IRenderPipeline.h revision 768e39335b668e8ef25fef30ab42b2d6d29a4735
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#pragma once 18 19#include "FrameInfoVisualizer.h" 20#include "EglManager.h" 21 22#include <SkRect.h> 23#include <utils/RefBase.h> 24 25namespace android { 26 27class Surface; 28 29namespace uirenderer { 30 31class DeferredLayerUpdater; 32 33namespace renderthread { 34 35enum class SwapBehavior { 36 kSwap_default, 37 kSwap_discardBuffer, 38}; 39 40enum class MakeCurrentResult { 41 AlreadyCurrent, 42 Failed, 43 Succeeded 44}; 45 46class IRenderPipeline { 47public: 48 virtual MakeCurrentResult makeCurrent() = 0; 49 virtual Frame getFrame() = 0; 50 virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty, 51 const FrameBuilder::LightGeometry& lightGeometry, 52 LayerUpdateQueue* layerUpdateQueue, 53 const Rect& contentDrawBounds, bool opaque, 54 const BakedOpRenderer::LightInfo& lightInfo, 55 const std::vector< sp<RenderNode> >& renderNodes, 56 FrameInfoVisualizer* profiler) = 0; 57 virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty, 58 FrameInfo* currentFrameInfo, bool* requireSwap) = 0; 59 virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0; 60 virtual Layer* createTextureLayer() = 0; 61 virtual bool setSurface(Surface* window, SwapBehavior swapBehavior) = 0; 62 virtual void onStop() = 0; 63 virtual bool isSurfaceReady() = 0; 64 virtual bool isContextReady() = 0; 65 virtual void onDestroyHardwareResources() = 0; 66 virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry, 67 LayerUpdateQueue* layerUpdateQueue, bool opaque, 68 const BakedOpRenderer::LightInfo& lightInfo) = 0; 69 virtual TaskManager* getTaskManager() = 0; 70 71 virtual ~IRenderPipeline() {} 72}; 73 74} /* namespace renderthread */ 75} /* namespace uirenderer */ 76} /* namespace android */ 77