RenderProxy.cpp revision 53e51e4aa933f9603587e1780f446c18816bf9be
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55namespace DumpFlags {
56    enum {
57        FrameStats = 1 << 0,
58        Reset      = 1 << 1,
59    };
60};
61
62CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
63        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
64    return new CanvasContext(*args->thread, args->translucent,
65            args->rootRenderNode, args->contextFactory);
66}
67
68RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
69        : mRenderThread(RenderThread::getInstance())
70        , mContext(nullptr) {
71    SETUP_TASK(createContext);
72    args->translucent = translucent;
73    args->rootRenderNode = rootRenderNode;
74    args->thread = &mRenderThread;
75    args->contextFactory = contextFactory;
76    mContext = (CanvasContext*) postAndWait(task);
77    mDrawFrameTask.setContext(&mRenderThread, mContext);
78}
79
80RenderProxy::~RenderProxy() {
81    destroyContext();
82}
83
84CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
85    delete args->context;
86    return nullptr;
87}
88
89void RenderProxy::destroyContext() {
90    if (mContext) {
91        SETUP_TASK(destroyContext);
92        args->context = mContext;
93        mContext = nullptr;
94        mDrawFrameTask.setContext(nullptr, nullptr);
95        // This is also a fence as we need to be certain that there are no
96        // outstanding mDrawFrame tasks posted before it is destroyed
97        postAndWait(task);
98    }
99}
100
101CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
102    args->context->setSwapBehavior(args->swapBehavior);
103    return nullptr;
104}
105
106void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
107    SETUP_TASK(setSwapBehavior);
108    args->context = mContext;
109    args->swapBehavior = swapBehavior;
110    post(task);
111}
112
113CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
114    bool needsRedraw = false;
115    if (Caches::hasInstance()) {
116        needsRedraw = Properties::load();
117    }
118    if (args->context->profiler().consumeProperties()) {
119        needsRedraw = true;
120    }
121    return (void*) needsRedraw;
122}
123
124bool RenderProxy::loadSystemProperties() {
125    SETUP_TASK(loadSystemProperties);
126    args->context = mContext;
127    return (bool) postAndWait(task);
128}
129
130CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
131    args->context->setName(std::string(args->name));
132    return nullptr;
133}
134
135void RenderProxy::setName(const char* name) {
136    SETUP_TASK(setName);
137    args->context = mContext;
138    args->name = name;
139    postAndWait(task); // block since name/value pointers owned by caller
140}
141
142CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
143    return (void*) args->context->initialize(args->window);
144}
145
146bool RenderProxy::initialize(const sp<ANativeWindow>& window) {
147    SETUP_TASK(initialize);
148    args->context = mContext;
149    args->window = window.get();
150    return (bool) postAndWait(task);
151}
152
153CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
154    args->context->updateSurface(args->window);
155    return nullptr;
156}
157
158void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
159    SETUP_TASK(updateSurface);
160    args->context = mContext;
161    args->window = window.get();
162    postAndWait(task);
163}
164
165CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
166    return (void*) args->context->pauseSurface(args->window);
167}
168
169bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
170    SETUP_TASK(pauseSurface);
171    args->context = mContext;
172    args->window = window.get();
173    return (bool) postAndWait(task);
174}
175
176CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height,
177        float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
178    args->context->setup(args->width, args->height, args->lightRadius,
179            args->ambientShadowAlpha, args->spotShadowAlpha);
180    return nullptr;
181}
182
183void RenderProxy::setup(int width, int height, float lightRadius,
184        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
185    SETUP_TASK(setup);
186    args->context = mContext;
187    args->width = width;
188    args->height = height;
189    args->lightRadius = lightRadius;
190    args->ambientShadowAlpha = ambientShadowAlpha;
191    args->spotShadowAlpha = spotShadowAlpha;
192    post(task);
193}
194
195CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
196    args->context->setLightCenter(args->lightCenter);
197    return nullptr;
198}
199
200void RenderProxy::setLightCenter(const Vector3& lightCenter) {
201    SETUP_TASK(setLightCenter);
202    args->context = mContext;
203    args->lightCenter = lightCenter;
204    post(task);
205}
206
207CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
208    args->context->setOpaque(args->opaque);
209    return nullptr;
210}
211
212void RenderProxy::setOpaque(bool opaque) {
213    SETUP_TASK(setOpaque);
214    args->context = mContext;
215    args->opaque = opaque;
216    post(task);
217}
218
219int64_t* RenderProxy::frameInfo() {
220    return mDrawFrameTask.frameInfo();
221}
222
223int RenderProxy::syncAndDrawFrame() {
224    return mDrawFrameTask.drawFrame();
225}
226
227CREATE_BRIDGE1(destroy, CanvasContext* context) {
228    args->context->destroy();
229    return nullptr;
230}
231
232void RenderProxy::destroy() {
233    SETUP_TASK(destroy);
234    args->context = mContext;
235    // destroyCanvasAndSurface() needs a fence as when it returns the
236    // underlying BufferQueue is going to be released from under
237    // the render thread.
