RenderProxy.cpp revision c0a0e1a66da20a18045d59451b59ec32685bcf18
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "RenderProxy.h"
18
19#include "DeferredLayerUpdater.h"
20#include "DisplayList.h"
21#include "LayerRenderer.h"
22#include "Rect.h"
23#include "renderthread/CanvasContext.h"
24#include "renderthread/RenderTask.h"
25#include "renderthread/RenderThread.h"
26#include "utils/Macros.h"
27
28namespace android {
29namespace uirenderer {
30namespace renderthread {
31
32#define ARGS(method) method ## Args
33
34#define CREATE_BRIDGE0(name) CREATE_BRIDGE(name,,,,,,,,)
35#define CREATE_BRIDGE1(name, a1) CREATE_BRIDGE(name, a1,,,,,,,)
36#define CREATE_BRIDGE2(name, a1, a2) CREATE_BRIDGE(name, a1,a2,,,,,,)
37#define CREATE_BRIDGE3(name, a1, a2, a3) CREATE_BRIDGE(name, a1,a2,a3,,,,,)
38#define CREATE_BRIDGE4(name, a1, a2, a3, a4) CREATE_BRIDGE(name, a1,a2,a3,a4,,,,)
39#define CREATE_BRIDGE5(name, a1, a2, a3, a4, a5) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,,,)
40#define CREATE_BRIDGE6(name, a1, a2, a3, a4, a5, a6) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,,)
41#define CREATE_BRIDGE7(name, a1, a2, a3, a4, a5, a6, a7) CREATE_BRIDGE(name, a1,a2,a3,a4,a5,a6,a7,)
42#define CREATE_BRIDGE(name, a1, a2, a3, a4, a5, a6, a7, a8) \
43    typedef struct { \
44        a1; a2; a3; a4; a5; a6; a7; a8; \
45    } ARGS(name); \
46    static void* Bridge_ ## name(ARGS(name)* args)
47
48#define SETUP_TASK(method) \
49    LOG_ALWAYS_FATAL_IF( METHOD_INVOKE_PAYLOAD_SIZE < sizeof(ARGS(method)), \
50        "METHOD_INVOKE_PAYLOAD_SIZE %zu is smaller than sizeof(" #method "Args) %zu", \
51                METHOD_INVOKE_PAYLOAD_SIZE, sizeof(ARGS(method))); \
52    MethodInvokeRenderTask* task = new MethodInvokeRenderTask((RunnableMethod) Bridge_ ## method); \
53    ARGS(method) *args = (ARGS(method) *) task->payload()
54
55namespace DumpFlags {
56    enum {
57        FrameStats = 1 << 0,
58        Reset      = 1 << 1,
59    };
60};
61
62CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent,
63        RenderNode* rootRenderNode, IContextFactory* contextFactory) {
64    return new CanvasContext(*args->thread, args->translucent,
65            args->rootRenderNode, args->contextFactory);
66}
67
68RenderProxy::RenderProxy(bool translucent, RenderNode* rootRenderNode, IContextFactory* contextFactory)
69        : mRenderThread(RenderThread::getInstance())
70        , mContext(nullptr) {
71    SETUP_TASK(createContext);
72    args->translucent = translucent;
73    args->rootRenderNode = rootRenderNode;
74    args->thread = &mRenderThread;
75    args->contextFactory = contextFactory;
76    mContext = (CanvasContext*) postAndWait(task);
77    mDrawFrameTask.setContext(&mRenderThread, mContext);
78}
79
80RenderProxy::~RenderProxy() {
81    destroyContext();
82}
83
84CREATE_BRIDGE1(destroyContext, CanvasContext* context) {
85    delete args->context;
86    return nullptr;
87}
88
89void RenderProxy::destroyContext() {
90    if (mContext) {
91        SETUP_TASK(destroyContext);
92        args->context = mContext;
93        mContext = nullptr;
94        mDrawFrameTask.setContext(nullptr, nullptr);
95        // This is also a fence as we need to be certain that there are no
96        // outstanding mDrawFrame tasks posted before it is destroyed
97        postAndWait(task);
98    }
99}
100
101CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) {
102    args->context->setSwapBehavior(args->swapBehavior);
103    return nullptr;
104}
105
106void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) {
107    SETUP_TASK(setSwapBehavior);
108    args->context = mContext;
109    args->swapBehavior = swapBehavior;
110    post(task);
111}
112
113CREATE_BRIDGE1(loadSystemProperties, CanvasContext* context) {
114    bool needsRedraw = false;
115    if (Caches::hasInstance()) {
