Surface.h revision 399184a4cd728ea1421fb0bc1722274a29e38f4a
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_GUI_SURFACE_H 18#define ANDROID_GUI_SURFACE_H 19 20#include <gui/IGraphicBufferProducer.h> 21#include <gui/BufferQueue.h> 22 23#include <ui/ANativeObjectBase.h> 24#include <ui/Region.h> 25 26#include <utils/RefBase.h> 27#include <utils/threads.h> 28#include <utils/KeyedVector.h> 29 30struct ANativeWindow_Buffer; 31 32namespace android { 33 34/* 35 * An implementation of ANativeWindow that feeds graphics buffers into a 36 * BufferQueue. 37 * 38 * This is typically used by programs that want to render frames through 39 * some means (maybe OpenGL, a software renderer, or a hardware decoder) 40 * and have the frames they create forwarded to SurfaceFlinger for 41 * compositing. For example, a video decoder could render a frame and call 42 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by 43 * Surface. Surface then forwards the buffers through Binder IPC 44 * to the BufferQueue's producer interface, providing the new frame to a 45 * consumer such as GLConsumer. 46 */ 47class Surface 48 : public ANativeObjectBase<ANativeWindow, Surface, RefBase> 49{ 50public: 51 52 /* 53 * creates a Surface from the given IGraphicBufferProducer (which concrete 54 * implementation is a BufferQueue). 55 * 56 * Surface is mainly state-less while it's disconnected, it can be 57 * viewed as a glorified IGraphicBufferProducer holder. It's therefore 58 * safe to create other Surfaces from the same IGraphicBufferProducer. 59 * 60 * However, once a Surface is connected, it'll prevent other Surfaces 61 * referring to the same IGraphicBufferProducer to become connected and 62 * therefore prevent them to be used as actual producers of buffers. 63 * 64 * the controlledByApp flag indicates that this Surface (producer) is 65 * controlled by the application. This flag is used at connect time. 66 */ 67 Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false); 68 69 /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this 70 * Surface was created with. Usually it's an error to use the 71 * IGraphicBufferProducer while the Surface is connected. 72 */ 73 sp<IGraphicBufferProducer> getIGraphicBufferProducer() const; 74 75 /* convenience function to check that the given surface is non NULL as 76 * well as its IGraphicBufferProducer */ 77 static bool isValid(const sp<Surface>& surface) { 78 return surface != NULL && surface->getIGraphicBufferProducer() != NULL; 79 } 80 81 /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer. 82 * 83 * A sideband stream is a device-specific mechanism for passing buffers 84 * from the producer to the consumer without using dequeueBuffer/ 85 * queueBuffer. If a sideband stream is present, the consumer can choose 86 * whether to acquire buffers from the sideband stream or from the queued 87 * buffers. 88 * 89 * Passing NULL or a different stream handle will detach the previous 90 * handle if any. 91 */ 92 void setSidebandStream(const sp<NativeHandle>& stream); 93 94protected: 95 virtual ~Surface(); 96 97private: 98 // can't be copied 99 Surface& operator = (const Surface& rhs); 100 Surface(const Surface& rhs); 101 102 // ANativeWindow hooks 103 static int hook_cancelBuffer(ANativeWindow* window, 104 ANativeWindowBuffer* buffer, int fenceFd); 105 static int hook_dequeueBuffer(ANativeWindow* window, 106 ANativeWindowBuffer** buffer, int* fenceFd); 107 static int hook_perform(ANativeWindow* window, int operation, ...); 108 static int hook_query(const ANativeWindow* window, int what, int* value); 109 static int hook_queueBuffer(ANativeWindow* window, 110 ANativeWindowBuffer* buffer, int fenceFd); 111 static int hook_setSwapInterval(ANativeWindow* window, int interval); 112 113 static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window, 114 ANativeWindowBuffer* buffer); 115 static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window, 116 ANativeWindowBuffer** buffer); 117 static int hook_lockBuffer_DEPRECATED(ANativeWindow* window, 118 ANativeWindowBuffer* buffer); 119 static int hook_queueBuffer_DEPRECATED(ANativeWindow* window, 120 ANativeWindowBuffer* buffer); 121 122 int dispatchConnect(va_list args); 123 int dispatchDisconnect(va_list args); 124 int dispatchSetBufferCount(va_list args); 125 int dispatchSetBuffersGeometry(va_list args); 126 int dispatchSetBuffersDimensions(va_list args); 127 int dispatchSetBuffersUserDimensions(va_list args); 128 int dispatchSetBuffersFormat(va_list args); 129 int dispatchSetScalingMode(va_list args); 130 int dispatchSetBuffersTransform(va_list args); 131 int dispatchSetBuffersTimestamp(va_list args); 132 int dispatchSetCrop(va_list args); 133 int dispatchSetPostTransformCrop(va_list args); 134 int dispatchSetUsage(va_list args); 135 int dispatchLock(va_list args); 136 int dispatchUnlockAndPost(va_list args); 137 138protected: 139 virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd); 140 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd); 141 virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd); 142 virtual int perform(int operation, va_list args); 143 virtual int query(int