TestUtils.h revision 52771272f4f018f4fc6846224bf047497e784af1
1b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler/*
2b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * Copyright (C) 2015 The Android Open Source Project
3b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler *
4b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * Licensed under the Apache License, Version 2.0 (the "License");
5b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * you may not use this file except in compliance with the License.
6b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * You may obtain a copy of the License at
7b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler *
8b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler *      http://www.apache.org/licenses/LICENSE-2.0
9b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler *
10b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * Unless required by applicable law or agreed to in writing, software
11b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * distributed under the License is distributed on an "AS IS" BASIS,
12b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * See the License for the specific language governing permissions and
14b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * limitations under the License.
15b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler */
16b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
17b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#pragma once
18b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
19b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <DeviceInfo.h>
20b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <DisplayList.h>
21b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <Matrix.h>
22b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <Rect.h>
23b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <RenderNode.h>
24b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <hwui/Bitmap.h>
25b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <pipeline/skia/SkiaRecordingCanvas.h>
26b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <renderstate/RenderState.h>
27b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <renderthread/RenderThread.h>
28b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <Snapshot.h>
29b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
30b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <RecordedOp.h>
31b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <RecordingCanvas.h>
32b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
33b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#include <memory>
34b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
35b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlernamespace android {
36b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlernamespace uirenderer {
37b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
38b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#define EXPECT_MATRIX_APPROX_EQ(a, b) \
39b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b))
40b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
41b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#define EXPECT_RECT_APPROX_EQ(a, b) \
42b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    EXPECT_TRUE(MathUtils::areEqual((a).left, (b).left) \
43b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            && MathUtils::areEqual((a).top, (b).top) \
44b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            && MathUtils::areEqual((a).right, (b).right) \
45b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            && MathUtils::areEqual((a).bottom, (b).bottom));
46b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
47b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#define EXPECT_CLIP_RECT(expRect, clipStatePtr) \
48b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        EXPECT_NE(nullptr, (clipStatePtr)) << "Op is unclipped"; \
49b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        if ((clipStatePtr)->mode == ClipMode::Rectangle) { \
50b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            EXPECT_EQ((expRect), reinterpret_cast<const ClipRect*>(clipStatePtr)->rect); \
51b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        } else { \
52b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            ADD_FAILURE() << "ClipState not a rect"; \
53b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
54b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler/**
55b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope
56b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * (for e.g. accessing its RenderState)
57b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler */
58b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#define RENDERTHREAD_TEST(test_case_name, test_name) \
59b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    class test_case_name##_##test_name##_RenderThreadTest { \
60b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    public: \
61b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        static void doTheThing(renderthread::RenderThread& renderThread); \
62b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }; \
63b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    TEST(test_case_name, test_name) { \
64b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        TestUtils::runOnRenderThread(test_case_name##_##test_name##_RenderThreadTest::doTheThing); \
65b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }; \
66b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    void test_case_name##_##test_name##_RenderThreadTest::doTheThing(renderthread::RenderThread& renderThread)
67b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
68b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler/**
69b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * Sets a property value temporarily, generally for the duration of a test, restoring the previous
70b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * value when going out of scope.
71b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler *
72b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler * Can be used e.g. to test behavior only active while Properties::debugOverdraw is enabled.
