CanvasContext.cpp revision 23b797ab5151eb2474f3bdd679f2f07bfd723042
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "CanvasContext"
18
19#include "CanvasContext.h"
20
21#include <cutils/properties.h>
22#include <strings.h>
23
24#include "../Caches.h"
25#include "../Stencil.h"
26
27#define PROPERTY_RENDER_DIRTY_REGIONS "debug.hwui.render_dirty_regions"
28#define GLES_VERSION 2
29
30namespace android {
31namespace uirenderer {
32namespace renderthread {
33
34#define ERROR_CASE(x) case x: return #x;
35static const char* egl_error_str(EGLint error) {
36    switch (error) {
37        ERROR_CASE(EGL_SUCCESS)
38        ERROR_CASE(EGL_NOT_INITIALIZED)
39        ERROR_CASE(EGL_BAD_ACCESS)
40        ERROR_CASE(EGL_BAD_ALLOC)
41        ERROR_CASE(EGL_BAD_ATTRIBUTE)
42        ERROR_CASE(EGL_BAD_CONFIG)
43        ERROR_CASE(EGL_BAD_CONTEXT)
44        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
45        ERROR_CASE(EGL_BAD_DISPLAY)
46        ERROR_CASE(EGL_BAD_MATCH)
47        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
48        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
49        ERROR_CASE(EGL_BAD_PARAMETER)
50        ERROR_CASE(EGL_BAD_SURFACE)
51        ERROR_CASE(EGL_CONTEXT_LOST)
52    default:
53        return "Unknown error";
54    }
55}
56static const char* egl_error_str() {
57    return egl_error_str(eglGetError());
58}
59
60static bool load_dirty_regions_property() {
61    char buf[PROPERTY_VALUE_MAX];
62    int len = property_get(PROPERTY_RENDER_DIRTY_REGIONS, buf, "true");
63    return !strncasecmp("true", buf, len);
64}
65
66// This class contains the shared global EGL objects, such as EGLDisplay
67// and EGLConfig, which are re-used by CanvasContext
68class GlobalContext {
69public:
70    static GlobalContext* get();
71
72    // Returns true if EGL was initialized,
73    // false if it was already initialized
74    bool initialize();
75
76    bool usePBufferSurface();
77    EGLSurface createSurface(EGLNativeWindowType window);
78    void destroySurface(EGLSurface surface);
79
80    void destroy();
81
82    bool isCurrent(EGLSurface surface) { return mCurrentSurface == surface; }
83    bool makeCurrent(EGLSurface surface);
84    bool swapBuffers(EGLSurface surface);
85
86    bool enableDirtyRegions(EGLSurface surface);
87
88private:
89    GlobalContext();
90    // GlobalContext is never destroyed, method is purposely not implemented
91    ~GlobalContext();
92
93    bool loadConfig();
94    bool createContext();
95
96    static GlobalContext* sContext;
97
98    EGLDisplay mEglDisplay;
99    EGLConfig mEglConfig;
100    EGLContext mEglContext;
101    EGLSurface mPBufferSurface;
102
103    const bool mRequestDirtyRegions;
104    bool mCanSetDirtyRegions;
105
106    EGLSurface mCurrentSurface;
107};
108
109GlobalContext* GlobalContext::sContext = 0;
110
111GlobalContext* GlobalContext::get() {
112    if (!sContext) {
113        sContext = new GlobalContext();
114    }
115    return sContext;
116}
117
118GlobalContext::GlobalContext()
119        : mEglDisplay(EGL_NO_DISPLAY)
120        , mEglConfig(0)
121        , mEglContext(EGL_NO_CONTEXT)
122        , mPBufferSurface(EGL_NO_SURFACE)
123        , mRequestDirtyRegions(load_dirty_regions_property())
124        , mCurrentSurface(EGL_NO_SURFACE) {
125    mCanSetDirtyRegions = mRequestDirtyRegions;
126    ALOGD("Render dirty regions requested: %s", mRequestDirtyRegions ? "true" : "false");
127}
128
129bool GlobalContext::initialize() {
130    if (mEglDisplay != EGL_NO_DISPLAY) return false;
131
132    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
133    if (mEglDisplay == EGL_NO_DISPLAY) {
134        ALOGE("Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
135        return false;
136    }
137
138    EGLint major, minor;
139    if (eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE) {
140        ALOGE("Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
141        return false;
142    }
143    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
144
145    if (!loadConfig()) {
146        return false;
147    }
148    if (!createContext()) {
149        return false;
150    }
151
152    return true;
153}
154
155bool GlobalContext::loadConfig() {
156    EGLint swapBehavior = mCanSetDirtyRegions ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
157    EGLint attribs[] = {
158            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
159            EGL_RED_SIZE, 8,
160            EGL_GREEN_SIZE, 8,
161            EGL_BLUE_SIZE, 8,
162            EGL_ALPHA_SIZE, 8,
163            EGL_DEPTH_SIZE, 0,
164            EGL_CONFIG_CAVEAT, EGL_NONE,
165            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
166            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
167            EGL_NONE
168    };
169
170    EGLint num_configs = 1;
171    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
172            || num_configs != 1) {
173        // Failed to get a valid config
174        if (mCanSetDirtyRegions) {
175            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
