SymbolTable.cpp revision 1e4b0e54a3db31bdbcb9385bf22bab4b96096d1f
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "process/SymbolTable.h"
18
19#include <iostream>
20
21#include "android-base/logging.h"
22#include "android-base/stringprintf.h"
23#include "androidfw/AssetManager.h"
24#include "androidfw/ResourceTypes.h"
25
26#include "ConfigDescription.h"
27#include "NameMangler.h"
28#include "Resource.h"
29#include "ResourceUtils.h"
30#include "ValueVisitor.h"
31#include "util/Util.h"
32
33using android::StringPiece;
34
35namespace aapt {
36
37SymbolTable::SymbolTable(NameMangler* mangler)
38    : mangler_(mangler),
39      delegate_(util::make_unique<DefaultSymbolTableDelegate>()),
40      cache_(200),
41      id_cache_(200) {
42}
43
44void SymbolTable::SetDelegate(std::unique_ptr<ISymbolTableDelegate> delegate) {
45  CHECK(delegate != nullptr) << "can't set a nullptr delegate";
46  delegate_ = std::move(delegate);
47
48  // Clear the cache in case this delegate changes the order of lookup.
49  cache_.clear();
50}
51
52void SymbolTable::AppendSource(std::unique_ptr<ISymbolSource> source) {
53  sources_.push_back(std::move(source));
54
55  // We do not clear the cache, because sources earlier in the list take
56  // precedent.
57}
58
59void SymbolTable::PrependSource(std::unique_ptr<ISymbolSource> source) {
60  sources_.insert(sources_.begin(), std::move(source));
61
62  // We must clear the cache in case we did a lookup before adding this
63  // resource.
64  cache_.clear();
65}
66
67const SymbolTable::Symbol* SymbolTable::FindByName(const ResourceName& name) {
68  const ResourceName* name_with_package = &name;
69
70  // Fill in the package name if necessary.
71  // If there is no package in `name`, we will need to copy the ResourceName
72  // and store it somewhere; we use the Maybe<> class to reserve storage.
73  Maybe<ResourceName> name_with_package_impl;
74  if (name.package.empty()) {
75    name_with_package_impl = ResourceName(mangler_->GetTargetPackageName(), name.type, name.entry);
76    name_with_package = &name_with_package_impl.value();
77  }
78
79  // We store the name unmangled in the cache, so look it up as-is.
80  if (const std::shared_ptr<Symbol>& s = cache_.get(*name_with_package)) {
81    return s.get();
82  }
83
84  // The name was not found in the cache. Mangle it (if necessary) and find it in our sources.
85  // Again, here we use a Maybe<> object to reserve storage if we need to mangle.
86  const ResourceName* mangled_name = name_with_package;
87  Maybe<ResourceName> mangled_name_impl;
88  if (mangler_->ShouldMangle(name_with_package->package)) {
89    mangled_name_impl = mangler_->MangleName(*name_with_package);
90    mangled_name = &mangled_name_impl.value();
91  }
92
93  std::unique_ptr<Symbol> symbol = delegate_->FindByName(*mangled_name, sources_);
94  if (symbol == nullptr) {
95    return nullptr;
96  }
97
98  // Take ownership of the symbol into a shared_ptr. We do this because
99  // LruCache doesn't support unique_ptr.
100  std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
101
102  // Since we look in the cache with the unmangled, but package prefixed
103  // name, we must put the same name into the cache.
104  cache_.put(*name_with_package, shared_symbol);
105
106  if (shared_symbol->id) {
107    // The symbol has an ID, so we can also cache this!
108    id_cache_.put(shared_symbol->id.value(), shared_symbol);
109  }
110
111  // Returns the raw pointer. Callers are not expected to hold on to this
112  // between calls to Find*.
113  return shared_symbol.get();
114}
115
116const SymbolTable::Symbol* SymbolTable::FindById(const ResourceId& id) {
117  if (const std::shared_ptr<Symbol>& s = id_cache_.get(id)) {
118    return s.get();
119  }
120
121  // We did not find it in the cache, so look through the sources.
