IRenderPipeline.h revision cd55852fcd840f7f4c4d7a0a7253a2995c77afa2
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "FrameInfoVisualizer.h"
20
21#include <SkRect.h>
22#include <utils/RefBase.h>
23
24class GrContext;
25
26namespace android {
27
28class Surface;
29
30namespace uirenderer {
31
32class DeferredLayerUpdater;
33
34namespace renderthread {
35
36enum class SwapBehavior {
37    kSwap_default,
38    kSwap_discardBuffer,
39};
40
41enum class MakeCurrentResult {
42    AlreadyCurrent,
43    Failed,
44    Succeeded
45};
46
47class Frame;
48
49class IRenderPipeline {
50public:
51    virtual MakeCurrentResult makeCurrent() = 0;
52    virtual Frame getFrame() = 0;
53    virtual bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
54            const FrameBuilder::LightGeometry& lightGeometry,
55            LayerUpdateQueue* layerUpdateQueue,
56            const Rect& contentDrawBounds, bool opaque,
57            const BakedOpRenderer::LightInfo& lightInfo,
58            const std::vector< sp<RenderNode> >& renderNodes,
59            FrameInfoVisualizer* profiler) = 0;
60    virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
61            FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
62    virtual bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) = 0;
63    virtual DeferredLayerUpdater* createTextureLayer() = 0;
64    virtual bool setSurface(Surface* window, SwapBehavior swapBehavior) = 0;
65    virtual void onStop() = 0;
66    virtual bool isSurfaceReady() = 0;
67    virtual bool isContextReady() = 0;
68    virtual void onDestroyHardwareResources() = 0;
69    virtual void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
70            LayerUpdateQueue* layerUpdateQueue, bool opaque,
71            const BakedOpRenderer::LightInfo& lightInfo) = 0;
72    virtual TaskManager* getTaskManager() = 0;
73    virtual bool createOrUpdateLayer(RenderNode* node,
74            const DamageAccumulator& damageAccumulator) = 0;
75    virtual bool pinImages(std::vector<SkImage*>& mutableImages) = 0;
76    virtual bool pinImages(LsaVector<sk_sp<Bitmap>>& images) = 0;
77    virtual void unpinImages() = 0;
78
79    virtual ~IRenderPipeline() {}
80};
81
82} /* namespace renderthread */
83} /* namespace uirenderer */
84} /* namespace android */
85