RenderState.cpp revision a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446a
13b20251a355c88193c439f928a84ae69483fb488John Reck/* 23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project 33b20251a355c88193c439f928a84ae69483fb488John Reck * 43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License"); 53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License. 63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at 73b20251a355c88193c439f928a84ae69483fb488John Reck * 83b20251a355c88193c439f928a84ae69483fb488John Reck * http://www.apache.org/licenses/LICENSE-2.0 93b20251a355c88193c439f928a84ae69483fb488John Reck * 103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software 113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS, 123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and 143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License. 153b20251a355c88193c439f928a84ae69483fb488John Reck */ 1638e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck#include <GpuMemoryTracker.h> 1796a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/RenderState.h" 183b20251a355c88193c439f928a84ae69483fb488John Reck 19443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck#include "renderthread/CanvasContext.h" 200e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck#include "renderthread/EglManager.h" 21117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik#include "utils/GLUtils.h" 229db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik#include <algorithm> 239db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik 243b20251a355c88193c439f928a84ae69483fb488John Recknamespace android { 253b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer { 263b20251a355c88193c439f928a84ae69483fb488John Reck 270e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John ReckRenderState::RenderState(renderthread::RenderThread& thread) 280e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck : mRenderThread(thread) 293b20251a355c88193c439f928a84ae69483fb488John Reck , mViewportWidth(0) 303b20251a355c88193c439f928a84ae69483fb488John Reck , mViewportHeight(0) 313b20251a355c88193c439f928a84ae69483fb488John Reck , mFramebuffer(0) { 320e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck mThreadId = pthread_self(); 333b20251a355c88193c439f928a84ae69483fb488John Reck} 343b20251a355c88193c439f928a84ae69483fb488John Reck 353b20251a355c88193c439f928a84ae69483fb488John ReckRenderState::~RenderState() { 3644eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, 3796a5c4c7bab6718524de7253da8309143ab48befChris Craik "State object lifecycle not managed correctly"); 383b20251a355c88193c439f928a84ae69483fb488John Reck} 393b20251a355c88193c439f928a84ae69483fb488John Reck 403b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::onGLContextCreated() { 4144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik LOG_ALWAYS_FATAL_IF(mBlend || mMeshState || mScissor || mStencil, 4296a5c4c7bab6718524de7253da8309143ab48befChris Craik "State object lifecycle not managed correctly"); 4338e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck GpuMemoryTracker::onGLContextCreated(); 4438e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck 4544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mBlend = new Blend(); 4696a5c4c7bab6718524de7253da8309143ab48befChris Craik mMeshState = new MeshState(); 4796a5c4c7bab6718524de7253da8309143ab48befChris Craik mScissor = new Scissor(); 4896a5c4c7bab6718524de7253da8309143ab48befChris Craik mStencil = new Stencil(); 4996a5c4c7bab6718524de7253da8309143ab48befChris Craik 503b20251a355c88193c439f928a84ae69483fb488John Reck // This is delayed because the first access of Caches makes GL calls 51ff5c8e8097e3eff910632a568195b798798cccccChris Craik if (!mCaches) { 52ff5c8e8097e3eff910632a568195b798798cccccChris Craik mCaches = &Caches::createInstance(*this); 53ff5c8e8097e3eff910632a568195b798798cccccChris Craik } 543b20251a355c88193c439f928a84ae69483fb488John Reck mCaches->init(); 55ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck mCaches->textureCache.setAssetAtlas(&mAssetAtlas); 563b20251a355c88193c439f928a84ae69483fb488John Reck} 573b20251a355c88193c439f928a84ae69483fb488John Reck 5857998017ff137f7d4ec33df21b6596141f8c4547John Reckstatic void layerLostGlContext(Layer* layer) { 5957998017ff137f7d4ec33df21b6596141f8c4547John Reck layer->onGlContextLost(); 6057998017ff137f7d4ec33df21b6596141f8c4547John Reck} 6157998017ff137f7d4ec33df21b6596141f8c4547John Reck 621d4774233304c484673e2af2c1de2ab41021c979Chris Craikvoid RenderState::onGLContextDestroyed() { 6321029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik/* 64bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik size_t size = mActiveLayers.size(); 65bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik if (CC_UNLIKELY(size != 0)) { 66bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("Crashing, have %d contexts and %d layers at context destruction. isempty %d", 67bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik mRegisteredContexts.size(), size, mActiveLayers.empty()); 6817035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck mCaches->dumpMemoryUsage(); 69443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck for (std::set<renderthread::CanvasContext*>::iterator cit = mRegisteredContexts.begin(); 70443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck cit != mRegisteredContexts.end(); cit++) { 71443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck renderthread::CanvasContext* context = *cit; 72bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("Context: %p (root = %p)", context, context->mRootRenderNode.get()); 73bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE(" Prefeteched layers: %zu", context->mPrefetechedLayers.size()); 74443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck for (std::set<RenderNode*>::iterator pit = context->mPrefetechedLayers.begin(); 75443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck pit != context->mPrefetechedLayers.end(); pit++) { 76443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck (*pit)->debugDumpLayers(" "); 77443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck } 78443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck context->mRootRenderNode->debugDumpLayers(" "); 79443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck } 80599e254ea33231b1809466ae765dbee53dc4685cChris Craik 81bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik 82bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik if (mActiveLayers.begin() == mActiveLayers.end()) { 83bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("set has become empty. wat."); 84bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik } 85599e254ea33231b1809466ae765dbee53dc4685cChris Craik for (std::set<const Layer*>::iterator lit = mActiveLayers.begin(); 86599e254ea33231b1809466ae765dbee53dc4685cChris Craik lit != mActiveLayers.end(); lit++) { 87599e254ea33231b1809466ae765dbee53dc4685cChris Craik const Layer* layer = *(lit); 88bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik ALOGE("Layer %p, state %d, texlayer %d, fbo %d, buildlayered %d", 89bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik layer, layer->state, layer->isTextureLayer(), layer->getFbo(), layer->wasBuildLayered); 90599e254ea33231b1809466ae765dbee53dc4685cChris Craik } 91bfd1cd620991ac2fa9202fdce6c00ec47d071935Chris Craik LOG_ALWAYS_FATAL("%d layers have survived gl context destruction", size); 9217035b0211a3c9d45ea46a99217a6acbe76e8fbeJohn Reck } 9321029ef131d6a98862ae6faf3305bee2872e9c5fChris Craik*/ 9449bc4acfadf9c5b1e520217278ccb38010d38c89John Reck 959fded232a9548a304e0145011df8849fba0dcda7Chris Craik mLayerPool.clear(); 969fded232a9548a304e0145011df8849fba0dcda7Chris Craik 9796a5c4c7bab6718524de7253da8309143ab48befChris Craik // TODO: reset all cached state in state objects 9857998017ff137f7d4ec33df21b6596141f8c4547John Reck std::for_each(mActiveLayers.begin(), mActiveLayers.end(), layerLostGlContext); 99ebd52610cfeff6e557fde284a7e1efc5e6438285John Reck mAssetAtlas.terminate(); 10096a5c4c7bab6718524de7253da8309143ab48befChris Craik 10144eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->terminate(); 10244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik 10344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik delete mBlend; 10444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mBlend = nullptr; 10596a5c4c7bab6718524de7253da8309143ab48befChris Craik delete mMeshState; 10696a5c4c7bab6718524de7253da8309143ab48befChris Craik mMeshState = nullptr; 10796a5c4c7bab6718524de7253da8309143ab48befChris Craik delete mScissor; 10896a5c4c7bab6718524de7253da8309143ab48befChris Craik mScissor = nullptr; 10996a5c4c7bab6718524de7253da8309143ab48befChris Craik delete mStencil; 11096a5c4c7bab6718524de7253da8309143ab48befChris Craik mStencil = nullptr; 11138e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck 11238e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck GpuMemoryTracker::onGLContextDestroyed(); 1131d4774233304c484673e2af2c1de2ab41021c979Chris Craik} 1141d4774233304c484673e2af2c1de2ab41021c979Chris Craik 1159fded232a9548a304e0145011df8849fba0dcda7Chris Craikvoid RenderState::flush(Caches::FlushMode mode) { 1169fded232a9548a304e0145011df8849fba0dcda7Chris Craik switch (mode) { 1179fded232a9548a304e0145011df8849fba0dcda7Chris Craik case Caches::FlushMode::Full: 1189fded232a9548a304e0145011df8849fba0dcda7Chris Craik // fall through 1199fded232a9548a304e0145011df8849fba0dcda7Chris