InputMonitor.java revision 64b103a8c58926f63d9ef4c037534a7df87d07ef
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.server.wm; 18 19import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_DRAG; 20import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_FOCUS_LIGHT; 21import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_INPUT; 22import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_TASK_POSITIONING; 23import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM; 24 25import android.app.ActivityManagerNative; 26import android.graphics.Rect; 27import android.os.Debug; 28import android.os.RemoteException; 29import android.util.Log; 30import android.util.Slog; 31import android.view.Display; 32import android.view.InputChannel; 33import android.view.KeyEvent; 34import android.view.WindowManager; 35 36import com.android.server.input.InputApplicationHandle; 37import com.android.server.input.InputManagerService; 38import com.android.server.input.InputWindowHandle; 39 40import java.io.PrintWriter; 41import java.util.Arrays; 42 43final class InputMonitor implements InputManagerService.WindowManagerCallbacks { 44 private final WindowManagerService mService; 45 46 // Current window with input focus for keys and other non-touch events. May be null. 47 private WindowState mInputFocus; 48 49 // When true, prevents input dispatch from proceeding until set to false again. 50 private boolean mInputDispatchFrozen; 51 52 // The reason the input is currently frozen or null if the input isn't frozen. 53 private String mInputFreezeReason = null; 54 55 // When true, input dispatch proceeds normally. Otherwise all events are dropped. 56 // Initially false, so that input does not get dispatched until boot is finished at 57 // which point the ActivityManager will enable dispatching. 58 private boolean mInputDispatchEnabled; 59 60 // When true, need to call updateInputWindowsLw(). 61 private boolean mUpdateInputWindowsNeeded = true; 62 63 // Array of window handles to provide to the input dispatcher. 64 private InputWindowHandle[] mInputWindowHandles; 65 private int mInputWindowHandleCount; 66 67 // Set to true when the first input device configuration change notification 68 // is received to indicate that the input devices are ready. 69 private final Object mInputDevicesReadyMonitor = new Object(); 70 private boolean mInputDevicesReady; 71 72 public InputMonitor(WindowManagerService service) { 73 mService = service; 74 } 75 76 /* Notifies the window manager about a broken input channel. 77 * 78 * Called by the InputManager. 79 */ 80 @Override 81 public void notifyInputChannelBroken(InputWindowHandle inputWindowHandle) { 82 if (inputWindowHandle == null) { 83 return; 84 } 85 86 synchronized (mService.mWindowMap) { 87 WindowState windowState = (WindowState) inputWindowHandle.windowState; 88 if (windowState != null) { 89 Slog.i(TAG_WM, "WINDOW DIED " + windowState); 90 windowState.removeIfPossible(); 91 } 92 } 93 } 94 95 /* Notifies the window manager about an application that is not responding. 96 * Returns a new timeout to continue waiting in nanoseconds, or 0 to abort dispatch. 97 * 98 * Called by the InputManager. 99 */ 100 @Override 101 public long notifyANR(InputApplicationHandle inputApplicationHandle, 102 InputWindowHandle inputWindowHandle, String reason) { 103 AppWindowToken appWindowToken = null; 104 WindowState windowState = null; 105 boolean aboveSystem = false; 106 synchronized (mService.mWindowMap) { 107 if (inputWindowHandle != null) { 108 windowState = (WindowState) inputWindowHandle.windowState; 109 if (windowState != null) { 110 appWindowToken = windowState.mAppToken; 111 } 112 } 113 if (appWindowToken == null && inputApplicationHandle != null) { 114 appWindowToken = (AppWindowToken)inputApplicationHandle.appWindowToken; 115 } 116 117 if (windowState != null) { 118 Slog.i(TAG_WM, "Input event dispatching timed out " 119 + "sending to " + windowState.mAttrs.getTitle() 120 + ". Reason: " + reason); 121 // Figure out whether this window is layered above system windows. 