RenderProxy.cpp revision 825fa4d5ae7b2907ee1769d09e6333306de2a92e
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
56        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
57    return new CanvasContext(*args->thread, args->translucent,
58            args->rootRenderNode, args->contextFactory);
59}
60
61RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
62        : mRenderThread(RenderThread::getInstance())
63        , mContext(nullptr) {
64    SETUP_TASK(createContext);
65    args->translucent = translucent;
66    args->rootRenderNode = rootRenderNode;
67    args->thread = &mRenderThread;
68    args->contextFactory = contextFactory;
69    mContext = (CanvasContext*) postAndWait(task);
70    mDrawFrameTask.setContext(&mRenderThread, mContext, rootRenderNode);
71}
72
73RenderProxy::~RenderProxy() {
74    destroyContext();
75}
76
77CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
78    delete args->context;
79    return nullptr;
80}
81
82void RenderProxy::destroyContext() {
83    if (mContext) {
84        SETUP_TASK(destroyContext);
85        args->context = mContext;
86        mContext = nullptr;
87        mDrawFrameTask.setContext(nullptr, nullptr, nullptr);
88        // This is also a fence as we need to be certain that there are no
89        // outstanding mDrawFrame tasks posted before it is destroyed
90        postAndWait(task);
91    }
92}
93
94CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
95    args->context->setSwapBehavior(args->swapBehavior);
96    return nullptr;
97}
98
99void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
100    SETUP_TASK(setSwapBehavior);
101    args->context = mContext;
102    args->swapBehavior = swapBehavior;
103    post(task);
104}
105
106CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
107    bool needsRedraw = false;
108    if (Caches::hasInstance()) {
109        needsRedraw = Properties::load();
110    }
111    if (args->context->profiler().consumeProperties()) {
112        needsRedraw = true;
113    }
114    return (void*) needsRedraw;
115}
116
117bool RenderProxy::loadSystemProperties() {
118    SETUP_TASK(loadSystemProperties);
119    args->context = mContext;
120    return (bool) postAndWait(task);
121}
122
123CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
124    args->context->setName(std::string(args->name));
125    return nullptr;
126}
127
128void RenderProxy::setName(const char* name) {
129    SETUP_TASK(setName);
130    args->context = mContext;
131    args->name = name;
132    postAndWait(task); // block since name/value pointers owned by caller
133}
134
135CREATE_BRIDGE2(initialize, CanvasContext* context, Surface* surface) {
136    args->context->initialize(args->surface);
137    return nullptr;
138}
139
140void RenderProxy::initialize(const sp<Surface>& surface) {
141    SETUP_TASK(initialize);
142    args->context = mContext;
143    args->surface = surface.get();
144    post(task);
145}
146
147CREATE_BRIDGE2(updateSurface, CanvasContext* context, Surface* surface) {
148    args->context->updateSurface(args->surface);
149    return nullptr;
150}
151
152void RenderProxy::updateSurface(const sp<Surface>& surface) {
153    SETUP_TASK(updateSurface);
154    args->context = mContext;
155    args->surface = surface.get();
156    postAndWait(task);
157}
158
159CREATE_BRIDGE2(pauseSurface, CanvasContext* context, Surface* surface) {
160    return (void*) args->context->pauseSurface(args->surface);
161}
162
163bool RenderProxy::pauseSurface(const sp<Surface>& surface) {
164    SETUP_TASK(pauseSurface);
165    args->context = mContext;
166    args->surface = surface.get();
167    return (bool) postAndWait(task);
168}
169
170CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height,
171        float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
172    args->context->setup(args->width, args->height, args->lightRadius,
173            args->ambientShadowAlpha, args->spotShadowAlpha);
174    return nullptr;
175}
176
177void RenderProxy::setup(int width, int height, float lightRadius,
178        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
179    SETUP_TASK(setup);
180    args->context = mContext;
181    args->width = width;
182    args->height = height;
183    args->lightRadius = lightRadius;
184    args->ambientShadowAlpha = ambientShadowAlpha;
185    args->spotShadowAlpha = spotShadowAlpha;
186    post(task);
187}
188
189CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
190    args->context->setLightCenter(args->lightCenter);
191    return nullptr;
192}
193
194void RenderProxy::setLightCenter(const Vector3& lightCenter) {
195    SETUP_TASK(setLightCenter);
196    args->context = mContext;
197    args->lightCenter = lightCenter;
198    post(task);
199}
200
201CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
202    args->context->setOpaque(args->opaque);
203    return nullptr;
204}
205
206void RenderProxy::setOpaque(bool opaque) {
207    SETUP_TASK(setOpaque);
208    args->context = mContext;
209    args->opaque = opaque;
210    post(task);
211}
212
213int64_t* RenderProxy::frameInfo() {
214    return mDrawFrameTask.frameInfo();
215}
216
217int RenderProxy::syncAndDrawFrame(TreeObserver* observer) {
218    return mDrawFrameTask.drawFrame(observer);
219}
220
221CREATE_BRIDGE2(destroy, CanvasContext* context, TreeObserver* observer) {
222    args->context->destroy(args->observer);
223    return nullptr;
224}
225
226void RenderProxy::destroy(TreeObserver* observer) {
227    SETUP_TASK(destroy);
228    args->context = mContext;
229    args->observer = observer;
230    // destroyCanvasAndSurface() needs a fence as when it returns the
231    // underlying BufferQueue is going to be released from under
232    // the render thread.