Craik case Caches::FlushMode::Moderate: 1209fded232a9548a304e0145011df8849fba0dcda7Chris Craik // fall through 1219fded232a9548a304e0145011df8849fba0dcda7Chris Craik case Caches::FlushMode::Layers: 1229fded232a9548a304e0145011df8849fba0dcda7Chris Craik mLayerPool.clear(); 1239fded232a9548a304e0145011df8849fba0dcda7Chris Craik break; 1249fded232a9548a304e0145011df8849fba0dcda7Chris Craik } 1259fded232a9548a304e0145011df8849fba0dcda7Chris Craik mCaches->flush(mode); 1269fded232a9548a304e0145011df8849fba0dcda7Chris Craik} 1279fded232a9548a304e0145011df8849fba0dcda7Chris Craik 1283b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::setViewport(GLsizei width, GLsizei height) { 1293b20251a355c88193c439f928a84ae69483fb488John Reck mViewportWidth = width; 1303b20251a355c88193c439f928a84ae69483fb488John Reck mViewportHeight = height; 1313b20251a355c88193c439f928a84ae69483fb488John Reck glViewport(0, 0, mViewportWidth, mViewportHeight); 1323b20251a355c88193c439f928a84ae69483fb488John Reck} 1333b20251a355c88193c439f928a84ae69483fb488John Reck 1343b20251a355c88193c439f928a84ae69483fb488John Reck 1353b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::getViewport(GLsizei* outWidth, GLsizei* outHeight) { 1363b20251a355c88193c439f928a84ae69483fb488John Reck *outWidth = mViewportWidth; 1373b20251a355c88193c439f928a84ae69483fb488John Reck *outHeight = mViewportHeight; 1383b20251a355c88193c439f928a84ae69483fb488John Reck} 1393b20251a355c88193c439f928a84ae69483fb488John Reck 1403b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::bindFramebuffer(GLuint fbo) { 1413b20251a355c88193c439f928a84ae69483fb488John Reck if (mFramebuffer != fbo) { 1423b20251a355c88193c439f928a84ae69483fb488John Reck mFramebuffer = fbo; 1433b20251a355c88193c439f928a84ae69483fb488John Reck glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); 1443b20251a355c88193c439f928a84ae69483fb488John Reck } 1453b20251a355c88193c439f928a84ae69483fb488John Reck} 1463b20251a355c88193c439f928a84ae69483fb488John Reck 147818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris CraikGLuint RenderState::genFramebuffer() { 148818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik GLuint ret; 149818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik glGenFramebuffers(1, &ret); 150818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik return ret; 151818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik} 152818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 153818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craikvoid RenderState::deleteFramebuffer(GLuint fbo) { 154818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik if (mFramebuffer == fbo) { 155818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik // GL defines that deleting the currently bound FBO rebinds FBO 0. 156818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik // Reflect this in our cached value. 157818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik mFramebuffer = 0; 158818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik } 159818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik glDeleteFramebuffers(1, &fbo); 160818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik} 161818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 1623b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info) { 16395cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck if (mode == DrawGlInfo::kModeProcessNoContext) { 16495cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck // If there's no context we don't need to interrupt as there's 16595cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck // no gl state to save/restore 16695cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck (*functor)(mode, info); 16795cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck } else { 16895cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck interruptForFunctorInvoke(); 16995cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck (*functor)(mode, info); 17095cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck resumeFromFunctorInvoke(); 17195cd24bb9d000eb541bc7ec7e6b53d1c7e313076John Reck } 1723b20251a355c88193c439f928a84ae69483fb488John Reck} 1733b20251a355c88193c439f928a84ae69483fb488John Reck 1743b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::interruptForFunctorInvoke() { 1756c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik mCaches->setProgram(nullptr); 17644eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->textureState().resetActiveTexture(); 17796a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().unbindMeshBuffer(); 17896a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().unbindIndicesBuffer(); 17996a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().resetVertexPointers(); 