Surface.h revision 62c48c931f88ec44c41621afe988c34cab1fb41d
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_GUI_SURFACE_H
18#define ANDROID_GUI_SURFACE_H
19
20#include <gui/IGraphicBufferProducer.h>
21#include <gui/BufferQueue.h>
22
23#include <ui/ANativeObjectBase.h>
24#include <ui/Region.h>
25
26#include <binder/Parcelable.h>
27
28#include <utils/RefBase.h>
29#include <utils/threads.h>
30#include <utils/KeyedVector.h>
31
32struct ANativeWindow_Buffer;
33
34namespace android {
35
36class ISurfaceComposer;
37
38/*
39 * An implementation of ANativeWindow that feeds graphics buffers into a
40 * BufferQueue.
41 *
42 * This is typically used by programs that want to render frames through
43 * some means (maybe OpenGL, a software renderer, or a hardware decoder)
44 * and have the frames they create forwarded to SurfaceFlinger for
45 * compositing.  For example, a video decoder could render a frame and call
46 * eglSwapBuffers(), which invokes ANativeWindow callbacks defined by
47 * Surface.  Surface then forwards the buffers through Binder IPC
48 * to the BufferQueue's producer interface, providing the new frame to a
49 * consumer such as GLConsumer.
50 */
51class Surface
52    : public ANativeObjectBase<ANativeWindow, Surface, RefBase>
53{
54public:
55
56    /*
57     * creates a Surface from the given IGraphicBufferProducer (which concrete
58     * implementation is a BufferQueue).
59     *
60     * Surface is mainly state-less while it's disconnected, it can be
61     * viewed as a glorified IGraphicBufferProducer holder. It's therefore
62     * safe to create other Surfaces from the same IGraphicBufferProducer.
63     *
64     * However, once a Surface is connected, it'll prevent other Surfaces
65     * referring to the same IGraphicBufferProducer to become connected and
66     * therefore prevent them to be used as actual producers of buffers.
67     *
68     * the controlledByApp flag indicates that this Surface (producer) is
69     * controlled by the application. This flag is used at connect time.
70     */
71    explicit Surface(const sp<IGraphicBufferProducer>& bufferProducer,
72            bool controlledByApp = false);
73
74    /* getIGraphicBufferProducer() returns the IGraphicBufferProducer this
75     * Surface was created with. Usually it's an error to use the
76     * IGraphicBufferProducer while the Surface is connected.
77     */
78    sp<IGraphicBufferProducer> getIGraphicBufferProducer() const;
79
80    /* convenience function to check that the given surface is non NULL as
81     * well as its IGraphicBufferProducer */
82    static bool isValid(const sp<Surface>& surface) {
83        return surface != NULL && surface->getIGraphicBufferProducer() != NULL;
84    }
85
86    /* Attaches a sideband buffer stream to the Surface's IGraphicBufferProducer.
87     *
88     * A sideband stream is a device-specific mechanism for passing buffers
89     * from the producer to the consumer without using dequeueBuffer/
90     * queueBuffer. If a sideband stream is present, the consumer can choose
91     * whether to acquire buffers from the sideband stream or from the queued
92     * buffers.
93     *
94     * Passing NULL or a different stream handle will detach the previous
95     * handle if any.
96     */
97    void setSidebandStream(const sp<NativeHandle>& stream);
98
99    /* Allocates buffers based on the current dimensions/format.
100     *
101     * This function will allocate up to the maximum number of buffers
102     * permitted by the current BufferQueue configuration. It will use the
103     * default format and dimensions. This is most useful to avoid an allocation
104     * delay during dequeueBuffer. If there are already the maximum number of
105     * buffers allocated, this function has no effect.
106     */
107    void allocateBuffers();
108
109    /* Sets the generation number on the IGraphicBufferProducer and updates the
110     * generation number on any buffers attached to the Surface after this call.
111     * See IGBP::setGenerationNumber for more information. */
112    status_t setGenerationNumber(uint32_t generationNumber);
113
114    // See IGraphicBufferProducer::getConsumerName
115    String8 getConsumerName() const;
116
117    // See IGraphicBufferProducer::getNextFrameNumber
118    uint64_t getNextFrameNumber() const;
119
120    /* Set the scaling mode to be used with a Surface.
121     * See NATIVE_WINDOW_SET_SCALING_MODE and its parameters
122     * in <system/window.h>. */
123    int setScalingMode(int mode);
124
125    // See IGraphicBufferProducer::setDequeueTimeout
126    status_t setDequeueTimeout(nsecs_t timeout);
127
128    /*
129     * Wait for frame number to increase past lastFrame for at most
130     * timeoutNs. Useful for one thread to wait for another unknown
131     * thread to queue a buffer.
