RenderProxy.cpp revision 0bcd0cb6b1193168fa2840855195347488daab9e
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "RenderProxy.h" 18 19#include "DeferredLayerUpdater.h" 20#include "DisplayList.h" 21#include "LayerRenderer.h" 22#include "Rect.h" 23#include "renderthread/CanvasContext.h" 24#include "renderthread/RenderTask.h" 25#include "renderthread/RenderThread.h" 26#include "utils/Macros.h" 27 28namespace android { 29namespace uirenderer { 30namespace renderthread { 31 32#define ARGS(method) method ## Args 33 34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,) 35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,) 36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,) 37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,) 38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,) 39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,) 40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,) 41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,) 42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \ 43 typedef struct { \ 44 a1; a2; a3; a4; a5; a6; a7; a8; \ 45 } ARGS(name); \ 46 static void* Bridge_ ## name(ARGS(name)* args) 47 48#define SETUP_TASK(method) \ 49 LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \ 50 "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \ 51 METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \ 52 MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \ 53 ARGS(method) *args = (ARGS(method) *) task->payload() 54 55namespace DumpFlags { 56 enum { 57 FrameStats = 1 << 0, 58 Reset = 1 << 1, 59 }; 60}; 61 62CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent, 63 RenderNode* rootRenderNode, IContextFactory* contextFactory) { 64 return new CanvasContext(*args->thread, args->translucent, 65 args->rootRenderNode, args->contextFactory); 66} 67 68RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory) 69 : mRenderThread(RenderThread::getInstance()) 70 , mContext(nullptr) { 71 SETUP_TASK(createContext); 72 args->translucent = translucent; 73 args->rootRenderNode = rootRenderNode; 74 args->thread = &mRenderThread; 75 args->contextFactory = contextFactory; 76 mContext = (CanvasContext*) postAndWait(task); 77 mDrawFrameTask.setContext(&mRenderThread, mContext); 78} 79 80RenderProxy::~RenderProxy() { 81 destroyContext(); 82} 83 84CREATE_BRIDGE1(destroyContext, CanvasContext* context) { 85 delete args->context; 86 return nullptr; 87} 88 89void RenderProxy::destroyContext() { 90 if (mContext) { 91 SETUP_TASK(destroyContext); 92 args->context = mContext; 93 mContext = nullptr; 94 mDrawFrameTask.setContext(nullptr, nullptr); 95 // This is also a fence as we need to be certain that there are no 96 // outstanding mDrawFrame tasks posted before it is destroyed 97 postAndWait(task); 98 } 99} 100 101CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) { 102 args->context->setSwapBehavior(args->swapBehavior); 103 return nullptr; 104} 105 106void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) { 107 SETUP_TASK(setSwapBehavior); 108 args->context = mContext; 109 args->swapBehavior = swapBehavior; 110 post(task); 111} 112 113CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) { 114 bool needsRedraw = false; 115 if (Caches::hasInstance()) { 116 needsRedraw = Properties::load(); 117 } 118 if (args->context->profiler().consumeProperties()) { 119 needsRedraw = true; 120 } 121 return (void*) needsRedraw; 122} 123 124bool RenderProxy::loadSystemProperties() { 125 SETUP_TASK(loadSystemProperties); 126 args->context = mContext; 127 return (bool) postAndWait(task); 128} 129 130CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) { 131 args->context->setName(std::string(args->name)); 132 return nullptr; 133} 134 135void RenderProxy::setName(const char* name) { 136 SETUP_TASK(setName); 137 args->context = mContext; 138 args->name = name; 139 postAndWait(task); // block since name/value pointers owned by caller 140} 141 142CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) { 143 args->context->initialize(args->window); 144 return nullptr; 145} 146 147void RenderProxy::initialize(const sp<ANativeWindow>& window) { 148 SETUP_TASK(initialize); 149 args->context = mContext; 150 args->window = window.get(); 151 post(task); 152} 153 154CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) { 155 args->context->updateSurface(args->window); 156 return nullptr; 157} 158 159void RenderProxy::updateSurface(const sp<ANativeWindow>& window) { 160 SETUP_TASK(updateSurface); 161 args->context = mContext; 162 args->window = window.get(); 163 postAndWait(task); 164} 165 166CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) { 167 return (void*) args->context->pauseSurface(args->window); 168} 169 170bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) { 171 SETUP_TASK(pauseSurface); 172 args->context = mContext; 173 args->window = window.get(); 174 return (bool) postAndWait(task); 175} 176 177CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height, 178 float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { 179 args->context->setup(args->width, args->height, args->lightRadius, 180 args->ambientShadowAlpha, args->spotShadowAlpha); 181 return nullptr; 182} 183 184void RenderProxy::setup(int width, int height, float lightRadius, 185 uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) { 186 SETUP_TASK(setup); 187 args->context = mContext; 188 args->width = width; 189 args->height = height; 190 args->lightRadius = lightRadius; 191 args->ambientShadowAlpha = ambientShadowAlpha; 192 args->spotShadowAlpha = spotShadowAlpha; 193 post(task); 194} 195 196CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) { 197 args->context->setLightCenter(args->lightCenter); 198 return nullptr; 199} 200 201void RenderProxy::setLightCenter(const Vector3& lightCenter) { 202 SETUP_TASK(setLightCenter); 203 args->context = mContext; 204 args->lightCenter = lightCenter; 205 post(task); 206} 207 208CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { 209 args->context->setOpaque(args->opaque); 210 return nullptr; 211} 212 213void RenderProxy::setOpaque(bool opaque) { 214 SETUP_TASK(setOpaque); 215 args->context = mContext; 216 args->opaque = opaque; 217 post(task); 218} 219 220int64_t* RenderProxy::frameInfo() { 221 return mDrawFrameTask.frameInfo(); 222} 223 224int RenderProxy::syncAndDrawFrame() { 225 return mDrawFrameTask.drawFrame(); 226} 227 228CREATE_BRIDGE1(destroy, CanvasContext* context) { 229 args->context->destroy(); 230 return nullptr; 231} 232 233void RenderProxy::destroy() { 234 SETUP_TASK(destroy); 235 args->context = mContext; 236 // destroyCanvasAndSurface() needs a fence as when it returns the 237 // underlying BufferQueue is going to be released from under 238 // the render thread. 239 postAndWait(task); 240} 241 242CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) { 243 CanvasContext::invokeFunctor(*args->thread, args->functor); 244 return nullptr; 245} 246 247void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) { 248 ATRACE_CALL(); 249 RenderThread& thread = RenderThread::getInstance(); 250 SETUP_TASK(invokeFunctor); 251 args->thread = &thread; 252 args->functor = functor; 253 if (waitForCompletion) { 254 // waitForCompletion = true is expected to be fairly rare and only 255 // happen in destruction. Thus it should be fine to temporarily 256 // create a Mutex 257 staticPostAndWait(task); 258 } else { 259 thread.queue(task); 260 } 261} 262 263CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) { 264 args->context->runWithGlContext(args->task); 265 return nullptr; 266} 267 268void RenderProxy::runWithGlContext(RenderTask* gltask) { 269 SETUP_TASK(runWithGlContext); 270 args->context = mContext; 271 args->task = gltask; 272 postAndWait(task); 273} 274 275CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) { 276 Layer* layer = args->context->createTextureLayer(); 277 if (!layer) return nullptr; 278 return new DeferredLayerUpdater(*args->thread, layer); 279} 280 281DeferredLayerUpdater* RenderProxy::createTextureLayer() { 282 SETUP_TASK(createTextureLayer); 283 args->context = mContext; 284 args->thread = &mRenderThread; 285 void* retval = postAndWait(task); 286 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); 287 return layer; 288} 289 290CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) { 291 args->context->buildLayer(args->node); 292 return nullptr; 293} 294 295void RenderProxy::buildLayer(RenderNode* node) { 296 SETUP_TASK(buildLayer); 297 args->context = mContext; 298 args->node = node; 299 postAndWait(task); 300} 301 302CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer, 303 SkBitmap* bitmap) { 304 bool success = args->context->copyLayerInto(args->layer, args->bitmap); 305 return (void*) success; 306} 307 308bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) { 309 SETUP_TASK(copyLayerInto); 310 args->context = mContext; 311 args->layer = layer; 312 args->bitmap = &bitmap; 313 return (bool) postAndWait(task); 314} 315 316void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) { 317 mDrawFrameTask.pushLayerUpdate(layer); 318} 319 320void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) { 321 mDrawFrameTask.removeLayerUpdate(layer); 322} 323 324CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) { 325 args->layer->detachSurfaceTexture(); 326 return nullptr; 327} 328 329void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) { 330 SETUP_TASK(detachSurfaceTexture); 331 args->layer = layer; 332 postAndWait(task); 333} 334 335CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) { 336 args->context->destroyHardwareResources(); 337 return nullptr; 338} 339 340void RenderProxy::destroyHardwareResources() { 341 SETUP_TASK(destroyHardwareResources); 342 args->context = mContext; 343 post(task); 344} 345 346CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) { 347 CanvasContext::trimMemory(*args->thread, args->level); 348 return nullptr; 349} 350 351void RenderProxy::trimMemory(int level) { 352 // Avoid creating a RenderThread to do a trimMemory. 