116        needsRedraw = Properties::load();
117    }
118    if (args->context->profiler().consumeProperties()) {
119        needsRedraw = true;
120    }
121    return (void*) needsRedraw;
122}
123
124bool RenderProxy::loadSystemProperties() {
125    SETUP_TASK(loadSystemProperties);
126    args->context = mContext;
127    return (bool) postAndWait(task);
128}
129
130CREATE_BRIDGE2(setName, CanvasContext* context, const char* name) {
131    args->context->setName(std::string(args->name));
132    return nullptr;
133}
134
135void RenderProxy::setName(const char* name) {
136    SETUP_TASK(setName);
137    args->context = mContext;
138    args->name = name;
139    postAndWait(task); // block since name/value pointers owned by caller
140}
141
142CREATE_BRIDGE2(initialize, CanvasContext* context, ANativeWindow* window) {
143    args->context->initialize(args->window);
144    return nullptr;
145}
146
147void RenderProxy::initialize(const sp<ANativeWindow>& window) {
148    SETUP_TASK(initialize);
149    args->context = mContext;
150    args->window = window.get();
151    post(task);
152}
153
154CREATE_BRIDGE2(updateSurface, CanvasContext* context, ANativeWindow* window) {
155    args->context->updateSurface(args->window);
156    return nullptr;
157}
158
159void RenderProxy::updateSurface(const sp<ANativeWindow>& window) {
160    SETUP_TASK(updateSurface);
161    args->context = mContext;
162    args->window = window.get();
163    postAndWait(task);
164}
165
166CREATE_BRIDGE2(pauseSurface, CanvasContext* context, ANativeWindow* window) {
167    return (void*) args->context->pauseSurface(args->window);
168}
169
170bool RenderProxy::pauseSurface(const sp<ANativeWindow>& window) {
171    SETUP_TASK(pauseSurface);
172    args->context = mContext;
173    args->window = window.get();
174    return (bool) postAndWait(task);
175}
176
177CREATE_BRIDGE6(setup, CanvasContext* context, int width, int height,
178        float lightRadius, uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
179    args->context->setup(args->width, args->height, args->lightRadius,
180            args->ambientShadowAlpha, args->spotShadowAlpha);
181    return nullptr;
182}
183
184void RenderProxy::setup(int width, int height, float lightRadius,
185        uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha) {
186    SETUP_TASK(setup);
187    args->context = mContext;
188    args->width = width;
189    args->height = height;
190    args->lightRadius = lightRadius;
191    args->ambientShadowAlpha = ambientShadowAlpha;
192    args->spotShadowAlpha = spotShadowAlpha;
193    post(task);
194}
195
196CREATE_BRIDGE2(setLightCenter, CanvasContext* context, Vector3 lightCenter) {
197    args->context->setLightCenter(args->lightCenter);
198    return nullptr;
199}
200
201void RenderProxy::setLightCenter(const Vector3& lightCenter) {
202    SETUP_TASK(setLightCenter);
203    args->context = mContext;
204    args->lightCenter = lightCenter;
205    post(task);
206}
207
208CREATE_BRIDGE2(setOpaque, CanvasContext* context, bool opaque) {
209    args->context->setOpaque(args->opaque);
210    return nullptr;
211}
212
213void RenderProxy::setOpaque(bool opaque) {
214    SETUP_TASK(setOpaque);
215    args->context = mContext;
216    args->opaque = opaque;
217    post(task);
218}
219
220int64_t* RenderProxy::frameInfo() {
221    return mDrawFrameTask.frameInfo();
222}
223
224int RenderProxy::syncAndDrawFrame() {
225    return mDrawFrameTask.drawFrame();
226}
227
228CREATE_BRIDGE1(destroy, CanvasContext* context) {
229    args->context->destroy();
230    return nullptr;
231}
232
233void RenderProxy::destroy() {
234    SETUP_TASK(destroy);
235    args->context = mContext;
236    // destroyCanvasAndSurface() needs a fence as when it returns the
237    // underlying BufferQueue is going to be released from under
238    // the render thread.
