1/* 2 * Copyright (C) 2017 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <gtest/gtest.h> 18 19#include "Extensions.h" 20#include "TextureCache.h" 21#include "tests/common/TestUtils.h" 22 23using namespace android; 24using namespace android::uirenderer; 25 26RENDERTHREAD_OPENGL_PIPELINE_TEST(TextureCache, clear) { 27 TextureCache cache; 28 ASSERT_EQ(cache.getSize(), 0u); 29 // it is not 0, because FontRenderer allocates one texture 30 int initialCount = GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture); 31 SkBitmap skBitmap; 32 SkImageInfo info = SkImageInfo::Make(100, 100, kN32_SkColorType, kPremul_SkAlphaType); 33 skBitmap.setInfo(info); 34 sk_sp<Bitmap> hwBitmap(Bitmap::allocateHardwareBitmap(renderThread, skBitmap)); 35 cache.get(hwBitmap.get()); 36 ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount + 1); 37 cache.clear(); 38 ASSERT_EQ(GpuMemoryTracker::getInstanceCount(GpuObjectType::Texture), initialCount); 39} 40