    if (CC_UNLIKELY(size != 0)) {
62bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        ALOGE("Crashing, have %d contexts and %d layers at context destruction. isempty %d",
63bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik                mRegisteredContexts.size(), size, mActiveLayers.empty());
6417035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck        mCaches->dumpMemoryUsage();
65443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin();
66443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck                cit != mRegisteredContexts.end(); cit++) {
67443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            renderthread::CanvasContext* context = *cit;
68bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("Context: %p (root = %p)", context, context->mRootRenderNode.get());
69bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("  Prefeteched layers: %zu", context->mPrefetechedLayers.size());
70443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin();
71443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck                    pit != context->mPrefetechedLayers.end(); pit++) {
72443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck                (*pit)->debugDumpLayers("    ");
73443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            }
74443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck            context->mRootRenderNode->debugDumpLayers("  ");
75443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        }
76599e254ea33231b1809466ae765dbee53dc4685cChris Craik
77bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik
78bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        if (mActiveLayers.begin() == mActiveLayers.end()) {
79bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("set has become empty. wat.");
80bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        }
81599e254ea33231b1809466ae765dbee53dc4685cChris Craik        for (std::set<const Layer*>::iterator lit = mActiveLayers.begin();
82599e254ea33231b1809466ae765dbee53dc4685cChris Craik             lit != mActiveLayers.end(); lit++) {
83599e254ea33231b1809466ae765dbee53dc4685cChris Craik            const Layer* layer = *(lit);
84bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik            ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d",
85bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik                    layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered);
86599e254ea33231b1809466ae765dbee53dc4685cChris Craik        }
87bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik        LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size);
8817035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck    }
8921029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik*/
9049bc4acfadf9c5b1e520217278ccb38010d38c89John Reck
9196a5c4c7bab6718524de7253da8309143ab48befChris Craik    // TODO: reset all cached state in state objects
9257998017ff137f7d4ec33df21b6596141f8c4547John Reck    std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext);
93ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck    mAssetAtlas.terminate();
9496a5c4c7bab6718524de7253da8309143ab48befChris Craik
9544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->terminate();
9644eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik
9744eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    delete mBlend;
9844eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mBlend = nullptr;
9996a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mMeshState;
10096a5c4c7bab6718524de7253da8309143ab48befChris Craik    mMeshState = nullptr;
10196a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mScissor;
10296a5c4c7bab6718524de7253da8309143ab48befChris Craik    mScissor = nullptr;
10396a5c4c7bab6718524de7253da8309143ab48befChris Craik    delete mStencil;
10496a5c4c7bab6718524de7253da8309143ab48befChris Craik    mStencil = nullptr;
1051d4774233304c484673e2af2c1de2ab41021c979Chris Craik}
1061d4774233304c484673e2af2c1de2ab41021c979Chris Craik
1073b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::setViewport(GLsizei width, GLsizei height) {
1083b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportWidth = width;
1093b20251a355c88193c439f928a84ae69483fb488John Reck    mViewportHeight = height;
1103b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
1113b20251a355c88193c439f928a84ae69483fb488John Reck}
1123b20251a355c88193c439f928a84ae69483fb488John Reck
1133b20251a355c88193c439f928a84ae69483fb488John Reck
1143b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) {
1153b20251a355c88193c439f928a84ae69483fb488John Reck    *outWidth = mViewportWidth;
1163b20251a355c88193c439f928a84ae69483fb488John Reck    *outHeight = mViewportHeight;
1173b20251a355c88193c439f928a84ae69483fb488John Reck}
1183b20251a355c88193c439f928a84ae69483fb488John Reck
1193b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::bindFramebuffer(GLuint fbo) {
1203b20251a355c88193c439f928a84ae69483fb488John Reck    if (mFramebuffer != fbo) {
1213b20251a355c88193c439f928a84ae69483fb488John Reck        mFramebuffer = fbo;
1223b20251a355c88193c439f928a84ae69483fb488John Reck        glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1233b20251a355c88193c439f928a84ae69483fb488John Reck    }
1243b20251a355c88193c439f928a84ae69483fb488John Reck}
1253b20251a355c88193c439f928a84ae69483fb488John Reck
1263b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) {
1273b20251a355c88193c439f928a84ae69483fb488John Reck    interruptForFunctorInvoke();
1283b20251a355c88193c439f928a84ae69483fb488John Reck    (*functor)(mode, info);
1293b20251a355c88193c439f928a84ae69483fb488John Reck    resumeFromFunctorInvoke();
1303b20251a355c88193c439f928a84ae69483fb488John Reck}
1313b20251a355c88193c439f928a84ae69483fb488John Reck
1323b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::interruptForFunctorInvoke() {
1336c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    mCaches->setProgram(nullptr);
