RenderProxy.h revision ec4a4b13eae2241d1613890c1c1c096bed891845
1/*
2 * Copyright (C) 2013 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef RENDERPROXY_H_
18#define RENDERPROXY_H_
19
20#include "RenderTask.h"
21
22#include <cutils/compiler.h>
23#include <EGL/egl.h>
24#include <SkBitmap.h>
25#include <utils/Condition.h>
26#include <utils/Functor.h>
27#include <utils/Mutex.h>
28#include <utils/Timers.h>
29#include <utils/StrongPointer.h>
30
31#include "../Caches.h"
32#include "../FrameMetricsObserver.h"
33#include "../IContextFactory.h"
34#include "CanvasContext.h"
35#include "DrawFrameTask.h"
36
37namespace android {
38namespace uirenderer {
39
40class DeferredLayerUpdater;
41class RenderNode;
42class DisplayList;
43class Layer;
44class Rect;
45class TreeObserver;
46
47namespace renderthread {
48
49class ErrorChannel;
50class RenderThread;
51class RenderProxyBridge;
52
53namespace DumpFlags {
54    enum {
55        FrameStats = 1 << 0,
56        Reset      = 1 << 1,
57        JankStats  = 1 << 2,
58    };
59};
60
61/*
62 * RenderProxy is strictly single threaded. All methods must be invoked on the owning
63 * thread. It is important to note that RenderProxy may be deleted while it has
64 * tasks post()'d as a result. Therefore any RenderTask that is post()'d must not
65 * reference RenderProxy or any of its fields. The exception here is that postAndWait()
66 * references RenderProxy fields. This is safe as RenderProxy cannot
67 * be deleted if it is blocked inside a call.
68 */
69class ANDROID_API RenderProxy {
70public:
71    ANDROID_API RenderProxy(bool translucent, RenderNode* rootNode, IContextFactory* contextFactory);
72    ANDROID_API virtual ~RenderProxy();
73
74    // Won't take effect until next EGLSurface creation
75    ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
76    ANDROID_API bool loadSystemProperties();
77    ANDROID_API void setName(const char* name);
78
79    ANDROID_API void initialize(const sp<Surface>& surface);
80    ANDROID_API void updateSurface(const sp<Surface>& surface);
81    ANDROID_API bool pauseSurface(const sp<Surface>& surface);
82    ANDROID_API void setStopped(bool stopped);
83    ANDROID_API void setup(float lightRadius,
84            uint8_t ambientShadowAlpha, uint8_t spotShadowAlpha);
85    ANDROID_API void setLightCenter(const Vector3& lightCenter);
86    ANDROID_API void setOpaque(bool opaque);
87    ANDROID_API int64_t* frameInfo();
88    ANDROID_API int syncAndDrawFrame(TreeObserver* observer);
89    ANDROID_API void destroy(TreeObserver* observer);
90
91    ANDROID_API static void invokeFunctor(Functor* functor, bool waitForCompletion);
92
93    ANDROID_API DeferredLayerUpdater* createTextureLayer();
94    ANDROID_API void buildLayer(RenderNode* node, TreeObserver* observer);
95    ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap& bitmap);
96    ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer);
97    ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer);
98    ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer);
99
100    ANDROID_API void destroyHardwareResources(TreeObserver* observer);
101    ANDROID_API static void trimMemory(int level);
102    ANDROID_API static void overrideProperty(const char* name, const char* value);
103
104    ANDROID_API void fence();
105    ANDROID_API static void staticFence();
106    ANDROID_API void stopDrawing();
107    ANDROID_API void notifyFramePending();
108
109    ANDROID_API void dumpProfileInfo(int fd, int dumpFlags);
110    // Not exported, only used for testing
111    void resetProfileInfo();
112    uint32_t frameTimePercentile(int p);
113    ANDROID_API static void dumpGraphicsMemory(int fd);
114
115    ANDROID_API void setProcessStatsBuffer(int fd);
116    ANDROID_API int getRenderThreadTid();
117
118    ANDROID_API void serializeDisplayListTree();
119
120    ANDROID_API void addRenderNode(RenderNode* node, bool placeFront);
121    ANDROID_API void removeRenderNode(RenderNode* node);
122    ANDROID_API void drawRenderNode(RenderNode* node);
123    ANDROID_API void setContentDrawBounds(int left, int top, int right, int bottom);
124
125    ANDROID_API void addFrameMetricsObserver(FrameMetricsObserver* observer);
126    ANDROID_API void removeFrameMetricsObserver(FrameMetricsObserver* observer);
127    ANDROID_API long getDroppedFrameReportCount();
128
129    ANDROID_API static int copySurfaceInto(sp<Surface>& surface,
130            int left, int top, int right, int bottom, SkBitmap* bitmap);
131    ANDROID_API static void prepareToDraw(Bitmap& bitmap);
132
133private:
134    RenderThread& mRenderThread;
135    CanvasContext* mContext;
136
137    DrawFrameTask mDrawFrameTask;
138
139    Mutex mSyncMutex;
140    Condition mSyncCondition;
141
142    void destroyContext();
143
144    void post(RenderTask* task);
145    void* postAndWait(MethodInvokeRenderTask* task);
146
147    static void* staticPostAndWait(MethodInvokeRenderTask* task);
148
149    // Friend class to help with bridging
150    friend class RenderProxyBridge;
151};
152
153} /* namespace renderthread */
154} /* namespace uirenderer */
155} /* namespace android */
156#endif /* RENDERPROXY_H_ */
157