EglManager.cpp revision c2547fa6f9a0f4247b35edcee69f3c3cc3510b1a
1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "EglManager.h"
18
19#include "Caches.h"
20#include "Properties.h"
21#include "RenderThread.h"
22#include "renderstate/RenderState.h"
23#include "utils/StringUtils.h"
24
25#include <cutils/log.h>
26#include <cutils/properties.h>
27#include <EGL/eglext.h>
28
29#include <string>
30
31#define GLES_VERSION 2
32
33#define WAIT_FOR_GPU_COMPLETION 0
34
35// Android-specific addition that is used to show when frames began in systrace
36EGLAPI void EGLAPIENTRY eglBeginFrame(EGLDisplay dpy, EGLSurface surface);
37
38namespace android {
39namespace uirenderer {
40namespace renderthread {
41
42#define ERROR_CASE(x) case x: return #x;
43static const char* egl_error_str(EGLint error) {
44    switch (error) {
45        ERROR_CASE(EGL_SUCCESS)
46        ERROR_CASE(EGL_NOT_INITIALIZED)
47        ERROR_CASE(EGL_BAD_ACCESS)
48        ERROR_CASE(EGL_BAD_ALLOC)
49        ERROR_CASE(EGL_BAD_ATTRIBUTE)
50        ERROR_CASE(EGL_BAD_CONFIG)
51        ERROR_CASE(EGL_BAD_CONTEXT)
52        ERROR_CASE(EGL_BAD_CURRENT_SURFACE)
53        ERROR_CASE(EGL_BAD_DISPLAY)
54        ERROR_CASE(EGL_BAD_MATCH)
55        ERROR_CASE(EGL_BAD_NATIVE_PIXMAP)
56        ERROR_CASE(EGL_BAD_NATIVE_WINDOW)
57        ERROR_CASE(EGL_BAD_PARAMETER)
58        ERROR_CASE(EGL_BAD_SURFACE)
59        ERROR_CASE(EGL_CONTEXT_LOST)
60    default:
61        return "Unknown error";
62    }
63}
64static const char* egl_error_str() {
65    return egl_error_str(eglGetError());
66}
67
68static struct {
69    bool bufferAge = false;
70    bool setDamage = false;
71} EglExtensions;
72
73void Frame::map(const SkRect& in, EGLint* out) const {
74    /* The rectangles are specified relative to the bottom-left of the surface
75     * and the x and y components of each rectangle specify the bottom-left
76     * position of that rectangle.
77     *
78     * HWUI does everything with 0,0 being top-left, so need to map
79     * the rect
80     */
81    SkIRect idirty;
82    in.roundOut(&idirty);
83    EGLint y = mHeight - (idirty.y() + idirty.height());
84    // layout: {x, y, width, height}
85    out[0] = idirty.x();
86    out[1] = y;
87    out[2] = idirty.width();
88    out[3] = idirty.height();
89}
90
91EglManager::EglManager(RenderThread& thread)
92        : mRenderThread(thread)
93        , mEglDisplay(EGL_NO_DISPLAY)
94        , mEglConfig(nullptr)
95        , mEglContext(EGL_NO_CONTEXT)
96        , mPBufferSurface(EGL_NO_SURFACE)
97        , mCurrentSurface(EGL_NO_SURFACE)
98        , mAtlasMap(nullptr)
99        , mAtlasMapSize(0) {
100}
101
102void EglManager::initialize() {
103    if (hasEglContext()) return;
104
105    ATRACE_NAME("Creating EGLContext");
106
107    mEglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY);
108    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
109            "Failed to get EGL_DEFAULT_DISPLAY! err=%s", egl_error_str());
110
111    EGLint major, minor;
112    LOG_ALWAYS_FATAL_IF(eglInitialize(mEglDisplay, &major, &minor) == EGL_FALSE,
113            "Failed to initialize display %p! err=%s", mEglDisplay, egl_error_str());
114
115    ALOGI("Initialized EGL, version %d.%d", (int)major, (int)minor);
116
117    initExtensions();
118
119    // Now that extensions are loaded, pick a swap behavior
120    if (Properties::enablePartialUpdates) {
121        if (Properties::useBufferAge && EglExtensions.bufferAge) {
122            mSwapBehavior = SwapBehavior::BufferAge;
123        } else {
124            mSwapBehavior = SwapBehavior::Preserved;
125        }
126    }
127
128    loadConfig();
129    createContext();
130    createPBufferSurface();
131    makeCurrent(mPBufferSurface);
132    mRenderThread.renderState().onGLContextCreated();
133    initAtlas();
134}
135
136void EglManager::initExtensions() {
137    StringCollection extensions(eglQueryString(mEglDisplay, EGL_EXTENSIONS));
138    EglExtensions.bufferAge = extensions.has("EGL_EXT_buffer_age");
139    EglExtensions.setDamage = extensions.has("EGL_KHR_partial_update");
140    LOG_ALWAYS_FATAL_IF(!extensions.has("EGL_KHR_swap_buffers_with_damage"),
141            "Missing required extension EGL_KHR_swap_buffers_with_damage");
142}
143
144bool EglManager::hasEglContext() {
145    return mEglDisplay != EGL_NO_DISPLAY;
146}
147
