RenderProxy.cpp revision 50210d912925aef14e4ce69be82e4949122a3cd9
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55enum class DumpFlags {
56        kFrameStats = 1 << 0,
57        kReset      = 1 << 1,
58};
59MAKE_FLAGS_ENUM(DumpFlags)
60
61CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
62        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
63    return new CanvasContext(*args->thread, args->translucent,
64            args->rootRenderNode, args->contextFactory);
65}
66
67RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
68        : mRenderThread(RenderThread::getInstance())
69        , mContext(nullptr) {
70    SETUP_TASK(createContext);
71    args->translucent = translucent;
72    args->rootRenderNode = rootRenderNode;
73    args->thread = &mRenderThread;
74    args->contextFactory = contextFactory;
75    mContext = (CanvasContext*) postAndWait(task);
76    mDrawFrameTask.setContext(&mRenderThread, mContext);
77}
78
79RenderProxy::~RenderProxy() {
80    destroyContext();
81}
82
83CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
84    delete args->context;
85    return nullptr;
86}
87
88void RenderProxy::destroyContext() {
89    if (mContext) {
90        SETUP_TASK(destroyContext);
91        args->context = mContext;
92        mContext = nullptr;
93        mDrawFrameTask.setContext(nullptr, nullptr);
94        // This is also a fence as we need to be certain that there are no
95        // outstanding mDrawFrame tasks posted before it is destroyed
96        postAndWait(task);
97    }
98}
99
100CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
101    args->context->setSwapBehavior(args->swapBehavior);
102    return nullptr;
103}
104
105void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
106    SETUP_TASK(setSwapBehavior);
107    args->context = mContext;
108    args->swapBehavior = swapBehavior;
109    post(task);
110}
111
112CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
113    bool needsRedraw = false;
114    if (Caches::hasInstance()) {
115        needsRedraw = Properties::load();
116    }
117    if (args->context->profiler().consumeProperties()) {
118        needsRedraw = true;
119    }
120    return (void*) needsRedraw;
121}
122
123bool RenderProxy::loadSystemProperties() {
124    SETUP_TASK(loadSystemProperties);
125    args->context = mContext;
126    return (bool) postAndWait(task);
127}
128
129CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
130    args->context->setName(std::string(args->name));
131    return nullptr;
132}
133
134void RenderProxy::setName(const char* name) {
135    SETUP_TASK(setName);
136    args->context = mContext;
137    args->name = name;
138    postAndWait(task); // block since name/value pointers owned by caller
139}
140
141CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
142    return (void*) args->context->initialize(args->window);
143}
144
145bool RenderProxy::initialize(const sp<ANativeWindow>& window) {
146    SETUP_TASK(initialize);
147    args->context = mContext;
148    args->window = window.get();
149    return (bool) postAndWait(task);
150}
151
152CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
153    args->context->updateSurface(args->window);
154    return nullptr;
155}
156
157void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
158    SETUP_TASK(updateSurface);
159    args->context = mContext;
160    args->window = window.get();
161    postAndWait(task);
162}
163
164CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
165    return (void*) args->context->pauseSurface(args->window);
166}
167
168bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
169    SETUP_TASK(pauseSurface);
170    args->context = mContext;
171    args->window = window.get();
172    return (bool) postAndWait(task);
173}
174
175CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height,
176        float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
177    args->context->setup(args->width, args->height, args->lightRadius,
178            args->ambientShadowAlpha, args->spotShadowAlpha);
179    return nullptr;
180}
181
182void RenderProxy::setup(int width, int height, float lightRadius,
183        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
184    SETUP_TASK(setup);
185    args->context = mContext;
186    args->width = width;
187    args->height = height;
188    args->lightRadius = lightRadius;
189    args->ambientShadowAlpha = ambientShadowAlpha;
190    args->spotShadowAlpha = spotShadowAlpha;
191    post(task);
192}
193
194CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
195    args->context->setLightCenter(args->lightCenter);
196    return nullptr;
197}
198
199void RenderProxy::setLightCenter(const Vector3& lightCenter) {
200    SETUP_TASK(setLightCenter);
201    args->context = mContext;
202    args->lightCenter = lightCenter;
203    post(task);
204}
205
206CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
207    args->context->setOpaque(args->opaque);
208    return nullptr;
209}
210
211void RenderProxy::setOpaque(bool opaque) {
212    SETUP_TASK(setOpaque);
213    args->context = mContext;
214    args->opaque = opaque;
215    post(task);
216}
217
218int64_t* RenderProxy::frameInfo() {
219    return mDrawFrameTask.frameInfo();
220}
221
222int RenderProxy::syncAndDrawFrame() {
223    return mDrawFrameTask.drawFrame();
224}
225
226CREATE_BRIDGE1(destroy, CanvasContext* context) {
227    args->context->destroy();
228    return nullptr;
229}
230
231void RenderProxy::destroy() {
232    SETUP_TASK(destroy);
233    args->context = mContext;
234    // destroyCanvasAndSurface() needs a fence as when it returns the
235    // underlying BufferQueue is going to be released from under
236    // the render thread.