18096a5c4c7bab6718524de7253da8309143ab48befChris Craik meshState().disableTexCoordsVertexArray(); 1813b20251a355c88193c439f928a84ae69483fb488John Reck debugOverdraw(false, false); 1823b20251a355c88193c439f928a84ae69483fb488John Reck} 1833b20251a355c88193c439f928a84ae69483fb488John Reck 1843b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::resumeFromFunctorInvoke() { 1853b20251a355c88193c439f928a84ae69483fb488John Reck glViewport(0, 0, mViewportWidth, mViewportHeight); 1863b20251a355c88193c439f928a84ae69483fb488John Reck glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); 1873b20251a355c88193c439f928a84ae69483fb488John Reck debugOverdraw(false, false); 1883b20251a355c88193c439f928a84ae69483fb488John Reck 1893b20251a355c88193c439f928a84ae69483fb488John Reck glClearColor(0.0f, 0.0f, 0.0f, 0.0f); 1903b20251a355c88193c439f928a84ae69483fb488John Reck 19165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik scissor().invalidate(); 19244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik blend().invalidate(); 1933b20251a355c88193c439f928a84ae69483fb488John Reck 19444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->textureState().activateTexture(0); 19544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik mCaches->textureState().resetBoundTextures(); 1963b20251a355c88193c439f928a84ae69483fb488John Reck} 1973b20251a355c88193c439f928a84ae69483fb488John Reck 1983b20251a355c88193c439f928a84ae69483fb488John Reckvoid RenderState::debugOverdraw(bool enable, bool clear) { 1992507c34d91bb0d722b6012e85cb47387b2aa6873Chris Craik if (Properties::debugOverdraw && mFramebuffer == 0) { 2003b20251a355c88193c439f928a84ae69483fb488John Reck if (clear) { 20165fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik scissor().setEnabled(false); 20296a5c4c7bab6718524de7253da8309143ab48befChris Craik stencil().clear(); 2033b20251a355c88193c439f928a84ae69483fb488John Reck } 2043b20251a355c88193c439f928a84ae69483fb488John Reck if (enable) { 20596a5c4c7bab6718524de7253da8309143ab48befChris Craik stencil().enableDebugWrite(); 2063b20251a355c88193c439f928a84ae69483fb488John Reck } else { 20796a5c4c7bab6718524de7253da8309143ab48befChris Craik stencil().disable(); 2083b20251a355c88193c439f928a84ae69483fb488John Reck } 2093b20251a355c88193c439f928a84ae69483fb488John Reck } 2103b20251a355c88193c439f928a84ae69483fb488John Reck} 2113b20251a355c88193c439f928a84ae69483fb488John Reck 2120e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckclass DecStrongTask : public renderthread::RenderTask { 2130e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckpublic: 2140e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck DecStrongTask(VirtualLightRefBase* object) : mObject(object) {} 2150e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 216d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik virtual void run() override { 217d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik mObject->decStrong(nullptr); 218d41c4d8c732095ae99c955b6b82f7306633004b1Chris Craik mObject = nullptr; 2190e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck delete this; 2200e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck } 2210e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 2220e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckprivate: 2230e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck VirtualLightRefBase* mObject; 2240e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck}; 2250e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 2260e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reckvoid RenderState::postDecStrong(VirtualLightRefBase* object) { 227a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck if (pthread_equal(mThreadId, pthread_self())) { 228a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck object->decStrong(nullptr); 229a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck } else { 230a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck mRenderThread.queue(new DecStrongTask(object)); 231a55b5d6c65cde2b7cc28bb3ea160bfaaef7a446aJohn Reck } 2320e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck} 2330e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck 2346c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/////////////////////////////////////////////////////////////////////////////// 2356c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik// Render 2366c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik/////////////////////////////////////////////////////////////////////////////// 2376c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 23812efe649d3f5df8e81f4b78179939c1d488673a0Chris Craikvoid RenderState::render(const Glop& glop, const Matrix4& orthoMatrix) { 