Surface.h revision 3da8d2748580b2575e368e203ce2c7f8d34dea05
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACE_H
18#define ANDROID_GUI_SURFACE_H
19
20#include <gui/IGraphicBufferProducer.h>
21#include <gui/BufferQueue.h>
22
23#include <ui/ANativeObjectBase.h>
24#include <ui/Region.h>
25
26#include <binder/Parcelable.h>
27
28#include <utils/RefBase.h>
29#include <utils/threads.h>
30#include <utils/KeyedVector.h>
31
32struct ANativeWindow_Buffer;
33
34namespace android {
35
36class ISurfaceComposer;
37
38/*
39 * An implementation of ANativeWindow that feeds graphics buffers into a
40 * BufferQueue.
41 *
42 * This is typically used by programs that want to render frames through
43 * some means (maybe OpenGL, a software renderer, or a hardware decoder)
44 * and have the frames they create forwarded to SurfaceFlinger for
45 * compositing.  For example, a video decoder could render a frame and call
46 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
47 * Surface.  Surface then forwards the buffers through Binder IPC
48 * to the BufferQueue's producer interface, providing the new frame to a
49 * consumer such as GLConsumer.
50 */
51class Surface
52    : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
53{
54public:
55
56    /*
57     * creates a Surface from the given IGraphicBufferProducer (which concrete
58     * implementation is a BufferQueue).
59     *
60     * Surface is mainly state-less while it's disconnected, it can be
61     * viewed as a glorified IGraphicBufferProducer holder. It's therefore
62     * safe to create other Surfaces from the same IGraphicBufferProducer.
63     *
64     * However, once a Surface is connected, it'll prevent other Surfaces
65     * referring to the same IGraphicBufferProducer to become connected and
66     * therefore prevent them to be used as actual producers of buffers.
67     *
68     * the controlledByApp flag indicates that this Surface (producer) is
69     * controlled by the application. This flag is used at connect time.
70     */
71    explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer,
72            bool controlledByApp = false);
73
74    /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
75     * Surface was created with. Usually it's an error to use the
76     * IGraphicBufferProducer while the Surface is connected.
77     */
78    sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
79
80    /* convenience function to check that the given surface is non NULL as
81     * well as its IGraphicBufferProducer */
82    static bool isValid(const sp<Surface>& surface) {
83        return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
84    }
85
86    /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer.
87     *
88     * A sideband stream is a device-specific mechanism for passing buffers
89     * from the producer to the consumer without using dequeueBuffer/
90     * queueBuffer. If a sideband stream is present, the consumer can choose
91     * whether to acquire buffers from the sideband stream or from the queued
92     * buffers.
93     *
94     * Passing NULL or a different stream handle will detach the previous
95     * handle if any.
96     */
97    void setSidebandStream(const sp<NativeHandle>& stream);
98
99    /* Allocates buffers based on the current dimensions/format.
100     *
101     * This function will allocate up to the maximum number of buffers
102     * permitted by the current BufferQueue configuration. It will use the
103     * default format and dimensions. This is most useful to avoid an allocation
104     * delay during dequeueBuffer. If there are already the maximum number of
105     * buffers allocated, this function has no effect.
106     */
107    void allocateBuffers();
108
109    /* Sets the generation number on the IGraphicBufferProducer and updates the
110     * generation number on any buffers attached to the Surface after this call.
111     * See IGBP::setGenerationNumber for more information. */
112    status_t setGenerationNumber(uint32_t generationNumber);
113
114    // See IGraphicBufferProducer::getConsumerName
115    String8 getConsumerName() const;
116
117    // See IGraphicBufferProducer::getNextFrameNumber
118    uint64_t getNextFrameNumber() const;
119
120    /* Set the scaling mode to be used with a Surface.
121     * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters
122     * in <system/window.h>. */
123    int setScalingMode(int mode);
124
125    // See IGraphicBufferProducer::setDequeueTimeout
126    status_t setDequeueTimeout(nsecs_t timeout);
127
128    /*
129     * Wait for frame number to increase past lastFrame for at most
130     * timeoutNs. Useful for one thread to wait for another unknown
131     * thread to queue a buffer.
