RenderProxy.cpp revision 797b95b26bbb7557678af78b9a2a61830158920f
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "RenderProxy" 18 19#include "RenderProxy.h" 20 21#include "CanvasContext.h" 22#include "RenderTask.h" 23#include "RenderThread.h" 24 25#include "../DeferredLayerUpdater.h" 26#include "../DisplayList.h" 27#include "../LayerRenderer.h" 28#include "../Rect.h" 29 30namespace android { 31namespace uirenderer { 32namespace renderthread { 33 34#define ARGS(method) method ## Args 35 36#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,) 37#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,) 38#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,) 39#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,) 40#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,) 41#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,) 42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \ 43 typedef struct { \ 44 a1; a2; a3; a4; a5; a6; a7; a8; \ 45 } ARGS(name); \ 46 static void* Bridge_ ## name(ARGS(name)* args) 47 48#define SETUP_TASK(method) \ 49 LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \ 50 "METHOD_INVOKE_PAYLOAD_SIZE %d is smaller than sizeof(" #method "Args) %d", \ 51 METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \ 52 MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \ 53 ARGS(method) *args = (ARGS(method) *) task->payload() 54 55CREATE_BRIDGE2(createContext, bool translucent, RenderNode* rootRenderNode) { 56 return new CanvasContext(args->translucent, args->rootRenderNode); 57} 58 59RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode) 60 : mRenderThread(RenderThread::getInstance()) 61 , mContext(0) { 62 SETUP_TASK(createContext); 63 args->translucent = translucent; 64 args->rootRenderNode = rootRenderNode; 65 mContext = (CanvasContext*) postAndWait(task); 66 mDrawFrameTask.setContext(&mRenderThread, mContext); 67} 68 69RenderProxy::~RenderProxy() { 70 destroyContext(); 71} 72 73CREATE_BRIDGE1(destroyContext, CanvasContext* context) { 74 delete args->context; 75 return NULL; 76} 77 78void RenderProxy::destroyContext() { 79 if (mContext) { 80 SETUP_TASK(destroyContext); 81 args->context = mContext; 82 mContext = 0; 83 mDrawFrameTask.setContext(NULL, NULL); 84 // This is also a fence as we need to be certain that there are no 85 // outstanding mDrawFrame tasks posted before it is destroyed 86 postAndWait(task); 87 } 88} 89 90CREATE_BRIDGE2(setFrameInterval, RenderThread* thread, nsecs_t frameIntervalNanos) { 91 args->thread->timeLord().setFrameInterval(args->frameIntervalNanos); 92 return NULL; 93} 94 95void RenderProxy::setFrameInterval(nsecs_t frameIntervalNanos) { 96 SETUP_TASK(setFrameInterval); 97 args->thread = &mRenderThread; 98 args->frameIntervalNanos = frameIntervalNanos; 99 post(task); 100} 101 102CREATE_BRIDGE0(loadSystemProperties) { 103 bool needsRedraw = false; 104 if (Caches::hasInstance()) { 105 needsRedraw = Caches::getInstance().initProperties(); 106 } 107 return (void*) needsRedraw; 108} 109 110bool RenderProxy::loadSystemProperties() { 111 SETUP_TASK(loadSystemProperties); 112 return (bool) postAndWait(task); 113} 114 115CREATE_BRIDGE2(initialize, CanvasContext* context, EGLNativeWindowType window) { 116 return (void*) args->context->initialize(args->window); 117} 118 119bool RenderProxy::initialize(const sp<ANativeWindow>& window) { 120 SETUP_TASK(initialize); 121 args->context = mContext; 122 args->window = window.get(); 123 return (bool) postAndWait(task); 124} 125 126CREATE_BRIDGE2(updateSurface, CanvasContext* context, EGLNativeWindowType window) { 127 args->context->updateSurface(args->window); 128 return NULL; 129} 130 131void RenderProxy::updateSurface(const sp<ANativeWindow>& window) { 132 SETUP_TASK(updateSurface); 133 args->context = mContext; 134 args->window = window.get(); 135 postAndWait(task); 136} 137 138CREATE_BRIDGE2(pauseSurface, CanvasContext* context, EGLNativeWindowType window) { 139 args->context->pauseSurface(args->window); 140 return NULL; 141} 142 143void RenderProxy::pauseSurface(const sp<ANativeWindow>& window) { 144 SETUP_TASK(pauseSurface); 145 args->context = mContext; 146 args->window = window.get(); 147 postAndWait(task); 148} 149 150CREATE_BRIDGE5(setup, CanvasContext* context, int width, int height, 151 Vector3 lightCenter, int lightRadius) { 152 args->context->setup(args->width, args->height, args->lightCenter, args->lightRadius); 153 return NULL; 154} 155 156void RenderProxy::setup(int width, int height, const