EglManager.cpp revision 253f2c213f6ecda63b6872aee77bd30d5ec07c82
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include "Caches.h"
20#include "DeviceInfo.h"
21#include "Properties.h"
22#include "RenderThread.h"
23#include "renderstate/RenderState.h"
24#include "utils/StringUtils.h"
25#include <cutils/log.h>
26#include <cutils/properties.h>
27#include <EGL/eglext.h>
28#include <string>
29
30#define GLES_VERSION 2
31
32// Android-specific addition that is used to show when frames began in systrace
33EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
34
35namespace android {
36namespace uirenderer {
37namespace renderthread {
38
39#define ERROR_CASE(x) case x: return #x;
40static const char* egl_error_str(EGLint error) {
41    switch (error) {
42        ERROR_CASE(EGL_SUCCESS)
43        ERROR_CASE(EGL_NOT_INITIALIZED)
44        ERROR_CASE(EGL_BAD_ACCESS)
45        ERROR_CASE(EGL_BAD_ALLOC)
46        ERROR_CASE(EGL_BAD_ATTRIBUTE)
47        ERROR_CASE(EGL_BAD_CONFIG)
48        ERROR_CASE(EGL_BAD_CONTEXT)
49        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
50        ERROR_CASE(EGL_BAD_DISPLAY)
51        ERROR_CASE(EGL_BAD_MATCH)
52        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
53        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
54        ERROR_CASE(EGL_BAD_PARAMETER)
55        ERROR_CASE(EGL_BAD_SURFACE)
56        ERROR_CASE(EGL_CONTEXT_LOST)
57    default:
58        return "Unknown error";
59    }
60}
61static const char* egl_error_str() {
62    return egl_error_str(eglGetError());
63}
64
65static struct {
66    bool bufferAge = false;
67    bool setDamage = false;
68} EglExtensions;
69
70void Frame::map(const SkRect& in, EGLint* out) const {
71    /* The rectangles are specified relative to the bottom-left of the surface
72     * and the x and y components of each rectangle specify the bottom-left
73     * position of that rectangle.
74     *
75     * HWUI does everything with 0,0 being top-left, so need to map
76     * the rect
77     */
78    SkIRect idirty;
79    in.roundOut(&idirty);
80    EGLint y = mHeight - (idirty.y() + idirty.height());
81    // layout: {x, y, width, height}
82    out[0] = idirty.x();
83    out[1] = y;
84    out[2] = idirty.width();
85    out[3] = idirty.height();
86}
87
88EglManager::EglManager(RenderThread& thread)
89        : mRenderThread(thread)
90        , mEglDisplay(EGL_NO_DISPLAY)
91        , mEglConfig(nullptr)
92        , mEglContext(EGL_NO_CONTEXT)
93        , mPBufferSurface(EGL_NO_SURFACE)
94        , mCurrentSurface(EGL_NO_SURFACE) {
95}
96
97void EglManager::initialize() {
98    if (hasEglContext()) return;
99
100    ATRACE_NAME("Creating EGLContext");
101
102    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
103    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
104            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
105
106    EGLint major, minor;
107    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
108            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
109
110    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
111
112    initExtensions();
113
114    // Now that extensions are loaded, pick a swap behavior
115    if (Properties::enablePartialUpdates) {
116        if (Properties::useBufferAge && EglExtensions.bufferAge) {
117            mSwapBehavior = SwapBehavior::BufferAge;
118        } else {
119            mSwapBehavior = SwapBehavior::Preserved;
120        }
121    }
122
123    loadConfig();
124    createContext();
125    createPBufferSurface();
126    makeCurrent(mPBufferSurface);
127    DeviceInfo::initialize();
128    mRenderThread.renderState().onGLContextCreated();
129}
130
131void EglManager::initExtensions() {
132    auto extensions = StringUtils::split(
133            eglQueryString(mEglDisplay, EGL_EXTENSIONS));
134    // For our purposes we don't care if EGL_BUFFER_AGE is a result of
135    // EGL_EXT_buffer_age or EGL_KHR_partial_update as our usage is covered
136    // under EGL_KHR_partial_update and we don't need the expanded scope
137    // that EGL_EXT_buffer_age provides.