122 // We need to do this here to help the activity manager know how to 123 // layer its ANR dialog. 124 int systemAlertLayer = mService.mPolicy.windowTypeToLayerLw( 125 WindowManager.LayoutParams.TYPE_SYSTEM_ALERT); 126 aboveSystem = windowState.mBaseLayer > systemAlertLayer; 127 } else if (appWindowToken != null) { 128 Slog.i(TAG_WM, "Input event dispatching timed out " 129 + "sending to application " + appWindowToken.stringName 130 + ". Reason: " + reason); 131 } else { 132 Slog.i(TAG_WM, "Input event dispatching timed out " 133 + ". Reason: " + reason); 134 } 135 136 mService.saveANRStateLocked(appWindowToken, windowState, reason); 137 } 138 139 if (appWindowToken != null && appWindowToken.appToken != null) { 140 try { 141 // Notify the activity manager about the timeout and let it decide whether 142 // to abort dispatching or keep waiting. 143 boolean abort = appWindowToken.appToken.keyDispatchingTimedOut(reason); 144 if (! abort) { 145 // The activity manager declined to abort dispatching. 146 // Wait a bit longer and timeout again later. 147 return appWindowToken.inputDispatchingTimeoutNanos; 148 } 149 } catch (RemoteException ex) { 150 } 151 } else if (windowState != null) { 152 try { 153 // Notify the activity manager about the timeout and let it decide whether 154 // to abort dispatching or keep waiting. 155 long timeout = ActivityManagerNative.getDefault().inputDispatchingTimedOut( 156 windowState.mSession.mPid, aboveSystem, reason); 157 if (timeout >= 0) { 158 // The activity manager declined to abort dispatching. 159 // Wait a bit longer and timeout again later. 160 return timeout * 1000000L; // nanoseconds 161 } 162 } catch (RemoteException ex) { 163 } 164 } 165 return 0; // abort dispatching 166 } 167 168 private void addInputWindowHandleLw(final InputWindowHandle windowHandle) { 169 if (mInputWindowHandles == null) { 170 mInputWindowHandles = new InputWindowHandle[16]; 171 } 172 if (mInputWindowHandleCount >= mInputWindowHandles.length) { 173 mInputWindowHandles = Arrays.copyOf(mInputWindowHandles, 174 mInputWindowHandleCount * 2); 175 } 176 mInputWindowHandles[mInputWindowHandleCount++] = windowHandle; 177 } 178 179 private void addInputWindowHandleLw(final InputWindowHandle inputWindowHandle, 180 final WindowState child, int flags, final int type, final boolean isVisible, 181 final boolean hasFocus, final boolean hasWallpaper) { 182 // Add a window to our list of input windows. 183 inputWindowHandle.name = child.toString(); 184 flags = child.getTouchableRegion(inputWindowHandle.touchableRegion, flags); 185 inputWindowHandle.layoutParamsFlags = flags; 186 inputWindowHandle.layoutParamsType = type; 187 inputWindowHandle.dispatchingTimeoutNanos = child.getInputDispatchingTimeoutNanos(); 188 inputWindowHandle.visible = isVisible; 189 inputWindowHandle.canReceiveKeys = child.canReceiveKeys(); 190 inputWindowHandle.hasFocus = hasFocus; 191 inputWindowHandle.hasWallpaper = hasWallpaper; 192 inputWindowHandle.paused = child.mAppToken != null ? child.mAppToken.paused : false; 193 inputWindowHandle.layer = child.mLayer; 194 inputWindowHandle.ownerPid = child.mSession.mPid; 195 inputWindowHandle.ownerUid = child.mSession.mUid; 196 inputWindowHandle.inputFeatures = child.mAttrs.inputFeatures; 197 198 final Rect frame = child.mFrame; 199 inputWindowHandle.frameLeft = frame.left; 200 inputWindowHandle.frameTop = frame.top; 201 inputWindowHandle.frameRight = frame.right; 202 inputWindowHandle.frameBottom = frame.bottom; 203 204 if (child.mGlobalScale != 1) { 205 // If we are scaling the window, input coordinates need 206 // to be inversely scaled to map from what is on screen 