233    postAndWait(task);
234}
235
236CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
237    CanvasContext::invokeFunctor(*args->thread, args->functor);
238    return nullptr;
239}
240
241void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
242    ATRACE_CALL();
243    RenderThread& thread = RenderThread::getInstance();
244    SETUP_TASK(invokeFunctor);
245    args->thread = &thread;
246    args->functor = functor;
247    if (waitForCompletion) {
248        // waitForCompletion = true is expected to be fairly rare and only
249        // happen in destruction. Thus it should be fine to temporarily
250        // create a Mutex
251        staticPostAndWait(task);
252    } else {
253        thread.queue(task);
254    }
255}
256
257CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
258    args->context->runWithGlContext(args->task);
259    return nullptr;
260}
261
262void RenderProxy::runWithGlContext(RenderTask* gltask) {
263    SETUP_TASK(runWithGlContext);
264    args->context = mContext;
265    args->task = gltask;
266    postAndWait(task);
267}
268
269CREATE_BRIDGE1(createTextureLayer, CanvasContext* context) {
270    Layer* layer = args->context->createTextureLayer();
271    if (!layer) return nullptr;
272    return new DeferredLayerUpdater(layer);
273}
274
275DeferredLayerUpdater* RenderProxy::createTextureLayer() {
276    SETUP_TASK(createTextureLayer);
277    args->context = mContext;
278    void* retval = postAndWait(task);
279    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
280    return layer;
281}
282
283CREATE_BRIDGE3(buildLayer, CanvasContext* context, RenderNode* node, TreeObserver* observer) {
284    args->context->buildLayer(args->node, args->observer);
285    return nullptr;
286}
287
288void RenderProxy::buildLayer(RenderNode* node, TreeObserver* observer) {
289    SETUP_TASK(buildLayer);
290    args->context = mContext;
291    args->node = node;
292    args->observer = observer;
293    postAndWait(task);
294}
295
296CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
297        SkBitmap* bitmap) {
298    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
299    return (void*) success;
300}
301
302bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
303    SETUP_TASK(copyLayerInto);
304    args->context = mContext;
305    args->layer = layer;
306    args->bitmap = &bitmap;
307    return (bool) postAndWait(task);
308}
309
310void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
311    mDrawFrameTask.pushLayerUpdate(layer);
312}
313
314void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
315    mDrawFrameTask.removeLayerUpdate(layer);
316}
317
318CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
319    args->layer->detachSurfaceTexture();
320    return nullptr;
321}
322
323void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
324    SETUP_TASK(detachSurfaceTexture);
325    args->layer = layer;
326    postAndWait(task);
327}
328
329CREATE_BRIDGE2(destroyHardwareResources, CanvasContext* context, TreeObserver* observer) {
330    args->context->destroyHardwareResources(args->observer);
331    return nullptr;
332}
333
334void RenderProxy::destroyHardwareResources(TreeObserver* observer) {
335    SETUP_TASK(destroyHardwareResources);
336    args->context = mContext;
337    args->observer = observer;
338    postAndWait(task);
339}
340
341CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
342    CanvasContext::trimMemory(*args->thread, args->level);
343    return nullptr;
344}
345
346void RenderProxy::trimMemory(int level) {
347    // Avoid creating a RenderThread to do a trimMemory.