2396c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik const Glop::Mesh& mesh = glop.mesh; 240ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik const Glop::Mesh::Vertices& vertices = mesh.vertices; 241ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik const Glop::Mesh::Indices& indices = mesh.indices; 2420519c810a56bded1284fcb2ae40f438878c6585fChris Craik const Glop::Fill& fill = glop.fill; 2436c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2440519c810a56bded1284fcb2ae40f438878c6585fChris Craik // --------------------------------------------- 2450519c810a56bded1284fcb2ae40f438878c6585fChris Craik // ---------- Program + uniform setup ---------- 2460519c810a56bded1284fcb2ae40f438878c6585fChris Craik // --------------------------------------------- 2470519c810a56bded1284fcb2ae40f438878c6585fChris Craik mCaches->setProgram(fill.program); 2486c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2490519c810a56bded1284fcb2ae40f438878c6585fChris Craik if (fill.colorEnabled) { 2500519c810a56bded1284fcb2ae40f438878c6585fChris Craik fill.program->setColor(fill.color); 2510519c810a56bded1284fcb2ae40f438878c6585fChris Craik } 2526c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 25312efe649d3f5df8e81f4b78179939c1d488673a0Chris Craik fill.program->set(orthoMatrix, 2546c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik glop.transform.modelView, 25553e51e4aa933f9603587e1780f446c18816bf9beChris Craik glop.transform.meshTransform(), 25653e51e4aa933f9603587e1780f446c18816bf9beChris Craik glop.transform.transformFlags & TransformFlags::OffsetByFudgeFactor); 257117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik 2580519c810a56bded1284fcb2ae40f438878c6585fChris Craik // Color filter uniforms 259b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik if (fill.filterMode == ProgramDescription::ColorFilterMode::Blend) { 260ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik const FloatColor& color = fill.filter.color; 261117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik glUniform4f(mCaches->program().getUniform("colorBlend"), 262117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik color.r, color.g, color.b, color.a); 263b9ce116dac378b4cf4490f265dcbd5704a1dd43cChris Craik } else if (fill.filterMode == ProgramDescription::ColorFilterMode::Matrix) { 264117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik glUniformMatrix4fv(mCaches->program().getUniform("colorMatrix"), 1, GL_FALSE, 265ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik fill.filter.matrix.matrix); 266117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik glUniform4fv(mCaches->program().getUniform("colorMatrixVector"), 1, 267ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik fill.filter.matrix.vector); 268117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik } 2696c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 2700519c810a56bded1284fcb2ae40f438878c6585fChris Craik // Round rect clipping uniforms 2710519c810a56bded1284fcb2ae40f438878c6585fChris Craik if (glop.roundRectClipState) { 2720519c810a56bded1284fcb2ae40f438878c6585fChris Craik // TODO: avoid query, and cache values (or RRCS ptr) in program 2730519c810a56bded1284fcb2ae40f438878c6585fChris Craik const RoundRectClipState* state = glop.roundRectClipState; 2740519c810a56bded1284fcb2ae40f438878c6585fChris Craik const Rect& innerRect = state->innerRect; 2750519c810a56bded1284fcb2ae40f438878c6585fChris Craik glUniform4f(fill.program->getUniform("roundRectInnerRectLTRB"), 2760519c810a56bded1284fcb2ae40f438878c6585fChris Craik innerRect.left, innerRect.top, 2770519c810a56bded1284fcb2ae40f438878c6585fChris Craik innerRect.right, innerRect.bottom); 2780519c810a56bded1284fcb2ae40f438878c6585fChris Craik glUniformMatrix4fv(fill.program->getUniform("roundRectInvTransform"), 2790519c810a56bded1284fcb2ae40f438878c6585fChris Craik 1, GL_FALSE, &state->matrix.data[0]); 2800519c810a56bded1284fcb2ae40f438878c6585fChris Craik 2810519c810a56bded1284fcb2ae40f438878c6585fChris Craik // add half pixel to round out integer rect space to cover pixel centers 2820519c810a56bded1284fcb2ae40f438878c6585fChris Craik float roundedOutRadius = state->radius + 0.5f; 2830519c810a56bded1284fcb2ae40f438878c6585fChris Craik glUniform1f(fill.program->getUniform("roundRectRadius"), 2840519c810a56bded1284fcb2ae40f438878c6585fChris Craik roundedOutRadius); 2850519c810a56bded1284fcb2ae40f438878c6585fChris Craik } 286ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik 287117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // -------------------------------- 2886c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // ---------- Mesh setup ---------- 289117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // -------------------------------- 