DeferredLayerUpdaterTests.cpp revision 8cd3edfa15cc9cdbffa935d19ab894426b08d174
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "DeferredLayerUpdater.h" 18#include "GlLayer.h" 19 20#include "renderthread/OpenGLPipeline.h" 21#include "tests/common/TestUtils.h" 22 23#include <gtest/gtest.h> 24 25using namespace android; 26using namespace android::uirenderer; 27 28RENDERTHREAD_TEST(DeferredLayerUpdater, updateLayer) { 29 renderthread::OpenGLPipeline pipeline(renderThread); 30 sp<DeferredLayerUpdater> layerUpdater = pipeline.createTextureLayer(); 31 layerUpdater->setSize(100, 100); 32 layerUpdater->setBlend(true); 33 34 35 // updates are deferred so the backing layer should still be in its default state 36 if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) { 37 GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer()); 38 EXPECT_EQ((uint32_t)GL_NONE, glLayer->getRenderTarget()); 39 } 40 EXPECT_EQ(0u, layerUpdater->backingLayer()->getWidth()); 41 EXPECT_EQ(0u, layerUpdater->backingLayer()->getHeight()); 42 EXPECT_FALSE(layerUpdater->backingLayer()->getForceFilter()); 43 EXPECT_FALSE(layerUpdater->backingLayer()->isBlend()); 44 EXPECT_EQ(Matrix4::identity(), layerUpdater->backingLayer()->getTexTransform()); 45 46 // push the deferred updates to the layer 47 Matrix4 scaledMatrix; 48 scaledMatrix.loadScale(0.5, 0.5, 0.0); 49 layerUpdater->updateLayer(true, GL_TEXTURE_EXTERNAL_OES, scaledMatrix.data); 50 51 // the backing layer should now have all the properties applied. 52 if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) { 53 GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer()); 54 EXPECT_EQ((uint32_t)GL_TEXTURE_EXTERNAL_OES, glLayer->getRenderTarget()); 55 } 56 EXPECT_EQ(100u, layerUpdater->backingLayer()->getWidth()); 57 EXPECT_EQ(100u, layerUpdater->backingLayer()->getHeight()); 58 EXPECT_TRUE(layerUpdater->backingLayer()->getForceFilter()); 59 EXPECT_TRUE(layerUpdater->backingLayer()->isBlend()); 60 EXPECT_EQ(scaledMatrix, layerUpdater->backingLayer()->getTexTransform()); 61} 62