SymbolTable.cpp revision d0f116b619feede0cfdb647157ce5ab4d50a1c46
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "ConfigDescription.h" 18#include "Resource.h" 19#include "ResourceUtils.h" 20#include "ValueVisitor.h" 21#include "process/SymbolTable.h" 22#include "util/Util.h" 23 24#include <androidfw/AssetManager.h> 25#include <androidfw/ResourceTypes.h> 26 27namespace aapt { 28 29void SymbolTable::appendSource(std::unique_ptr<ISymbolSource> source) { 30 mSources.push_back(std::move(source)); 31 32 // We do not clear the cache, because sources earlier in the list take precedent. 33} 34 35void SymbolTable::prependSource(std::unique_ptr<ISymbolSource> source) { 36 mSources.insert(mSources.begin(), std::move(source)); 37 38 // We must clear the cache in case we did a lookup before adding this resource. 39 mCache.clear(); 40} 41 42const SymbolTable::Symbol* SymbolTable::findByName(const ResourceName& name) { 43 if (const std::shared_ptr<Symbol>& s = mCache.get(name)) { 44 return s.get(); 45 } 46 47 // We did not find it in the cache, so look through the sources. 48 for (auto& symbolSource : mSources) { 49 std::unique_ptr<Symbol> symbol = symbolSource->findByName(name); 50 if (symbol) { 51 // Take ownership of the symbol into a shared_ptr. We do this because LruCache 52 // doesn't support unique_ptr. 53 std::shared_ptr<Symbol> sharedSymbol = std::shared_ptr<Symbol>(symbol.release()); 54 mCache.put(name, sharedSymbol); 55 56 if (sharedSymbol->id) { 57 // The symbol has an ID, so we can also cache this! 58 mIdCache.put(sharedSymbol->id.value(), sharedSymbol); 59 } 60 return sharedSymbol.get(); 61 } 62 } 63 return nullptr; 64} 65 66const SymbolTable::Symbol* SymbolTable::findById(ResourceId id) { 67 if (const std::shared_ptr<Symbol>& s = mIdCache.get(id)) { 68 return s.get(); 69 } 70 71 // We did not find it in the cache, so look through the sources. 72 for (auto& symbolSource : mSources) { 73 std::unique_ptr<Symbol> symbol = symbolSource->findById(id); 74 if (symbol) { 75 // Take ownership of the symbol into a shared_ptr. We do this because LruCache 76 // doesn't support unique_ptr. 77 std::shared_ptr<Symbol> sharedSymbol = std::shared_ptr<Symbol>(symbol.release()); 78 mIdCache.put(id, sharedSymbol); 79 return sharedSymbol.get(); 80 } 81 } 82 return nullptr; 83} 84 85const SymbolTable::Symbol* SymbolTable::findByReference(const Reference& ref) { 86 // First try the ID. This is because when we lookup by ID, we only fill in the ID cache. 87 // Looking up by name fills in the name and ID cache. So a cache miss will cause a failed 88 // ID lookup, then a successful name lookup. Subsequent look ups will hit immediately 89 // because the ID is cached too. 90 // 91 // If we looked up by name first, a cache miss would mean we failed to lookup by name, then 92 // succeeded to lookup by ID. Subsequent lookups will miss then hit. 93 const SymbolTable::Symbol* symbol = nullptr; 94 if (ref.id) { 95 symbol = findById(ref.id.value()); 96 } 97 98 if (ref.name && !symbol) { 99 symbol = findByName(ref.name.value()); 100 } 101 return symbol; 102} 103 104std::unique_ptr<SymbolTable::Symbol> ResourceTableSymbolSource::findByName( 105 const ResourceName& name) { 106 Maybe<ResourceTable::SearchResult> result = mTable->findResource(name); 107 if (!result) { 108 if (name.type == ResourceType::kAttr) { 109 // Recurse and try looking up a private attribute. 110 return findByName(ResourceName(name.package, ResourceType::kAttrPrivate, name.entry)); 111 } 112 return {}; 113 } 114 115 ResourceTable::SearchResult sr = result.value(); 116 117 std::unique_ptr<SymbolTable::Symbol> symbol = util::make_unique<SymbolTable::Symbol>(); 118 symbol->isPublic = (sr.entry->symbolStatus.state == SymbolState::kPublic); 119 120 if (sr.package->id && sr.type->id && sr.entry->id) { 121 symbol->id = ResourceId(sr.package->id.value(), sr.type->id.value(), sr.entry->id.value()); 122 } 123 124 if (name.type == ResourceType::kAttr || name.type == ResourceType::kAttrPrivate) { 125 const ConfigDescription kDefaultConfig; 126 ResourceConfigValue* configValue = sr.entry->findValue(kDefaultConfig); 127 if (configValue) { 128 // This resource has an Attribute. 