1/*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include <gtest/gtest.h>
18
19#include "Extensions.h"
20#include "TextureCache.h"
21#include "tests/common/TestUtils.h"
22
23using namespace android;
24using namespace android::uirenderer;
25
26RENDERTHREAD_OPENGL_PIPELINE_TEST(TextureCache, clear) {
27    TextureCache cache;
28    ASSERT_EQ(cache.getSize(), 0u);
29    // it is not 0, because FontRenderer allocates one texture
30    int initialCount = GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture);
31    SkBitmap skBitmap;
32    SkImageInfo info = SkImageInfo::Make(100, 100, kN32_SkColorType, kPremul_SkAlphaType);
33    skBitmap.setInfo(info);
34    sk_sp<Bitmap> hwBitmap(Bitmap::allocateHardwareBitmap(renderThread, skBitmap));
35    cache.get(hwBitmap.get());
36    ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount + 1);
37    cache.clear();
38    ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount);
39}
40