237    postAndWait(task);
238}
239
240CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
241    CanvasContext::invokeFunctor(*args->thread, args->functor);
242    return nullptr;
243}
244
245void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
246    ATRACE_CALL();
247    RenderThread& thread = RenderThread::getInstance();
248    SETUP_TASK(invokeFunctor);
249    args->thread = &thread;
250    args->functor = functor;
251    if (waitForCompletion) {
252        // waitForCompletion = true is expected to be fairly rare and only
253        // happen in destruction. Thus it should be fine to temporarily
254        // create a Mutex
255        staticPostAndWait(task);
256    } else {
257        thread.queue(task);
258    }
259}
260
261CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
262    args->context->runWithGlContext(args->task);
263    return nullptr;
264}
265
266void RenderProxy::runWithGlContext(RenderTask* gltask) {
267    SETUP_TASK(runWithGlContext);
268    args->context = mContext;
269    args->task = gltask;
270    postAndWait(task);
271}
272
273CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) {
274    Layer* layer = args->context->createTextureLayer();
275    if (!layer) return nullptr;
276    return new DeferredLayerUpdater(*args->thread, layer);
277}
278
279DeferredLayerUpdater* RenderProxy::createTextureLayer() {
280    SETUP_TASK(createTextureLayer);
281    args->context = mContext;
282    args->thread = &mRenderThread;
283    void* retval = postAndWait(task);
284    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
285    return layer;
286}
287
288CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
289    args->context->buildLayer(args->node);
290    return nullptr;
291}
292
293void RenderProxy::buildLayer(RenderNode* node) {
294    SETUP_TASK(buildLayer);
295    args->context = mContext;
296    args->node = node;
297    postAndWait(task);
298}
299
300CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
301        SkBitmap* bitmap) {
302    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
303    return (void*) success;
304}
305
306bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
307    SETUP_TASK(copyLayerInto);
308    args->context = mContext;
309    args->layer = layer;
310    args->bitmap = &bitmap;
311    return (bool) postAndWait(task);
312}
313
314void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
315    mDrawFrameTask.pushLayerUpdate(layer);
316}
317
318void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
319    mDrawFrameTask.removeLayerUpdate(layer);
320}
321
322CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
323    args->layer->detachSurfaceTexture();
324    return nullptr;
325}
326
327void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
328    SETUP_TASK(detachSurfaceTexture);
329    args->layer = layer;
330    postAndWait(task);
331}
332
333CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
334    args->context->destroyHardwareResources();
335    return nullptr;
336}
337
338void RenderProxy::destroyHardwareResources() {
339    SETUP_TASK(destroyHardwareResources);
340    args->context = mContext;
341    post(task);
342}
343
344CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
345    CanvasContext::trimMemory(*args->thread, args->level);
346    return nullptr;
347}
348
349void RenderProxy::trimMemory(int level) {
350    // Avoid creating a RenderThread to do a trimMemory.