what, int* value) const; 144 virtual int setSwapInterval(int interval); 145 146 virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer); 147 148 virtual int connect(int api); 149 virtual int disconnect(int api); 150 virtual int setBufferCount(int bufferCount); 151 virtual int setBuffersDimensions(int w, int h); 152 virtual int setBuffersUserDimensions(int w, int h); 153 virtual int setBuffersFormat(int format); 154 virtual int setScalingMode(int mode); 155 virtual int setBuffersTransform(int transform); 156 virtual int setBuffersTimestamp(int64_t timestamp); 157 virtual int setCrop(Rect const* rect); 158 virtual int setUsage(uint32_t reqUsage); 159 160public: 161 virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds); 162 virtual int unlockAndPost(); 163 164protected: 165 enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS }; 166 enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 }; 167 168private: 169 void freeAllBuffers(); 170 int getSlotFromBufferLocked(android_native_buffer_t* buffer) const; 171 172 struct BufferSlot { 173 sp<GraphicBuffer> buffer; 174 Region dirtyRegion; 175 }; 176 177 // mSurfaceTexture is the interface to the surface texture server. All 178 // operations on the surface texture client ultimately translate into 179 // interactions with the server using this interface. 180 // TODO: rename to mBufferProducer 181 sp<IGraphicBufferProducer> mGraphicBufferProducer; 182 183 // mSlots stores the buffers that have been allocated for each buffer slot. 184 // It is initialized to null pointers, and gets filled in with the result of 185 // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a 186 // slot that has not yet been used. The buffer allocated to a slot will also 187 // be replaced if the requested buffer usage or geometry differs from that 188 // of the buffer allocated to a slot. 189 BufferSlot mSlots[NUM_BUFFER_SLOTS]; 190 191 // mReqWidth is the buffer width that will be requested at the next dequeue 192 // operation. It is initialized to 1. 193 uint32_t mReqWidth; 194 195 // mReqHeight is the buffer height that will be requested at the next 196 // dequeue operation. It is initialized to 1. 197 uint32_t mReqHeight; 198 199 // mReqFormat is the buffer pixel format that will be requested at the next 200 // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888. 201 uint32_t mReqFormat; 202 203 // mReqUsage is the set of buffer usage flags that will be requested 204 // at the next deuque operation. It is initialized to 0. 205 uint32_t mReqUsage; 206 207 // mTimestamp is the timestamp that will be used for the next buffer queue 208 // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that 209 // a timestamp is auto-generated when queueBuffer is called. 210 int64_t mTimestamp; 211 212 // mCrop is the crop rectangle that will be used for the next buffer 213 // that gets queued. It is set by calling setCrop. 214 Rect mCrop; 215 216 // mScalingMode is the scaling mode that will be used for the next 217 // buffers that get queued. It is set by calling setScalingMode. 218 int mScalingMode; 219 220 // mTransform is the transform identifier that will be used for the next 221 // buffer that gets queued. It is set by calling setTransform. 222 uint32_t mTransform; 223 224 // mDefaultWidth is default width of the buffers, regardless of the 225 // native_window_set_buffers_dimensions call. 226 uint32_t mDefaultWidth; 227 228 // mDefaultHeight is default height of the buffers, regardless of the 229 // native_window_set_buffers_dimensions call. 230 uint32_t mDefaultHeight; 231 232 // mUserWidth, if non-zero, is an application-specified override 233 // of mDefaultWidth. This is lower priority than the width set by 234 // native_window_set_buffers_dimensions. 235 uint32_t mUserWidth; 236 237 // mUserHeight, if non-zero, is an application-specified override 238 // of mDefaultHeight. This is lower priority than the height set 239 // by native_window_set_buffers_dimensions. 240 uint32_t mUserHeight; 241 242 // mTransformHint is the transform probably applied to buffers of this 243 // window. this is only a hint, actual transform may differ. 244 uint32_t mTransformHint; 245 246 // mProducerControlledByApp whether this buffer producer is controlled 247 // by the application 248 bool mProducerControlledByApp; 249 250 // mSwapIntervalZero set if we should drop buffers at queue() time to 251 // achieve an asynchronous swap interval 252 bool mSwapIntervalZero; 253 254 // mConsumerRunningBehind whether the consumer is running more than 255 // one buffer behind the producer. 256 mutable bool mConsumerRunningBehind; 257 258 // mMutex is the mutex used to prevent concurrent access to the member 259 // variables of Surface objects. It must be locked whenever the 260 // member variables are accessed. 261 mutable Mutex mMutex; 262 263 // must be used from the lock/unlock thread 264 sp<GraphicBuffer> mLockedBuffer; 265 sp<GraphicBuffer> mPostedBuffer; 266 bool mConnectedToCpu; 267 268 // must be accessed from lock/unlock thread only 269 Region mDirtyRegion; 270}; 271 272}; // namespace android 273 274#endif // ANDROID_GUI_SURFACE_H 275