176            // Try again without dirty regions enabled
177            mCanSetDirtyRegions = false;
178            loadConfig();
179        } else {
180            ALOGE("Failed to choose config, error = %s", egl_error_str());
181            return false;
182        }
183    }
184    return true;
185}
186
187bool GlobalContext::createContext() {
188    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
189    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
190    if (mEglContext == EGL_NO_CONTEXT) {
191        ALOGE("Failed to create context, error = %s", egl_error_str());
192        return false;
193    }
194    return true;
195}
196
197bool GlobalContext::usePBufferSurface() {
198    if (mEglDisplay == EGL_NO_DISPLAY) return false;
199
200    if (mPBufferSurface == EGL_NO_SURFACE) {
201        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
202        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
203    }
204    return makeCurrent(mPBufferSurface);
205}
206
207EGLSurface GlobalContext::createSurface(EGLNativeWindowType window) {
208    initialize();
209    return eglCreateWindowSurface(mEglDisplay, mEglConfig, window, NULL);
210}
211
212void GlobalContext::destroySurface(EGLSurface surface) {
213    if (isCurrent(surface)) {
214        makeCurrent(EGL_NO_SURFACE);
215    }
216    if (!eglDestroySurface(mEglDisplay, surface)) {
217        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
218    }
219}
220
221void GlobalContext::destroy() {
222    if (mEglDisplay == EGL_NO_DISPLAY) return;
223
224    usePBufferSurface();
225    if (Caches::hasInstance()) {
226        Caches::getInstance().terminate();
227    }
228
229    eglDestroyContext(mEglDisplay, mEglContext);
230    eglDestroySurface(mEglDisplay, mPBufferSurface);
231    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
232    eglTerminate(mEglDisplay);
233    eglReleaseThread();
234
235    mEglDisplay = EGL_NO_DISPLAY;
236    mEglContext = EGL_NO_CONTEXT;
237    mPBufferSurface = EGL_NO_SURFACE;
238    mCurrentSurface = EGL_NO_SURFACE;
239}
240
241bool GlobalContext::makeCurrent(EGLSurface surface) {
242    if (isCurrent(surface)) return true;
243
244    if (surface == EGL_NO_SURFACE) {
245        // If we are setting EGL_NO_SURFACE we don't care about any of the potential
246        // return errors, which would only happen if mEglDisplay had already been
247        // destroyed in which case the current context is already NO_CONTEXT
248        eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
249    } else if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
250        ALOGE("Failed to make current on surface %p, error=%s", (void*)surface, egl_error_str());
251        return false;
252    }
253    mCurrentSurface = surface;
254    return true;
255}
256
257bool GlobalContext::swapBuffers(EGLSurface surface) {
258    if (!eglSwapBuffers(mEglDisplay, surface)) {
259        ALOGW("eglSwapBuffers failed on surface %p, error=%s", (void*)surface, egl_error_str());
260        return false;
261    }
262    return true;
263}
264
265bool GlobalContext::enableDirtyRegions(EGLSurface surface) {
266    if (!mRequestDirtyRegions) return false;
267
268    if (mCanSetDirtyRegions) {
269        if (!eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED)) {
270            ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
271                    (void*) surface, egl_error_str());
272            return false;
273        }
274        return true;
275    }
276    // Perhaps it is already enabled?
277    EGLint value;
278    if (!eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &value)) {
279        ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
280                (void*) surface, egl_error_str());
281        return false;
282    }
283    return value == EGL_BUFFER_PRESERVED;
284}
285
286CanvasContext::CanvasContext()
287        : mEglSurface(EGL_NO_SURFACE)
288        , mDirtyRegionsEnabled(false) {
289    mGlobalContext = GlobalContext::get();
290}
291
292CanvasContext::~CanvasContext() {
293    setSurface(NULL);
294}
295
296bool CanvasContext::setSurface(EGLNativeWindowType window) {
297    if (mEglSurface != EGL_NO_SURFACE) {
298        mGlobalContext->destroySurface(mEglSurface);
299        mEglSurface = EGL_NO_SURFACE;
300    }
301
302    if (window) {
303        mEglSurface = mGlobalContext->createSurface(window);
304    }
305
306    if (mEglSurface != EGL_NO_SURFACE) {
307        mDirtyRegionsEnabled = mGlobalContext->enableDirtyRegions(mEglSurface);
308    }
309    return !window || mEglSurface != EGL_NO_SURFACE;
310}
311
312bool CanvasContext::swapBuffers() {
313    return mGlobalContext->swapBuffers(mEglSurface);
314}
315
316bool CanvasContext::makeCurrent() {
317    return mGlobalContext->makeCurrent(mEglSurface);
318}
319
320bool CanvasContext::useGlobalPBufferSurface() {
321    return GlobalContext::get()->usePBufferSurface();
322}
323
324} /* namespace renderthread */
325} /* namespace uirenderer */
326} /* namespace android */
327