RenderProxy.cpp revision 7f2e5e3cea6af1f1dff35842aa13d46c47315b91
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55enum class DumpFlags {
56        kFrameStats = 1 << 0,
57        kReset      = 1 << 1,
58};
59MAKE_FLAGS_ENUM(DumpFlags)
60
61CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
62        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
63    return new CanvasContext(*args->thread, args->translucent,
64            args->rootRenderNode, args->contextFactory);
65}
66
67RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
68        : mRenderThread(RenderThread::getInstance())
69        , mContext(nullptr) {
70    SETUP_TASK(createContext);
71    args->translucent = translucent;
72    args->rootRenderNode = rootRenderNode;
73    args->thread = &mRenderThread;
74    args->contextFactory = contextFactory;
75    mContext = (CanvasContext*) postAndWait(task);
76    mDrawFrameTask.setContext(&mRenderThread, mContext);
77}
78
79RenderProxy::~RenderProxy() {
80    destroyContext();
81}
82
83CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
84    delete args->context;
85    return nullptr;
86}
87
88void RenderProxy::destroyContext() {
89    if (mContext) {
90        SETUP_TASK(destroyContext);
91        args->context = mContext;
92        mContext = nullptr;
93        mDrawFrameTask.setContext(nullptr, nullptr);
94        // This is also a fence as we need to be certain that there are no
95        // outstanding mDrawFrame tasks posted before it is destroyed
96        postAndWait(task);
97    }
98}
99
100CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
101    args->context->setSwapBehavior(args->swapBehavior);
102    return nullptr;
103}
104
105void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
106    SETUP_TASK(setSwapBehavior);
107    args->context = mContext;
108    args->swapBehavior = swapBehavior;
109    post(task);
110}
111
112CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
113    bool needsRedraw = false;
114    if (Caches::hasInstance()) {
115        needsRedraw = Caches::getInstance().initProperties();
116    }
117    if (args->context->profiler().loadSystemProperties()) {
118        needsRedraw = true;
119    }
120    return (void*) needsRedraw;
121}
122
123bool RenderProxy::loadSystemProperties() {
124    SETUP_TASK(loadSystemProperties);
125    args->context = mContext;
126    return (bool) postAndWait(task);
127}
128
129CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
130    args->context->setName(std::string(args->name));
131    return nullptr;
132}
133
134void RenderProxy::setName(const char* name) {
135    SETUP_TASK(setName);
136    args->context = mContext;
137    args->name = name;
138    postAndWait(task);
139}
140
141CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
142    return (void*) args->context->initialize(args->window);
143}
144
145bool RenderProxy::initialize(const sp<ANativeWindow>& window) {
146    SETUP_TASK(initialize);
147    args->context = mContext;
148    args->window = window.get();
149    return (bool) postAndWait(task);
150}
151
152CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
153    args->context->updateSurface(args->window);
154    return nullptr;
155}
156
157void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
158    SETUP_TASK(updateSurface);
159    args->context = mContext;
160    args->window = window.get();
161    postAndWait(task);
162}
163
164CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
165    return (void*) args->context->pauseSurface(args->window);
166}
167
168bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
169    SETUP_TASK(pauseSurface);
170    args->context = mContext;
171    args->window = window.get();
172    return (bool) postAndWait(task);
173}
174
175CREATE_BRIDGE7(setup, CanvasContext* context, int width, int height,
176        Vector3 lightCenter, float lightRadius,
177        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
178    args->context->setup(args->width, args->height, args->lightCenter, args->lightRadius,
179            args->ambientShadowAlpha, args->spotShadowAlpha);
180    return nullptr;
181}
182
183void RenderProxy::setup(int width, int height, const Vector3& lightCenter, float lightRadius,
184        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
185    SETUP_TASK(setup);
186    args->context = mContext;
187    args->width = width;
188    args->height = height;
189    args->lightCenter = lightCenter;
190    args->lightRadius = lightRadius;
191    args->ambientShadowAlpha = ambientShadowAlpha;
192    args->spotShadowAlpha = spotShadowAlpha;
193    post(task);
194}
195
196CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
197    args->context->setOpaque(args->opaque);
198    return nullptr;
199}
200
201void RenderProxy::setOpaque(bool opaque) {
202    SETUP_TASK(setOpaque);
203    args->context = mContext;
204    args->opaque = opaque;
205    post(task);
206}
207
208int64_t* RenderProxy::frameInfo() {
209    return mDrawFrameTask.frameInfo();
210}
211
212int RenderProxy::syncAndDrawFrame() {
213    return mDrawFrameTask.drawFrame();
214}
215
216CREATE_BRIDGE1(destroy, CanvasContext* context) {
217    args->context->destroy();
218    return nullptr;
219}
220
221void RenderProxy::destroy() {
222    SETUP_TASK(destroy);
223    args->context = mContext;
224    // destroyCanvasAndSurface() needs a fence as when it returns the
225    // underlying BufferQueue is going to be released from under
226    // the render thread.