129 if (Attribute* attr = valueCast<Attribute>(configValue->value.get())) { 130 symbol->attribute = std::make_shared<Attribute>(*attr); 131 } else { 132 return {}; 133 } 134 } 135 } 136 return symbol; 137} 138 139bool AssetManagerSymbolSource::addAssetPath(const StringPiece& path) { 140 int32_t cookie = 0; 141 return mAssets.addAssetPath(android::String8(path.data(), path.size()), &cookie); 142} 143 144static std::unique_ptr<SymbolTable::Symbol> lookupAttributeInTable(const android::ResTable& table, 145 ResourceId id) { 146 // Try as a bag. 147 const android::ResTable::bag_entry* entry; 148 ssize_t count = table.lockBag(id.id, &entry); 149 if (count < 0) { 150 table.unlockBag(entry); 151 return nullptr; 152 } 153 154 // We found a resource. 155 std::unique_ptr<SymbolTable::Symbol> s = util::make_unique<SymbolTable::Symbol>(); 156 s->id = id; 157 158 // Check to see if it is an attribute. 159 for (size_t i = 0; i < (size_t) count; i++) { 160 if (entry[i].map.name.ident == android::ResTable_map::ATTR_TYPE) { 161 s->attribute = std::make_shared<Attribute>(false); 162 s->attribute->typeMask = entry[i].map.value.data; 163 break; 164 } 165 } 166 167 if (s->attribute) { 168 for (size_t i = 0; i < (size_t) count; i++) { 169 const android::ResTable_map& mapEntry = entry[i].map; 170 if (Res_INTERNALID(mapEntry.name.ident)) { 171 switch (mapEntry.name.ident) { 172 case android::ResTable_map::ATTR_MIN: 173 s->attribute->minInt = static_cast<int32_t>(mapEntry.value.data); 174 break; 175 case android::ResTable_map::ATTR_MAX: 176 s->attribute->maxInt = static_cast<int32_t>(mapEntry.value.data); 177 break; 178 } 179 continue; 180 } 181 182 android::ResTable::resource_name entryName; 183 if (!table.getResourceName(mapEntry.name.ident, false, &entryName)) { 184 table.unlockBag(entry); 185 return nullptr; 186 } 187 188 Maybe<ResourceName> parsedName = ResourceUtils::toResourceName(entryName); 189 if (!parsedName) { 190 return nullptr; 191 } 192 193 Attribute::Symbol symbol; 194 symbol.symbol.name = parsedName.value(); 195 symbol.symbol.id = ResourceId(mapEntry.name.ident); 196 symbol.value = mapEntry.value.data; 197 s->attribute->symbols.push_back(std::move(symbol)); 198 } 199 } 200 table.unlockBag(entry); 201 return s; 202} 203 204std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findByName( 205 const ResourceName& name) { 206 const android::ResTable& table = mAssets.getResources(false); 207 208 const std::u16string package16 = util::utf8ToUtf16(name.package); 209 const std::u16string type16 = util::utf8ToUtf16(toString(name.type)); 210 const std::u16string entry16 = util::utf8ToUtf16(name.entry); 211 212 uint32_t typeSpecFlags = 0; 213 ResourceId resId = table.identifierForName(entry16.data(), entry16.size(), 214 type16.data(), type16.size(), 215 package16.data(), package16.size(), 216 &typeSpecFlags); 217 if (!resId.isValid()) { 218 return {}; 219 } 220 221 std::unique_ptr<SymbolTable::Symbol> s; 222 if (name.type == ResourceType::kAttr) { 223 s = lookupAttributeInTable(table, resId); 224 } else { 225 s = util::make_unique<SymbolTable::Symbol>(); 226 s->id = resId; 227 } 228 229 if (s) { 230 s->isPublic = (typeSpecFlags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; 231 return s; 232 } 233 return {}; 234} 235 236static Maybe<ResourceName> getResourceName(const android::ResTable& table, ResourceId id) { 237 android::ResTable::resource_name resName = {}; 238 if (!table.getResourceName(id.id, true, &resName)) { 239 return {}; 240 } 241 return ResourceUtils::toResourceName(resName); 242} 243 244std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findById(ResourceId id) { 245 const android::ResTable& table = mAssets.getResources(false); 246 Maybe<ResourceName> maybeName = getResourceName(table, id); 247 if (!maybeName) { 248 return {}; 249 } 250 251 uint32_t typeSpecFlags = 0; 252 table.getResourceFlags(id.id, &typeSpecFlags); 253 254 std::unique_ptr<SymbolTable::Symbol> s; 255 if (maybeName.value().type == ResourceType::kAttr) { 256 s = lookupAttributeInTable(table, id); 257 } else { 258 s = util::make_unique<SymbolTable::Symbol>(); 259 s->id = id; 260 } 261 262 if (s) { 263 s->isPublic = (typeSpecFlags & android::ResTable_typeSpec::SPEC_PUBLIC) != 0; 264 return s; 265 } 266 return {}; 267} 268 269std::unique_ptr<SymbolTable::Symbol> AssetManagerSymbolSource::findByReference( 270 const Reference& ref) { 271 // AssetManager always prefers IDs. 272 if (ref.id) { 273 return findById(ref.id.value()); 274 } else if (ref.name) { 275 return findByName(ref.name.value()); 276 } 277 return {}; 278} 279 280} // namespace aapt 281