1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <benchmark/benchmark.h>
18
19#include "RenderNode.h"
20
21using namespace android;
22using namespace android::uirenderer;
23
24void BM_RenderNode_create(benchmark::State& state) {
25    while (state.KeepRunning()) {
26        auto node = new RenderNode();
27        node->incStrong(0);
28        benchmark::DoNotOptimize(node);
29        node->decStrong(0);
30    }
31}
32BENCHMARK(BM_RenderNode_create);
33
34