1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18#include "TestSceneBase.h"
19
20class RectGridAnimation;
21
22static TestScene::Registrar _RectGrid(TestScene::Info{
23    "rectgrid",
24    "A dense grid of 1x1 rects that should visually look like a single rect. "
25    "Low CPU/GPU load.",
26    TestScene::simpleCreateScene<RectGridAnimation>
27});
28
29class RectGridAnimation : public TestScene {
30public:
31    sp<RenderNode> card;
32    void createContent(int width, int height, Canvas& canvas) override {
33        canvas.drawColor(0xFFFFFFFF, SkBlendMode::kSrcOver);
34        canvas.insertReorderBarrier(true);
35
36        card = TestUtils::createNode(50, 50, 250, 250,
37                [](RenderProperties& props, Canvas& canvas) {
38            canvas.drawColor(0xFFFF00FF, SkBlendMode::kSrcOver);
39
40            SkRegion region;
41            for (int xOffset = 0; xOffset < 200; xOffset+=2) {
42                for (int yOffset = 0; yOffset < 200; yOffset+=2) {
43                    region.op(xOffset, yOffset, xOffset + 1, yOffset + 1, SkRegion::kUnion_Op);
44                }
45            }
46
47            SkPaint paint;
48            paint.setColor(0xff00ffff);
49            canvas.drawRegion(region, paint);
50        });
51        canvas.drawRenderNode(card.get());
52
53        canvas.insertReorderBarrier(false);
54    }
55    void doFrame(int frameNr) override {
56        int curFrame = frameNr % 150;
57        card->mutateStagingProperties().setTranslationX(curFrame);
58        card->mutateStagingProperties().setTranslationY(curFrame);
59        card->setPropertyFieldsDirty(RenderNode::X | RenderNode::Y);
60    }
61};
62