TestUtils.cpp revision 7dc370bfe3223dfbcb368e0006c688dfd668ab01
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "TestUtils.h" 18 19#include "hwui/Paint.h" 20#include "DeferredLayerUpdater.h" 21#include "LayerRenderer.h" 22 23#include <renderthread/EglManager.h> 24#include <utils/Unicode.h> 25 26namespace android { 27namespace uirenderer { 28 29SkColor TestUtils::interpolateColor(float fraction, SkColor start, SkColor end) { 30 int startA = (start >> 24) & 0xff; 31 int startR = (start >> 16) & 0xff; 32 int startG = (start >> 8) & 0xff; 33 int startB = start & 0xff; 34 35 int endA = (end >> 24) & 0xff; 36 int endR = (end >> 16) & 0xff; 37 int endG = (end >> 8) & 0xff; 38 int endB = end & 0xff; 39 40 return (int)((startA + (int)(fraction * (endA - startA))) << 24) 41 | (int)((startR + (int)(fraction * (endR - startR))) << 16) 42 | (int)((startG + (int)(fraction * (endG - startG))) << 8) 43 | (int)((startB + (int)(fraction * (endB - startB)))); 44} 45 46sp<DeferredLayerUpdater> TestUtils::createTextureLayerUpdater( 47 renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, 48 const SkMatrix& transform) { 49 Layer* layer = LayerRenderer::createTextureLayer(renderThread.renderState()); 50 layer->getTransform().load(transform); 51 52 sp<DeferredLayerUpdater> layerUpdater = new DeferredLayerUpdater(layer); 53 layerUpdater->setSize(width, height); 54 layerUpdater->setTransform(&transform); 55 56 // updateLayer so it's ready to draw 57 bool isOpaque = true; 58 bool forceFilter = true; 59 GLenum renderTarget = GL_TEXTURE_EXTERNAL_OES; 60 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, forceFilter, 61 renderTarget, Matrix4::identity().data); 62 63 return layerUpdater; 64} 65 66void TestUtils::layoutTextUnscaled(const SkPaint& paint, const char* text, 67 std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions, 68 float* outTotalAdvance, Rect* outBounds) { 69 Rect bounds; 70 float totalAdvance = 0; 71 SkSurfaceProps surfaceProps(0, kUnknown_SkPixelGeometry); 72 SkAutoGlyphCacheNoGamma autoCache(paint, &surfaceProps, &SkMatrix::I()); 73 while (*text != '\0') { 74 size_t nextIndex = 0; 75 int32_t unichar = utf32_from_utf8_at(text, 4, 0, &nextIndex); 76 text += nextIndex; 77 78 glyph_t glyph = autoCache.getCache()->unicharToGlyph(unichar); 79 autoCache.getCache()->unicharToGlyph(unichar); 80 81 // push glyph and its relative position 82 outGlyphs->push_back(glyph); 83 outPositions->push_back(totalAdvance); 84 outPositions->push_back(0); 85 86 // compute bounds 87 SkGlyph skGlyph = autoCache.getCache()->getUnicharMetrics(unichar); 88 Rect glyphBounds(skGlyph.fWidth, skGlyph.fHeight); 89 glyphBounds.translate(totalAdvance + skGlyph.fLeft, skGlyph.fTop); 90 bounds.unionWith(glyphBounds); 91 92 // advance next character 93 SkScalar skWidth; 94 paint.getTextWidths(&glyph, sizeof(glyph), &skWidth, NULL); 95 totalAdvance += skWidth; 96 } 97 *outBounds = bounds; 98 *outTotalAdvance = totalAdvance; 99} 100 101 102void TestUtils::drawUtf8ToCanvas(Canvas* canvas, const char* text, 103 const SkPaint& paint, float x, float y) { 104 auto utf16 = asciiToUtf16(text); 105 canvas->drawText(utf16.get(), 0, strlen(text), strlen(text), x, y, 0, paint, nullptr); 106} 107 108void TestUtils::drawUtf8ToCanvas(Canvas* canvas, const char* text, 109 const SkPaint& paint, const SkPath& path) { 110 auto utf16 = asciiToUtf16(text); 111 canvas->drawTextOnPath(utf16.get(), strlen(text), 0, path, 0, 0, paint, nullptr); 112} 113 114void TestUtils::TestTask::run() { 115 // RenderState only valid once RenderThread is running, so queried here 116 renderthread::RenderThread& renderThread = renderthread::RenderThread::getInstance(); 117 bool hasEglContext = renderThread.eglManager().hasEglContext(); 118 RenderState& renderState = renderThread.renderState(); 119 if (!hasEglContext) { 120 renderState.onGLContextCreated(); 121 } 122 123 rtCallback(renderThread); 124 if (!hasEglContext) { 125 renderState.flush(Caches::FlushMode::Full); 126 renderState.onGLContextDestroyed(); 127 } 128} 129 130std::unique_ptr<uint16_t[]> TestUtils::asciiToUtf16(const char* str) { 131 const int length = strlen(str); 132 std::unique_ptr<uint16_t[]> utf16(new uint16_t[length]); 133 for (int i = 0; i < length; i++) { 134 utf16.get()[i] = str[i]; 135 } 136 return utf16; 137} 138 139} /* namespace uirenderer */ 140} /* namespace android */ 141