148void EglManager::loadConfig() {
149    ALOGD("Swap behavior %d", static_cast<int>(mSwapBehavior));
150    EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved)
151            ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT : 0;
152    EGLint attribs[] = {
153            EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
154            EGL_RED_SIZE, 8,
155            EGL_GREEN_SIZE, 8,
156            EGL_BLUE_SIZE, 8,
157            EGL_ALPHA_SIZE, 8,
158            EGL_DEPTH_SIZE, 0,
159            EGL_CONFIG_CAVEAT, EGL_NONE,
160            EGL_STENCIL_SIZE, Stencil::getStencilSize(),
161            EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior,
162            EGL_NONE
163    };
164
165    EGLint num_configs = 1;
166    if (!eglChooseConfig(mEglDisplay, attribs, &mEglConfig, num_configs, &num_configs)
167            || num_configs != 1) {
168        if (mSwapBehavior == SwapBehavior::Preserved) {
169            // Try again without dirty regions enabled
170            ALOGW("Failed to choose config with EGL_SWAP_BEHAVIOR_PRESERVED, retrying without...");
171            mSwapBehavior = SwapBehavior::Discard;
172            loadConfig();
173        } else {
174            // Failed to get a valid config
175            LOG_ALWAYS_FATAL("Failed to choose config, error = %s", egl_error_str());
176        }
177    }
178}
179
180void EglManager::createContext() {
181    EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, GLES_VERSION, EGL_NONE };
182    mEglContext = eglCreateContext(mEglDisplay, mEglConfig, EGL_NO_CONTEXT, attribs);
183    LOG_ALWAYS_FATAL_IF(mEglContext == EGL_NO_CONTEXT,
184        "Failed to create context, error = %s", egl_error_str());
185}
186
187void EglManager::setTextureAtlas(const sp<GraphicBuffer>& buffer,
188        int64_t* map, size_t mapSize) {
189
190    // Already initialized
191    if (mAtlasBuffer.get()) {
192        ALOGW("Multiple calls to setTextureAtlas!");
193        delete map;
194        return;
195    }
196
197    mAtlasBuffer = buffer;
198    mAtlasMap = map;
199    mAtlasMapSize = mapSize;
200
201    if (hasEglContext()) {
202        initAtlas();
203    }
204}
205
206void EglManager::initAtlas() {
207    if (mAtlasBuffer.get()) {
208        mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,
209                mAtlasMap, mAtlasMapSize);
210    }
211}
212
213void EglManager::createPBufferSurface() {
214    LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY,
215            "usePBufferSurface() called on uninitialized GlobalContext!");
216
217    if (mPBufferSurface == EGL_NO_SURFACE) {
218        EGLint attribs[] = { EGL_WIDTH, 1, EGL_HEIGHT, 1, EGL_NONE };
219        mPBufferSurface = eglCreatePbufferSurface(mEglDisplay, mEglConfig, attribs);
220    }
221}
222
223EGLSurface EglManager::createSurface(EGLNativeWindowType window) {
224    initialize();
225    EGLSurface surface = eglCreateWindowSurface(mEglDisplay, mEglConfig, window, nullptr);
226    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
227            "Failed to create EGLSurface for window %p, eglErr = %s",
228            (void*) window, egl_error_str());
229    return surface;
230}
231
232void EglManager::destroySurface(EGLSurface surface) {
233    if (isCurrent(surface)) {
234        makeCurrent(EGL_NO_SURFACE);
235    }
236    if (!eglDestroySurface(mEglDisplay, surface)) {
237        ALOGW("Failed to destroy surface %p, error=%s", (void*)surface, egl_error_str());
238    }
239}
240
241void EglManager::destroy() {
242    if (mEglDisplay == EGL_NO_DISPLAY) return;
243
244    mRenderThread.renderState().onGLContextDestroyed();
245    eglDestroyContext(mEglDisplay, mEglContext);
246    eglDestroySurface(mEglDisplay, mPBufferSurface);
247    eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
248    eglTerminate(mEglDisplay);
249    eglReleaseThread();
250
251    mEglDisplay = EGL_NO_DISPLAY;
252    mEglContext = EGL_NO_CONTEXT;
253    mPBufferSurface = EGL_NO_SURFACE;
254    mCurrentSurface = EGL_NO_SURFACE;
255}
256
257bool EglManager::makeCurrent(EGLSurface surface, EGLint* errOut) {
258    if (isCurrent(surface)) return false;
259
260    if (surface == EGL_NO_SURFACE) {
261        // Ensure we always have a valid surface & context
262        surface = mPBufferSurface;
263    }
264    if (!eglMakeCurrent(mEglDisplay, surface, surface, mEglContext)) {