132     */
133    bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
134
135    // See IGraphicBufferProducer::getLastQueuedBuffer
136    // See GLConsumer::getTransformMatrix for outTransformMatrix format
137    status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
138            sp<Fence>* outFence, float outTransformMatrix[16]);
139
140    /* Enables or disables frame timestamp tracking. It is disabled by default
141     * to avoid overhead during queue and dequeue for applications that don't
142     * need the feature. If disabled, calls to getFrameTimestamps will fail.
143     */
144    void enableFrameTimestamps(bool enable);
145
146    // See IGraphicBufferProducer::getFrameTimestamps
147    status_t getFrameTimestamps(uint64_t frameNumber,
148            nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
149            nsecs_t* outRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
150            nsecs_t* outDisplayPresentTime, nsecs_t* outDisplayRetireTime,
151            nsecs_t* outReleaseTime);
152
153    status_t getUniqueId(uint64_t* outId) const;
154
155protected:
156    virtual ~Surface();
157
158    // Virtual for testing.
159    virtual sp<ISurfaceComposer> composerService() const;
160
161private:
162    // can't be copied
163    Surface& operator = (const Surface& rhs);
164    Surface(const Surface& rhs);
165
166    // ANativeWindow hooks
167    static int hook_cancelBuffer(ANativeWindow* window,
168            ANativeWindowBuffer* buffer, int fenceFd);
169    static int hook_dequeueBuffer(ANativeWindow* window,
170            ANativeWindowBuffer** buffer, int* fenceFd);
171    static int hook_perform(ANativeWindow* window, int operation, ...);
172    static int hook_query(const ANativeWindow* window, int what, int* value);
173    static int hook_queueBuffer(ANativeWindow* window,
174            ANativeWindowBuffer* buffer, int fenceFd);
175    static int hook_setSwapInterval(ANativeWindow* window, int interval);
176
177    static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
178            ANativeWindowBuffer* buffer);
179    static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
180            ANativeWindowBuffer** buffer);
181    static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
182            ANativeWindowBuffer* buffer);
183    static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
184            ANativeWindowBuffer* buffer);
185
186    int dispatchConnect(va_list args);
187    int dispatchDisconnect(va_list args);
188    int dispatchSetBufferCount(va_list args);
189    int dispatchSetBuffersGeometry(va_list args);
190    int dispatchSetBuffersDimensions(va_list args);
191    int dispatchSetBuffersUserDimensions(va_list args);
192    int dispatchSetBuffersFormat(va_list args);
193    int dispatchSetScalingMode(va_list args);
194    int dispatchSetBuffersTransform(va_list args);
195    int dispatchSetBuffersStickyTransform(va_list args);
196    int dispatchSetBuffersTimestamp(va_list args);
197    int dispatchSetCrop(va_list args);
198    int dispatchSetPostTransformCrop(va_list args);
199    int dispatchSetUsage(va_list args);
200    int dispatchLock(va_list args);
201    int dispatchUnlockAndPost(va_list args);
202    int dispatchSetSidebandStream(va_list args);
203    int dispatchSetBuffersDataSpace(va_list args);
204    int dispatchSetSurfaceDamage(va_list args);
205    int dispatchSetSharedBufferMode(va_list args);
206    int dispatchSetAutoRefresh(va_list args);
207    int dispatchEnableFrameTimestamps(va_list args);
208    int dispatchGetFrameTimestamps(va_list args);
209
210protected:
211    virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
212    virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
213    virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
214    virtual int perform(int operation, va_list args);
215    virtual int setSwapInterval(int interval);
216
217    virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
218
219    virtual int connect(int api);
220    virtual int setBufferCount(int bufferCount);
221    virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
222    virtual int setBuffersFormat(PixelFormat format);
223    virtual int setBuffersTransform(uint32_t transform);
224    virtual int setBuffersStickyTransform(uint32_t transform);
225    virtual int setBuffersTimestamp(int64_t timestamp);
226    virtual int setBuffersDataSpace(android_dataspace dataSpace);
227    virtual int setCrop(Rect const* rect);
228    virtual int setUsage(uint32_t reqUsage);
229    virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
230
231public:
232    virtual int disconnect(int api,
233            IGraphicBufferProducer::DisconnectMode mode =
234                    IGraphicBufferProducer::DisconnectMode::Api);
235
236    virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
237    virtual int setAsyncMode(bool async);
238    virtual int setSharedBufferMode(bool sharedBufferMode);
239    virtual int setAutoRefresh(bool autoRefresh);
240    virtual int setBuffersDimensions(uint32_t width, uint32_t height);
241    virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
242    virtual int unlockAndPost();
243    virtual int query(int what, int* value) const;
244
245    virtual int connect(int api, const sp<IProducerListener>& listener);
246    virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
247            sp<Fence>* outFence);
248    virtual int attachBuffer(ANativeWindowBuffer*);
249
250protected:
251    enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
252    enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
253
254    void querySupportedTimestampsLocked() const;
255
256    void freeAllBuffers();
257    int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
258
259    struct BufferSlot {
260        sp<GraphicBuffer> buffer;
261        Region dirtyRegion;
262    };
263
264    // mSurfaceTexture is the interface to the surface texture server. All
265    // operations on the surface texture client ultimately translate into
266    // interactions with the server using this interface.
