1/* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18#include <gtest/gtest.h> 19#include <GpuMemoryTracker.h> 20 21#include "renderthread/EglManager.h" 22#include "renderthread/RenderThread.h" 23#include "tests/common/TestUtils.h" 24 25#include <utils/StrongPointer.h> 26 27using namespace android; 28using namespace android::uirenderer; 29using namespace android::uirenderer::renderthread; 30 31class TestGPUObject : public GpuMemoryTracker { 32public: 33 TestGPUObject() : GpuMemoryTracker(GpuObjectType::Texture) {} 34 35 void changeSize(int newSize) { 36 notifySizeChanged(newSize); 37 } 38}; 39 40// Other tests may have created a renderthread and EGL context. 41// This will destroy the EGLContext on RenderThread if it exists so that the 42// current thread can spoof being a GPU thread 43static void destroyEglContext() { 44 if (TestUtils::isRenderThreadRunning()) { 45 TestUtils::runOnRenderThread([](RenderThread& thread) { 46 thread.eglManager().destroy(); 47 }); 48 } 49} 50 51TEST(GpuMemoryTracker, sizeCheck) { 52 destroyEglContext(); 53 54 GpuMemoryTracker::onGpuContextCreated(); 55 ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 56 ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); 57 { 58 TestGPUObject myObj; 59 ASSERT_EQ(1, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); 60 myObj.changeSize(500); 61 ASSERT_EQ(500, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 62 myObj.changeSize(1000); 63 ASSERT_EQ(1000, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 64 myObj.changeSize(300); 65 ASSERT_EQ(300, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 66 } 67 ASSERT_EQ(0, GpuMemoryTracker::getTotalSize(GpuObjectType::Texture)); 68 ASSERT_EQ(0, GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture)); 69 GpuMemoryTracker::onGpuContextDestroyed(); 70} 71