13444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetActiveTexture();
13596a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindMeshBuffer();
13696a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().unbindIndicesBuffer();
13796a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().resetVertexPointers();
13896a5c4c7bab6718524de7253da8309143ab48befChris Craik    meshState().disableTexCoordsVertexArray();
1393b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
1403b20251a355c88193c439f928a84ae69483fb488John Reck}
1413b20251a355c88193c439f928a84ae69483fb488John Reck
1423b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::resumeFromFunctorInvoke() {
1433b20251a355c88193c439f928a84ae69483fb488John Reck    glViewport(0, 0, mViewportWidth, mViewportHeight);
1443b20251a355c88193c439f928a84ae69483fb488John Reck    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
1453b20251a355c88193c439f928a84ae69483fb488John Reck    debugOverdraw(false, false);
1463b20251a355c88193c439f928a84ae69483fb488John Reck
1473b20251a355c88193c439f928a84ae69483fb488John Reck    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
1483b20251a355c88193c439f928a84ae69483fb488John Reck
14965fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik    scissor().invalidate();
15044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    blend().invalidate();
1513b20251a355c88193c439f928a84ae69483fb488John Reck
15244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().activateTexture(0);
15344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    mCaches->textureState().resetBoundTextures();
1543b20251a355c88193c439f928a84ae69483fb488John Reck}
1553b20251a355c88193c439f928a84ae69483fb488John Reck
1563b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::debugOverdraw(bool enable, bool clear) {
1573b20251a355c88193c439f928a84ae69483fb488John Reck    if (mCaches->debugOverdraw && mFramebuffer == 0) {
1583b20251a355c88193c439f928a84ae69483fb488John Reck        if (clear) {
15965fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik            scissor().setEnabled(false);
16096a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().clear();
1613b20251a355c88193c439f928a84ae69483fb488John Reck        }
1623b20251a355c88193c439f928a84ae69483fb488John Reck        if (enable) {
16396a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().enableDebugWrite();
1643b20251a355c88193c439f928a84ae69483fb488John Reck        } else {
16596a5c4c7bab6718524de7253da8309143ab48befChris Craik            stencil().disable();
1663b20251a355c88193c439f928a84ae69483fb488John Reck        }
1673b20251a355c88193c439f928a84ae69483fb488John Reck    }
1683b20251a355c88193c439f928a84ae69483fb488John Reck}
1693b20251a355c88193c439f928a84ae69483fb488John Reck
1700e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::requireGLContext() {
1710e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    assertOnGLThread();
1720e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mRenderThread.eglManager().requireGlContext();
1730e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
1740e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1750e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::assertOnGLThread() {
1760e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    pthread_t curr = pthread_self();
1770e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    LOG_ALWAYS_FATAL_IF(!pthread_equal(mThreadId, curr), "Wrong thread!");
1780e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
1790e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1800e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass DecStrongTask : public renderthread::RenderTask {
1810e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckpublic:
1820e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    DecStrongTask(VirtualLightRefBase* object) : mObject(object) {}
1830e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
184d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik    virtual void run() override {
185d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject->decStrong(nullptr);
186d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik        mObject = nullptr;
1870e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck        delete this;
1880e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    }
1890e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1900e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckprivate:
1910e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    VirtualLightRefBase* mObject;
1920e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck};
1930e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1940e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::postDecStrong(VirtualLightRefBase* object) {
1950e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    mRenderThread.queue(new DecStrongTask(object));
1960e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}
1970e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1986c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
1996c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik// Render
2006c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik///////////////////////////////////////////////////////////////////////////////
2016c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2026c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/*
2036c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Not yet supported:
2046c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik *
2056c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * Textures + coordinates
2066c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik * SkiaShader
2072ab95d780b023152556d9f8659de734ec7b55047Chris Craik * RoundRect clipping
2086c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik */
2096c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2106c15ffa196fc9b7724c189d833c3435d8db12266Chris Craikvoid RenderState::render(const Glop& glop) {
2116c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    const Glop::Mesh& mesh = glop.mesh;