267    // TODO: rename to mBufferProducer
268    sp<IGraphicBufferProducer> mGraphicBufferProducer;
269
270    // mSlots stores the buffers that have been allocated for each buffer slot.
271    // It is initialized to null pointers, and gets filled in with the result of
272    // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
273    // slot that has not yet been used. The buffer allocated to a slot will also
274    // be replaced if the requested buffer usage or geometry differs from that
275    // of the buffer allocated to a slot.
276    BufferSlot mSlots[NUM_BUFFER_SLOTS];
277
278    // mReqWidth is the buffer width that will be requested at the next dequeue
279    // operation. It is initialized to 1.
280    uint32_t mReqWidth;
281
282    // mReqHeight is the buffer height that will be requested at the next
283    // dequeue operation. It is initialized to 1.
284    uint32_t mReqHeight;
285
286    // mReqFormat is the buffer pixel format that will be requested at the next
287    // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
288    PixelFormat mReqFormat;
289
290    // mReqUsage is the set of buffer usage flags that will be requested
291    // at the next deuque operation. It is initialized to 0.
292    uint32_t mReqUsage;
293
294    // mTimestamp is the timestamp that will be used for the next buffer queue
295    // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
296    // a timestamp is auto-generated when queueBuffer is called.
297    int64_t mTimestamp;
298
299    // mDataSpace is the buffer dataSpace that will be used for the next buffer
300    // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which
301    // means that the buffer contains some type of color data.
302    android_dataspace mDataSpace;
303
304    // mCrop is the crop rectangle that will be used for the next buffer
305    // that gets queued. It is set by calling setCrop.
306    Rect mCrop;
307
308    // mScalingMode is the scaling mode that will be used for the next
309    // buffers that get queued. It is set by calling setScalingMode.
310    int mScalingMode;
311
312    // mTransform is the transform identifier that will be used for the next
313    // buffer that gets queued. It is set by calling setTransform.
314    uint32_t mTransform;
315
316    // mStickyTransform is a transform that is applied on top of mTransform
317    // in each buffer that is queued.  This is typically used to force the
318    // compositor to apply a transform, and will prevent the transform hint
319    // from being set by the compositor.
320    uint32_t mStickyTransform;
321
322    // mDefaultWidth is default width of the buffers, regardless of the
323    // native_window_set_buffers_dimensions call.
324    uint32_t mDefaultWidth;
325
326    // mDefaultHeight is default height of the buffers, regardless of the
327    // native_window_set_buffers_dimensions call.
328    uint32_t mDefaultHeight;
329
330    // mUserWidth, if non-zero, is an application-specified override
331    // of mDefaultWidth.  This is lower priority than the width set by
332    // native_window_set_buffers_dimensions.
333    uint32_t mUserWidth;
334
335    // mUserHeight, if non-zero, is an application-specified override
336    // of mDefaultHeight.  This is lower priority than the height set
337    // by native_window_set_buffers_dimensions.
