DeferredLayerUpdaterTests.cpp revision 98c78dad1969e2321cfee2085faa55d95bba7e29
1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "DeferredLayerUpdater.h" 18#include "GlLayer.h" 19#include "Properties.h" 20 21#include "tests/common/TestUtils.h" 22 23#include <gtest/gtest.h> 24 25using namespace android; 26using namespace android::uirenderer; 27 28RENDERTHREAD_TEST(DeferredLayerUpdater, updateLayer) { 29 sp<DeferredLayerUpdater> layerUpdater = TestUtils::createTextureLayerUpdater(renderThread); 30 layerUpdater->setSize(100, 100); 31 layerUpdater->setBlend(true); 32 33 // updates are deferred so the backing layer should still be in its default state 34 if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) { 35 GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer()); 36 EXPECT_EQ((uint32_t)GL_NONE, glLayer->getRenderTarget()); 37 } 38 EXPECT_EQ(0u, layerUpdater->backingLayer()->getWidth()); 39 EXPECT_EQ(0u, layerUpdater->backingLayer()->getHeight()); 40 EXPECT_FALSE(layerUpdater->backingLayer()->getForceFilter()); 41 EXPECT_FALSE(layerUpdater->backingLayer()->isBlend()); 42 EXPECT_EQ(Matrix4::identity(), layerUpdater->backingLayer()->getTexTransform()); 43 44 // push the deferred updates to the layer 45 Matrix4 scaledMatrix; 46 scaledMatrix.loadScale(0.5, 0.5, 0.0); 47 layerUpdater->updateLayer(true, GL_TEXTURE_EXTERNAL_OES, scaledMatrix.data); 48 49 // the backing layer should now have all the properties applied. 50 if (layerUpdater->backingLayer()->getApi() == Layer::Api::OpenGL) { 51 GlLayer* glLayer = static_cast<GlLayer*>(layerUpdater->backingLayer()); 52 EXPECT_EQ((uint32_t)GL_TEXTURE_EXTERNAL_OES, glLayer->getRenderTarget()); 53 } 54 EXPECT_EQ(100u, layerUpdater->backingLayer()->getWidth()); 55 EXPECT_EQ(100u, layerUpdater->backingLayer()->getHeight()); 56 EXPECT_TRUE(layerUpdater->backingLayer()->getForceFilter()); 57 EXPECT_TRUE(layerUpdater->backingLayer()->isBlend()); 58 EXPECT_EQ(scaledMatrix, layerUpdater->backingLayer()->getTexTransform()); 59} 60