138    EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age")
139            || extensions.has("EGL_KHR_partial_update");
140    EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update");
141    LOG_ALWAYS_FATAL_IF(!extensions.has("EGL_KHR_swap_buffers_with_damage"),
142            "Missing required extension EGL_KHR_swap_buffers_with_damage");
143}
144
145bool EglManager::hasEglContext() {
146    return mEglDisplay != EGL_NO_DISPLAY;
147}
148
149void EglManager::loadConfig() {
150    ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior));
151    EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved)
152            ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
153    EGLint attribs[] = {
154            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
155            EGL_RED_SIZE, 8,
156            EGL_GREEN_SIZE, 8,
157            EGL_BLUE_SIZE, 8,
158            EGL_ALPHA_SIZE, 8,
159            EGL_DEPTH_SIZE, 0,
160            EGL_CONFIG_CAVEAT, EGL_NONE,
161            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
162            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
163            EGL_NONE
164    };
165
166    EGLint num_configs = 1;
167    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
168            || num_configs != 1) {
169        if (mSwapBehavior == SwapBehavior::Preserved) {
170            // Try again without dirty regions enabled
171            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
172            mSwapBehavior = SwapBehavior::Discard;
173            loadConfig();
174        } else {
175            // Failed to get a valid config
176            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
177        }
178    }
179}
180
181void EglManager::createContext() {
182    EGLint attribs[] = {
183            EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION,
184            EGL_NONE
185    };
186    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
187    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
188        "Failed to create context, error = %s", egl_error_str());
189}
190
191void EglManager::createPBufferSurface() {
192    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
193            "usePBufferSurface() called on uninitialized GlobalContext!");
194
195    if (mPBufferSurface == EGL_NO_SURFACE) {
196        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
197        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
198    }
199}
200
201EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
202    initialize();
203
204    EGLint attribs[] = {
205#ifdef ANDROID_ENABLE_LINEAR_BLENDING
206            EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR,
207            EGL_COLORSPACE, EGL_COLORSPACE_sRGB,
208#endif
209            EGL_NONE
210    };
211
212    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, attribs);
213    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
214            "Failed to create EGLSurface for window %p, eglErr = %s",
215            (void*) window, egl_error_str());
216
217    if (mSwapBehavior != SwapBehavior::Preserved) {
218        LOG_ALWAYS_FATAL_IF(eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) == EGL_FALSE,
219                            "Failed to set swap behavior to destroyed for window %p, eglErr = %s",
220                            (void*) window, egl_error_str());
221    }
222
223    return surface;
224}
225
226void EglManager::destroySurface(EGLSurface surface) {
227    if (isCurrent(surface)) {
228        makeCurrent(EGL_NO_SURFACE);
229    }
230    if (!eglDestroySurface(mEglDisplay, surface)) {
231        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
232    }
233}
234
235void EglManager::destroy() {
236    if (mEglDisplay == EGL_NO_DISPLAY) return;
237
238    mRenderThread.renderState().onGLContextDestroyed();
239    eglDestroyContext(mEglDisplay, mEglContext);
240    eglDestroySurface(mEglDisplay, mPBufferSurface);
241    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
242    eglTerminate(mEglDisplay);
243    eglReleaseThread();
244
245    mEglDisplay = EGL_NO_DISPLAY;
246    mEglContext = EGL_NO_CONTEXT;
247    mPBufferSurface = EGL_NO_SURFACE;
248    mCurrentSurface = EGL_NO_SURFACE;
249}
250
251bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) {
252    if (isCurrent(surface)) return false;
253
254    if (surface == EGL_NO_SURFACE) {
255        // Ensure we always have a valid surface & context
256        surface = mPBufferSurface;
257    }
258    if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
259        if (errOut) {
260            *errOut = eglGetError();
261            ALOGW("Failed to make current on surface %p, error=%s",
262                    (void*)surface, egl_error_str(*errOut));
263        } else {
264            LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
265                    (void*)surface, egl_error_str());
266        }
267    }
268    mCurrentSurface = surface;
269    return true;
270}
271
272EGLint EglManager::queryBufferAge(EGLSurface surface) {
273    switch (mSwapBehavior) {
274    case SwapBehavior::Discard:
275        return 0;
276    case SwapBehavior::Preserved:
277        return 1;
278    case SwapBehavior::BufferAge:
279        EGLint bufferAge;
280        eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge);
281        return bufferAge;
282    }
283    return 0;
284}
285
286Frame EglManager::beginFrame(EGLSurface surface) {
287    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
288            "Tried to beginFrame on EGL_NO_SURFACE!");
289    makeCurrent(surface);
290    Frame frame;
291    frame.mSurface = surface;
292    eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth);
293    eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight);
294    frame.mBufferAge = queryBufferAge(surface);
295    eglBeginFrame(mEglDisplay, surface);
296    return frame;
297}
298
299void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) {
300#ifdef EGL_KHR_partial_update
301    if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) {
302        EGLint rects[4];
303        frame.map(dirty, rects);
304        if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) {
305            LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s",
306                    (void*)frame.mSurface, egl_error_str());
307        }
308    }
309#endif
310}
311
312bool EglManager::damageRequiresSwap() {
313    return EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge;
314}
315
316bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) {
317
318    if (CC_UNLIKELY(Properties::waitForGpuCompletion)) {
319        ATRACE_NAME("Finishing GPU work");
320        fence();
321    }
322
323    EGLint rects[4];
324    frame.map(screenDirty, rects);
325    eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects,
326            screenDirty.isEmpty() ? 0 : 1);
327
328    EGLint err = eglGetError();
329    if (CC_LIKELY(err == EGL_SUCCESS)) {
330        return true;
331    }
332    if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) {
333        // For some reason our surface was destroyed out from under us
334        // This really shouldn't happen, but if it does we can recover easily
335        // by just not trying to use the surface anymore
336        ALOGW("swapBuffers encountered EGL error %d on %p, halting rendering...",
337                err, frame.mSurface);
338        return false;
339    }
340    LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
341            err, egl_error_str(err));
342    // Impossible to hit this, but the compiler doesn't know that
343    return false;
344}
345
346void EglManager::fence() {
347    EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
348    eglClientWaitSyncKHR(mEglDisplay, fence,
349            EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
350    eglDestroySyncKHR(mEglDisplay, fence);
351}
352
353bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
354    if (mSwapBehavior != SwapBehavior::Preserved) return false;
355
356    bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
357            preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
358    if (!preserved) {
359        ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
360                (void*) surface, egl_error_str());
361        // Maybe it's already set?
362        EGLint swapBehavior;
363        if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
364            preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
365        } else {
366            ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
367                                (void*) surface, egl_error_str());
368        }
369    }
370
371    return preserved;
372}
373
374} /* namespace renderthread */
375} /* namespace uirenderer */
376} /* namespace android */
377