Surface.h revision 50143b3780ad2aaa544c8d2d47619214b79c3c56
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACE_H
18#define ANDROID_GUI_SURFACE_H
19
20#include <gui/IGraphicBufferProducer.h>
21#include <gui/BufferQueue.h>
22
23#include <ui/ANativeObjectBase.h>
24#include <ui/Region.h>
25
26#include <binder/Parcelable.h>
27
28#include <utils/RefBase.h>
29#include <utils/threads.h>
30#include <utils/KeyedVector.h>
31
32struct ANativeWindow_Buffer;
33
34namespace android {
35
36/*
37 * An implementation of ANativeWindow that feeds graphics buffers into a
38 * BufferQueue.
39 *
40 * This is typically used by programs that want to render frames through
41 * some means (maybe OpenGL, a software renderer, or a hardware decoder)
42 * and have the frames they create forwarded to SurfaceFlinger for
43 * compositing.  For example, a video decoder could render a frame and call
44 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
45 * Surface.  Surface then forwards the buffers through Binder IPC
46 * to the BufferQueue's producer interface, providing the new frame to a
47 * consumer such as GLConsumer.
48 */
49class Surface
50    : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
51{
52public:
53
54    /*
55     * creates a Surface from the given IGraphicBufferProducer (which concrete
56     * implementation is a BufferQueue).
57     *
58     * Surface is mainly state-less while it's disconnected, it can be
59     * viewed as a glorified IGraphicBufferProducer holder. It's therefore
60     * safe to create other Surfaces from the same IGraphicBufferProducer.
61     *
62     * However, once a Surface is connected, it'll prevent other Surfaces
63     * referring to the same IGraphicBufferProducer to become connected and
64     * therefore prevent them to be used as actual producers of buffers.
65     *
66     * the controlledByApp flag indicates that this Surface (producer) is
67     * controlled by the application. This flag is used at connect time.
68     */
69    explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer, bool controlledByApp = false);
70
71    /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
72     * Surface was created with. Usually it's an error to use the
73     * IGraphicBufferProducer while the Surface is connected.
74     */
75    sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
76
77    /* convenience function to check that the given surface is non NULL as
78     * well as its IGraphicBufferProducer */
79    static bool isValid(const sp<Surface>& surface) {
80        return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
81    }
82
83    /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer.
84     *
85     * A sideband stream is a device-specific mechanism for passing buffers
86     * from the producer to the consumer without using dequeueBuffer/
87     * queueBuffer. If a sideband stream is present, the consumer can choose
88     * whether to acquire buffers from the sideband stream or from the queued
89     * buffers.
90     *
91     * Passing NULL or a different stream handle will detach the previous
92     * handle if any.
93     */
94    void setSidebandStream(const sp<NativeHandle>& stream);
95
96    /* Allocates buffers based on the current dimensions/format.
97     *
98     * This function will allocate up to the maximum number of buffers
99     * permitted by the current BufferQueue configuration. It will use the
100     * default format and dimensions. This is most useful to avoid an allocation
101     * delay during dequeueBuffer. If there are already the maximum number of
102     * buffers allocated, this function has no effect.
103     */
104    void allocateBuffers();
105
106    /* Sets the generation number on the IGraphicBufferProducer and updates the
107     * generation number on any buffers attached to the Surface after this call.
108     * See IGBP::setGenerationNumber for more information. */
109    status_t setGenerationNumber(uint32_t generationNumber);
110
111    // See IGraphicBufferProducer::getConsumerName
112    String8 getConsumerName() const;
113
114    // See IGraphicBufferProducer::getNextFrameNumber
115    uint64_t getNextFrameNumber() const;
116
117    /* Set the scaling mode to be used with a Surface.
118     * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters
119     * in <system/window.h>. */
120    int setScalingMode(int mode);
121
122    // See IGraphicBufferProducer::setDequeueTimeout
123    status_t setDequeueTimeout(nsecs_t timeout);
124
125    /*
126     * Wait for frame number to increase past lastFrame for at most
127     * timeoutNs. Useful for one thread to wait for another unknown
128     * thread to queue a buffer.
