TestUtils.h revision fc9999505a36c66892d7ccce85187936105f4f36
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#pragma once 18 19#include <DeviceInfo.h> 20#include <DisplayList.h> 21#include <Matrix.h> 22#include <Rect.h> 23#include <RenderNode.h> 24#include <hwui/Bitmap.h> 25#include <renderstate/RenderState.h> 26#include <renderthread/RenderThread.h> 27#include <Snapshot.h> 28 29#include <RecordedOp.h> 30#include <RecordingCanvas.h> 31 32#include <memory> 33 34namespace android { 35namespace uirenderer { 36 37#define EXPECT_MATRIX_APPROX_EQ(a, b) \ 38 EXPECT_TRUE(TestUtils::matricesAreApproxEqual(a, b)) 39 40#define EXPECT_RECT_APPROX_EQ(a, b) \ 41 EXPECT_TRUE(MathUtils::areEqual((a).left, (b).left) \ 42 && MathUtils::areEqual((a).top, (b).top) \ 43 && MathUtils::areEqual((a).right, (b).right) \ 44 && MathUtils::areEqual((a).bottom, (b).bottom)); 45 46#define EXPECT_CLIP_RECT(expRect, clipStatePtr) \ 47 EXPECT_NE(nullptr, (clipStatePtr)) << "Op is unclipped"; \ 48 if ((clipStatePtr)->mode == ClipMode::Rectangle) { \ 49 EXPECT_EQ((expRect), reinterpret_cast<const ClipRect*>(clipStatePtr)->rect); \ 50 } else { \ 51 ADD_FAILURE() << "ClipState not a rect"; \ 52 } 53/** 54 * Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope 55 * (for e.g. accessing its RenderState) 56 */ 57#define RENDERTHREAD_TEST(test_case_name, test_name) \ 58 class test_case_name##_##test_name##_RenderThreadTest { \ 59 public: \ 60 static void doTheThing(renderthread::RenderThread& renderThread); \ 61 }; \ 62 TEST(test_case_name, test_name) { \ 63 TestUtils::runOnRenderThread(test_case_name##_##test_name##_RenderThreadTest::doTheThing); \ 64 }; \ 65 void test_case_name##_##test_name##_RenderThreadTest::doTheThing(renderthread::RenderThread& renderThread) 66 67/** 68 * Sets a property value temporarily, generally for the duration of a test, restoring the previous 69 * value when going out of scope. 70 * 71 * Can be used e.g. to test behavior only active while Properties::debugOverdraw is enabled. 72 */ 73template <typename T> 74class ScopedProperty { 75public: 76 ScopedProperty(T& property, T newValue) 77 : mPropertyPtr(&property) 78 , mOldValue(property) { 79 property = newValue; 80 } 81 ~ScopedProperty() { 82 *mPropertyPtr = mOldValue; 83 } 84private: 85 T* mPropertyPtr; 86 T mOldValue; 87}; 88 89class TestUtils { 90public: 91 class SignalingDtor { 92 public: 93 SignalingDtor() 94 : mSignal(nullptr) {} 95 explicit SignalingDtor(int* signal) 96 : mSignal(signal) {} 97 void setSignal(int* signal) { 98 mSignal = signal; 99 } 100 ~SignalingDtor() { 101 if (mSignal) { 102 (*mSignal)++; 103 } 104 } 105 private: 106 int* mSignal; 107 }; 108 109 static bool matricesAreApproxEqual(const Matrix4& a, const Matrix4& b) { 110 for (int i = 0; i < 16; i++) { 111 if (!MathUtils::areEqual(a[i], b[i])) { 112 return false; 113 } 114 } 115 return true; 116 } 117 118 static std::unique_ptr<Snapshot> makeSnapshot(const Matrix4& transform, const Rect& clip) { 119 std::unique_ptr<Snapshot> snapshot(new Snapshot()); 120 snapshot->clip(clip, SkRegion::kReplace_Op); // store clip first, so it isn't transformed 121 *(snapshot->transform) = transform; 122 return snapshot; 123 } 124 125 static sk_sp<Bitmap> createBitmap(int width, int height, 126 SkColorType colorType = kN32_SkColorType) { 127 SkImageInfo info = SkImageInfo::Make(width, height, colorType, kPremul_SkAlphaType); 128 return Bitmap::allocateHeapBitmap(info); 129 } 130 131 static sk_sp<Bitmap> createBitmap(int width, int height, SkBitmap* outBitmap) { 132 SkImageInfo info = SkImageInfo::Make(width, height, kN32_SkColorType, kPremul_SkAlphaType); 133 outBitmap->setInfo(info); 134 return Bitmap::allocateHeapBitmap(outBitmap, nullptr); 135 } 136 137 static SkBitmap createSkBitmap(int width, int height, 138 SkColorType colorType = kN32_SkColorType) { 139 SkBitmap bitmap; 140 sk_sp<SkColorSpace> colorSpace = SkColorSpace::NewNamed(SkColorSpace::kSRGB_Named); 141 SkImageInfo info = SkImageInfo::Make(width, height, 142 colorType, kPremul_SkAlphaType, colorSpace); 143 bitmap.setInfo(info); 144 Bitmap::allocateHeapBitmap(&bitmap, nullptr); 145 return bitmap; 146 } 147 148 static sp<DeferredLayerUpdater> createTextureLayerUpdater( 149 renderthread::RenderThread& renderThread, uint32_t width, uint32_t height, 150 const SkMatrix& transform); 151 152 template<class CanvasType> 153 static std::unique_ptr<DisplayList> createDisplayList(int width, int height, 154 std::function<void(CanvasType& canvas)> canvasCallback) { 155 CanvasType