13b20251a355c88193c439f928a84ae69483fb488John Reck/*
23b20251a355c88193c439f928a84ae69483fb488John Reck * Copyright (C) 2014 The Android Open Source Project
33b20251a355c88193c439f928a84ae69483fb488John Reck *
43b20251a355c88193c439f928a84ae69483fb488John Reck * Licensed under the Apache License, Version 2.0 (the "License");
53b20251a355c88193c439f928a84ae69483fb488John Reck * you may not use this file except in compliance with the License.
63b20251a355c88193c439f928a84ae69483fb488John Reck * You may obtain a copy of the License at
73b20251a355c88193c439f928a84ae69483fb488John Reck *
83b20251a355c88193c439f928a84ae69483fb488John Reck *      http://www.apache.org/licenses/LICENSE-2.0
93b20251a355c88193c439f928a84ae69483fb488John Reck *
103b20251a355c88193c439f928a84ae69483fb488John Reck * Unless required by applicable law or agreed to in writing, software
113b20251a355c88193c439f928a84ae69483fb488John Reck * distributed under the License is distributed on an "AS IS" BASIS,
123b20251a355c88193c439f928a84ae69483fb488John Reck * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
133b20251a355c88193c439f928a84ae69483fb488John Reck * See the License for the specific language governing permissions and
143b20251a355c88193c439f928a84ae69483fb488John Reck * limitations under the License.
153b20251a355c88193c439f928a84ae69483fb488John Reck */
163b20251a355c88193c439f928a84ae69483fb488John Reck#ifndef RENDERSTATE_H
173b20251a355c88193c439f928a84ae69483fb488John Reck#define RENDERSTATE_H
183b20251a355c88193c439f928a84ae69483fb488John Reck
193b20251a355c88193c439f928a84ae69483fb488John Reck#include "Caches.h"
206c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik#include "Glop.h"
215854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include "renderstate/Blend.h"
2296a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/MeshState.h"
239fded232a9548a304e0145011df8849fba0dcda7Chris Craik#include "renderstate/OffscreenBufferPool.h"
2496a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/PixelBufferState.h"
2596a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/Scissor.h"
2696a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "renderstate/Stencil.h"
273b20251a355c88193c439f928a84ae69483fb488John Reck#include "utils/Macros.h"
283b20251a355c88193c439f928a84ae69483fb488John Reck
295854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <set>
305854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <GLES2/gl2.h>
315854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <GLES2/gl2ext.h>
325854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <ui/Region.h>
335854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <utils/Mutex.h>
345854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <utils/Functor.h>
355854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <utils/RefBase.h>
365854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik#include <private/hwui/DrawGlInfo.h>
375854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik
3845ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Danielclass GrContext;
3945ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
403b20251a355c88193c439f928a84ae69483fb488John Recknamespace android {
413b20251a355c88193c439f928a84ae69483fb488John Recknamespace uirenderer {
423b20251a355c88193c439f928a84ae69483fb488John Reck
432dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudsonclass Caches;
442dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudsonclass Layer;
453e9999bd866fac71c72e6b484a9836c87c328a08sergeyvclass DeferredLayerUpdater;
462dc236b2bae13b9a0ed9b3f7320502aecd7983b3Tom Hudson
473b20251a355c88193c439f928a84ae69483fb488John Recknamespace renderthread {
48443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reckclass CanvasContext;
493b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderThread;
503b20251a355c88193c439f928a84ae69483fb488John Reck}
513b20251a355c88193c439f928a84ae69483fb488John Reck
523b20251a355c88193c439f928a84ae69483fb488John Reck// TODO: Replace Cache's GL state tracking with this. For now it's more a thin
533b20251a355c88193c439f928a84ae69483fb488John Reck// wrapper of Caches for users to migrate to.