129     */
130    bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
131
132    // See IGraphicBufferProducer::getLastQueuedBuffer
133    // See GLConsumer::getTransformMatrix for outTransformMatrix format
134    status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
135            sp<Fence>* outFence, float outTransformMatrix[16]);
136
137    /* Enables or disables frame timestamp tracking. It is disabled by default
138     * to avoid overhead during queue and dequeue for applications that don't
139     * need the feature. If disabled, calls to getFrameTimestamps will fail.
140     */
141    void enableFrameTimestamps(bool enable);
142
143    // See IGraphicBufferProducer::getFrameTimestamps
144    status_t getFrameTimestamps(uint64_t frameNumber,
145            nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
146            nsecs_t* outRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
147            nsecs_t* outDisplayPresentTime, nsecs_t* outDisplayRetireTime,
148            nsecs_t* outReleaseTime);
149
150    status_t getUniqueId(uint64_t* outId) const;
151
152protected:
153    virtual ~Surface();
154
155private:
156    // can't be copied
157    Surface& operator = (const Surface& rhs);
158    Surface(const Surface& rhs);
159
160    // ANativeWindow hooks
161    static int hook_cancelBuffer(ANativeWindow* window,
162            ANativeWindowBuffer* buffer, int fenceFd);
163    static int hook_dequeueBuffer(ANativeWindow* window,
164            ANativeWindowBuffer** buffer, int* fenceFd);
165    static int hook_perform(ANativeWindow* window, int operation, ...);
166    static int hook_query(const ANativeWindow* window, int what, int* value);
167    static int hook_queueBuffer(ANativeWindow* window,
168            ANativeWindowBuffer* buffer, int fenceFd);
169    static int hook_setSwapInterval(ANativeWindow* window, int interval);
170
171    static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
172            ANativeWindowBuffer* buffer);
173    static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
174            ANativeWindowBuffer** buffer);
175    static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
176            ANativeWindowBuffer* buffer);
177    static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
178            ANativeWindowBuffer* buffer);
179
180    int dispatchConnect(va_list args);
181    int dispatchDisconnect(va_list args);
182    int dispatchSetBufferCount(va_list args);
183    int dispatchSetBuffersGeometry(va_list args);
184    int dispatchSetBuffersDimensions(va_list args);
185    int dispatchSetBuffersUserDimensions(va_list args);
186    int dispatchSetBuffersFormat(va_list args);
187    int dispatchSetScalingMode(va_list args);
188    int dispatchSetBuffersTransform(va_list args);
189    int dispatchSetBuffersStickyTransform(va_list args);
190    int dispatchSetBuffersTimestamp(va_list args);
191    int dispatchSetCrop(va_list args);
192    int dispatchSetPostTransformCrop(va_list args);
193    int dispatchSetUsage(va_list args);
194    int dispatchLock(va_list args);
195    int dispatchUnlockAndPost(va_list args);
196    int dispatchSetSidebandStream(va_list args);
197    int dispatchSetBuffersDataSpace(va_list args);
198    int dispatchSetSurfaceDamage(va_list args);
199    int dispatchSetSharedBufferMode(va_list args);
200    int dispatchSetAutoRefresh(va_list args);
201    int dispatchEnableFrameTimestamps(va_list args);
202    int dispatchGetFrameTimestamps(va_list args);
203
204protected:
205    virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
206    virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
207    virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
208    virtual int perform(int operation, va_list args);
209    virtual int setSwapInterval(int interval);
210
211    virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
212
213    virtual int connect(int api);
214    virtual int setBufferCount(int bufferCount);
215    virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
216    virtual int setBuffersFormat(PixelFormat format);
217    virtual int setBuffersTransform(uint32_t transform);
218    virtual int setBuffersStickyTransform(uint32_t transform);
219    virtual int setBuffersTimestamp(int64_t timestamp);
220    virtual int setBuffersDataSpace(android_dataspace dataSpace);
221    virtual int setCrop(Rect const* rect);
222    virtual int setUsage(uint32_t reqUsage);
223    virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
224
225public:
226    virtual int disconnect(int api,
227            IGraphicBufferProducer::DisconnectMode mode =
228                    IGraphicBufferProducer::DisconnectMode::Api);
229
230    virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
231    virtual int setAsyncMode(bool async);
232    virtual int setSharedBufferMode(bool sharedBufferMode);
233    virtual int setAutoRefresh(bool autoRefresh);
234    virtual int setBuffersDimensions(uint32_t width, uint32_t height);
235    virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
236    virtual int unlockAndPost();
237    virtual int query(int what, int* value) const;
238
239    virtual int connect(int api, const sp<IProducerListener>& listener);
240    virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
241            sp<Fence>* outFence);
242    virtual int attachBuffer(ANativeWindowBuffer*);
243
244protected:
245    enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
246    enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
247
248private:
249    void querySupportedTimestampsLocked() const;
250
251    void freeAllBuffers();
252    int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
253
254    struct BufferSlot {
255        sp<GraphicBuffer> buffer;
256        Region dirtyRegion;
257    };
258
259    // mSurfaceTexture is the interface to the surface texture server. All
260    // operations on the surface texture client ultimately translate into
261    // interactions with the server using this interface.