290117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // vertices 291ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik const bool force = meshState().bindMeshBufferInternal(vertices.bufferObject) 292ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik || (vertices.position != nullptr); 293ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik meshState().bindPositionVertexPointer(force, vertices.position, vertices.stride); 294117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik 295117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // indices 296ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik meshState().bindIndicesBufferInternal(indices.bufferObject); 297117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik 29853e51e4aa933f9603587e1780f446c18816bf9beChris Craik if (vertices.attribFlags & VertexAttribFlags::TextureCoord) { 29926bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik const Glop::Fill::TextureData& texture = fill.texture; 30026bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik // texture always takes slot 0, shader samplers increment from there 3010519c810a56bded1284fcb2ae40f438878c6585fChris Craik mCaches->textureState().activateTexture(0); 3020519c810a56bded1284fcb2ae40f438878c6585fChris Craik 30326bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik if (texture.clamp != GL_INVALID_ENUM) { 3045f1356c80a3f0daf436aa4250dcfa8fce3029828Chris Craik texture.texture->setWrap(texture.clamp, true, false, texture.target); 30530036092b40badecbe64d9c2bff4850132147f78Chris Craik } 30626bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik if (texture.filter != GL_INVALID_ENUM) { 3075f1356c80a3f0daf436aa4250dcfa8fce3029828Chris Craik texture.texture->setFilter(texture.filter, true, false, texture.target); 30830036092b40badecbe64d9c2bff4850132147f78Chris Craik } 3090519c810a56bded1284fcb2ae40f438878c6585fChris Craik 31038e0c32852e3b9d8ca4a9d3791577f52536419cbJohn Reck mCaches->textureState().bindTexture(texture.target, texture.texture->id()); 3110519c810a56bded1284fcb2ae40f438878c6585fChris Craik meshState().enableTexCoordsVertexArray(); 312ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik meshState().bindTexCoordsVertexPointer(force, vertices.texCoord, vertices.stride); 31326bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik 31426bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik if (texture.textureTransform) { 31526bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik glUniformMatrix4fv(fill.program->getUniform("mainTextureTransform"), 1, 31626bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik GL_FALSE, &texture.textureTransform->data[0]); 31726bf34200e40a0fa8c66366559aa016380cd8c6fChris Craik } 3186c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } else { 3196c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik meshState().disableTexCoordsVertexArray(); 3206c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 321ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik int colorLocation = -1; 32253e51e4aa933f9603587e1780f446c18816bf9beChris Craik if (vertices.attribFlags & VertexAttribFlags::Color) { 323ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik colorLocation = fill.program->getAttrib("colors"); 324ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glEnableVertexAttribArray(colorLocation); 325ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, vertices.stride, vertices.color); 3266c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 327ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik int alphaLocation = -1; 32853e51e4aa933f9603587e1780f446c18816bf9beChris Craik if (vertices.attribFlags & VertexAttribFlags::Alpha) { 329ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik // NOTE: alpha vertex position is computed assuming no VBO 330ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik const void* alphaCoords = ((const GLbyte*) vertices.position) + kVertexAlphaOffset; 331ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik alphaLocation = fill.program->getAttrib("vtxAlpha"); 332ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glEnableVertexAttribArray(alphaLocation); 333ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glVertexAttribPointer(alphaLocation, 1, GL_FLOAT, GL_FALSE, vertices.stride, alphaCoords); 3346c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 335922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik // Shader uniforms 336ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik SkiaShader::apply(*mCaches, fill.skiaShaderData); 337922d3a7f6f8c1c05a996ee3e91e8cbadfff560c9Chris Craik 338117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // ------------------------------------ 