348    if (RenderThread::hasInstance()) {
349        RenderThread& thread = RenderThread::getInstance();
350        SETUP_TASK(trimMemory);
351        args->thread = &thread;
352        args->level = level;
353        thread.queue(task);
354    }
355}
356
357CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
358    Properties::overrideProperty(args->name, args->value);
359    return nullptr;
360}
361
362void RenderProxy::overrideProperty(const char* name, const char* value) {
363    SETUP_TASK(overrideProperty);
364    args->name = name;
365    args->value = value;
366    staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
367}
368
369CREATE_BRIDGE0(fence) {
370    // Intentionally empty
371    return nullptr;
372}
373
374template <typename T>
375void UNUSED(T t) {}
376
377void RenderProxy::fence() {
378    SETUP_TASK(fence);
379    UNUSED(args);
380    postAndWait(task);
381}
382
383void RenderProxy::staticFence() {
384    SETUP_TASK(fence);
385    UNUSED(args);
386    staticPostAndWait(task);
387}
388
389CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
390    args->context->stopDrawing();
391    return nullptr;
392}
393
394void RenderProxy::stopDrawing() {
395    SETUP_TASK(stopDrawing);
396    args->context = mContext;
397    postAndWait(task);
398}
399
400CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
401    args->context->notifyFramePending();
402    return nullptr;
403}
404
405void RenderProxy::notifyFramePending() {
406    SETUP_TASK(notifyFramePending);
407    args->context = mContext;
408    mRenderThread.queueAtFront(task);
409}
410
411CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
412        int fd, int dumpFlags) {
413    args->context->profiler().dumpData(args->fd);
414    if (args->dumpFlags & DumpFlags::FrameStats) {
415        args->context->dumpFrames(args->fd);
416    }
417    if (args->dumpFlags & DumpFlags::Reset) {
418        args->context->resetFrameStats();
419    }
420    if (args->dumpFlags & DumpFlags::JankStats) {
421        args->thread->jankTracker().dump(args->fd);
422    }
423    return nullptr;
424}
425
426void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
427    SETUP_TASK(dumpProfileInfo);
428    args->context = mContext;
429    args->thread = &mRenderThread;
430    args->fd = fd;
431    args->dumpFlags = dumpFlags;
432    postAndWait(task);
433}
434
435CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
436    args->context->resetFrameStats();
437    return nullptr;
438}
439
440void RenderProxy::resetProfileInfo() {
441    SETUP_TASK(resetProfileInfo);
442    args->context = mContext;
443    postAndWait(task);
444}
445
446CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
447    args->thread->jankTracker().dump(args->fd);
448
449    FILE *file = fdopen(args->fd, "a");
450    if (Caches::hasInstance()) {
451        String8 cachesLog;
452        Caches::getInstance().dumpMemoryUsage(cachesLog);
453        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
454    } else {
455        fprintf(file, "\nNo caches instance.\n");
456    }
457#if HWUI_NEW_OPS
458    fprintf(file, "\nPipeline=FrameBuilder\n");
459#else
460    fprintf(file, "\nPipeline=OpenGLRenderer\n");
461#endif
462    fflush(file);
463    return nullptr;
464}
465
466void RenderProxy::dumpGraphicsMemory(int fd) {
467    if (!RenderThread::hasInstance()) return;
468    SETUP_TASK(dumpGraphicsMemory);
469    args->fd = fd;
470    args->thread = &RenderThread::getInstance();
471    staticPostAndWait(task);
472}
473
474CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map,
475               size_t size) {
476    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
477    args->buffer->decStrong(nullptr);
478    return nullptr;
479}
480
481void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
482    SETUP_TASK(setTextureAtlas);
483    args->thread = &mRenderThread;
484    args->buffer = buffer.get();
485    args->buffer->incStrong(nullptr);
486    args->map = map;
487    args->size = size;
488    post(task);
489}
490
491CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
492    args->thread->jankTracker().switchStorageToAshmem(args->fd);
493    close(args->fd);
494    return nullptr;
495}
496
497void RenderProxy::setProcessStatsBuffer(int fd) {