132     */
133    bool waitForNextFrame(uint64_t lastFrame, nsecs_t timeout);
134
135    // See IGraphicBufferProducer::getLastQueuedBuffer
136    // See GLConsumer::getTransformMatrix for outTransformMatrix format
137    status_t getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer,
138            sp<Fence>* outFence, float outTransformMatrix[16]);
139
140    /* Enables or disables frame timestamp tracking. It is disabled by default
141     * to avoid overhead during queue and dequeue for applications that don't
142     * need the feature. If disabled, calls to getFrameTimestamps will fail.
143     */
144    void enableFrameTimestamps(bool enable);
145
146    // See IGraphicBufferProducer::getFrameTimestamps
147    status_t getFrameTimestamps(uint64_t frameNumber,
148            nsecs_t* outRequestedPresentTime, nsecs_t* outAcquireTime,
149            nsecs_t* outLatchTime, nsecs_t* outFirstRefreshStartTime,
150            nsecs_t* outLastRefreshStartTime, nsecs_t* outGlCompositionDoneTime,
151            nsecs_t* outDisplayPresentTime, nsecs_t* outDisplayRetireTime,
152            nsecs_t* outDequeueReadyTime, nsecs_t* outReleaseTime);
153
154    status_t getDisplayRefreshCyclePeriod(nsecs_t* outMinRefreshDuration,
155            nsecs_t* outMaxRefreshDuration);
156
157    status_t getUniqueId(uint64_t* outId) const;
158
159protected:
160    virtual ~Surface();
161
162    // Virtual for testing.
163    virtual sp<ISurfaceComposer> composerService() const;
164
165private:
166    // can't be copied
167    Surface& operator = (const Surface& rhs);
168    Surface(const Surface& rhs);
169
170    // ANativeWindow hooks
171    static int hook_cancelBuffer(ANativeWindow* window,
172            ANativeWindowBuffer* buffer, int fenceFd);
173    static int hook_dequeueBuffer(ANativeWindow* window,
174            ANativeWindowBuffer** buffer, int* fenceFd);
175    static int hook_perform(ANativeWindow* window, int operation, ...);
176    static int hook_query(const ANativeWindow* window, int what, int* value);
177    static int hook_queueBuffer(ANativeWindow* window,
178            ANativeWindowBuffer* buffer, int fenceFd);
179    static int hook_setSwapInterval(ANativeWindow* window, int interval);
180
181    static int hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
182            ANativeWindowBuffer* buffer);
183    static int hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
184            ANativeWindowBuffer** buffer);
185    static int hook_lockBuffer_DEPRECATED(ANativeWindow* window,
186            ANativeWindowBuffer* buffer);
187    static int hook_queueBuffer_DEPRECATED(ANativeWindow* window,
188            ANativeWindowBuffer* buffer);
189
190    int dispatchConnect(va_list args);
191    int dispatchDisconnect(va_list args);
192    int dispatchSetBufferCount(va_list args);
193    int dispatchSetBuffersGeometry(va_list args);
194    int dispatchSetBuffersDimensions(va_list args);
195    int dispatchSetBuffersUserDimensions(va_list args);
196    int dispatchSetBuffersFormat(va_list args);
197    int dispatchSetScalingMode(va_list args);
198    int dispatchSetBuffersTransform(va_list args);
199    int dispatchSetBuffersStickyTransform(va_list args);
200    int dispatchSetBuffersTimestamp(va_list args);
201    int dispatchSetCrop(va_list args);
202    int dispatchSetPostTransformCrop(va_list args);
203    int dispatchSetUsage(va_list args);
204    int dispatchLock(va_list args);
205    int dispatchUnlockAndPost(va_list args);
206    int dispatchSetSidebandStream(va_list args);
207    int dispatchSetBuffersDataSpace(va_list args);
208    int dispatchSetSurfaceDamage(va_list args);
209    int dispatchSetSharedBufferMode(va_list args);
210    int dispatchSetAutoRefresh(va_list args);
211    int dispatchEnableFrameTimestamps(va_list args);
212    int dispatchGetFrameTimestamps(va_list args);
213    int dispatchGetDisplayRefreshCyclePeriod(va_list args);
214
215protected:
216    virtual int dequeueBuffer(ANativeWindowBuffer** buffer, int* fenceFd);
217    virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
218    virtual int queueBuffer(ANativeWindowBuffer* buffer, int fenceFd);
219    virtual int perform(int operation, va_list args);
220    virtual int setSwapInterval(int interval);
221
222    virtual int lockBuffer_DEPRECATED(ANativeWindowBuffer* buffer);
223
224    virtual int connect(int api);
225    virtual int setBufferCount(int bufferCount);
226    virtual int setBuffersUserDimensions(uint32_t width, uint32_t height);
227    virtual int setBuffersFormat(PixelFormat format);
228    virtual int setBuffersTransform(uint32_t transform);
229    virtual int setBuffersStickyTransform(uint32_t transform);
230    virtual int setBuffersTimestamp(int64_t timestamp);