canvas(width, height); 156 canvasCallback(canvas); 157 return std::unique_ptr<DisplayList>(canvas.finishRecording()); 158 } 159 160 static sp<RenderNode> createNode(int left, int top, int right, int bottom, 161 std::function<void(RenderProperties& props, Canvas& canvas)> setup) { 162#if HWUI_NULL_GPU 163 // if RenderNodes are being sync'd/used, device info will be needed, since 164 // DeviceInfo::maxTextureSize() affects layer property 165 DeviceInfo::initialize(); 166#endif 167 168 sp<RenderNode> node = new RenderNode(); 169 RenderProperties& props = node->mutateStagingProperties(); 170 props.setLeftTopRightBottom(left, top, right, bottom); 171 if (setup) { 172 std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas(props.getWidth(), 173 props.getHeight())); 174 setup(props, *canvas.get()); 175 node->setStagingDisplayList(canvas->finishRecording(), nullptr); 176 } 177 node->setPropertyFieldsDirty(0xFFFFFFFF); 178 return node; 179 } 180 181 template<class RecordingCanvasType> 182 static sp<RenderNode> createNode(int left, int top, int right, int bottom, 183 std::function<void(RenderProperties& props, RecordingCanvasType& canvas)> setup) { 184#if HWUI_NULL_GPU 185 // if RenderNodes are being sync'd/used, device info will be needed, since 186 // DeviceInfo::maxTextureSize() affects layer property 187 DeviceInfo::initialize(); 188#endif 189 190 sp<RenderNode> node = new RenderNode(); 191 RenderProperties& props = node->mutateStagingProperties(); 192 props.setLeftTopRightBottom(left, top, right, bottom); 193 if (setup) { 194 RecordingCanvasType canvas(props.getWidth(), props.getHeight()); 195 setup(props, canvas); 196 node->setStagingDisplayList(canvas.finishRecording(), nullptr); 197 } 198 node->setPropertyFieldsDirty(0xFFFFFFFF); 199 return node; 200 } 201 202 static void recordNode(RenderNode& node, 203 std::function<void(Canvas&)> contentCallback) { 204 std::unique_ptr<Canvas> canvas(Canvas::create_recording_canvas( 205 node.stagingProperties().getWidth(), node.stagingProperties().getHeight())); 206 contentCallback(*canvas.get()); 207 node.setStagingDisplayList(canvas->finishRecording(), nullptr); 208 } 209 210 /** 211 * Forces a sync of a tree of RenderNode, such that every descendant will have its staging 212 * properties and DisplayList moved to the render copies. 213 * 214 * Note: does not check dirtiness bits, so any non-staging DisplayLists will be discarded. 215 * For this reason, this should generally only be called once on a tree. 216 */ 217 static void syncHierarchyPropertiesAndDisplayList(sp<RenderNode>& node) { 218 syncHierarchyPropertiesAndDisplayListImpl(node.get()); 219 } 220 221 static sp<RenderNode>& getSyncedNode(sp<RenderNode>& node) { 222 syncHierarchyPropertiesAndDisplayList(node); 223 return node; 224 } 225 226 typedef std::function<void(renderthread::RenderThread& thread)> RtCallback; 227 228 class TestTask : public renderthread::RenderTask { 229 public: 230 explicit TestTask(RtCallback rtCallback) 231 : rtCallback(rtCallback) {} 232 virtual ~TestTask() {} 233 virtual void run() override; 234 RtCallback rtCallback; 235 }; 236 237 /** 238 * NOTE: requires surfaceflinger to run, otherwise this method will wait indefinitely. 239 */ 240 static void runOnRenderThread(RtCallback rtCallback) { 241 TestTask task(rtCallback); 242 renderthread::RenderThread::getInstance().queueAndWait(&task); 243 } 244 245 static bool isRenderThreadRunning() { 246 return renderthread::RenderThread::hasInstance(); 247 } 248 249 static SkColor interpolateColor(float fraction, SkColor start, SkColor end); 250 251 static void layoutTextUnscaled(const SkPaint& paint, const char* text, 252 std::vector<glyph_t>* outGlyphs, std::vector<float>* outPositions, 253 float* outTotalAdvance, Rect* outBounds); 254 255 static void drawUtf8ToCanvas(Canvas* canvas, const char* text, 256 const SkPaint& paint, float x, float y); 257 258 static void drawUtf8ToCanvas(Canvas* canvas, const char* text, 259 const SkPaint& paint, const SkPath& path); 260 261 static std::unique_ptr<uint16_t[]> asciiToUtf16(const char* str); 262 263private: 264 static void syncHierarchyPropertiesAndDisplayListImpl(RenderNode* node) { 265 node->syncProperties(); 266 node->syncDisplayList(nullptr); 267 auto displayList = node->getDisplayList(); 268 if (displayList) { 269 for (auto&& childOp : displayList->getChildren()) { 270 syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode); 271 } 272 } 273 } 274 275}; // class TestUtils 276 277} /* namespace uirenderer */ 278} /* namespace android */ 279