498    SETUP_TASK(setProcessStatsBuffer);
499    args->thread = &mRenderThread;
500    args->fd = dup(fd);
501    post(task);
502}
503
504CREATE_BRIDGE3(addRenderNode, CanvasContext* context, RenderNode* node, bool placeFront) {
505    args->context->addRenderNode(args->node, args->placeFront);
506    return nullptr;
507}
508
509void RenderProxy::addRenderNode(RenderNode* node, bool placeFront) {
510    SETUP_TASK(addRenderNode);
511    args->context = mContext;
512    args->node = node;
513    args->placeFront = placeFront;
514    post(task);
515}
516
517CREATE_BRIDGE2(removeRenderNode, CanvasContext* context, RenderNode* node) {
518    args->context->removeRenderNode(args->node);
519    return nullptr;
520}
521
522void RenderProxy::removeRenderNode(RenderNode* node) {
523    SETUP_TASK(removeRenderNode);
524    args->context = mContext;
525    args->node = node;
526    post(task);
527}
528
529CREATE_BRIDGE2(drawRenderNode, CanvasContext* context, RenderNode* node) {
530    args->context->prepareAndDraw(args->node);
531    return nullptr;
532}
533
534void RenderProxy::drawRenderNode(RenderNode* node) {
535    SETUP_TASK(drawRenderNode);
536    args->context = mContext;
537    args->node = node;
538    // Be pseudo-thread-safe and don't use any member variables
539    staticPostAndWait(task);
540}
541
542CREATE_BRIDGE5(setContentDrawBounds, CanvasContext* context, int left, int top,
543        int right, int bottom) {
544    args->context->setContentDrawBounds(args->left, args->top, args->right, args->bottom);
545    return nullptr;
546}
547
548void RenderProxy::setContentDrawBounds(int left, int top, int right, int bottom) {
549    SETUP_TASK(setContentDrawBounds);
550    args->context = mContext;
551    args->left = left;
552    args->top = top;
553    args->right = right;
554    args->bottom = bottom;
555    staticPostAndWait(task);
556}
557
558CREATE_BRIDGE1(serializeDisplayListTree, CanvasContext* context) {
559    args->context->serializeDisplayListTree();
560    return nullptr;
561}
562
563void RenderProxy::serializeDisplayListTree() {
564    SETUP_TASK(serializeDisplayListTree);
565    args->context = mContext;
566    post(task);
567}
568
569CREATE_BRIDGE2(addFrameMetricsObserver, CanvasContext* context,
570        FrameMetricsObserver* frameStatsObserver) {
571   args->context->addFrameMetricsObserver(args->frameStatsObserver);
572   if (args->frameStatsObserver != nullptr) {
573       args->frameStatsObserver->decStrong(args->context);
574   }
575   return nullptr;
576}
577
578void RenderProxy::addFrameMetricsObserver(FrameMetricsObserver* observer) {
579    SETUP_TASK(addFrameMetricsObserver);
580    args->context = mContext;
581    args->frameStatsObserver = observer;
582    if (observer != nullptr) {
583        observer->incStrong(mContext);
584    }
585    post(task);
586}
587
588CREATE_BRIDGE2(removeFrameMetricsObserver, CanvasContext* context,
589        FrameMetricsObserver* frameStatsObserver) {
590   args->context->removeFrameMetricsObserver(args->frameStatsObserver);
591   if (args->frameStatsObserver != nullptr) {
592       args->frameStatsObserver->decStrong(args->context);
593   }
594   return nullptr;
595}
596
597void RenderProxy::removeFrameMetricsObserver(FrameMetricsObserver* observer) {
598    SETUP_TASK(removeFrameMetricsObserver);
599    args->context = mContext;
600    args->frameStatsObserver = observer;
601    if (observer != nullptr) {
602        observer->incStrong(mContext);
603    }
604    post(task);
605}
606
607void RenderProxy::post(RenderTask* task) {
608    mRenderThread.queue(task);
609}
610
611void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
612    void* retval;
613    task->setReturnPtr(&retval);
614    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
615    AutoMutex _lock(mSyncMutex);
616    mRenderThread.queue(&syncTask);
617    mSyncCondition.wait(mSyncMutex);
618    return retval;
619}
620
621void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
622    RenderThread& thread = RenderThread::getInstance();
623    void* retval;
624    task->setReturnPtr(&retval);
625    thread.queueAndWait(task);
626    return retval;
627}
628
629} /* namespace renderthread */
630} /* namespace uirenderer */
631} /* namespace android */
632