EglManager.cpp revision 98f75d53dbe243b1661c616643698e025d4978f6
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "EglManager.h" 18 19#include "Caches.h" 20#include "DeviceInfo.h" 21#include "Properties.h" 22#include "RenderThread.h" 23#include "renderstate/RenderState.h" 24#include "utils/StringUtils.h" 25#include <cutils/log.h> 26#include <cutils/properties.h> 27#include <EGL/eglext.h> 28#include <GrContextOptions.h> 29#include <gl/GrGLInterface.h> 30#include <string> 31 32#define GLES_VERSION 2 33 34// Android-specific addition that is used to show when frames began in systrace 35EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface); 36 37namespace android { 38namespace uirenderer { 39namespace renderthread { 40 41#define ERROR_CASE(x) case x: return #x; 42static const char* egl_error_str(EGLint error) { 43 switch (error) { 44 ERROR_CASE(EGL_SUCCESS) 45 ERROR_CASE(EGL_NOT_INITIALIZED) 46 ERROR_CASE(EGL_BAD_ACCESS) 47 ERROR_CASE(EGL_BAD_ALLOC) 48 ERROR_CASE(EGL_BAD_ATTRIBUTE) 49 ERROR_CASE(EGL_BAD_CONFIG) 50 ERROR_CASE(EGL_BAD_CONTEXT) 51 ERROR_CASE(EGL_BAD_CURRENT_SURFACE) 52 ERROR_CASE(EGL_BAD_DISPLAY) 53 ERROR_CASE(EGL_BAD_MATCH) 54 ERROR_CASE(EGL_BAD_NATIVE_PIXMAP) 55 ERROR_CASE(EGL_BAD_NATIVE_WINDOW) 56 ERROR_CASE(EGL_BAD_PARAMETER) 57 ERROR_CASE(EGL_BAD_SURFACE) 58 ERROR_CASE(EGL_CONTEXT_LOST) 59 default: 60 return "Unknown error"; 61 } 62} 63static const char* egl_error_str() { 64 return egl_error_str(eglGetError()); 65} 66 67static struct { 68 bool bufferAge = false; 69 bool setDamage = false; 70} EglExtensions; 71 72void Frame::map(const SkRect& in, EGLint* out) const { 73 /* The rectangles are specified relative to the bottom-left of the surface 74 * and the x and y components of each rectangle specify the bottom-left 75 * position of that rectangle. 76 * 77 * HWUI does everything with 0,0 being top-left, so need to map 78 * the rect 79 */ 80 SkIRect idirty; 81 in.roundOut(&idirty); 82 EGLint y = mHeight - (idirty.y() + idirty.height()); 83 // layout: {x, y, width, height} 84 out[0] = idirty.x(); 85 out[1] = y; 86 out[2] = idirty.width(); 87 out[3] = idirty.height(); 88} 89 90EglManager::EglManager(RenderThread& thread) 91 : mRenderThread(thread) 92 , mEglDisplay(EGL_NO_DISPLAY) 93 , mEglConfig(nullptr) 94 , mEglContext(EGL_NO_CONTEXT) 95 , mPBufferSurface(EGL_NO_SURFACE) 96 , mCurrentSurface(EGL_NO_SURFACE) { 97} 98 99void EglManager::initialize() { 100 if (hasEglContext()) return; 101 102 ATRACE_NAME("Creating EGLContext"); 103 104 mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY); 105 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 106 "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str()); 107 108 EGLint major, minor; 109 LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE, 110 "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str()); 111 112 ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor); 113 114 initExtensions(); 115 116 // Now that extensions are loaded, pick a swap behavior 117 if (Properties::enablePartialUpdates) { 118 if (Properties::useBufferAge && EglExtensions.bufferAge) { 119 mSwapBehavior = SwapBehavior::BufferAge; 120 } else { 121 mSwapBehavior = SwapBehavior::Preserved; 122 } 123 } 124 125 loadConfig(); 126 createContext(); 127 createPBufferSurface(); 128 makeCurrent(mPBufferSurface); 129 DeviceInfo::initialize(); 130 mRenderThread.renderState().onGLContextCreated(); 131 132 if (Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL) { 133 sk_sp<const GrGLInterface> glInterface(GrGLCreateNativeInterface()); 134 LOG_ALWAYS_FATAL_IF(!glInterface.get()); 135 136 GrContextOptions options; 137 options.fDisableDistanceFieldPaths = true; 138 options.fAllowPathMaskCaching = true; 139 mRenderThread.setGrContext(GrContext::Create(GrBackend::kOpenGL_GrBackend, 140 (GrBackendContext)glInterface.get(), options)); 141 } 142} 143 144void EglManager::initExtensions() { 145 auto extensions = StringUtils::split( 146 eglQueryString(mEglDisplay, EGL_EXTENSIONS)); 147 // For our purposes we don't care if EGL_BUFFER_AGE is a result of 148 // EGL_EXT_buffer_age or EGL_KHR_partial_update as our usage is covered 149 // under EGL_KHR_partial_update and we don't need the expanded scope 150 // that EGL_EXT_buffer_age provides. 