262    // TODO: rename to mBufferProducer
263    sp<IGraphicBufferProducer> mGraphicBufferProducer;
264
265    // mSlots stores the buffers that have been allocated for each buffer slot.
266    // It is initialized to null pointers, and gets filled in with the result of
267    // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
268    // slot that has not yet been used. The buffer allocated to a slot will also
269    // be replaced if the requested buffer usage or geometry differs from that
270    // of the buffer allocated to a slot.
271    BufferSlot mSlots[NUM_BUFFER_SLOTS];
272
273    // mReqWidth is the buffer width that will be requested at the next dequeue
274    // operation. It is initialized to 1.
275    uint32_t mReqWidth;
276
277    // mReqHeight is the buffer height that will be requested at the next
278    // dequeue operation. It is initialized to 1.
279    uint32_t mReqHeight;
280
281    // mReqFormat is the buffer pixel format that will be requested at the next
282    // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
283    PixelFormat mReqFormat;
284
285    // mReqUsage is the set of buffer usage flags that will be requested
286    // at the next deuque operation. It is initialized to 0.
287    uint32_t mReqUsage;
288
289    // mTimestamp is the timestamp that will be used for the next buffer queue
290    // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
291    // a timestamp is auto-generated when queueBuffer is called.
292    int64_t mTimestamp;
293
294    // mDataSpace is the buffer dataSpace that will be used for the next buffer
295    // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which
296    // means that the buffer contains some type of color data.
297    android_dataspace mDataSpace;
298
299    // mCrop is the crop rectangle that will be used for the next buffer
300    // that gets queued. It is set by calling setCrop.
301    Rect mCrop;
302
303    // mScalingMode is the scaling mode that will be used for the next
304    // buffers that get queued. It is set by calling setScalingMode.
305    int mScalingMode;
306
307    // mTransform is the transform identifier that will be used for the next
308    // buffer that gets queued. It is set by calling setTransform.
309    uint32_t mTransform;
310
311    // mStickyTransform is a transform that is applied on top of mTransform
312    // in each buffer that is queued.  This is typically used to force the
313    // compositor to apply a transform, and will prevent the transform hint
314    // from being set by the compositor.
315    uint32_t mStickyTransform;
316
317    // mDefaultWidth is default width of the buffers, regardless of the
318    // native_window_set_buffers_dimensions call.
319    uint32_t mDefaultWidth;
320
321    // mDefaultHeight is default height of the buffers, regardless of the
322    // native_window_set_buffers_dimensions call.
323    uint32_t mDefaultHeight;
324
325    // mUserWidth, if non-zero, is an application-specified override
326    // of mDefaultWidth.  This is lower priority than the width set by
327    // native_window_set_buffers_dimensions.
328    uint32_t mUserWidth;
329
330    // mUserHeight, if non-zero, is an application-specified override
331    // of mDefaultHeight.  This is lower priority than the height set
332    // by native_window_set_buffers_dimensions.
333    uint32_t mUserHeight;
334
335    // mTransformHint is the transform probably applied to buffers of this
336    // window. this is only a hint, actual transform may differ.