353 if (RenderThread::hasInstance()) { 354 RenderThread& thread = RenderThread::getInstance(); 355 SETUP_TASK(trimMemory); 356 args->thread = &thread; 357 args->level = level; 358 thread.queue(task); 359 } 360} 361 362CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) { 363 Properties::overrideProperty(args->name, args->value); 364 return nullptr; 365} 366 367void RenderProxy::overrideProperty(const char* name, const char* value) { 368 SETUP_TASK(overrideProperty); 369 args->name = name; 370 args->value = value; 371 staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller 372} 373 374CREATE_BRIDGE0(fence) { 375 // Intentionally empty 376 return nullptr; 377} 378 379template <typename T> 380void UNUSED(T t) {} 381 382void RenderProxy::fence() { 383 SETUP_TASK(fence); 384 UNUSED(args); 385 postAndWait(task); 386} 387 388CREATE_BRIDGE1(stopDrawing, CanvasContext* context) { 389 args->context->stopDrawing(); 390 return nullptr; 391} 392 393void RenderProxy::stopDrawing() { 394 SETUP_TASK(stopDrawing); 395 args->context = mContext; 396 postAndWait(task); 397} 398 399CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) { 400 args->context->notifyFramePending(); 401 return nullptr; 402} 403 404void RenderProxy::notifyFramePending() { 405 SETUP_TASK(notifyFramePending); 406 args->context = mContext; 407 mRenderThread.queueAtFront(task); 408} 409 410CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread, 411 int fd, int dumpFlags) { 412 args->context->profiler().dumpData(args->fd); 413 args->thread->jankTracker().dump(args->fd); 414 if (args->dumpFlags & DumpFlags::FrameStats) { 415 args->context->dumpFrames(args->fd); 416 } 417 if (args->dumpFlags & DumpFlags::Reset) { 418 args->context->resetFrameStats(); 419 } 420 return nullptr; 421} 422 423void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) { 424 SETUP_TASK(dumpProfileInfo); 425 args->context = mContext; 426 args->thread = &mRenderThread; 427 args->fd = fd; 428 args->dumpFlags = dumpFlags; 429 postAndWait(task); 430} 431 432CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) { 433 args->context->resetFrameStats(); 434 return nullptr; 435} 436 437void RenderProxy::resetProfileInfo() { 438 SETUP_TASK(resetProfileInfo); 439 args->context = mContext; 440 postAndWait(task); 441} 442 443CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) { 444 args->thread->jankTracker().dump(args->fd); 445 446 FILE *file = fdopen(args->fd, "a"); 447 if (Caches::hasInstance()) { 448 String8 cachesLog; 449 Caches::getInstance().dumpMemoryUsage(cachesLog); 450 fprintf(file, "\nCaches:\n%s\n", cachesLog.string()); 451 } else { 452 fprintf(file, "\nNo caches instance.\n"); 453 } 454 fflush(file); 455 return nullptr; 456} 457 458void RenderProxy::dumpGraphicsMemory(int fd) { 459 if (!RenderThread::hasInstance()) return; 460 SETUP_TASK(dumpGraphicsMemory); 461 args->fd = fd; 462 args->thread = &RenderThread::getInstance(); 463 staticPostAndWait(task); 464} 465 466CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) { 467 CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size); 468 args->buffer->decStrong(nullptr); 469 return nullptr; 470} 471 472void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) { 473 SETUP_TASK(setTextureAtlas); 474 args->thread = &mRenderThread; 475 args->buffer = buffer.get(); 476 args->buffer->incStrong(nullptr); 477 args->map = map; 478 args->size = size; 479 post(task); 480} 481 482CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) { 483 args->thread->jankTracker().switchStorageToAshmem(args->fd); 484 close(args->fd); 485 return nullptr; 486} 487 488void RenderProxy::setProcessStatsBuffer(int fd) { 489 SETUP_TASK(setProcessStatsBuffer); 490 args->thread = &mRenderThread; 491 args->fd = dup(fd); 492 post(task); 493} 494 495void RenderProxy::post(RenderTask* task) { 496 mRenderThread.queue(task); 497} 498 499void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) { 500 void* retval; 501 task->setReturnPtr(&retval); 502 SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition); 503 AutoMutex _lock(mSyncMutex); 504 mRenderThread.queue(&syncTask); 505 mSyncCondition.wait(mSyncMutex); 506 return retval; 507} 508 509void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) { 510 RenderThread& thread = RenderThread::getInstance(); 511 void* retval; 512 task->setReturnPtr(&retval); 513 Mutex mutex; 514 Condition condition; 515 SignalingRenderTask syncTask(task, &mutex, &condition); 516 AutoMutex _lock(mutex); 517 thread.queue(&syncTask); 518 condition.wait(mutex); 519 return retval; 520} 521 522} /* namespace renderthread */ 523} /* namespace uirenderer */ 524} /* namespace android */ 525