151 EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age") 152 || extensions.has("EGL_KHR_partial_update"); 153 EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update"); 154 LOG_ALWAYS_FATAL_IF(!extensions.has("EGL_KHR_swap_buffers_with_damage"), 155 "Missing required extension EGL_KHR_swap_buffers_with_damage"); 156} 157 158bool EglManager::hasEglContext() { 159 return mEglDisplay != EGL_NO_DISPLAY; 160} 161 162void EglManager::loadConfig() { 163 ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior)); 164 EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved) 165 ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0; 166 EGLint attribs[] = { 167 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, 168 EGL_RED_SIZE, 8, 169 EGL_GREEN_SIZE, 8, 170 EGL_BLUE_SIZE, 8, 171 EGL_ALPHA_SIZE, 8, 172 EGL_DEPTH_SIZE, 0, 173 EGL_CONFIG_CAVEAT, EGL_NONE, 174 EGL_STENCIL_SIZE, Stencil::getStencilSize(), 175 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior, 176 EGL_NONE 177 }; 178 179 EGLint num_configs = 1; 180 if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs) 181 || num_configs != 1) { 182 if (mSwapBehavior == SwapBehavior::Preserved) { 183 // Try again without dirty regions enabled 184 ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without..."); 185 mSwapBehavior = SwapBehavior::Discard; 186 loadConfig(); 187 } else { 188 // Failed to get a valid config 189 LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str()); 190 } 191 } 192} 193 194void EglManager::createContext() { 195 EGLint attribs[] = { 196 EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, 197 EGL_NONE 198 }; 199 mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs); 200 LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT, 201 "Failed to create context, error = %s", egl_error_str()); 202} 203 204void EglManager::createPBufferSurface() { 205 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, 206 "usePBufferSurface() called on uninitialized GlobalContext!"); 207 208 if (mPBufferSurface == EGL_NO_SURFACE) { 209 EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE }; 210 mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs); 211 } 212} 213 214EGLSurface EglManager::createSurface(EGLNativeWindowType window) { 215 initialize(); 216 217 EGLint attribs[] = { 218#ifdef ANDROID_ENABLE_LINEAR_BLENDING 219 EGL_GL_COLORSPACE_KHR, EGL_GL_COLORSPACE_SRGB_KHR, 220 EGL_COLORSPACE, EGL_COLORSPACE_sRGB, 221#endif 222 EGL_NONE 223 }; 224 225 EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, attribs); 226 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 227 "Failed to create EGLSurface for window %p, eglErr = %s", 228 (void*) window, egl_error_str()); 229 230 if (mSwapBehavior != SwapBehavior::Preserved) { 231 LOG_ALWAYS_FATAL_IF(eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, EGL_BUFFER_DESTROYED) == EGL_FALSE, 232 "Failed to set swap behavior to destroyed for window %p, eglErr = %s", 233 (void*) window, egl_error_str()); 234 } 235 236 return surface; 237} 238 239void EglManager::destroySurface(EGLSurface surface) { 240 if (isCurrent(surface)) { 241 makeCurrent(EGL_NO_SURFACE); 242 } 243 if (!eglDestroySurface(mEglDisplay, surface)) { 244 ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str()); 245 } 246} 247 248void EglManager::destroy() { 249 if (mEglDisplay == EGL_NO_DISPLAY) return; 250 251 mRenderThread.setGrContext(nullptr); 252 mRenderThread.renderState().onGLContextDestroyed(); 253 eglDestroyContext(mEglDisplay, mEglContext); 254 eglDestroySurface(mEglDisplay, mPBufferSurface); 255 eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); 256 eglTerminate(mEglDisplay); 257 eglReleaseThread(); 258 259 mEglDisplay = EGL_NO_DISPLAY; 260 mEglContext = EGL_NO_CONTEXT; 261 mPBufferSurface = EGL_NO_SURFACE; 262 mCurrentSurface = EGL_NO_SURFACE; 263} 264 265bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) { 266 if (isCurrent(surface)) return false; 267 268 if (surface == EGL_NO_SURFACE) { 269 // Ensure we always have a valid surface & context 270 surface = mPBufferSurface; 271 } 272 if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) { 273 if (errOut) { 274 *errOut = eglGetError(); 275 ALOGW("Failed to make current on surface %p, error=%s", 276 (void*)surface, egl_error_str(*errOut)); 277 } else { 278 LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s", 279 (void*)surface, egl_error_str()); 280 } 281 } 282 mCurrentSurface = surface; 283 return true; 284} 285 286EGLint EglManager::queryBufferAge(EGLSurface surface) { 287 switch (mSwapBehavior) { 288 case SwapBehavior::Discard: 289 return 0; 290 case SwapBehavior::Preserved: 291 return 1; 292 case SwapBehavior::BufferAge: 293 EGLint bufferAge; 294 eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge); 295 return bufferAge; 296 } 297 return 0; 298} 299 300Frame EglManager::beginFrame(EGLSurface surface) { 301 LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE, 302 "Tried to beginFrame on EGL_NO_SURFACE!"); 303 makeCurrent(surface); 304 Frame frame; 305 frame.mSurface = surface; 306 eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth); 307 eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight); 308 frame.mBufferAge = queryBufferAge(surface); 309 eglBeginFrame(mEglDisplay, surface); 310 return frame; 311} 312 313void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) { 314#ifdef EGL_KHR_partial_update 315 if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) { 316 EGLint rects[4]; 317 frame.map(dirty, rects); 318 if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) { 319 LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s", 320 (void*)frame.mSurface, egl_error_str()); 321 } 322 } 323#endif 324} 325 326bool EglManager::damageRequiresSwap() { 327 return EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge; 328} 329 330bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) { 331 332 if (CC_UNLIKELY(Properties::waitForGpuCompletion)) { 333 ATRACE_NAME("Finishing GPU work"); 334 fence(); 335 } 336 337 EGLint rects[4]; 338 frame.map(screenDirty, rects); 339 eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects, 340 screenDirty.isEmpty() ? 0 : 1); 341 342 EGLint err = eglGetError(); 343 if (CC_LIKELY(err == EGL_SUCCESS)) { 344 return true; 345 } 346 if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) { 347 // For some reason our surface was destroyed out from under us 348 // This really shouldn't happen, but if it does we can recover easily 349 // by just not trying to use the surface anymore 350 ALOGW("swapBuffers encountered EGL error %d on %p, halting rendering...", 351 err, frame.mSurface); 352 return false; 353 } 354 LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering", 355 err, egl_error_str(err)); 356 // Impossible to hit this, but the compiler doesn't know that 357 return false; 358} 359 360void EglManager::fence() { 361 EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL); 362 eglClientWaitSyncKHR(mEglDisplay, fence, 363 EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR); 364 eglDestroySyncKHR(mEglDisplay, fence); 365} 366 367bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { 368 if (mSwapBehavior != SwapBehavior::Preserved) return false; 369 370 bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, 371 preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED); 372 if (!preserved) { 373 ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s", 374 (void*) surface, egl_error_str()); 375 // Maybe it's already set? 376 EGLint swapBehavior; 377 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) { 378 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); 379 } else { 380 ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p", 381 (void*) surface, egl_error_str()); 382 } 383 } 384 385 return preserved; 386} 387 388} /* namespace renderthread */ 389} /* namespace uirenderer */ 390} /* namespace android */ 391