238    postAndWait(task);
239}
240
241CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
242    CanvasContext::invokeFunctor(*args->thread, args->functor);
243    return nullptr;
244}
245
246void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
247    ATRACE_CALL();
248    RenderThread& thread = RenderThread::getInstance();
249    SETUP_TASK(invokeFunctor);
250    args->thread = &thread;
251    args->functor = functor;
252    if (waitForCompletion) {
253        // waitForCompletion = true is expected to be fairly rare and only
254        // happen in destruction. Thus it should be fine to temporarily
255        // create a Mutex
256        staticPostAndWait(task);
257    } else {
258        thread.queue(task);
259    }
260}
261
262CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
263    args->context->runWithGlContext(args->task);
264    return nullptr;
265}
266
267void RenderProxy::runWithGlContext(RenderTask* gltask) {
268    SETUP_TASK(runWithGlContext);
269    args->context = mContext;
270    args->task = gltask;
271    postAndWait(task);
272}
273
274CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) {
275    Layer* layer = args->context->createTextureLayer();
276    if (!layer) return nullptr;
277    return new DeferredLayerUpdater(*args->thread, layer);
278}
279
280DeferredLayerUpdater* RenderProxy::createTextureLayer() {
281    SETUP_TASK(createTextureLayer);
282    args->context = mContext;
283    args->thread = &mRenderThread;
284    void* retval = postAndWait(task);
285    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
286    return layer;
287}
288
289CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
290    args->context->buildLayer(args->node);
291    return nullptr;
292}
293
294void RenderProxy::buildLayer(RenderNode* node) {
295    SETUP_TASK(buildLayer);
296    args->context = mContext;
297    args->node = node;
298    postAndWait(task);
299}
300
301CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
302        SkBitmap* bitmap) {
303    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
304    return (void*) success;
305}
306
307bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
308    SETUP_TASK(copyLayerInto);
309    args->context = mContext;
310    args->layer = layer;
311    args->bitmap = &bitmap;
312    return (bool) postAndWait(task);
313}
314
315void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
316    mDrawFrameTask.pushLayerUpdate(layer);
317}
318
319void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
320    mDrawFrameTask.removeLayerUpdate(layer);
321}
322
323CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
324    args->layer->detachSurfaceTexture();
325    return nullptr;
326}
327
328void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
329    SETUP_TASK(detachSurfaceTexture);
330    args->layer = layer;
331    postAndWait(task);
332}
333
334CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
335    args->context->destroyHardwareResources();
336    return nullptr;
337}
338
339void RenderProxy::destroyHardwareResources() {
340    SETUP_TASK(destroyHardwareResources);
341    args->context = mContext;
342    post(task);
343}
344
345CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
346    CanvasContext::trimMemory(*args->thread, args->level);
347    return nullptr;
348}
349
350void RenderProxy::trimMemory(int level) {
351    // Avoid creating a RenderThread to do a trimMemory.