239    postAndWait(task);
240}
241
242CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) {
243    CanvasContext::invokeFunctor(*args->thread, args->functor);
244    return nullptr;
245}
246
247void RenderProxy::invokeFunctor(Functor* functor, bool waitForCompletion) {
248    ATRACE_CALL();
249    RenderThread& thread = RenderThread::getInstance();
250    SETUP_TASK(invokeFunctor);
251    args->thread = &thread;
252    args->functor = functor;
253    if (waitForCompletion) {
254        // waitForCompletion = true is expected to be fairly rare and only
255        // happen in destruction. Thus it should be fine to temporarily
256        // create a Mutex
257        staticPostAndWait(task);
258    } else {
259        thread.queue(task);
260    }
261}
262
263CREATE_BRIDGE2(runWithGlContext, CanvasContext* context, RenderTask* task) {
264    args->context->runWithGlContext(args->task);
265    return nullptr;
266}
267
268void RenderProxy::runWithGlContext(RenderTask* gltask) {
269    SETUP_TASK(runWithGlContext);
270    args->context = mContext;
271    args->task = gltask;
272    postAndWait(task);
273}
274
275CREATE_BRIDGE2(createTextureLayer, RenderThread* thread, CanvasContext* context) {
276    Layer* layer = args->context->createTextureLayer();
277    if (!layer) return nullptr;
278    return new DeferredLayerUpdater(*args->thread, layer);
279}
280
281DeferredLayerUpdater* RenderProxy::createTextureLayer() {
282    SETUP_TASK(createTextureLayer);
283    args->context = mContext;
284    args->thread = &mRenderThread;
285    void* retval = postAndWait(task);
286    DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval);
287    return layer;
288}
289
290CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
291    args->context->buildLayer(args->node);
292    return nullptr;
293}
294
295void RenderProxy::buildLayer(RenderNode* node) {
296    SETUP_TASK(buildLayer);
297    args->context = mContext;
298    args->node = node;
299    postAndWait(task);
300}
301
302CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer,
303        SkBitmap* bitmap) {
304    bool success = args->context->copyLayerInto(args->layer, args->bitmap);
305    return (void*) success;
306}
307
308bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap) {
309    SETUP_TASK(copyLayerInto);
310    args->context = mContext;
311    args->layer = layer;
312    args->bitmap = &bitmap;
313    return (bool) postAndWait(task);
314}
315
316void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) {
317    mDrawFrameTask.pushLayerUpdate(layer);
318}
319
320void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) {
321    mDrawFrameTask.removeLayerUpdate(layer);
322}
323
324CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* layer) {
325    args->layer->detachSurfaceTexture();
326    return nullptr;
327}
328
329void RenderProxy::detachSurfaceTexture(DeferredLayerUpdater* layer) {
330    SETUP_TASK(detachSurfaceTexture);
331    args->layer = layer;
332    postAndWait(task);
333}
334
335CREATE_BRIDGE1(destroyHardwareResources, CanvasContext* context) {
336    args->context->destroyHardwareResources();
337    return nullptr;
338}
339
340void RenderProxy::destroyHardwareResources() {
341    SETUP_TASK(destroyHardwareResources);
342    args->context = mContext;
343    post(task);
344}
345
346CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) {
347    CanvasContext::trimMemory(*args->thread, args->level);
348    return nullptr;
349}
350
351void RenderProxy::trimMemory(int level) {
352    // Avoid creating a RenderThread to do a trimMemory.