207 // to what is actually being touched in the UI. 208 inputWindowHandle.scaleFactor = 1.0f/child.mGlobalScale; 209 } else { 210 inputWindowHandle.scaleFactor = 1; 211 } 212 213 if (DEBUG_INPUT) { 214 Slog.d(TAG_WM, "addInputWindowHandle: " 215 + child + ", " + inputWindowHandle); 216 } 217 addInputWindowHandleLw(inputWindowHandle); 218 } 219 220 private void clearInputWindowHandlesLw() { 221 while (mInputWindowHandleCount != 0) { 222 mInputWindowHandles[--mInputWindowHandleCount] = null; 223 } 224 } 225 226 public void setUpdateInputWindowsNeededLw() { 227 mUpdateInputWindowsNeeded = true; 228 } 229 230 /* Updates the cached window information provided to the input dispatcher. */ 231 public void updateInputWindowsLw(boolean force) { 232 if (!force && !mUpdateInputWindowsNeeded) { 233 return; 234 } 235 mUpdateInputWindowsNeeded = false; 236 237 if (false) Slog.d(TAG_WM, ">>>>>> ENTERED updateInputWindowsLw"); 238 239 // Populate the input window list with information about all of the windows that 240 // could potentially receive input. 241 // As an optimization, we could try to prune the list of windows but this turns 242 // out to be difficult because only the native code knows for sure which window 243 // currently has touch focus. 244 boolean disableWallpaperTouchEvents = false; 245 246 // If there's a drag in flight, provide a pseudowindow to catch drag input 247 final boolean inDrag = (mService.mDragState != null); 248 if (inDrag) { 249 if (DEBUG_DRAG) { 250 Log.d(TAG_WM, "Inserting drag window"); 251 } 252 final InputWindowHandle dragWindowHandle = mService.mDragState.getInputWindowHandle(); 253 if (dragWindowHandle != null) { 254 addInputWindowHandleLw(dragWindowHandle); 255 } else { 256 Slog.w(TAG_WM, "Drag is in progress but there is no " 257 + "drag window handle."); 258 } 259 } 260 261 final boolean inPositioning = (mService.mTaskPositioner != null); 262 if (inPositioning) { 263 if (DEBUG_TASK_POSITIONING) { 264 Log.d(TAG_WM, "Inserting window handle for repositioning"); 265 } 266 final InputWindowHandle dragWindowHandle = mService.mTaskPositioner.mDragWindowHandle; 267 if (dragWindowHandle != null) { 268 addInputWindowHandleLw(dragWindowHandle); 269 } else { 270 Slog.e(TAG_WM, 271 "Repositioning is in progress but there is no drag window handle."); 272 } 273 } 274 275 boolean addInputConsumerHandle = mService.mInputConsumer != null; 276 277 boolean addWallpaperInputConsumerHandle = mService.mWallpaperInputConsumer != null; 278 279 // Add all windows on the default display. 280 final int numDisplays = mService.mDisplayContents.size(); 281 final WallpaperController wallpaperController = mService.mWallpaperControllerLocked; 282 for (int displayNdx = 0; displayNdx < numDisplays; ++displayNdx) { 283 final DisplayContent displayContent = mService.mDisplayContents.valueAt(displayNdx); 284 final WindowList windows = displayContent.getWindowList(); 285 for (int winNdx = windows.size() - 1; winNdx >= 0; --winNdx) { 286 final WindowState child = windows.get(winNdx); 287 final InputChannel inputChannel = child.mInputChannel; 288 final InputWindowHandle inputWindowHandle = child.mInputWindowHandle; 289 if (inputChannel == null || inputWindowHandle == null || child.mRemoved 290 || child.isAdjustedForMinimizedDock()) { 291 // Skip this window because it cannot possibly receive input. 292 continue; 293 } 294 if (addInputConsumerHandle 295 && inputWindowHandle.layer <= mService.mInputConsumer.mWindowHandle.layer) { 296 addInputWindowHandleLw(mService.mInputConsumer.mWindowHandle); 297 addInputConsumerHandle = false; 298 } 299 300 if (addWallpaperInputConsumerHandle) { 301 if (child.mAttrs.type == WindowManager.LayoutParams.TYPE_WALLPAPER && 302 child.isVisibleLw()) { 303 // Add the wallpaper input consumer above the first visible wallpaper. 