352    if (RenderThread::hasInstance()) {
353        RenderThread& thread = RenderThread::getInstance();
354        SETUP_TASK(trimMemory);
355        args->thread = &thread;
356        args->level = level;
357        thread.queue(task);
358    }
359}
360
361CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
362    Properties::overrideProperty(args->name, args->value);
363    return nullptr;
364}
365
366void RenderProxy::overrideProperty(const char* name, const char* value) {
367    SETUP_TASK(overrideProperty);
368    args->name = name;
369    args->value = value;
370    staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
371}
372
373CREATE_BRIDGE0(fence) {
374    // Intentionally empty
375    return nullptr;
376}
377
378template <typename T>
379void UNUSED(T t) {}
380
381void RenderProxy::fence() {
382    SETUP_TASK(fence);
383    UNUSED(args);
384    postAndWait(task);
385}
386
387CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
388    args->context->stopDrawing();
389    return nullptr;
390}
391
392void RenderProxy::stopDrawing() {
393    SETUP_TASK(stopDrawing);
394    args->context = mContext;
395    postAndWait(task);
396}
397
398CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
399    args->context->notifyFramePending();
400    return nullptr;
401}
402
403void RenderProxy::notifyFramePending() {
404    SETUP_TASK(notifyFramePending);
405    args->context = mContext;
406    mRenderThread.queueAtFront(task);
407}
408
409CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
410        int fd, int dumpFlags) {
411    args->context->profiler().dumpData(args->fd);
412    args->thread->jankTracker().dump(args->fd);
413    if (args->dumpFlags & DumpFlags::FrameStats) {
414        args->context->dumpFrames(args->fd);
415    }
416    if (args->dumpFlags & DumpFlags::Reset) {
417        args->context->resetFrameStats();
418    }
419    return nullptr;
420}
421
422void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
423    SETUP_TASK(dumpProfileInfo);
424    args->context = mContext;
425    args->thread = &mRenderThread;
426    args->fd = fd;
427    args->dumpFlags = dumpFlags;
428    postAndWait(task);
429}
430
431CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
432    args->context->resetFrameStats();
433    return nullptr;
434}
435
436void RenderProxy::resetProfileInfo() {
437    SETUP_TASK(resetProfileInfo);
438    args->context = mContext;
439    postAndWait(task);
440}
441
442CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
443    args->thread->jankTracker().dump(args->fd);
444
445    FILE *file = fdopen(args->fd, "a");
446    if (Caches::hasInstance()) {
447        String8 cachesLog;
448        Caches::getInstance().dumpMemoryUsage(cachesLog);
449        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
450    } else {
451        fprintf(file, "\nNo caches instance.\n");
452    }
453    fflush(file);
454    return nullptr;
455}
456
457void RenderProxy::dumpGraphicsMemory(int fd) {
458    if (!RenderThread::hasInstance()) return;
459    SETUP_TASK(dumpGraphicsMemory);
460    args->fd = fd;
461    args->thread = &RenderThread::getInstance();
462    staticPostAndWait(task);
463}
464
465CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) {
466    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
467    args->buffer->decStrong(nullptr);
468    return nullptr;
469}
470
471void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
472    SETUP_TASK(setTextureAtlas);
473    args->thread = &mRenderThread;
474    args->buffer = buffer.get();
475    args->buffer->incStrong(nullptr);
476    args->map = map;
477    args->size = size;
478    post(task);
479}
480
481CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
482    args->thread->jankTracker().switchStorageToAshmem(args->fd);
483    close(args->fd);
484    return nullptr;
485}
486
487void RenderProxy::setProcessStatsBuffer(int fd) {
488    SETUP_TASK(setProcessStatsBuffer);
489    args->thread = &mRenderThread;
490    args->fd = dup(fd);
491    post(task);
492}
493
494void RenderProxy::post(RenderTask* task) {
495    mRenderThread.queue(task);
496}
497
498void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
499    void* retval;
500    task->setReturnPtr(&retval);
501    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
502    AutoMutex _lock(mSyncMutex);
503    mRenderThread.queue(&syncTask);
504    mSyncCondition.wait(mSyncMutex);
505    return retval;
506}
507
508void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
509    RenderThread& thread = RenderThread::getInstance();
510    void* retval;
511    task->setReturnPtr(&retval);
512    Mutex mutex;
513    Condition condition;
514    SignalingRenderTask syncTask(task, &mutex, &condition);
515    AutoMutex _lock(mutex);
516    thread.queue(&syncTask);
517    condition.wait(mutex);
518    return retval;
519}
520
521} /* namespace renderthread */
522} /* namespace uirenderer */
523} /* namespace android */
524