CanvasContextTests.cpp revision 5ef78a895b8a168b2f4dfb28bfdde984f8cc3684
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18
19#include "AnimationContext.h"
20#include "IContextFactory.h"
21#include "renderthread/CanvasContext.h"
22#include "tests/common/TestUtils.h"
23
24using namespace android;
25using namespace android::uirenderer;
26using namespace android::uirenderer::renderthread;
27
28class ContextFactory : public IContextFactory {
29public:
30    virtual AnimationContext* createAnimationContext(renderthread::TimeLord& clock) override {
31        return new AnimationContext(clock);
32    }
33};
34
35RENDERTHREAD_TEST(CanvasContext, create) {
36    auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
37    ContextFactory contextFactory;
38    std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create(
39            renderThread, false, rootNode.get(), &contextFactory));
40
41    ASSERT_FALSE(canvasContext->hasSurface());
42
43    canvasContext->destroy(nullptr);
44}
45
46// This must be in an anonymous namespace as this class name is used in multiple
47// cpp files for different purposes and without the namespace the linker can
48// arbitrarily choose which class to link against.
49namespace {
50class TestFunctor : public Functor {
51public:
52    bool didProcess = false;
53
54    virtual status_t operator ()(int what, void* data) {
55        if (what == DrawGlInfo::kModeProcess) { didProcess = true; }
56        return DrawGlInfo::kStatusDone;
57    }
58};
59}; // end anonymous namespace
60
61RENDERTHREAD_TEST(CanvasContext, invokeFunctor) {
62    TestFunctor functor;
63    ASSERT_FALSE(functor.didProcess);
64    CanvasContext::invokeFunctor(renderThread, &functor);
65    ASSERT_TRUE(functor.didProcess);
66}
67