231    virtual int setBuffersDataSpace(android_dataspace dataSpace);
232    virtual int setCrop(Rect const* rect);
233    virtual int setUsage(uint32_t reqUsage);
234    virtual void setSurfaceDamage(android_native_rect_t* rects, size_t numRects);
235
236public:
237    virtual int disconnect(int api,
238            IGraphicBufferProducer::DisconnectMode mode =
239                    IGraphicBufferProducer::DisconnectMode::Api);
240
241    virtual int setMaxDequeuedBufferCount(int maxDequeuedBuffers);
242    virtual int setAsyncMode(bool async);
243    virtual int setSharedBufferMode(bool sharedBufferMode);
244    virtual int setAutoRefresh(bool autoRefresh);
245    virtual int setBuffersDimensions(uint32_t width, uint32_t height);
246    virtual int lock(ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds);
247    virtual int unlockAndPost();
248    virtual int query(int what, int* value) const;
249
250    virtual int connect(int api, const sp<IProducerListener>& listener);
251    virtual int detachNextBuffer(sp<GraphicBuffer>* outBuffer,
252            sp<Fence>* outFence);
253    virtual int attachBuffer(ANativeWindowBuffer*);
254
255protected:
256    enum { NUM_BUFFER_SLOTS = BufferQueue::NUM_BUFFER_SLOTS };
257    enum { DEFAULT_FORMAT = PIXEL_FORMAT_RGBA_8888 };
258
259    void querySupportedTimestampsLocked() const;
260
261    void freeAllBuffers();
262    int getSlotFromBufferLocked(android_native_buffer_t* buffer) const;
263
264    struct BufferSlot {
265        sp<GraphicBuffer> buffer;
266        Region dirtyRegion;
267    };
268
269    // mSurfaceTexture is the interface to the surface texture server. All
270    // operations on the surface texture client ultimately translate into
271    // interactions with the server using this interface.
272    // TODO: rename to mBufferProducer
273    sp<IGraphicBufferProducer> mGraphicBufferProducer;
274
275    // mSlots stores the buffers that have been allocated for each buffer slot.
276    // It is initialized to null pointers, and gets filled in with the result of
277    // IGraphicBufferProducer::requestBuffer when the client dequeues a buffer from a
278    // slot that has not yet been used. The buffer allocated to a slot will also
279    // be replaced if the requested buffer usage or geometry differs from that
280    // of the buffer allocated to a slot.
281    BufferSlot mSlots[NUM_BUFFER_SLOTS];
282
283    // mReqWidth is the buffer width that will be requested at the next dequeue
284    // operation. It is initialized to 1.
285    uint32_t mReqWidth;
286
287    // mReqHeight is the buffer height that will be requested at the next
288    // dequeue operation. It is initialized to 1.
289    uint32_t mReqHeight;
290
291    // mReqFormat is the buffer pixel format that will be requested at the next
292    // deuque operation. It is initialized to PIXEL_FORMAT_RGBA_8888.
293    PixelFormat mReqFormat;
294
295    // mReqUsage is the set of buffer usage flags that will be requested
296    // at the next deuque operation. It is initialized to 0.
297    uint32_t mReqUsage;
298
299    // mTimestamp is the timestamp that will be used for the next buffer queue
300    // operation. It defaults to NATIVE_WINDOW_TIMESTAMP_AUTO, which means that
301    // a timestamp is auto-generated when queueBuffer is called.
302    int64_t mTimestamp;
303
304    // mDataSpace is the buffer dataSpace that will be used for the next buffer
305    // queue operation. It defaults to HAL_DATASPACE_UNKNOWN, which
306    // means that the buffer contains some type of color data.
307    android_dataspace mDataSpace;
308
309    // mCrop is the crop rectangle that will be used for the next buffer
310    // that gets queued. It is set by calling setCrop.
311    Rect mCrop;
312
313    // mScalingMode is the scaling mode that will be used for the next
314    // buffers that get queued. It is set by calling setScalingMode.
315    int mScalingMode;
316
317    // mTransform is the transform identifier that will be used for the next
318    // buffer that gets queued. It is set by calling setTransform.
319    uint32_t mTransform;
320
321    // mStickyTransform is a transform that is applied on top of mTransform
322    // in each buffer that is queued.  This is typically used to force the
323    // compositor to apply a transform, and will prevent the transform hint
324    // from being set by the compositor.
325    uint32_t mStickyTransform;
326
327    // mDefaultWidth is default width of the buffers, regardless of the
328    // native_window_set_buffers_dimensions call.
329    uint32_t mDefaultWidth;
330
331    // mDefaultHeight is default height of the buffers, regardless of the
332    // native_window_set_buffers_dimensions call.