73b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler */
74b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlertemplate <typename T>
75b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlerclass ScopedProperty {
76b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlerpublic:
77b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    ScopedProperty(T& property, T newValue)
78b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        : mPropertyPtr(&property)
79b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        , mOldValue(property) {
80b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        property = newValue;
81b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
82b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    ~ScopedProperty() {
83b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        *mPropertyPtr = mOldValue;
84b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
85b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlerprivate:
86b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    T* mPropertyPtr;
87b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    T mOldValue;
88b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler};
89b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
90b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlerclass TestUtils {
91b8592357c37e681ba709b524a7202b7787f35e5aTony Mantlerpublic:
92b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    class SignalingDtor {
93b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    public:
94b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        SignalingDtor()
95b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                : mSignal(nullptr) {}
96b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        explicit SignalingDtor(int* signal)
97b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                : mSignal(signal) {}
98b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        void setSignal(int* signal) {
99b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            mSignal = signal;
100b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
101b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        ~SignalingDtor() {
102b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            if (mSignal) {
103b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                (*mSignal)++;
104b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            }
105b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
106b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    private:
107b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        int* mSignal;
108b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    };
109b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
110b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) {
111b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        for (int i = 0; i < 16; i++) {
112b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            if (!MathUtils::areEqual(a[i], b[i])) {
113b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                return false;
114b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            }
115b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
116b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return true;
117b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
118b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
119b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static std::unique_ptr<Snapshot> makeSnapshot(const Matrix4& transform, const Rect& clip) {
120b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        std::unique_ptr<Snapshot> snapshot(new Snapshot());
121b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // store clip first, so it isn't transformed
122b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        snapshot->setClip(clip.left, clip.top, clip.right, clip.bottom);
123b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        *(snapshot->transform) = transform;
124b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return snapshot;
125b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
126b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
127b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sk_sp<Bitmap> createBitmap(int width, int height,
128b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            SkColorType colorType = kN32_SkColorType) {
129b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType);
130b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return Bitmap::allocateHeapBitmap(info);
131b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
132b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
133b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sk_sp<Bitmap> createBitmap(int width, int height, SkBitmap* outBitmap) {
134b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        SkImageInfo info = SkImageInfo::Make(width, height, kN32_SkColorType, kPremul_SkAlphaType);
135b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        outBitmap->setInfo(info);
136b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return Bitmap::allocateHeapBitmap(outBitmap, nullptr);
137b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
138b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
139b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sp<DeferredLayerUpdater> createTextureLayerUpdater(
140b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            renderthread::RenderThread& renderThread, uint32_t width, uint32_t height,
141b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            const SkMatrix& transform);
142b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
143b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    template<class CanvasType>
144b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static std::unique_ptr<DisplayList> createDisplayList(int width, int height,
145b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::function<void(CanvasType& canvas)> canvasCallback) {
146b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        CanvasType canvas(width, height);
147b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        canvasCallback(canvas);
148b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return std::unique_ptr<DisplayList>(canvas.finishRecording());
149b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
150b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
151b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sp<RenderNode> createNode(int left, int top, int right, int bottom,
152b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::function<void(RenderProperties& props, Canvas& canvas)> setup) {
153b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#if HWUI_NULL_GPU
154b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // if RenderNodes are being sync'd/used, device info will be needed, since
155b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // DeviceInfo::maxTextureSize() affects layer property
156b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        DeviceInfo::initialize();
157b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#endif
158b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
159b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        sp<RenderNode> node = new RenderNode();
160b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        RenderProperties& props = node->mutateStagingProperties();
161b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        props.setLeftTopRightBottom(left, top, right, bottom);
162b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        if (setup) {
163b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas(props.getWidth(),
164b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                    props.getHeight()));
165b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            setup(props, *canvas.get());
166b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            node->setStagingDisplayList(canvas->finishRecording(), nullptr);
167b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
168b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        node->setPropertyFieldsDirty(0xFFFFFFFF);
169b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return node;
170b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
171b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
172b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    template<class RecordingCanvasType>
173b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sp<RenderNode> createNode(int left, int top, int right, int bottom,
174b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::function<void(RenderProperties& props, RecordingCanvasType& canvas)> setup) {
175b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#if HWUI_NULL_GPU
176b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // if RenderNodes are being sync'd/used, device info will be needed, since
177b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // DeviceInfo::maxTextureSize() affects layer property
178b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        DeviceInfo::initialize();
179b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler#endif
180b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
181b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        sp<RenderNode> node = new RenderNode();