2120519c810a56bded1284fcb2ae40f438878c6585fChris Craik    const Glop::Fill& fill = glop.fill;
2136c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2140519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------------------------------------------
2150519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------- Program + uniform setup ----------
2160519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // ---------------------------------------------
2170519c810a56bded1284fcb2ae40f438878c6585fChris Craik    mCaches->setProgram(fill.program);
2186c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2190519c810a56bded1284fcb2ae40f438878c6585fChris Craik    if (fill.colorEnabled) {
2200519c810a56bded1284fcb2ae40f438878c6585fChris Craik        fill.program->setColor(fill.color);
2210519c810a56bded1284fcb2ae40f438878c6585fChris Craik    }
2226c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2230519c810a56bded1284fcb2ae40f438878c6585fChris Craik    fill.program->set(glop.transform.ortho,
2246c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.modelView,
2256c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik            glop.transform.canvas,
226117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik            glop.transform.fudgingOffset);
227117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
2280519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // Color filter uniforms
229117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    if (glop.fill.filterMode == ProgramDescription::kColorBlend) {
2300519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const FloatColor& color = glop.fill.filter.color;
231117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniform4f(mCaches->program().getUniform("colorBlend"),
232117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik                color.r, color.g, color.b, color.a);
233117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    } else if (glop.fill.filterMode == ProgramDescription::kColorMatrix) {
234117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE,
235117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik                glop.fill.filter.matrix.matrix);
236117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glUniform4fv(mCaches->program().getUniform("colorMatrixVector"), 1,
237117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik                glop.fill.filter.matrix.vector);
238117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    }
2396c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
2400519c810a56bded1284fcb2ae40f438878c6585fChris Craik    // Round rect clipping uniforms
2410519c810a56bded1284fcb2ae40f438878c6585fChris Craik    if (glop.roundRectClipState) {
2420519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // TODO: avoid query, and cache values (or RRCS ptr) in program
2430519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const RoundRectClipState* state = glop.roundRectClipState;
2440519c810a56bded1284fcb2ae40f438878c6585fChris Craik        const Rect& innerRect = state->innerRect;
2450519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniform4f(fill.program->getUniform("roundRectInnerRectLTRB"),
2460519c810a56bded1284fcb2ae40f438878c6585fChris Craik                innerRect.left, innerRect.top,
2470519c810a56bded1284fcb2ae40f438878c6585fChris Craik                innerRect.right, innerRect.bottom);
2480519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"),
2490519c810a56bded1284fcb2ae40f438878c6585fChris Craik                1, GL_FALSE, &state->matrix.data[0]);
2500519c810a56bded1284fcb2ae40f438878c6585fChris Craik
2510519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // add half pixel to round out integer rect space to cover pixel centers
2520519c810a56bded1284fcb2ae40f438878c6585fChris Craik        float roundedOutRadius = state->radius + 0.5f;
2530519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glUniform1f(fill.program->getUniform("roundRectRadius"),
2540519c810a56bded1284fcb2ae40f438878c6585fChris Craik                roundedOutRadius);
2550519c810a56bded1284fcb2ae40f438878c6585fChris Craik    }
2560519c810a56bded1284fcb2ae40f438878c6585fChris Craik
257117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // --------------------------------
2586c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- Mesh setup ----------
259117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // --------------------------------
260117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // vertices
2610519c810a56bded1284fcb2ae40f438878c6585fChris Craik    const bool force = meshState().bindMeshBufferInternal(mesh.vertexBufferObject)
262117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik            || (mesh.vertices != nullptr);
263117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    meshState().bindPositionVertexPointer(force, mesh.vertices, mesh.stride);
264117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
265117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // indices
266117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    meshState().bindIndicesBufferInternal(mesh.indexBufferObject);
267117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
2682ab95d780b023152556d9f8659de734ec7b55047Chris Craik    if (mesh.vertexFlags & kTextureCoord_Attrib) {
2690519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // TODO: to support shaders, increment texture unit
2700519c810a56bded1284fcb2ae40f438878c6585fChris Craik        mCaches->textureState().activateTexture(0);
2710519c810a56bded1284fcb2ae40f438878c6585fChris Craik
27230036092b40badecbe64d9c2bff4850132147f78Chris Craik        if (glop.fill.textureClamp != GL_INVALID_ENUM) {
27330036092b40badecbe64d9c2bff4850132147f78Chris Craik            glop.fill.texture->setWrap(glop.fill.textureClamp, true);
27430036092b40badecbe64d9c2bff4850132147f78Chris Craik        }
27530036092b40badecbe64d9c2bff4850132147f78Chris Craik        if (glop.fill.textureFilter != GL_INVALID_ENUM) {
