OpenGLPipeline.h revision 98f75d53dbe243b1661c616643698e025d4978f6
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#pragma once
18
19#include "CanvasContext.h"
20#include "BakedOpDispatcher.h"
21#include "BakedOpRenderer.h"
22#include "FrameBuilder.h"
23#include "IRenderPipeline.h"
24
25namespace android {
26namespace uirenderer {
27namespace renderthread {
28
29class OpenGLPipeline : public IRenderPipeline {
30public:
31    OpenGLPipeline(RenderThread& thread);
32    virtual ~OpenGLPipeline() {}
33
34    MakeCurrentResult makeCurrent() override;
35    Frame getFrame() override;
36    bool draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
37            const FrameBuilder::LightGeometry& lightGeometry,
38            LayerUpdateQueue* layerUpdateQueue,
39            const Rect& contentDrawBounds, bool opaque,
40            const BakedOpRenderer::LightInfo& lightInfo,
41            const std::vector< sp<RenderNode> >& renderNodes,
42            FrameInfoVisualizer* profiler) override;
43    bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
44            FrameInfo* currentFrameInfo, bool* requireSwap) override;
45    bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) override;
46    DeferredLayerUpdater* createTextureLayer() override;
47    bool setSurface(Surface* window, SwapBehavior swapBehavior) override;
48    void onStop() override;
49    bool isSurfaceReady() override;
50    bool isContextReady() override;
51    void onDestroyHardwareResources() override;
52    void renderLayers(const FrameBuilder::LightGeometry& lightGeometry,
53            LayerUpdateQueue* layerUpdateQueue, bool opaque,
54            const BakedOpRenderer::LightInfo& lightInfo) override;
55    TaskManager* getTaskManager() override;
56    bool createOrUpdateLayer(RenderNode* node,
57            const DamageAccumulator& damageAccumulator) override;
58    static void destroyLayer(RenderNode* node);
59
60private:
61    EglManager& mEglManager;
62    EGLSurface mEglSurface = EGL_NO_SURFACE;
63    bool mBufferPreserved = false;
64    RenderThread& mRenderThread;
65};
66
67} /* namespace renderthread */
68} /* namespace uirenderer */
69} /* namespace android */
70