182b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        RenderProperties& props = node->mutateStagingProperties();
183b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        props.setLeftTopRightBottom(left, top, right, bottom);
184b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        if (setup) {
185b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            RecordingCanvasType canvas(props.getWidth(), props.getHeight());
186b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            setup(props, canvas);
187b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            node->setStagingDisplayList(canvas.finishRecording(), nullptr);
188b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
189b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        node->setPropertyFieldsDirty(0xFFFFFFFF);
190b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return node;
191b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
192b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
193b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static void recordNode(RenderNode& node,
194b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::function<void(Canvas&)> contentCallback) {
195b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler       std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas(
196b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            node.stagingProperties().getWidth(), node.stagingProperties().getHeight()));
197b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler       contentCallback(*canvas.get());
198b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler       node.setStagingDisplayList(canvas->finishRecording(), nullptr);
199b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
200b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
201b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sp<RenderNode> createSkiaNode(int left, int top, int right, int bottom,
202b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::function<void(RenderProperties& props, skiapipeline::SkiaRecordingCanvas& canvas)> setup,
203b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            const char* name = nullptr, skiapipeline::SkiaDisplayList* displayList = nullptr) {
204b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    #if HWUI_NULL_GPU
205b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // if RenderNodes are being sync'd/used, device info will be needed, since
206b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        // DeviceInfo::maxTextureSize() affects layer property
207b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        DeviceInfo::initialize();
208b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    #endif
209b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        sp<RenderNode> node = new RenderNode();
210b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        if (name) {
211b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            node->setName(name);
212b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
213b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        RenderProperties& props = node->mutateStagingProperties();
214b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        props.setLeftTopRightBottom(left, top, right, bottom);
215b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        if (displayList) {
216b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            node->setStagingDisplayList(displayList, nullptr);
217b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
218b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        if (setup) {
219b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            std::unique_ptr<skiapipeline::SkiaRecordingCanvas> canvas(
220b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                new skiapipeline::SkiaRecordingCanvas(nullptr,
221b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                props.getWidth(), props.getHeight()));
222b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            setup(props, *canvas.get());
223b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler            node->setStagingDisplayList(canvas->finishRecording(), nullptr);
224b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        }
225b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        node->setPropertyFieldsDirty(0xFFFFFFFF);
226b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        TestUtils::syncHierarchyPropertiesAndDisplayList(node);
227b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return node;
228b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
229b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
230b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    /**
231b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     * Forces a sync of a tree of RenderNode, such that every descendant will have its staging
232b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     * properties and DisplayList moved to the render copies.
233b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     *
234b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded.
235b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     * For this reason, this should generally only be called once on a tree.
236b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     */
237b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) {
238b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        syncHierarchyPropertiesAndDisplayListImpl(node.get());
239b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
240b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
241b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static sp<RenderNode>& getSyncedNode(sp<RenderNode>& node) {
242b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        syncHierarchyPropertiesAndDisplayList(node);
243b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        return node;
244b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
245b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
246b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    typedef std::function<void(renderthread::RenderThread& thread)> RtCallback;
247b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
248b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    class TestTask : public renderthread::RenderTask {
249b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    public:
250b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        explicit TestTask(RtCallback rtCallback)
251b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler                : rtCallback(rtCallback) {}
252b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        virtual ~TestTask() {}
253b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        virtual void run() override;
254b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        RtCallback rtCallback;
255b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    };
256b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler
257b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    /**
258b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely.
259b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler     */
260b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    static void runOnRenderThread(RtCallback rtCallback) {
261b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        TestTask task(rtCallback);
262b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler        renderthread::RenderThread::getInstance().queueAndWait(&task);
263b8592357c37e681ba709b524a7202b7787f35e5aTony Mantler    }
264
265    static bool isRenderThreadRunning() {
266        return renderthread::RenderThread::hasInstance();
267    }
268
269    static SkColor interpolateColor(float fraction, SkColor start, SkColor end);
270
271    static void layoutTextUnscaled(const SkPaint& paint, const char* text,
272            std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions,
273            float* outTotalAdvance, Rect* outBounds);
274
275    static void drawUtf8ToCanvas(Canvas* canvas, const char* text,
276            const SkPaint& paint, float x, float y);
277
278    static void drawUtf8ToCanvas(Canvas* canvas, const char* text,
279            const SkPaint& paint, const SkPath& path);
280
281    static std::unique_ptr<uint16_t[]> asciiToUtf16(const char* str);
282
283    class MockFunctor : public Functor {
284     public:
285         virtual status_t operator ()(int what, void* data) {
286             mLastMode = what;
287             return DrawGlInfo::kStatusDone;
288         }
289         int getLastMode() const { return mLastMode; }
290     private:
291         int mLastMode = -1;
292     };
293
294    static SkColor getColor(const sk_sp<SkSurface>& surface, int x, int y);
295
296    static SkRect getClipBounds(const SkCanvas* canvas);
297    static SkRect getLocalClipBounds(const SkCanvas* canvas);
298
299private:
300    static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) {
301        node->syncProperties();
302        node->syncDisplayList(nullptr);
303        auto displayList = node->getDisplayList();
304        if (displayList) {
305            for (auto&& childOp : displayList->getChildren()) {
306                syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode);
307            }
308        }
309    }
310
311}; // class TestUtils
312
313} /* namespace uirenderer */
314} /* namespace android */
315