3396c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik // ---------- GL state setup ---------- 340117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // ------------------------------------ 341031888744e24b5c7243ac99ec98b78aff5db1c78Chris Craik blend().setFactors(glop.blend.src, glop.blend.dst); 3426c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 343117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // ------------------------------------ 3442ab95d780b023152556d9f8659de734ec7b55047Chris Craik // ---------- Actual drawing ---------- 345117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik // ------------------------------------ 346ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik if (indices.bufferObject == meshState().getQuadListIBO()) { 3472ab95d780b023152556d9f8659de734ec7b55047Chris Craik // Since the indexed quad list is of limited length, we loop over 3482ab95d780b023152556d9f8659de734ec7b55047Chris Craik // the glDrawXXX method while updating the vertex pointer 3490519c810a56bded1284fcb2ae40f438878c6585fChris Craik GLsizei elementsCount = mesh.elementCount; 350ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik const GLbyte* vertexData = static_cast<const GLbyte*>(vertices.position); 3512ab95d780b023152556d9f8659de734ec7b55047Chris Craik while (elementsCount > 0) { 3529db58c031f8ffa102a6d585cb585bed3bdb911a9Chris Craik GLsizei drawCount = std::min(elementsCount, (GLsizei) kMaxNumberOfQuads * 6); 3532ab95d780b023152556d9f8659de734ec7b55047Chris Craik 354f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik // rebind pointers without forcing, since initial bind handled above 355ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik meshState().bindPositionVertexPointer(false, vertexData, vertices.stride); 35653e51e4aa933f9603587e1780f446c18816bf9beChris Craik if (vertices.attribFlags & VertexAttribFlags::TextureCoord) { 357f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik meshState().bindTexCoordsVertexPointer(false, 358ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik vertexData + kMeshTextureOffset, vertices.stride); 359f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik } 360f27133df2d179c99d6bc1ae644af09e9153a0071Chris Craik 3612ab95d780b023152556d9f8659de734ec7b55047Chris Craik glDrawElements(mesh.primitiveMode, drawCount, GL_UNSIGNED_SHORT, nullptr); 3622ab95d780b023152556d9f8659de734ec7b55047Chris Craik elementsCount -= drawCount; 363ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik vertexData += (drawCount / 6) * 4 * vertices.stride; 3642ab95d780b023152556d9f8659de734ec7b55047Chris Craik } 365ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik } else if (indices.bufferObject || indices.indices) { 366ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glDrawElements(mesh.primitiveMode, mesh.elementCount, GL_UNSIGNED_SHORT, indices.indices); 3676c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } else { 3680519c810a56bded1284fcb2ae40f438878c6585fChris Craik glDrawArrays(mesh.primitiveMode, 0, mesh.elementCount); 369117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik } 370117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik 3712ab95d780b023152556d9f8659de734ec7b55047Chris Craik // ----------------------------------- 3722ab95d780b023152556d9f8659de734ec7b55047Chris Craik // ---------- Mesh teardown ---------- 3732ab95d780b023152556d9f8659de734ec7b55047Chris Craik // ----------------------------------- 37453e51e4aa933f9603587e1780f446c18816bf9beChris Craik if (vertices.attribFlags & VertexAttribFlags::Alpha) { 375ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glDisableVertexAttribArray(alphaLocation); 376ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik } 37753e51e4aa933f9603587e1780f446c18816bf9beChris Craik if (vertices.attribFlags & VertexAttribFlags::Color) { 378ef2507439c08f4e9c4c9bba1c6243ca9df2ee827Chris Craik glDisableVertexAttribArray(colorLocation); 3796c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik } 3806c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik} 3816c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik 382117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craikvoid RenderState::dump() { 383117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik blend().dump(); 384117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik meshState().dump(); 385117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik scissor().dump(); 386117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik stencil().dump(); 387117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik} 388117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik 3893b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */ 3903b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */ 391