304 addInputWindowHandleLw(mService.mWallpaperInputConsumer.mWindowHandle); 305 addWallpaperInputConsumerHandle = false; 306 } 307 } 308 309 final int flags = child.mAttrs.flags; 310 final int privateFlags = child.mAttrs.privateFlags; 311 final int type = child.mAttrs.type; 312 313 final boolean hasFocus = (child == mInputFocus); 314 final boolean isVisible = child.isVisibleLw(); 315 if ((privateFlags 316 & WindowManager.LayoutParams.PRIVATE_FLAG_DISABLE_WALLPAPER_TOUCH_EVENTS) 317 != 0) { 318 disableWallpaperTouchEvents = true; 319 } 320 final boolean hasWallpaper = wallpaperController.isWallpaperTarget(child) 321 && (privateFlags & WindowManager.LayoutParams.PRIVATE_FLAG_KEYGUARD) == 0 322 && !disableWallpaperTouchEvents; 323 final boolean onDefaultDisplay = (child.getDisplayId() == Display.DEFAULT_DISPLAY); 324 325 // If there's a drag in progress and 'child' is a potential drop target, 326 // make sure it's been told about the drag 327 if (inDrag && isVisible && onDefaultDisplay) { 328 mService.mDragState.sendDragStartedIfNeededLw(child); 329 } 330 331 addInputWindowHandleLw( 332 inputWindowHandle, child, flags, type, isVisible, hasFocus, hasWallpaper); 333 } 334 } 335 336 if (addWallpaperInputConsumerHandle) { 337 // No visible wallpaper found, add the wallpaper input consumer at the end. 338 addInputWindowHandleLw(mService.mWallpaperInputConsumer.mWindowHandle); 339 } 340 341 // Send windows to native code. 342 mService.mInputManager.setInputWindows(mInputWindowHandles); 343 344 // Clear the list in preparation for the next round. 345 clearInputWindowHandlesLw(); 346 347 if (false) Slog.d(TAG_WM, "<<<<<<< EXITED updateInputWindowsLw"); 348 } 349 350 /* Notifies that the input device configuration has changed. */ 351 @Override 352 public void notifyConfigurationChanged() { 353 mService.sendNewConfiguration(); 354 355 synchronized (mInputDevicesReadyMonitor) { 356 if (!mInputDevicesReady) { 357 mInputDevicesReady = true; 358 mInputDevicesReadyMonitor.notifyAll(); 359 } 360 } 361 } 362 363 /* Waits until the built-in input devices have been configured. */ 364 public boolean waitForInputDevicesReady(long timeoutMillis) { 365 synchronized (mInputDevicesReadyMonitor) { 366 if (!mInputDevicesReady) { 367 try { 368 mInputDevicesReadyMonitor.wait(timeoutMillis); 369 } catch (InterruptedException ex) { 370 } 371 } 372 return mInputDevicesReady; 373 } 374 } 375 376 /* Notifies that the lid switch changed state. */ 377 @Override 378 public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen) { 379 mService.mPolicy.notifyLidSwitchChanged(whenNanos, lidOpen); 380 } 381 382 /* Notifies that the camera lens cover state has changed. */ 383 @Override 384 public void notifyCameraLensCoverSwitchChanged(long whenNanos, boolean lensCovered) { 385 mService.mPolicy.notifyCameraLensCoverSwitchChanged(whenNanos, lensCovered); 386 } 387 388 /* Provides an opportunity for the window manager policy to intercept early key 389 * processing as soon as the key has been read from the device. */ 390 @Override 391 public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags) { 392 return mService.mPolicy.interceptKeyBeforeQueueing(event, policyFlags); 393 } 394 395 /* Provides an opportunity for the window manager policy to intercept early motion event 396 * processing when the device is in a non-interactive state since these events are normally 397 * dropped. */ 398 @Override 399 public int interceptMotionBeforeQueueingNonInteractive(long whenNanos, int policyFlags) { 400 return mService.mPolicy.interceptMotionBeforeQueueingNonInteractive( 401 whenNanos, policyFlags); 402 } 403 404 /* Provides an opportunity for the window manager policy to process a key before 405 * ordinary dispatch. */ 406 @Override 407 public long interceptKeyBeforeDispatching( 408 InputWindowHandle focus, KeyEvent event, int policyFlags) { 409 WindowState windowState = focus != null ? (WindowState) focus.windowState : null; 410 return mService.mPolicy.interceptKeyBeforeDispatching(windowState, event, policyFlags); 411 } 412 413 /* Provides an opportunity for the window manager policy to process a key that 414 * the application did not handle. */ 415 @Override 416 public KeyEvent dispatchUnhandledKey( 417 InputWindowHandle focus, KeyEvent event, int policyFlags) { 418 WindowState windowState = focus != null ? (WindowState) focus.windowState : null; 419 return mService.mPolicy.dispatchUnhandledKey(windowState, event, policyFlags); 420 } 421 422 /* Callback to get pointer layer. */ 423 @Override 424 public int getPointerLayer() { 425 return mService.mPolicy.windowTypeToLayerLw(WindowManager.LayoutParams.TYPE_POINTER) 426 * WindowManagerService.TYPE_LAYER_MULTIPLIER 427 + WindowManagerService.TYPE_LAYER_OFFSET; 428 } 429 430 /* Called when the current input focus changes. 431 * Layer assignment is assumed to be complete by the time this is called. 432 */ 433 public void setInputFocusLw(WindowState newWindow, boolean updateInputWindows) { 434 if (DEBUG_FOCUS_LIGHT || DEBUG_INPUT) { 435 Slog.d(TAG_WM, "Input focus has changed to " + newWindow); 436 } 437 438 if (newWindow != mInputFocus) { 439 if (newWindow != null && newWindow.canReceiveKeys()) { 440 // Displaying a window implicitly causes dispatching to be unpaused. 441 // This is to protect against bugs if someone pauses dispatching but 442 // forgets to resume. 443 newWindow.mToken.paused = false; 444 } 445 446 mInputFocus = newWindow; 447 setUpdateInputWindowsNeededLw(); 448 449 if (updateInputWindows) { 450 updateInputWindowsLw(false /*force*/); 451 } 452 } 453 } 454 455 public void setFocusedAppLw(AppWindowToken newApp) { 456 // Focused app has changed. 457 if (newApp == null) { 458 mService.mInputManager.setFocusedApplication(null); 459 } else { 460 final InputApplicationHandle handle = newApp.mInputApplicationHandle; 461 handle.name = newApp.toString(); 462 handle.dispatchingTimeoutNanos = newApp.inputDispatchingTimeoutNanos; 463 464 mService.mInputManager.setFocusedApplication(handle); 465 } 466 } 467 468 public void pauseDispatchingLw(WindowToken window) { 469 if (! window.paused) { 470 if (DEBUG_INPUT) { 471 Slog.v(TAG_WM, "Pausing WindowToken " + window); 472 } 473 474 window.paused = true; 475 updateInputWindowsLw(true /*force*/); 476 } 477 } 478 479 public void resumeDispatchingLw(WindowToken window) { 480 if (window.paused) { 481 if (DEBUG_INPUT) { 482 Slog.v(TAG_WM, "Resuming WindowToken " + window); 483 } 484 485 window.paused = false; 486 updateInputWindowsLw(true /*force*/); 487 } 488 } 489 490 public void freezeInputDispatchingLw() { 491 if (!mInputDispatchFrozen) { 492 if (DEBUG_INPUT) { 493 Slog.v(TAG_WM, "Freezing input dispatching"); 494 } 495 496 mInputDispatchFrozen = true; 497 498 if (DEBUG_INPUT || true) { 499 mInputFreezeReason = Debug.getCallers(6); 500 } 501 updateInputDispatchModeLw(); 502 } 503 } 504 505 public void thawInputDispatchingLw() { 506 if (mInputDispatchFrozen) { 507 if (DEBUG_INPUT) { 508 Slog.v(TAG_WM, "Thawing input dispatching"); 509 } 510 511 mInputDispatchFrozen = false; 512 mInputFreezeReason = null; 513 updateInputDispatchModeLw(); 514 } 515 } 516 517 public void setEventDispatchingLw(boolean enabled) { 518 if (mInputDispatchEnabled != enabled) { 519 if (DEBUG_INPUT) { 520 Slog.v(TAG_WM, "Setting event dispatching to " + enabled); 521 } 522 523 mInputDispatchEnabled = enabled; 524 updateInputDispatchModeLw(); 525 } 526 } 527 528 private void updateInputDispatchModeLw() { 529 mService.mInputManager.setInputDispatchMode(mInputDispatchEnabled, mInputDispatchFrozen); 530 } 531 532 void dump(PrintWriter pw, String prefix) { 533 if (mInputFreezeReason != null) { 534 pw.println(prefix + "mInputFreezeReason=" + mInputFreezeReason); 535 } 536 } 537} 538