337    uint32_t mTransformHint;
338
339    // mProducerControlledByApp whether this buffer producer is controlled
340    // by the application
341    bool mProducerControlledByApp;
342
343    // mSwapIntervalZero set if we should drop buffers at queue() time to
344    // achieve an asynchronous swap interval
345    bool mSwapIntervalZero;
346
347    // mConsumerRunningBehind whether the consumer is running more than
348    // one buffer behind the producer.
349    mutable bool mConsumerRunningBehind;
350
351    // mMutex is the mutex used to prevent concurrent access to the member
352    // variables of Surface objects. It must be locked whenever the
353    // member variables are accessed.
354    mutable Mutex mMutex;
355
356    // must be used from the lock/unlock thread
357    sp<GraphicBuffer>           mLockedBuffer;
358    sp<GraphicBuffer>           mPostedBuffer;
359    bool                        mConnectedToCpu;
360
361    // When a CPU producer is attached, this reflects the region that the
362    // producer wished to update as well as whether the Surface was able to copy
363    // the previous buffer back to allow a partial update.
364    //
365    // When a non-CPU producer is attached, this reflects the surface damage
366    // (the change since the previous frame) passed in by the producer.
367    Region mDirtyRegion;
368
369    // Stores the current generation number. See setGenerationNumber and
370    // IGraphicBufferProducer::setGenerationNumber for more information.
371    uint32_t mGenerationNumber;
372
373    // Caches the values that have been passed to the producer.
374    bool mSharedBufferMode;
375    bool mAutoRefresh;
376
377    // If in shared buffer mode and auto refresh is enabled, store the shared
378    // buffer slot and return it for all calls to queue/dequeue without going
379    // over Binder.
380    int mSharedBufferSlot;
381
382    // This is true if the shared buffer has already been queued/canceled. It's
383    // used to prevent a mismatch between the number of queue/dequeue calls.
384    bool mSharedBufferHasBeenQueued;
385
386    // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries
387    nsecs_t mLastDequeueDuration = 0;
388    nsecs_t mLastQueueDuration = 0;
389
390    Condition mQueueBufferCondition;
391
392    uint64_t mNextFrameNumber = 1;
393    uint64_t mLastFrameNumber = 0;
394
395    // Mutable because ANativeWindow::query needs this class const.
396    mutable bool mQueriedSupportedTimestamps;
397    mutable bool mFrameTimestampsSupportsPresent;
398    mutable bool mFrameTimestampsSupportsRetire;
399
400    // A cached copy of the FrameEventHistory maintained by the consumer.
401    bool mEnableFrameTimestamps = false;
402    ProducerFrameEventHistory mFrameEventHistory;
403};
404
405namespace view {
406
407/**
408 * A simple holder for an IGraphicBufferProducer, to match the managed-side
409 * android.view.Surface parcelable behavior.
410 *
411 * This implements android/view/Surface.aidl
412 *
413 * TODO: Convert IGraphicBufferProducer into AIDL so that it can be directly
414 * used in managed Binder calls.
415 */
416class Surface : public Parcelable {
417  public:
418
419    String16 name;
420    sp<IGraphicBufferProducer> graphicBufferProducer;
421
422    virtual status_t writeToParcel(Parcel* parcel) const override;
423    virtual status_t readFromParcel(const Parcel* parcel) override;
424
425    // nameAlreadyWritten set to true by Surface.java, because it splits
426    // Parceling itself between managed and native code, so it only wants a part
427    // of the full parceling to happen on its native side.
428    status_t writeToParcel(Parcel* parcel, bool nameAlreadyWritten) const;
429
430    // nameAlreadyRead set to true by Surface.java, because it splits
431    // Parceling itself between managed and native code, so it only wants a part
432    // of the full parceling to happen on its native side.
433    status_t readFromParcel(const Parcel* parcel, bool nameAlreadyRead);
434
435  private:
436
437    static String16 readMaybeEmptyString16(const Parcel* parcel);
438};
439
440} // namespace view
441
442}; // namespace android
443
444#endif  // ANDROID_GUI_SURFACE_H
445