TestUtils.cpp revision cab9d4e19922af417cd426e02cdb8f2237dd6903
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "TestUtils.h" 18 19#include "hwui/Paint.h" 20#include "DeferredLayerUpdater.h" 21#include "LayerRenderer.h" 22 23#include <utils/Unicode.h> 24 25namespace android { 26namespace uirenderer { 27 28SkColor TestUtils::interpolateColor(float fraction, SkColor start, SkColor end) { 29 int startA = (start >> 24) & 0xff; 30 int startR = (start >> 16) & 0xff; 31 int startG = (start >> 8) & 0xff; 32 int startB = start & 0xff; 33 34 int endA = (end >> 24) & 0xff; 35 int endR = (end >> 16) & 0xff; 36 int endG = (end >> 8) & 0xff; 37 int endB = end & 0xff; 38 39 return (int)((startA + (int)(fraction * (endA - startA))) << 24) 40 | (int)((startR + (int)(fraction * (endR - startR))) << 16) 41 | (int)((startG + (int)(fraction * (endG - startG))) << 8) 42 | (int)((startB + (int)(fraction * (endB - startB)))); 43} 44 45sp<DeferredLayerUpdater> TestUtils::createTextureLayerUpdater( 46 renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, 47 std::function<void(Matrix4*)> transformSetupCallback) { 48 bool isOpaque = true; 49 bool forceFilter = true; 50 GLenum renderTarget = GL_TEXTURE_EXTERNAL_OES; 51 52 Layer* layer = LayerRenderer::createTextureLayer(renderThread.renderState()); 53 LayerRenderer::updateTextureLayer(layer, width, height, isOpaque, forceFilter, 54 renderTarget, Matrix4::identity().data); 55 transformSetupCallback(&(layer->getTransform())); 56 57 sp<DeferredLayerUpdater> layerUpdater = new DeferredLayerUpdater(layer); 58 return layerUpdater; 59} 60 61void TestUtils::layoutTextUnscaled(const SkPaint& paint, const char* text, 62 std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions, 63 float* outTotalAdvance, Rect* outBounds) { 64 Rect bounds; 65 float totalAdvance = 0; 66 SkSurfaceProps surfaceProps(0, kUnknown_SkPixelGeometry); 67 SkAutoGlyphCacheNoGamma autoCache(paint, &surfaceProps, &SkMatrix::I()); 68 while (*text != '\0') { 69 size_t nextIndex = 0; 70 int32_t unichar = utf32_from_utf8_at(text, 4, 0, &nextIndex); 71 text += nextIndex; 72 73 glyph_t glyph = autoCache.getCache()->unicharToGlyph(unichar); 74 autoCache.getCache()->unicharToGlyph(unichar); 75 76 // push glyph and its relative position 77 outGlyphs->push_back(glyph); 78 outPositions->push_back(totalAdvance); 79 outPositions->push_back(0); 80 81 // compute bounds 82 SkGlyph skGlyph = autoCache.getCache()->getUnicharMetrics(unichar); 83 Rect glyphBounds(skGlyph.fWidth, skGlyph.fHeight); 84 glyphBounds.translate(totalAdvance + skGlyph.fLeft, skGlyph.fTop); 85 bounds.unionWith(glyphBounds); 86 87 // advance next character 88 SkScalar skWidth; 89 paint.getTextWidths(&glyph, sizeof(glyph), &skWidth, NULL); 90 totalAdvance += skWidth; 91 } 92 *outBounds = bounds; 93 *outTotalAdvance = totalAdvance; 94} 95 96 97void TestUtils::drawUtf8ToCanvas(Canvas* canvas, const char* text, 98 const SkPaint& paint, float x, float y) { 99 auto utf16 = asciiToUtf16(text); 100 canvas->drawText(utf16.get(), 0, strlen(text), strlen(text), x, y, 0, paint, nullptr); 101} 102 103void TestUtils::drawUtf8ToCanvas(Canvas* canvas, const char* text, 104 const SkPaint& paint, const SkPath& path) { 105 auto utf16 = asciiToUtf16(text); 106 canvas->drawTextOnPath(utf16.get(), strlen(text), 0, path, 0, 0, paint, nullptr); 107} 108 109void TestUtils::TestTask::run() { 110 // RenderState only valid once RenderThread is running, so queried here 111 RenderState& renderState = renderthread::RenderThread::getInstance().renderState(); 112 113 renderState.onGLContextCreated(); 114 rtCallback(renderthread::RenderThread::getInstance()); 115 renderState.flush(Caches::FlushMode::Full); 116 renderState.onGLContextDestroyed(); 117} 118 119std::unique_ptr<uint16_t[]> TestUtils::asciiToUtf16(const char* str) { 120 const int length = strlen(str); 121 std::unique_ptr<uint16_t[]> utf16(new uint16_t[length]); 122 for (int i = 0; i < length; i++) { 123 utf16.get()[i] = str[i]; 124 } 125 return utf16; 126} 127 128} /* namespace uirenderer */ 129} /* namespace android */ 130