265        if (errOut) {
266            *errOut = eglGetError();
267            ALOGW("Failed to make current on surface %p, error=%s",
268                    (void*)surface, egl_error_str(*errOut));
269        } else {
270            LOG_ALWAYS_FATAL("Failed to make current on surface %p, error=%s",
271                    (void*)surface, egl_error_str());
272        }
273    }
274    mCurrentSurface = surface;
275    return true;
276}
277
278EGLint EglManager::queryBufferAge(EGLSurface surface) {
279    switch (mSwapBehavior) {
280    case SwapBehavior::Discard:
281        return 0;
282    case SwapBehavior::Preserved:
283        return 1;
284    case SwapBehavior::BufferAge:
285        EGLint bufferAge;
286        eglQuerySurface(mEglDisplay, surface, EGL_BUFFER_AGE_EXT, &bufferAge);
287        return bufferAge;
288    }
289    return 0;
290}
291
292Frame EglManager::beginFrame(EGLSurface surface) {
293    LOG_ALWAYS_FATAL_IF(surface == EGL_NO_SURFACE,
294            "Tried to beginFrame on EGL_NO_SURFACE!");
295    makeCurrent(surface);
296    Frame frame;
297    frame.mSurface = surface;
298    eglQuerySurface(mEglDisplay, surface, EGL_WIDTH, &frame.mWidth);
299    eglQuerySurface(mEglDisplay, surface, EGL_HEIGHT, &frame.mHeight);
300    frame.mBufferAge = queryBufferAge(surface);
301    eglBeginFrame(mEglDisplay, surface);
302    return frame;
303}
304
305void EglManager::damageFrame(const Frame& frame, const SkRect& dirty) {
306#ifdef EGL_KHR_partial_update
307    if (EglExtensions.setDamage && mSwapBehavior == SwapBehavior::BufferAge) {
308        EGLint rects[4];
309        frame.map(dirty, rects);
310        if (!eglSetDamageRegionKHR(mEglDisplay, frame.mSurface, rects, 1)) {
311            LOG_ALWAYS_FATAL("Failed to set damage region on surface %p, error=%s",
312                    (void*)frame.mSurface, egl_error_str());
313        }
314    }
315#endif
316}
317
318bool EglManager::swapBuffers(const Frame& frame, const SkRect& screenDirty) {
319
320#if WAIT_FOR_GPU_COMPLETION
321    {
322        ATRACE_NAME("Finishing GPU work");
323        fence();
324    }
325#endif
326
327    EGLint rects[4];
328    frame.map(screenDirty, rects);
329    eglSwapBuffersWithDamageKHR(mEglDisplay, frame.mSurface, rects,
330            screenDirty.isEmpty() ? 0 : 1);
331
332    EGLint err = eglGetError();
333    if (CC_LIKELY(err == EGL_SUCCESS)) {
334        return true;
335    }
336    if (err == EGL_BAD_SURFACE || err == EGL_BAD_NATIVE_WINDOW) {
337        // For some reason our surface was destroyed out from under us
338        // This really shouldn't happen, but if it does we can recover easily
339        // by just not trying to use the surface anymore
340        ALOGW("swapBuffers encountered EGL_BAD_SURFACE on %p, halting rendering...",
341                frame.mSurface);
342        return false;
343    }
344    LOG_ALWAYS_FATAL("Encountered EGL error %d %s during rendering",
345            err, egl_error_str(err));
346    // Impossible to hit this, but the compiler doesn't know that
347    return false;
348}
349
350void EglManager::fence() {
351    EGLSyncKHR fence = eglCreateSyncKHR(mEglDisplay, EGL_SYNC_FENCE_KHR, NULL);
352    eglClientWaitSyncKHR(mEglDisplay, fence,
353            EGL_SYNC_FLUSH_COMMANDS_BIT_KHR, EGL_FOREVER_KHR);
354    eglDestroySyncKHR(mEglDisplay, fence);
355}
356
357bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) {
358    if (mSwapBehavior != SwapBehavior::Preserved) return false;
359
360    bool preserved = eglSurfaceAttrib(mEglDisplay, surface, EGL_SWAP_BEHAVIOR,
361            preserve ? EGL_BUFFER_PRESERVED : EGL_BUFFER_DESTROYED);
362    if (!preserved) {
363        ALOGW("Failed to set EGL_SWAP_BEHAVIOR on surface %p, error=%s",
364                (void*) surface, egl_error_str());
365        // Maybe it's already set?
366        EGLint swapBehavior;
367        if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) {
368            preserved = (swapBehavior == EGL_BUFFER_PRESERVED);
369        } else {
370            ALOGW("Failed to query EGL_SWAP_BEHAVIOR on surface %p, error=%p",
371                                (void*) surface, egl_error_str());
372        }
373    }
374
375    return preserved;
376}
377
378} /* namespace renderthread */
379} /* namespace uirenderer */
380} /* namespace android */
381