333    uint32_t mDefaultHeight;
334
335    // mUserWidth, if non-zero, is an application-specified override
336    // of mDefaultWidth.  This is lower priority than the width set by
337    // native_window_set_buffers_dimensions.
338    uint32_t mUserWidth;
339
340    // mUserHeight, if non-zero, is an application-specified override
341    // of mDefaultHeight.  This is lower priority than the height set
342    // by native_window_set_buffers_dimensions.
343    uint32_t mUserHeight;
344
345    // mTransformHint is the transform probably applied to buffers of this
346    // window. this is only a hint, actual transform may differ.
347    uint32_t mTransformHint;
348
349    // mProducerControlledByApp whether this buffer producer is controlled
350    // by the application
351    bool mProducerControlledByApp;
352
353    // mSwapIntervalZero set if we should drop buffers at queue() time to
354    // achieve an asynchronous swap interval
355    bool mSwapIntervalZero;
356
357    // mConsumerRunningBehind whether the consumer is running more than
358    // one buffer behind the producer.
359    mutable bool mConsumerRunningBehind;
360
361    // mMutex is the mutex used to prevent concurrent access to the member
362    // variables of Surface objects. It must be locked whenever the
363    // member variables are accessed.
364    mutable Mutex mMutex;
365
366    // must be used from the lock/unlock thread
367    sp<GraphicBuffer>           mLockedBuffer;
368    sp<GraphicBuffer>           mPostedBuffer;
369    bool                        mConnectedToCpu;
370
371    // When a CPU producer is attached, this reflects the region that the
372    // producer wished to update as well as whether the Surface was able to copy
373    // the previous buffer back to allow a partial update.
374    //
375    // When a non-CPU producer is attached, this reflects the surface damage
376    // (the change since the previous frame) passed in by the producer.
377    Region mDirtyRegion;
378
379    // Stores the current generation number. See setGenerationNumber and
380    // IGraphicBufferProducer::setGenerationNumber for more information.
381    uint32_t mGenerationNumber;
382
383    // Caches the values that have been passed to the producer.
384    bool mSharedBufferMode;
385    bool mAutoRefresh;
386
387    // If in shared buffer mode and auto refresh is enabled, store the shared
388    // buffer slot and return it for all calls to queue/dequeue without going
389    // over Binder.
390    int mSharedBufferSlot;
391
392    // This is true if the shared buffer has already been queued/canceled. It's
393    // used to prevent a mismatch between the number of queue/dequeue calls.
394    bool mSharedBufferHasBeenQueued;
395
396    // These are used to satisfy the NATIVE_WINDOW_LAST_*_DURATION queries
397    nsecs_t mLastDequeueDuration = 0;
398    nsecs_t mLastQueueDuration = 0;
399
400    Condition mQueueBufferCondition;
401
402    uint64_t mNextFrameNumber = 1;
403    uint64_t mLastFrameNumber = 0;
404
405    // Mutable because ANativeWindow::query needs this class const.
406    mutable bool mQueriedSupportedTimestamps;
407    mutable bool mFrameTimestampsSupportsPresent;
408    mutable bool mFrameTimestampsSupportsRetire;
409
410    // A cached copy of the FrameEventHistory maintained by the consumer.
411    bool mEnableFrameTimestamps = false;
412    std::unique_ptr<ProducerFrameEventHistory> mFrameEventHistory;
413};
414
415namespace view {
416
417/**
418 * A simple holder for an IGraphicBufferProducer, to match the managed-side
419 * android.view.Surface parcelable behavior.
420 *
421 * This implements android/view/Surface.aidl
422 *
423 * TODO: Convert IGraphicBufferProducer into AIDL so that it can be directly
424 * used in managed Binder calls.
425 */
426class Surface : public Parcelable {
427  public:
428
429    String16 name;
430    sp<IGraphicBufferProducer> graphicBufferProducer;
431
432    virtual status_t writeToParcel(Parcel* parcel) const override;
433    virtual status_t readFromParcel(const Parcel* parcel) override;
434
435    // nameAlreadyWritten set to true by Surface.java, because it splits
436    // Parceling itself between managed and native code, so it only wants a part
437    // of the full parceling to happen on its native side.
438    status_t writeToParcel(Parcel* parcel, bool nameAlreadyWritten) const;
439
440    // nameAlreadyRead set to true by Surface.java, because it splits
441    // Parceling itself between managed and native code, so it only wants a part
442    // of the full parceling to happen on its native side.
443    status_t readFromParcel(const Parcel* parcel, bool nameAlreadyRead);
444
445  private:
446
447    static String16 readMaybeEmptyString16(const Parcel* parcel);
448};
449
450} // namespace view
451
452}; // namespace android
453
454#endif  // ANDROID_GUI_SURFACE_H
455