122  std::unique_ptr<Symbol> symbol = delegate_->FindById(id, sources_);
123  if (symbol == nullptr) {
124    return nullptr;
125  }
126
127  // Take ownership of the symbol into a shared_ptr. We do this because LruCache
128  // doesn't support unique_ptr.
129  std::shared_ptr<Symbol> shared_symbol(std::move(symbol));
130  id_cache_.put(id, shared_symbol);
131
132  // Returns the raw pointer. Callers are not expected to hold on to this
133  // between calls to Find*.
134  return shared_symbol.get();
135}
136
137const SymbolTable::Symbol* SymbolTable::FindByReference(const Reference& ref) {
138  // First try the ID. This is because when we lookup by ID, we only fill in the ID cache.
139  // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed
140  // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately
141  // because the ID is cached too.
142  //
143  // If we looked up by name first, a cache miss would mean we failed to lookup by name, then
144  // succeeded to lookup by ID. Subsequent lookups will miss then hit.
145  const SymbolTable::Symbol* symbol = nullptr;
146  if (ref.id) {
147    symbol = FindById(ref.id.value());
148  }
149
150  if (ref.name && !symbol) {
151    symbol = FindByName(ref.name.value());
152  }
153  return symbol;
154}
155
156std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindByName(
157    const ResourceName& name, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
158  for (auto& source : sources) {
159    std::unique_ptr<SymbolTable::Symbol> symbol = source->FindByName(name);
160    if (symbol) {
161      return symbol;
162    }
163  }
164  return {};
165}
166
167std::unique_ptr<SymbolTable::Symbol> DefaultSymbolTableDelegate::FindById(
168    ResourceId id, const std::vector<std::unique_ptr<ISymbolSource>>& sources) {
169  for (auto& source : sources) {
170    std::unique_ptr<SymbolTable::Symbol> symbol = source->FindById(id);
171    if (symbol) {
172      return symbol;
173    }
174  }
175  return {};
176}
177
178std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::FindByName(
179    const ResourceName& name) {
180  Maybe<ResourceTable::SearchResult> result = table_->FindResource(name);
181  if (!result) {
182    if (name.type == ResourceType::kAttr) {
183      // Recurse and try looking up a private attribute.
184      return FindByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry));
185    }
186    return {};
187  }
188
189  ResourceTable::SearchResult sr = result.value();
190
191  std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>();
192  symbol->is_public = (sr.entry->symbol_status.state == SymbolState::kPublic);
193
194  if (sr.package->id && sr.type->id && sr.entry->id) {
195    symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value());
196  }
197
198  if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) {
199    const ConfigDescription kDefaultConfig;
200    ResourceConfigValue* config_value = sr.entry->FindValue(kDefaultConfig);
201    if (config_value) {
202      // This resource has an Attribute.
203      if (Attribute* attr = ValueCast<Attribute>(config_value->value.get())) {
204        symbol->attribute = std::make_shared<Attribute>(*attr);
205      } else {
206        return {};
207      }
208    }
209  }
210  return symbol;
211}
212
213bool AssetManagerSymbolSource::AddAssetPath(const StringPiece& path) {
214  int32_t cookie = 0;
215  return assets_.addAssetPath(android::String8(path.data(), path.size()), &cookie);
216}
217
218std::map<size_t, std::string> AssetManagerSymbolSource::GetAssignedPackageIds() const {
219  std::map<size_t, std::string> package_map;
220  const android::ResTable& table = assets_.getResources(false);
221  const size_t package_count = table.getBasePackageCount();
222  for (size_t i = 0; i < package_count; i++) {
223    package_map[table.getBasePackageId(i)] =
224        util::Utf16ToUtf8(android::StringPiece16(table.getBasePackageName(i).string()));
225  }
226  return package_map;
227}
228
229static std::unique_ptr<SymbolTable::Symbol> LookupAttributeInTable(
230    const android::ResTable& table, ResourceId id) {
231  // Try as a bag.
232  const android::ResTable::bag_entry* entry;
233  ssize_t count = table.lockBag(id.id, &entry);
234  if (count < 0) {
235    table.unlockBag(entry);
236    return nullptr;
237  }
238
239  // We found a resource.
240  std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>();
241  s->id = id;
242
243  // Check to see if it is an attribute.