27630036092b40badecbe64d9c2bff4850132147f78Chris Craik            glop.fill.texture->setFilter(glop.fill.textureFilter, true);
27730036092b40badecbe64d9c2bff4850132147f78Chris Craik        }
2780519c810a56bded1284fcb2ae40f438878c6585fChris Craik
2790519c810a56bded1284fcb2ae40f438878c6585fChris Craik        mCaches->textureState().bindTexture(fill.texture->id);
2800519c810a56bded1284fcb2ae40f438878c6585fChris Craik        meshState().enableTexCoordsVertexArray();
2810519c810a56bded1284fcb2ae40f438878c6585fChris Craik        meshState().bindTexCoordsVertexPointer(force, mesh.texCoordOffset);
2826c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
2836c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik        meshState().disableTexCoordsVertexArray();
2846c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
2852ab95d780b023152556d9f8659de734ec7b55047Chris Craik    if (mesh.vertexFlags & kColor_Attrib) {
286117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        LOG_ALWAYS_FATAL("color vertex attribute not yet supported");
2870519c810a56bded1284fcb2ae40f438878c6585fChris Craik        // TODO: enable color attribute, disable when done
2886c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
289117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    int alphaSlot = -1;
2902ab95d780b023152556d9f8659de734ec7b55047Chris Craik    if (mesh.vertexFlags & kAlpha_Attrib) {
291117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        const void* alphaCoords = ((const GLbyte*) glop.mesh.vertices) + kVertexAlphaOffset;
2920519c810a56bded1284fcb2ae40f438878c6585fChris Craik        alphaSlot = fill.program->getAttrib("vtxAlpha");
293117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glEnableVertexAttribArray(alphaSlot);
294117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glVertexAttribPointer(alphaSlot, 1, GL_FLOAT, GL_FALSE, kAlphaVertexStride, alphaCoords);
2956c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
2966c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
297117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
2986c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    // ---------- GL state setup ----------
299117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
300031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik    blend().setFactors(glop.blend.src, glop.blend.dst);
3016c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
302117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
3032ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // ---------- Actual drawing ----------
304117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    // ------------------------------------
3052ab95d780b023152556d9f8659de734ec7b55047Chris Craik    if (mesh.indexBufferObject == meshState().getQuadListIBO()) {
3062ab95d780b023152556d9f8659de734ec7b55047Chris Craik        // Since the indexed quad list is of limited length, we loop over
3072ab95d780b023152556d9f8659de734ec7b55047Chris Craik        // the glDrawXXX method while updating the vertex pointer
3080519c810a56bded1284fcb2ae40f438878c6585fChris Craik        GLsizei elementsCount = mesh.elementCount;
3092ab95d780b023152556d9f8659de734ec7b55047Chris Craik        const GLbyte* vertices = static_cast<const GLbyte*>(mesh.vertices);
3102ab95d780b023152556d9f8659de734ec7b55047Chris Craik        while (elementsCount > 0) {
3112ab95d780b023152556d9f8659de734ec7b55047Chris Craik            GLsizei drawCount = MathUtils::min(elementsCount, (GLsizei) kMaxNumberOfQuads * 6);
3122ab95d780b023152556d9f8659de734ec7b55047Chris Craik
3132ab95d780b023152556d9f8659de734ec7b55047Chris Craik            // TODO: this double binds on first pass
3142ab95d780b023152556d9f8659de734ec7b55047Chris Craik            meshState().bindPositionVertexPointer(true, vertices, mesh.stride);
3152ab95d780b023152556d9f8659de734ec7b55047Chris Craik            glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr);
3162ab95d780b023152556d9f8659de734ec7b55047Chris Craik            elementsCount -= drawCount;
3172ab95d780b023152556d9f8659de734ec7b55047Chris Craik            vertices += (drawCount / 6) * 4 * mesh.stride;
3182ab95d780b023152556d9f8659de734ec7b55047Chris Craik        }
3192ab95d780b023152556d9f8659de734ec7b55047Chris Craik    } else if (mesh.indexBufferObject || mesh.indices) {
3200519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT, mesh.indices);
3216c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    } else {
3220519c810a56bded1284fcb2ae40f438878c6585fChris Craik        glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount);
323117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    }
324117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
3252ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // -----------------------------------
3262ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // ---------- Mesh teardown ----------
3272ab95d780b023152556d9f8659de734ec7b55047Chris Craik    // -----------------------------------
328117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    if (glop.mesh.vertexFlags & kAlpha_Attrib) {
329117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik        glDisableVertexAttribArray(alphaSlot);
3306c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik    }
3316c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik}
3326c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
333117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craikvoid RenderState::dump() {
334117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    blend().dump();
335117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    meshState().dump();
336117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    scissor().dump();
337117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    stencil().dump();
338117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik}
339117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
3403b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */
3413b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */
342