351    if (RenderThread::hasInstance()) {
352        RenderThread& thread = RenderThread::getInstance();
353        SETUP_TASK(trimMemory);
354        args->thread = &thread;
355        args->level = level;
356        thread.queue(task);
357    }
358}
359
360CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
361    Properties::overrideProperty(args->name, args->value);
362    return nullptr;
363}
364
365void RenderProxy::overrideProperty(const char* name, const char* value) {
366    SETUP_TASK(overrideProperty);
367    args->name = name;
368    args->value = value;
369    staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
370}
371
372CREATE_BRIDGE0(fence) {
373    // Intentionally empty
374    return nullptr;
375}
376
377template <typename T>
378void UNUSED(T t) {}
379
380void RenderProxy::fence() {
381    SETUP_TASK(fence);
382    UNUSED(args);
383    postAndWait(task);
384}
385
386CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
387    args->context->stopDrawing();
388    return nullptr;
389}
390
391void RenderProxy::stopDrawing() {
392    SETUP_TASK(stopDrawing);
393    args->context = mContext;
394    postAndWait(task);
395}
396
397CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
398    args->context->notifyFramePending();
399    return nullptr;
400}
401
402void RenderProxy::notifyFramePending() {
403    SETUP_TASK(notifyFramePending);
404    args->context = mContext;
405    mRenderThread.queueAtFront(task);
406}
407
408CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
409        int fd, int dumpFlags) {
410    args->context->profiler().dumpData(args->fd);
411    args->thread->jankTracker().dump(args->fd);
412    if (args->dumpFlags & DumpFlags::kFrameStats) {
413        args->context->dumpFrames(args->fd);
414    }
415    if (args->dumpFlags & DumpFlags::kReset) {
416        args->context->resetFrameStats();
417    }
418    return nullptr;
419}
420
421void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
422    SETUP_TASK(dumpProfileInfo);
423    args->context = mContext;
424    args->thread = &mRenderThread;
425    args->fd = fd;
426    args->dumpFlags = dumpFlags;
427    postAndWait(task);
428}
429
430CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
431    args->context->resetFrameStats();
432    return nullptr;
433}
434
435void RenderProxy::resetProfileInfo() {
436    SETUP_TASK(resetProfileInfo);
437    args->context = mContext;
438    postAndWait(task);
439}
440
441CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
442    args->thread->jankTracker().dump(args->fd);
443
444    FILE *file = fdopen(args->fd, "a");
445    if (Caches::hasInstance()) {
446        String8 cachesLog;
447        Caches::getInstance().dumpMemoryUsage(cachesLog);
448        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
449    } else {
450        fprintf(file, "\nNo caches instance.\n");
451    }
452    fflush(file);
453    return nullptr;
454}
455
456void RenderProxy::dumpGraphicsMemory(int fd) {
457    if (!RenderThread::hasInstance()) return;
458    SETUP_TASK(dumpGraphicsMemory);
459    args->fd = fd;
460    args->thread = &RenderThread::getInstance();
461    staticPostAndWait(task);
462}
463
464CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) {
465    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
466    args->buffer->decStrong(nullptr);
467    return nullptr;
468}
469
470void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
471    SETUP_TASK(setTextureAtlas);
472    args->thread = &mRenderThread;
473    args->buffer = buffer.get();
474    args->buffer->incStrong(nullptr);
475    args->map = map;
476    args->size = size;
477    post(task);
478}
479
480CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
481    args->thread->jankTracker().switchStorageToAshmem(args->fd);
482    close(args->fd);
483    return nullptr;
484}
485
486void RenderProxy::setProcessStatsBuffer(int fd) {
487    SETUP_TASK(setProcessStatsBuffer);
488    args->thread = &mRenderThread;
489    args->fd = dup(fd);
490    post(task);
491}
492
493void RenderProxy::post(RenderTask* task) {
494    mRenderThread.queue(task);
495}
496
497void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
498    void* retval;
499    task->setReturnPtr(&retval);
500    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
501    AutoMutex _lock(mSyncMutex);
502    mRenderThread.queue(&syncTask);
503    mSyncCondition.wait(mSyncMutex);
504    return retval;
505}
506
507void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
508    RenderThread& thread = RenderThread::getInstance();
509    void* retval;
510    task->setReturnPtr(&retval);
511    Mutex mutex;
512    Condition condition;
513    SignalingRenderTask syncTask(task, &mutex, &condition);
514    AutoMutex _lock(mutex);
515    thread.queue(&syncTask);
516    condition.wait(mutex);
517    return retval;
518}
519
520} /* namespace renderthread */
521} /* namespace uirenderer */
522} /* namespace android */
523