244  for (size_t i = 0; i < (size_t)count; i++) {
245    if (entry[i].map.name.ident == android::ResTable_map::ATTR_TYPE) {
246      s->attribute = std::make_shared<Attribute>(false);
247      s->attribute->type_mask = entry[i].map.value.data;
248      break;
249    }
250  }
251
252  if (s->attribute) {
253    for (size_t i = 0; i < (size_t)count; i++) {
254      const android::ResTable_map& map_entry = entry[i].map;
255      if (Res_INTERNALID(map_entry.name.ident)) {
256        switch (map_entry.name.ident) {
257          case android::ResTable_map::ATTR_MIN:
258            s->attribute->min_int = static_cast<int32_t>(map_entry.value.data);
259            break;
260          case android::ResTable_map::ATTR_MAX:
261            s->attribute->max_int = static_cast<int32_t>(map_entry.value.data);
262            break;
263        }
264        continue;
265      }
266
267      android::ResTable::resource_name entry_name;
268      if (!table.getResourceName(map_entry.name.ident, false, &entry_name)) {
269        table.unlockBag(entry);
270        return nullptr;
271      }
272
273      Maybe<ResourceName> parsed_name = ResourceUtils::ToResourceName(entry_name);
274      if (!parsed_name) {
275        return nullptr;
276      }
277
278      Attribute::Symbol symbol;
279      symbol.symbol.name = parsed_name.value();
280      symbol.symbol.id = ResourceId(map_entry.name.ident);
281      symbol.value = map_entry.value.data;
282      s->attribute->symbols.push_back(std::move(symbol));
283    }
284  }
285  table.unlockBag(entry);
286  return s;
287}
288
289std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByName(
290    const ResourceName& name) {
291  const android::ResTable& table = assets_.getResources(false);
292
293  const std::u16string package16 = util::Utf8ToUtf16(name.package);
294  const std::u16string type16 = util::Utf8ToUtf16(ToString(name.type));
295  const std::u16string entry16 = util::Utf8ToUtf16(name.entry);
296
297  uint32_t type_spec_flags = 0;
298  ResourceId res_id = table.identifierForName(
299      entry16.data(), entry16.size(), type16.data(), type16.size(),
300      package16.data(), package16.size(), &type_spec_flags);
301  if (!res_id.is_valid()) {
302    return {};
303  }
304
305  std::unique_ptr<SymbolTable::Symbol> s;
306  if (name.type == ResourceType::kAttr) {
307    s = LookupAttributeInTable(table, res_id);
308  } else {
309    s = util::make_unique<SymbolTable::Symbol>();
310    s->id = res_id;
311  }
312
313  if (s) {
314    s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
315    return s;
316  }
317  return {};
318}
319
320static Maybe<ResourceName> GetResourceName(const android::ResTable& table,
321                                           ResourceId id) {
322  android::ResTable::resource_name res_name = {};
323  if (!table.getResourceName(id.id, true, &res_name)) {
324    return {};
325  }
326  return ResourceUtils::ToResourceName(res_name);
327}
328
329std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindById(
330    ResourceId id) {
331  if (!id.is_valid()) {
332    // Exit early and avoid the error logs from AssetManager.
333    return {};
334  }
335
336  const android::ResTable& table = assets_.getResources(false);
337  Maybe<ResourceName> maybe_name = GetResourceName(table, id);
338  if (!maybe_name) {
339    return {};
340  }
341
342  uint32_t type_spec_flags = 0;
343  table.getResourceFlags(id.id, &type_spec_flags);
344
345  std::unique_ptr<SymbolTable::Symbol> s;
346  if (maybe_name.value().type == ResourceType::kAttr) {
347    s = LookupAttributeInTable(table, id);
348  } else {
349    s = util::make_unique<SymbolTable::Symbol>();
350    s->id = id;
351  }
352
353  if (s) {
354    s->is_public = (type_spec_flags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0;
355    return s;
356  }
357  return {};
358}
359
360std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::FindByReference(
361    const Reference& ref) {
362  // AssetManager always prefers IDs.
363  if (ref.id) {
364    return FindById(ref.id.value());
365  } else if (ref.name) {
366    return FindByName(ref.name.value());
367  }
368  return {};
369}
370
371}  // namespace aapt
372