RenderProxy.h revision 945961f78a78eced823d5ba78505c781b079703d
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
20#include "RenderTask.h"
21
22#include <cutils/compiler.h>
23#include <EGL/egl.h>
24#include <SkBitmap.h>
25#include <utils/Condition.h>
26#include <utils/Functor.h>
27#include <utils/Mutex.h>
28#include <utils/Timers.h>
29#include <utils/StrongPointer.h>
30
31#include "../Caches.h"
32#include "../FrameMetricsObserver.h"
33#include "../IContextFactory.h"
34#include "CanvasContext.h"
35#include "DrawFrameTask.h"
36
37namespace android {
38namespace uirenderer {
39
40class DeferredLayerUpdater;
41class RenderNode;
42class DisplayList;
43class Layer;
44class Rect;
45
46namespace renderthread {
47
48class ErrorChannel;
49class RenderThread;
50class RenderProxyBridge;
51
52/*
53 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
54 * thread. It is important to note that RenderProxy may be deleted while it has
55 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
56 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
57 * references RenderProxy fields. This is safe as RenderProxy cannot
58 * be deleted if it is blocked inside a call.
59 */
60class ANDROID_API RenderProxy {
61public:
62    ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
63    ANDROID_API virtual ~RenderProxy();
64
65    // Won't take effect until next EGLSurface creation
66    ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
67    ANDROID_API bool loadSystemProperties();
68    ANDROID_API void setName(const char* name);
69
70    ANDROID_API void initialize(const sp<Surface>& surface);
71    ANDROID_API void updateSurface(const sp<Surface>& surface);
72    ANDROID_API bool pauseSurface(const sp<Surface>& surface);
73    ANDROID_API void setStopped(bool stopped);
74    ANDROID_API void setup(int width, int height, float lightRadius,
75            uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
76    ANDROID_API void setLightCenter(const Vector3& lightCenter);
77    ANDROID_API void setOpaque(bool opaque);
78    ANDROID_API int64_t* frameInfo();
79    ANDROID_API int syncAndDrawFrame();
80    ANDROID_API void destroy();
81
82    ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion);
83
84    ANDROID_API void runWithGlContext(RenderTask* task);
85
86    ANDROID_API DeferredLayerUpdater* createTextureLayer();
87    ANDROID_API void buildLayer(RenderNode* node);
88    ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
89    ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer);
90    ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer);
91    ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer);
92
93    ANDROID_API void destroyHardwareResources();
94    ANDROID_API static void trimMemory(int level);
95    ANDROID_API static void overrideProperty(const char* name, const char* value);
96
97    ANDROID_API void fence();
98    ANDROID_API static void staticFence();
99    ANDROID_API void stopDrawing();
100    ANDROID_API void notifyFramePending();
101
102    ANDROID_API void dumpProfileInfo(int fd, int dumpFlags);
103    // Not exported, only used for testing
104    void resetProfileInfo();
105    ANDROID_API static void dumpGraphicsMemory(int fd);
106
107    ANDROID_API void setTextureAtlas(const sp<GraphicBuffer>& buffer, int64_t* map, size_t size);
108    ANDROID_API void setProcessStatsBuffer(int fd);
109
110    ANDROID_API void serializeDisplayListTree();
111
112    ANDROID_API void addRenderNode(RenderNode* node, bool placeFront);
113    ANDROID_API void removeRenderNode(RenderNode* node);
114    ANDROID_API void drawRenderNode(RenderNode* node);
115    ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom);
116
117    ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer);
118    ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer);
119    ANDROID_API long getDroppedFrameReportCount();
120
121private:
122    RenderThread& mRenderThread;
123    CanvasContext* mContext;
124
125    DrawFrameTask mDrawFrameTask;
126
127    Mutex mSyncMutex;
128    Condition mSyncCondition;
129
130    void destroyContext();
131
132    void post(RenderTask* task);
133    void* postAndWait(MethodInvokeRenderTask* task);
134
135    static void* staticPostAndWait(MethodInvokeRenderTask* task);
136
137    // Friend class to help with bridging
138    friend class RenderProxyBridge;
139};
140
141} /* namespace renderthread */
142} /* namespace uirenderer */
143} /* namespace android */
144#endif /* RENDERPROXY_H_ */
145