338    uint32_t mUserHeight;
339
340    // mTransformHint is the transform probably applied to buffers of this
341    // window. this is only a hint, actual transform may differ.
342    uint32_t mTransformHint;
343
344    // mProducerControlledByApp whether this buffer producer is controlled
345    // by the application
346    bool mProducerControlledByApp;
347
348    // mSwapIntervalZero set if we should drop buffers at queue() time to
349    // achieve an asynchronous swap interval
350    bool mSwapIntervalZero;
351
352    // mConsumerRunningBehind whether the consumer is running more than
353    // one buffer behind the producer.
354    mutable bool mConsumerRunningBehind;
355
356    // mMutex is the mutex used to prevent concurrent access to the member
357    // variables of Surface objects. It must be locked whenever the
358    // member variables are accessed.
359    mutable Mutex mMutex;
360
361    // must be used from the lock/unlock thread
362    sp<GraphicBuffer>           mLockedBuffer;
363    sp<GraphicBuffer>           mPostedBuffer;
364    bool                        mConnectedToCpu;
365
366    // When a CPU producer is attached, this reflects the region that the
367    // producer wished to update as well as whether the Surface was able to copy
368    // the previous buffer back to allow a partial update.
369    //
370    // When a non-CPU producer is attached, this reflects the surface damage
371    // (the change since the previous frame) passed in by the producer.
372    Region mDirtyRegion;
373
374    // Stores the current generation number. See setGenerationNumber and
375    // IGraphicBufferProducer::setGenerationNumber for more information.
376    uint32_t mGenerationNumber;
377
378    // Caches the values that have been passed to the producer.
379    bool mSharedBufferMode;
380    bool mAutoRefresh;
381
382    // If in shared buffer mode and auto refresh is enabled, store the shared
383    // buffer slot and return it for all calls to queue/dequeue without going
384    // over Binder.
385    int mSharedBufferSlot;
386
387    // This is true if the shared buffer has already been queued/canceled. It's
388    // used to prevent a mismatch between the number of queue/dequeue calls.
389    bool mSharedBufferHasBeenQueued;
390
391    // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries
392    nsecs_t mLastDequeueDuration = 0;
393    nsecs_t mLastQueueDuration = 0;
394
395    Condition mQueueBufferCondition;
396
397    uint64_t mNextFrameNumber = 1;
398    uint64_t mLastFrameNumber = 0;
399
400    // Mutable because ANativeWindow::query needs this class const.
401    mutable bool mQueriedSupportedTimestamps;
402    mutable bool mFrameTimestampsSupportsPresent;
403    mutable bool mFrameTimestampsSupportsRetire;
404
405    // A cached copy of the FrameEventHistory maintained by the consumer.
406    bool mEnableFrameTimestamps = false;
407    std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory;
408};
409
410namespace view {
411
412/**
413 * A simple holder for an IGraphicBufferProducer, to match the managed-side
414 * android.view.Surface parcelable behavior.
415 *
416 * This implements android/view/Surface.aidl
417 *
418 * TODO: Convert IGraphicBufferProducer into AIDL so that it can be directly
419 * used in managed Binder calls.
420 */
421class Surface : public Parcelable {
422  public:
423
424    String16 name;
425    sp<IGraphicBufferProducer> graphicBufferProducer;
426
427    virtual status_t writeToParcel(Parcel* parcel) const override;
428    virtual status_t readFromParcel(const Parcel* parcel) override;
429
430    // nameAlreadyWritten set to true by Surface.java, because it splits
431    // Parceling itself between managed and native code, so it only wants a part
432    // of the full parceling to happen on its native side.
433    status_t writeToParcel(Parcel* parcel, bool nameAlreadyWritten) const;
434
435    // nameAlreadyRead set to true by Surface.java, because it splits
436    // Parceling itself between managed and native code, so it only wants a part
437    // of the full parceling to happen on its native side.
438    status_t readFromParcel(const Parcel* parcel, bool nameAlreadyRead);
439
440  private:
441
442    static String16 readMaybeEmptyString16(const Parcel* parcel);
443};
444
445} // namespace view
446
447}; // namespace android
448
449#endif  // ANDROID_GUI_SURFACE_H
450