RenderProxy.h revision 576b6a8a7994f649c0dbacfc34611d1580e16bd6
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
20#include "RenderTask.h"
21
22#include <cutils/compiler.h>
23#include <EGL/egl.h>
24#include <SkBitmap.h>
25#include <utils/Condition.h>
26#include <utils/Functor.h>
27#include <utils/Mutex.h>
28#include <utils/Timers.h>
29#include <utils/StrongPointer.h>
30
31#include "../Caches.h"
32#include "../FrameMetricsObserver.h"
33#include "../IContextFactory.h"
34#include "CanvasContext.h"
35#include "DrawFrameTask.h"
36
37namespace android {
38class GraphicBuffer;
39
40namespace uirenderer {
41
42class DeferredLayerUpdater;
43class RenderNode;
44class DisplayList;
45class Layer;
46class Rect;
47
48namespace renderthread {
49
50class ErrorChannel;
51class RenderThread;
52class RenderProxyBridge;
53
54namespace DumpFlags {
55    enum {
56        FrameStats = 1 << 0,
57        Reset      = 1 << 1,
58        JankStats  = 1 << 2,
59    };
60};
61
62/*
63 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
64 * thread. It is important to note that RenderProxy may be deleted while it has
65 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
66 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
67 * references RenderProxy fields. This is safe as RenderProxy cannot
68 * be deleted if it is blocked inside a call.
69 */
70class ANDROID_API RenderProxy {
71public:
72    ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
73    ANDROID_API virtual ~RenderProxy();
74
75    // Won't take effect until next EGLSurface creation
76    ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
77    ANDROID_API bool loadSystemProperties();
78    ANDROID_API void setName(const char* name);
79
80    ANDROID_API void initialize(const sp<Surface>& surface);
81    ANDROID_API void updateSurface(const sp<Surface>& surface);
82    ANDROID_API bool pauseSurface(const sp<Surface>& surface);
83    ANDROID_API void setStopped(bool stopped);
84    ANDROID_API void setup(float lightRadius,
85            uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
86    ANDROID_API void setLightCenter(const Vector3& lightCenter);
87    ANDROID_API void setOpaque(bool opaque);
88    ANDROID_API int64_t* frameInfo();
89    ANDROID_API int syncAndDrawFrame();
90    ANDROID_API void destroy();
91
92    ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion);
93
94    ANDROID_API DeferredLayerUpdater* createTextureLayer();
95    ANDROID_API void buildLayer(RenderNode* node);
96    ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
97    ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer);
98    ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer);
99    ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer);
100
101    ANDROID_API void destroyHardwareResources();
102    ANDROID_API static void trimMemory(int level);
103    ANDROID_API static void overrideProperty(const char* name, const char* value);
104
105    ANDROID_API void fence();
106    ANDROID_API static void staticFence();
107    ANDROID_API void stopDrawing();
108    ANDROID_API void notifyFramePending();
109
110    ANDROID_API void dumpProfileInfo(int fd, int dumpFlags);
111    // Not exported, only used for testing
112    void resetProfileInfo();
113    uint32_t frameTimePercentile(int p);
114    ANDROID_API static void dumpGraphicsMemory(int fd);
115
116    ANDROID_API static void rotateProcessStatsBuffer();
117    ANDROID_API static void setProcessStatsBuffer(int fd);
118    ANDROID_API int getRenderThreadTid();
119
120    ANDROID_API void serializeDisplayListTree();
121
122    ANDROID_API void addRenderNode(RenderNode* node, bool placeFront);
123    ANDROID_API void removeRenderNode(RenderNode* node);
124    ANDROID_API void drawRenderNode(RenderNode* node);
125    ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom);
126
127    ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer);
128    ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer);
129    ANDROID_API long getDroppedFrameReportCount();
130
131    ANDROID_API static int copySurfaceInto(sp<Surface>& surface,
132            int left, int top, int right, int bottom, SkBitmap* bitmap);
133    ANDROID_API static void prepareToDraw(Bitmap& bitmap);
134
135    static sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& bitmap);
136
137    static int copyGraphicBufferInto(GraphicBuffer* buffer, SkBitmap* bitmap);
138private:
139    RenderThread& mRenderThread;
140    CanvasContext* mContext;
141
142    DrawFrameTask mDrawFrameTask;
143
144    Mutex mSyncMutex;
145    Condition mSyncCondition;
146
147    void destroyContext();
148
149    void post(RenderTask* task);
150    void* postAndWait(MethodInvokeRenderTask* task);
151
152    static void* staticPostAndWait(MethodInvokeRenderTask* task);
153
154    // Friend class to help with bridging
155    friend class RenderProxyBridge;
156};
157
158} /* namespace renderthread */
159} /* namespace uirenderer */
160} /* namespace android */
161#endif /* RENDERPROXY_H_ */
162