227    postAndWait(task);
228}
229
230CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
231    CanvasContext::invokeFunctor(*args->thread, args->functor);
232    return nullptr;
233}
234
235void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
236    ATRACE_CALL();
237    RenderThread& thread = RenderThread::getInstance();
238    SETUP_TASK(invokeFunctor);
239    args->thread = &thread;
240    args->functor = functor;
241    if (waitForCompletion) {
242        // waitForCompletion = true is expected to be fairly rare and only
243        // happen in destruction. Thus it should be fine to temporarily
244        // create a Mutex
245        staticPostAndWait(task);
246    } else {
247        thread.queue(task);
248    }
249}
250
251CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
252    args->context->runWithGlContext(args->task);
253    return nullptr;
254}
255
256void RenderProxy::runWithGlContext(RenderTask* gltask) {
257    SETUP_TASK(runWithGlContext);
258    args->context = mContext;
259    args->task = gltask;
260    postAndWait(task);
261}
262
263CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) {
264    Layer* layer = args->context->createTextureLayer();
265    if (!layer) return nullptr;
266    return new DeferredLayerUpdater(*args->thread, layer);
267}
268
269DeferredLayerUpdater* RenderProxy::createTextureLayer() {
270    SETUP_TASK(createTextureLayer);
271    args->context = mContext;
272    args->thread = &mRenderThread;
273    void* retval = postAndWait(task);
274    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
275    return layer;
276}
277
278CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
279    args->context->buildLayer(args->node);
280    return nullptr;
281}
282
283void RenderProxy::buildLayer(RenderNode* node) {
284    SETUP_TASK(buildLayer);
285    args->context = mContext;
286    args->node = node;
287    postAndWait(task);
288}
289
290CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
291        SkBitmap* bitmap) {
292    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
293    return (void*) success;
294}
295
296bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
297    SETUP_TASK(copyLayerInto);
298    args->context = mContext;
299    args->layer = layer;
300    args->bitmap = &bitmap;
301    return (bool) postAndWait(task);
302}
303
304void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
305    mDrawFrameTask.pushLayerUpdate(layer);
306}
307
308void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
309    mDrawFrameTask.removeLayerUpdate(layer);
310}
311
312CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
313    args->layer->detachSurfaceTexture();
314    return nullptr;
315}
316
317void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
318    SETUP_TASK(detachSurfaceTexture);
319    args->layer = layer;
320    postAndWait(task);
321}
322
323CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
324    args->context->destroyHardwareResources();
325    return nullptr;
326}
327
328void RenderProxy::destroyHardwareResources() {
329    SETUP_TASK(destroyHardwareResources);
330    args->context = mContext;
331    post(task);
332}
333
334CREATE_BRIDGE2(timMemory, RenderThread* thread, int level) {
335    CanvasContext::trimMemory(*args->thread, args->level);
336    return nullptr;
337}
338
339void RenderProxy::trimMemory(int level) {
340    // Avoid creating a RenderThread to do a trimMemory.