543b20251a355c88193c439f928a84ae69483fb488John Reckclass RenderState {
553b20251a355c88193c439f928a84ae69483fb488John Reck    PREVENT_COPY_AND_ASSIGN(RenderState);
565854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    friend class renderthread::RenderThread;
575854b34881b1a747ac80b5077869ef270a92b1f4Chris Craik    friend class Caches;
583b20251a355c88193c439f928a84ae69483fb488John Reckpublic:
593b20251a355c88193c439f928a84ae69483fb488John Reck    void onGLContextCreated();
601d4774233304c484673e2af2c1de2ab41021c979Chris Craik    void onGLContextDestroyed();
613b20251a355c88193c439f928a84ae69483fb488John Reck
6245ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    void onVkContextCreated();
6345ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    void onVkContextDestroyed();
6445ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
659fded232a9548a304e0145011df8849fba0dcda7Chris Craik    void flush(Caches::FlushMode flushMode);
669a814875c4e3a98fea99dae623f22268a9afa38aJohn Reck    void onBitmapDestroyed(uint32_t pixelRefId);
679fded232a9548a304e0145011df8849fba0dcda7Chris Craik
683b20251a355c88193c439f928a84ae69483fb488John Reck    void setViewport(GLsizei width, GLsizei height);
693b20251a355c88193c439f928a84ae69483fb488John Reck    void getViewport(GLsizei* outWidth, GLsizei* outHeight);
703b20251a355c88193c439f928a84ae69483fb488John Reck
713b20251a355c88193c439f928a84ae69483fb488John Reck    void bindFramebuffer(GLuint fbo);
72818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    GLuint getFramebuffer() { return mFramebuffer; }
730b8d0677be2289bbc9e0b48c0878fb67d1cc0ebdJohn Reck    GLuint createFramebuffer();
74818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    void deleteFramebuffer(GLuint fbo);
75818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
763b20251a355c88193c439f928a84ae69483fb488John Reck    void invokeFunctor(Functor* functor, DrawGlInfo::Mode mode, DrawGlInfo* info);
773b20251a355c88193c439f928a84ae69483fb488John Reck
783b20251a355c88193c439f928a84ae69483fb488John Reck    void debugOverdraw(bool enable, bool clear);
793b20251a355c88193c439f928a84ae69483fb488John Reck
8057998017ff137f7d4ec33df21b6596141f8c4547John Reck    void registerLayer(Layer* layer) {
811d4774233304c484673e2af2c1de2ab41021c979Chris Craik        mActiveLayers.insert(layer);
821d4774233304c484673e2af2c1de2ab41021c979Chris Craik    }
8357998017ff137f7d4ec33df21b6596141f8c4547John Reck    void unregisterLayer(Layer* layer) {
841d4774233304c484673e2af2c1de2ab41021c979Chris Craik        mActiveLayers.erase(layer);
851d4774233304c484673e2af2c1de2ab41021c979Chris Craik    }
861d4774233304c484673e2af2c1de2ab41021c979Chris Craik
87443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    void registerCanvasContext(renderthread::CanvasContext* context) {
88443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        mRegisteredContexts.insert(context);
89443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    }
90443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck
91443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    void unregisterCanvasContext(renderthread::CanvasContext* context) {
92443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck        mRegisteredContexts.erase(context);
93443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    }
94443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck
953e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    void registerDeferredLayerUpdater(DeferredLayerUpdater* layerUpdater) {
963e9999bd866fac71c72e6b484a9836c87c328a08sergeyv        mActiveLayerUpdaters.insert(layerUpdater);
973e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    }
983e9999bd866fac71c72e6b484a9836c87c328a08sergeyv
993e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    void unregisterDeferredLayerUpdater(DeferredLayerUpdater* layerUpdater) {
1003e9999bd866fac71c72e6b484a9836c87c328a08sergeyv        mActiveLayerUpdaters.erase(layerUpdater);
1013e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    }
1023e9999bd866fac71c72e6b484a9836c87c328a08sergeyv
1030e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    // TODO: This system is a little clunky feeling, this could use some
1040e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    // more thinking...
