DeferredLayerUpdaterTests.cpp revision 8cd3edfa15cc9cdbffa935d19ab894426b08d174
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "DeferredLayerUpdater.h"
18#include "GlLayer.h"
19
20#include "renderthread/OpenGLPipeline.h"
21#include "tests/common/TestUtils.h"
22
23#include <gtest/gtest.h>
24
25using namespace android;
26using namespace android::uirenderer;
27
28RENDERTHREAD_TEST(DeferredLayerUpdater, updateLayer) {
29    renderthread::OpenGLPipeline pipeline(renderThread);
30    sp<DeferredLayerUpdater> layerUpdater = pipeline.createTextureLayer();
31    layerUpdater->setSize(100, 100);
32    layerUpdater->setBlend(true);
33
34
35    // updates are deferred so the backing layer should still be in its default state
36    if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) {
37        GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer());
38        EXPECT_EQ((uint32_t)GL_NONE, glLayer->getRenderTarget());
39    }
40    EXPECT_EQ(0u, layerUpdater->backingLayer()->getWidth());
41    EXPECT_EQ(0u, layerUpdater->backingLayer()->getHeight());
42    EXPECT_FALSE(layerUpdater->backingLayer()->getForceFilter());
43    EXPECT_FALSE(layerUpdater->backingLayer()->isBlend());
44    EXPECT_EQ(Matrix4::identity(), layerUpdater->backingLayer()->getTexTransform());
45
46    // push the deferred updates to the layer
47    Matrix4 scaledMatrix;
48    scaledMatrix.loadScale(0.5, 0.5, 0.0);
49    layerUpdater->updateLayer(true, GL_TEXTURE_EXTERNAL_OES, scaledMatrix.data);
50
51    // the backing layer should now have all the properties applied.
52    if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) {
53        GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer());
54        EXPECT_EQ((uint32_t)GL_TEXTURE_EXTERNAL_OES, glLayer->getRenderTarget());
55    }
56    EXPECT_EQ(100u, layerUpdater->backingLayer()->getWidth());
57    EXPECT_EQ(100u, layerUpdater->backingLayer()->getHeight());
58    EXPECT_TRUE(layerUpdater->backingLayer()->getForceFilter());
59    EXPECT_TRUE(layerUpdater->backingLayer()->isBlend());
60    EXPECT_EQ(scaledMatrix, layerUpdater->backingLayer()->getTexTransform());
61}
62