RenderNodeTests.cpp revision 0df6209a02d0ea99d2dff3a46ed9febd5925df4b
1/*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18#include <VectorDrawable.h>
19
20#include "AnimationContext.h"
21#include "DamageAccumulator.h"
22#include "IContextFactory.h"
23#include "RenderNode.h"
24#include "TreeInfo.h"
25#include "renderthread/CanvasContext.h"
26#include "tests/common/TestUtils.h"
27#include "utils/Color.h"
28
29using namespace android;
30using namespace android::uirenderer;
31using namespace android::uirenderer::renderthread;
32
33class ContextFactory : public android::uirenderer::IContextFactory {
34public:
35    android::uirenderer::AnimationContext* createAnimationContext
36        (android::uirenderer::renderthread::TimeLord& clock) override {
37        return new android::uirenderer::AnimationContext(clock);
38    }
39};
40
41TEST(RenderNode, hasParents) {
42    auto child = TestUtils::createNode(0, 0, 200, 400,
43            [](RenderProperties& props, Canvas& canvas) {
44        canvas.drawColor(Color::Red_500, SkXfermode::kSrcOver_Mode);
45    });
46    auto parent = TestUtils::createNode(0, 0, 200, 400,
47            [&child](RenderProperties& props, Canvas& canvas) {
48        canvas.drawRenderNode(child.get());
49    });
50
51    TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
52
53    EXPECT_TRUE(child->hasParents()) << "Child node has no parent";
54    EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents";
55
56    TestUtils::recordNode(*parent, [](Canvas& canvas) {
57        canvas.drawColor(Color::Amber_500, SkXfermode::kSrcOver_Mode);
58    });
59
60    EXPECT_TRUE(child->hasParents()) << "Child should still have a parent";
61    EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents";
62
63    TestUtils::syncHierarchyPropertiesAndDisplayList(parent);
64
65    EXPECT_FALSE(child->hasParents()) << "Child should be removed";
66    EXPECT_FALSE(parent->hasParents()) << "Root node shouldn't have any parents";
67}
68
69TEST(RenderNode, releasedCallback) {
70    class DecRefOnReleased : public GlFunctorLifecycleListener {
71    public:
72        explicit DecRefOnReleased(int* refcnt) : mRefCnt(refcnt) {}
73        void onGlFunctorReleased(Functor* functor) override {
74            *mRefCnt -= 1;
75        }
76    private:
77        int* mRefCnt;
78    };
79
80    int refcnt = 0;
81    sp<DecRefOnReleased> listener(new DecRefOnReleased(&refcnt));
82    Functor noopFunctor;
83
84    auto node = TestUtils::createNode(0, 0, 200, 400,
85            [&](RenderProperties& props, Canvas& canvas) {
86        refcnt++;
87        canvas.callDrawGLFunction(&noopFunctor, listener.get());
88    });
89    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
90    EXPECT_EQ(1, refcnt);
91
92    TestUtils::recordNode(*node, [&](Canvas& canvas) {
93        refcnt++;
94        canvas.callDrawGLFunction(&noopFunctor, listener.get());
95    });
96    EXPECT_EQ(2, refcnt);
97
98    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
99    EXPECT_EQ(1, refcnt);
100
101    TestUtils::recordNode(*node, [](Canvas& canvas) {});
102    EXPECT_EQ(1, refcnt);
103    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
104    EXPECT_EQ(0, refcnt);
105}
106
107RENDERTHREAD_TEST(RenderNode, prepareTree_nullableDisplayList) {
108    auto rootNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
109    ContextFactory contextFactory;
110    std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create(
111            renderThread, false, rootNode.get(), &contextFactory));
112    TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
113    DamageAccumulator damageAccumulator;
114    info.damageAccumulator = &damageAccumulator;
115    info.observer = nullptr;
116
117    {
118        auto nonNullDLNode = TestUtils::createNode(0, 0, 200, 400,
119                [](RenderProperties& props, Canvas& canvas) {
120            canvas.drawColor(Color::Red_500, SkXfermode::kSrcOver_Mode);
121        });
122        TestUtils::syncHierarchyPropertiesAndDisplayList(nonNullDLNode);
123        EXPECT_TRUE(nonNullDLNode->getDisplayList());
124        nonNullDLNode->prepareTree(info);
125    }
126
127    {
128        auto nullDLNode = TestUtils::createNode(0, 0, 200, 400, nullptr);
129        TestUtils::syncHierarchyPropertiesAndDisplayList(nullDLNode);
130        EXPECT_FALSE(nullDLNode->getDisplayList());
131        nullDLNode->prepareTree(info);
132    }
133
134    canvasContext->destroy(nullptr);
135}
136
137RENDERTHREAD_TEST(RenderNode, prepareTree_HwLayer_AVD_enqueueDamage) {
138
139    VectorDrawable::Group* group = new VectorDrawable::Group();
140    VectorDrawableRoot* vectorDrawable = new VectorDrawableRoot(group);
141    auto rootNode = TestUtils::createNode(0, 0, 200, 400,
142            [&](RenderProperties& props, Canvas& canvas) {
143        canvas.drawVectorDrawable(vectorDrawable);
144    });
145    ContextFactory contextFactory;
146    std::unique_ptr<CanvasContext> canvasContext(CanvasContext::create(
147            renderThread, false, rootNode.get(), &contextFactory));
148    TreeInfo info(TreeInfo::MODE_RT_ONLY, *canvasContext.get());
149    DamageAccumulator damageAccumulator;
150    LayerUpdateQueue layerUpdateQueue;
151    info.damageAccumulator = &damageAccumulator;
152    info.layerUpdateQueue = &layerUpdateQueue;
153    info.observer = nullptr;
154
155    // Put node on HW layer
156    rootNode->mutateStagingProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
157
158    TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
159    rootNode->prepareTree(info);
160
161    // Check that the VD is in the dislay list, and the layer update queue contains the correct
162    // damage rect.
163    EXPECT_TRUE(rootNode->getDisplayList()->hasVectorDrawables());
164    EXPECT_FALSE(info.layerUpdateQueue->entries().empty());
165    EXPECT_EQ(rootNode.get(), info.layerUpdateQueue->entries().at(0).renderNode);
166    EXPECT_EQ(uirenderer::Rect(0, 0, 200, 400), info.layerUpdateQueue->entries().at(0).damage);
167
168    delete vectorDrawable;
169    canvasContext->destroy(nullptr);
170}
171