1050e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    void postDecStrong(VirtualLightRefBase* object);
1060e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
10712efe649d3f5df8e81f4b78179939c1d488673a0Chris Craik    void render(const Glop& glop, const Matrix4& orthoMatrix);
1086c15ffa196fc9b7724c189d833c3435d8db12266Chris Craik
10944eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    Blend& blend() { return *mBlend; }
11096a5c4c7bab6718524de7253da8309143ab48befChris Craik    MeshState& meshState() { return *mMeshState; }
11196a5c4c7bab6718524de7253da8309143ab48befChris Craik    Scissor& scissor() { return *mScissor; }
11296a5c4c7bab6718524de7253da8309143ab48befChris Craik    Stencil& stencil() { return *mStencil; }
113117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik
1149fded232a9548a304e0145011df8849fba0dcda7Chris Craik    OffscreenBufferPool& layerPool() { return mLayerPool; }
1159fded232a9548a304e0145011df8849fba0dcda7Chris Craik
11645ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel    GrContext* getGrContext() const;
11745ec62ba72c5017fae7d8baab20bfb0d4c99c627Greg Daniel
118117bdbcfa3e8306dad21e7e01fa71b00cdfa7265Chris Craik    void dump();
1193b20251a355c88193c439f928a84ae69483fb488John Reck
1205854b34881b1a747ac80b5077869ef270a92b1f4Chris Craikprivate:
1213b20251a355c88193c439f928a84ae69483fb488John Reck    void interruptForFunctorInvoke();
1223b20251a355c88193c439f928a84ae69483fb488John Reck    void resumeFromFunctorInvoke();
123c3f131696111a066d9efd9c7c3e37566a2a9fb89sergeyv    void destroyLayersInUpdater();
1243b20251a355c88193c439f928a84ae69483fb488John Reck
12549796451cb9d1dae580618eb320ef3c5e6d90cd4Chih-Hung Hsieh    explicit RenderState(renderthread::RenderThread& thread);
1263b20251a355c88193c439f928a84ae69483fb488John Reck    ~RenderState();
1273b20251a355c88193c439f928a84ae69483fb488John Reck
12865fe5eeb19e2e15c8b1ee91e8a2dcf0c25e48ca6Chris Craik
1290e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    renderthread::RenderThread& mRenderThread;
13044eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    Caches* mCaches = nullptr;
13196a5c4c7bab6718524de7253da8309143ab48befChris Craik
13244eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    Blend* mBlend = nullptr;
13344eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    MeshState* mMeshState = nullptr;
13444eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    Scissor* mScissor = nullptr;
13544eb2c00861098dd3e2950d923646814b4cc57c2Chris Craik    Stencil* mStencil = nullptr;
13696a5c4c7bab6718524de7253da8309143ab48befChris Craik
1379fded232a9548a304e0145011df8849fba0dcda7Chris Craik    OffscreenBufferPool mLayerPool;
1389fded232a9548a304e0145011df8849fba0dcda7Chris Craik
13957998017ff137f7d4ec33df21b6596141f8c4547John Reck    std::set<Layer*> mActiveLayers;
1403e9999bd866fac71c72e6b484a9836c87c328a08sergeyv    std::set<DeferredLayerUpdater*> mActiveLayerUpdaters;
141443a714fa7c0dd07fee3527cc5bc3d3ca1fb7d44John Reck    std::set<renderthread::CanvasContext*> mRegisteredContexts;
1423b20251a355c88193c439f928a84ae69483fb488John Reck
1433b20251a355c88193c439f928a84ae69483fb488John Reck    GLsizei mViewportWidth;
1443b20251a355c88193c439f928a84ae69483fb488John Reck    GLsizei mViewportHeight;
1453b20251a355c88193c439f928a84ae69483fb488John Reck    GLuint mFramebuffer;
1460e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck
1470e89e2b7bcb2c035e8cee77f93120e7c5617f8d2John Reck    pthread_t mThreadId;
1483b20251a355c88193c439f928a84ae69483fb488John Reck};
1493b20251a355c88193c439f928a84ae69483fb488John Reck
1503b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace uirenderer */
1513b20251a355c88193c439f928a84ae69483fb488John Reck} /* namespace android */
1523b20251a355c88193c439f928a84ae69483fb488John Reck
1533b20251a355c88193c439f928a84ae69483fb488John Reck#endif /* RENDERSTATE_H */
154