353    if (RenderThread::hasInstance()) {
354        RenderThread& thread = RenderThread::getInstance();
355        SETUP_TASK(trimMemory);
356        args->thread = &thread;
357        args->level = level;
358        thread.queue(task);
359    }
360}
361
362CREATE_BRIDGE2(overrideProperty, const char* name, const char* value) {
363    Properties::overrideProperty(args->name, args->value);
364    return nullptr;
365}
366
367void RenderProxy::overrideProperty(const char* name, const char* value) {
368    SETUP_TASK(overrideProperty);
369    args->name = name;
370    args->value = value;
371    staticPostAndWait(task); // expensive, but block here since name/value pointers owned by caller
372}
373
374CREATE_BRIDGE0(fence) {
375    // Intentionally empty
376    return nullptr;
377}
378
379template <typename T>
380void UNUSED(T t) {}
381
382void RenderProxy::fence() {
383    SETUP_TASK(fence);
384    UNUSED(args);
385    postAndWait(task);
386}
387
388void RenderProxy::staticFence() {
389    SETUP_TASK(fence);
390    UNUSED(args);
391    staticPostAndWait(task);
392}
393
394CREATE_BRIDGE1(stopDrawing, CanvasContext* context) {
395    args->context->stopDrawing();
396    return nullptr;
397}
398
399void RenderProxy::stopDrawing() {
400    SETUP_TASK(stopDrawing);
401    args->context = mContext;
402    postAndWait(task);
403}
404
405CREATE_BRIDGE1(notifyFramePending, CanvasContext* context) {
406    args->context->notifyFramePending();
407    return nullptr;
408}
409
410void RenderProxy::notifyFramePending() {
411    SETUP_TASK(notifyFramePending);
412    args->context = mContext;
413    mRenderThread.queueAtFront(task);
414}
415
416CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread,
417        int fd, int dumpFlags) {
418    args->context->profiler().dumpData(args->fd);
419    args->thread->jankTracker().dump(args->fd);
420    if (args->dumpFlags & DumpFlags::FrameStats) {
421        args->context->dumpFrames(args->fd);
422    }
423    if (args->dumpFlags & DumpFlags::Reset) {
424        args->context->resetFrameStats();
425    }
426    return nullptr;
427}
428
429void RenderProxy::dumpProfileInfo(int fd, int dumpFlags) {
430    SETUP_TASK(dumpProfileInfo);
431    args->context = mContext;
432    args->thread = &mRenderThread;
433    args->fd = fd;
434    args->dumpFlags = dumpFlags;
435    postAndWait(task);
436}
437
438CREATE_BRIDGE1(resetProfileInfo, CanvasContext* context) {
439    args->context->resetFrameStats();
440    return nullptr;
441}
442
443void RenderProxy::resetProfileInfo() {
444    SETUP_TASK(resetProfileInfo);
445    args->context = mContext;
446    postAndWait(task);
447}
448
449CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) {
450    args->thread->jankTracker().dump(args->fd);
451
452    FILE *file = fdopen(args->fd, "a");
453    if (Caches::hasInstance()) {
454        String8 cachesLog;
455        Caches::getInstance().dumpMemoryUsage(cachesLog);
456        fprintf(file, "\nCaches:\n%s\n", cachesLog.string());
457    } else {
458        fprintf(file, "\nNo caches instance.\n");
459    }
460    fflush(file);
461    return nullptr;
462}
463
464void RenderProxy::dumpGraphicsMemory(int fd) {
465    if (!RenderThread::hasInstance()) return;
466    SETUP_TASK(dumpGraphicsMemory);
467    args->fd = fd;
468    args->thread = &RenderThread::getInstance();
469    staticPostAndWait(task);
470}
471
472CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) {
473    CanvasContext::setTextureAtlas(*args->thread, args->buffer, args->map, args->size);
474    args->buffer->decStrong(nullptr);
475    return nullptr;
476}
477
478void RenderProxy::setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size) {
479    SETUP_TASK(setTextureAtlas);
480    args->thread = &mRenderThread;
481    args->buffer = buffer.get();
482    args->buffer->incStrong(nullptr);
483    args->map = map;
484    args->size = size;
485    post(task);
486}
487
488CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) {
489    args->thread->jankTracker().switchStorageToAshmem(args->fd);
490    close(args->fd);
491    return nullptr;
492}
493
494void RenderProxy::setProcessStatsBuffer(int fd) {
495    SETUP_TASK(setProcessStatsBuffer);
496    args->thread = &mRenderThread;
497    args->fd = dup(fd);
498    post(task);
499}
500
501void RenderProxy::post(RenderTask* task) {
502    mRenderThread.queue(task);
503}
504
505void* RenderProxy::postAndWait(MethodInvokeRenderTask* task) {
506    void* retval;
507    task->setReturnPtr(&retval);
508    SignalingRenderTask syncTask(task, &mSyncMutex, &mSyncCondition);
509    AutoMutex _lock(mSyncMutex);
510    mRenderThread.queue(&syncTask);
511    mSyncCondition.wait(mSyncMutex);
512    return retval;
513}
514
515void* RenderProxy::staticPostAndWait(MethodInvokeRenderTask* task) {
516    RenderThread& thread = RenderThread::getInstance();
517    void* retval;
518    task->setReturnPtr(&retval);
519    Mutex mutex;
520    Condition condition;
521    SignalingRenderTask syncTask(task, &mutex, &condition);
522    AutoMutex _lock(mutex);
523    thread.queue(&syncTask);
524    condition.wait(mutex);
525    return retval;
526}
527
528} /* namespace renderthread */
529} /* namespace uirenderer */
530} /* namespace android */
531