Vector3& lightCenter, float lightRadius) { 157 SETUP_TASK(setup); 158 args->context = mContext; 159 args->width = width; 160 args->height = height; 161 args->lightCenter = lightCenter; 162 args->lightRadius = lightRadius; 163 post(task); 164} 165 166CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) { 167 args->context->setOpaque(args->opaque); 168 return NULL; 169} 170 171void RenderProxy::setOpaque(bool opaque) { 172 SETUP_TASK(setOpaque); 173 args->context = mContext; 174 args->opaque = opaque; 175 post(task); 176} 177 178int RenderProxy::syncAndDrawFrame(nsecs_t frameTimeNanos, 179 int dirtyLeft, int dirtyTop, int dirtyRight, int dirtyBottom) { 180 mDrawFrameTask.setDirty(dirtyLeft, dirtyTop, dirtyRight, dirtyBottom); 181 return mDrawFrameTask.drawFrame(frameTimeNanos); 182} 183 184CREATE_BRIDGE1(destroyCanvasAndSurface, CanvasContext* context) { 185 args->context->destroyCanvasAndSurface(); 186 return NULL; 187} 188 189void RenderProxy::destroyCanvasAndSurface() { 190 SETUP_TASK(destroyCanvasAndSurface); 191 args->context = mContext; 192 // destroyCanvasAndSurface() needs a fence as when it returns the 193 // underlying BufferQueue is going to be released from under 194 // the render thread. 195 postAndWait(task); 196} 197 198CREATE_BRIDGE2(invokeFunctor, CanvasContext* context, Functor* functor) { 199 args->context->invokeFunctor(args->functor); 200 return NULL; 201} 202 203void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) { 204 ATRACE_CALL(); 205 SETUP_TASK(invokeFunctor); 206 args->context = mContext; 207 args->functor = functor; 208 if (waitForCompletion) { 209 postAndWait(task); 210 } else { 211 post(task); 212 } 213} 214 215CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) { 216 args->context->runWithGlContext(args->task); 217 return NULL; 218} 219 220void RenderProxy::runWithGlContext(RenderTask* gltask) { 221 SETUP_TASK(runWithGlContext); 222 args->context = mContext; 223 args->task = gltask; 224 postAndWait(task); 225} 226 227CREATE_BRIDGE3(createDisplayListLayer, CanvasContext* context, int width, int height) { 228 Layer* layer = args->context->createRenderLayer(args->width, args->height); 229 if (!layer) return 0; 230 return new DeferredLayerUpdater(layer); 231} 232 233DeferredLayerUpdater* RenderProxy::createDisplayListLayer(int width, int height) { 234 SETUP_TASK(createDisplayListLayer); 235 args->width = width; 236 args->height = height; 237 args->context = mContext; 238 void* retval = postAndWait(task); 239 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); 240 mDrawFrameTask.addLayer(layer); 241 return layer; 242} 243 244CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) { 245 Layer* layer = args->context->createTextureLayer(); 246 if (!layer) return 0; 247 return new DeferredLayerUpdater(layer); 248} 249 250DeferredLayerUpdater* RenderProxy::createTextureLayer() { 251 SETUP_TASK(createTextureLayer); 252 args->context = mContext; 253 void* retval = postAndWait(task); 254 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); 255 mDrawFrameTask.addLayer(layer); 256 return layer; 257} 258 259CREATE_BRIDGE1(destroyLayer, Layer* layer) { 260 LayerRenderer::destroyLayer(args->layer); 261 return NULL; 262} 263 264CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer, 265 SkBitmap* bitmap) { 266 bool success = args->context->copyLayerInto(args->layer, args->bitmap); 267 return (void*) success; 268} 269 270bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { 271 SETUP_TASK(copyLayerInto); 272 args->context = mContext; 273 args->layer = layer; 274 args->bitmap = bitmap; 275 return (bool) postAndWait(task); 276} 277 278void RenderProxy::destroyLayer(DeferredLayerUpdater* layer) { 279 mDrawFrameTask.removeLayer(layer); 280 SETUP_TASK(destroyLayer); 281 args->layer = layer->detachBackingLayer(); 282 post(task); 283} 284 285CREATE_BRIDGE0(fence) { 286 // Intentionally empty 287 return NULL; 288} 289 290void RenderProxy::fence() { 291 SETUP_TASK(fence); 292 postAndWait(task); 293} 294 295void RenderProxy::post(RenderTask* task) { 296 mRenderThread.queue(task); 297} 298 299void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) { 300 void* retval; 301 task->setReturnPtr(&retval); 302 SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition); 303 AutoMutex _lock(mSyncMutex); 304 mRenderThread.queue(&syncTask); 305 mSyncCondition.wait(mSyncMutex); 306 return retval; 307} 308 309} /* namespace renderthread */ 310} /* namespace uirenderer */ 311} /* namespace android */ 312