341    if (RenderThread::hasInstance()) {
342        RenderThread& thread = RenderThread::getInstance();
343        SETUP_TASK(timMemory);
344        args->thread = &thread;
345        args->level = level;
346        thread.queue(task);
347    }
348}
349
350CREATE_BRIDGE0(fence) {
351    // Intentionally empty
352    return nullptr;
353}
354
355template <typename T>
356void UNUSED(T t) {}
357
358void RenderProxy::fence() {
359    SETUP_TASK(fence);
360    UNUSED(args);
361    postAndWait(task);
362}
363
364CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
365    args->context->stopDrawing();
366    return nullptr;
367}
368
369void RenderProxy::stopDrawing() {
370    SETUP_TASK(stopDrawing);
371    args->context = mContext;
372    postAndWait(task);
373}
374
375CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
376    args->context->notifyFramePending();
377    return nullptr;
378}
379
380void RenderProxy::notifyFramePending() {
381    SETUP_TASK(notifyFramePending);
382    args->context = mContext;
383    mRenderThread.queueAtFront(task);
384}
385
386CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
387        int fd, int dumpFlags) {
388    args->context->profiler().dumpData(args->fd);
389    args->thread->jankTracker().dump(args->fd);
390    if (args->dumpFlags & DumpFlags::kFrameStats) {
391        args->context->dumpFrames(args->fd);
392    }
393    if (args->dumpFlags & DumpFlags::kReset) {
394        args->context->resetFrameStats();
395    }
396    return nullptr;
397}
398
399void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
400    SETUP_TASK(dumpProfileInfo);
401    args->context = mContext;
402    args->thread = &mRenderThread;
403    args->fd = fd;
404    args->dumpFlags = dumpFlags;
405    postAndWait(task);
406}
407
408CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
409    args->context->resetFrameStats();
410    return nullptr;
411}
412
413void RenderProxy::resetProfileInfo() {
414    SETUP_TASK(resetProfileInfo);
415    args->context = mContext;
416    postAndWait(task);
417}
418
419CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
420    args->thread->jankTracker().dump(args->fd);
421
422    FILE *file = fdopen(args->fd, "a");
423    if (Caches::hasInstance()) {
424        String8 cachesLog;
425        Caches::getInstance().dumpMemoryUsage(cachesLog);
426        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
427    } else {
428        fprintf(file, "\nNo caches instance.\n");
429    }
430    fflush(file);
431    return nullptr;
432}
433
434void RenderProxy::dumpGraphicsMemory(int fd) {
435    if (!RenderThread::hasInstance()) return;
436    SETUP_TASK(dumpGraphicsMemory);
437    args->fd = fd;
438    args->thread = &RenderThread::getInstance();
439    staticPostAndWait(task);
440}
441
442CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) {
443    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
444    args->buffer->decStrong(nullptr);
445    return nullptr;
446}
447
448void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
449    SETUP_TASK(setTextureAtlas);
450    args->thread = &mRenderThread;
451    args->buffer = buffer.get();
452    args->buffer->incStrong(nullptr);
453    args->map = map;
454    args->size = size;
455    post(task);
456}
457
458CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
459    args->thread->jankTracker().switchStorageToAshmem(args->fd);
460    close(args->fd);
461    return nullptr;
462}
463
464void RenderProxy::setProcessStatsBuffer(int fd) {
465    SETUP_TASK(setProcessStatsBuffer);
466    args->thread = &mRenderThread;
467    args->fd = dup(fd);
468    post(task);
469}
470
471void RenderProxy::post(RenderTask* task) {
472    mRenderThread.queue(task);
473}
474
475void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
476    void* retval;
477    task->setReturnPtr(&retval);
478    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
479    AutoMutex _lock(mSyncMutex);
480    mRenderThread.queue(&syncTask);
481    mSyncCondition.wait(mSyncMutex);
482    return retval;
483}
484
485void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
486    RenderThread& thread = RenderThread::getInstance();
487    void* retval;
488    task->setReturnPtr(&retval);
489    Mutex mutex;
490    Condition condition;
491    SignalingRenderTask syncTask(task, &mutex, &condition);
492    AutoMutex _lock(mutex);
493    thread.queue(&syncTask);
494    condition.wait(mutex);
495    return retval;
496}
497
498} /* namespace renderthread */
499} /* namespace uirenderer */
500} /* namespace android */
501