BufferQueueProducer.cpp revision e52d9e2acec131484588a2eb184d1d4b34eebeb3
1/* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include <inttypes.h> 18 19#define LOG_TAG "BufferQueueProducer" 20#define ATRACE_TAG ATRACE_TAG_GRAPHICS 21//#define LOG_NDEBUG 0 22 23#if DEBUG_ONLY_CODE 24#define VALIDATE_CONSISTENCY() do { mCore->validateConsistencyLocked(); } while (0) 25#else 26#define VALIDATE_CONSISTENCY() 27#endif 28 29#define EGL_EGLEXT_PROTOTYPES 30 31#include <binder/IPCThreadState.h> 32#include <gui/BufferItem.h> 33#include <gui/BufferQueueCore.h> 34#include <gui/BufferQueueProducer.h> 35#include <gui/GLConsumer.h> 36#include <gui/IConsumerListener.h> 37#include <gui/IGraphicBufferAlloc.h> 38#include <gui/IProducerListener.h> 39 40#include <utils/Log.h> 41#include <utils/Trace.h> 42 43namespace android { 44 45static constexpr uint32_t BQ_LAYER_COUNT = 1; 46 47BufferQueueProducer::BufferQueueProducer(const sp<BufferQueueCore>& core, 48 bool consumerIsSurfaceFlinger) : 49 mCore(core), 50 mSlots(core->mSlots), 51 mConsumerName(), 52 mStickyTransform(0), 53 mConsumerIsSurfaceFlinger(consumerIsSurfaceFlinger), 54 mLastQueueBufferFence(Fence::NO_FENCE), 55 mLastQueuedTransform(0), 56 mCallbackMutex(), 57 mNextCallbackTicket(0), 58 mCurrentCallbackTicket(0), 59 mCallbackCondition(), 60 mDequeueTimeout(-1) {} 61 62BufferQueueProducer::~BufferQueueProducer() {} 63 64status_t BufferQueueProducer::requestBuffer(int slot, sp<GraphicBuffer>* buf) { 65 ATRACE_CALL(); 66 BQ_LOGV("requestBuffer: slot %d", slot); 67 Mutex::Autolock lock(mCore->mMutex); 68 69 if (mCore->mIsAbandoned) { 70 BQ_LOGE("requestBuffer: BufferQueue has been abandoned"); 71 return NO_INIT; 72 } 73 74 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 75 BQ_LOGE("requestBuffer: BufferQueue has no connected producer"); 76 return NO_INIT; 77 } 78 79 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 80 BQ_LOGE("requestBuffer: slot index %d out of range [0, %d)", 81 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 82 return BAD_VALUE; 83 } else if (!mSlots[slot].mBufferState.isDequeued()) { 84 BQ_LOGE("requestBuffer: slot %d is not owned by the producer " 85 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 86 return BAD_VALUE; 87 } 88 89 mSlots[slot].mRequestBufferCalled = true; 90 *buf = mSlots[slot].mGraphicBuffer; 91 return NO_ERROR; 92} 93 94status_t BufferQueueProducer::setMaxDequeuedBufferCount( 95 int maxDequeuedBuffers) { 96 ATRACE_CALL(); 97 BQ_LOGV("setMaxDequeuedBufferCount: maxDequeuedBuffers = %d", 98 maxDequeuedBuffers); 99 100 sp<IConsumerListener> listener; 101 { // Autolock scope 102 Mutex::Autolock lock(mCore->mMutex); 103 mCore->waitWhileAllocatingLocked(); 104 105 if (mCore->mIsAbandoned) { 106 BQ_LOGE("setMaxDequeuedBufferCount: BufferQueue has been " 107 "abandoned"); 108 return NO_INIT; 109 } 110 111 if (maxDequeuedBuffers == mCore->mMaxDequeuedBufferCount) { 112 return NO_ERROR; 113 } 114 115 // The new maxDequeuedBuffer count should not be violated by the number 116 // of currently dequeued buffers 117 int dequeuedCount = 0; 118 for (int s : mCore->mActiveBuffers) { 119 if (mSlots[s].mBufferState.isDequeued()) { 120 dequeuedCount++; 121 } 122 } 123 if (dequeuedCount > maxDequeuedBuffers) { 124 BQ_LOGE("setMaxDequeuedBufferCount: the requested maxDequeuedBuffer" 125 "count (%d) exceeds the current dequeued buffer count (%d)", 126 maxDequeuedBuffers, dequeuedCount); 127 return BAD_VALUE; 128 } 129 130 int bufferCount = mCore->getMinUndequeuedBufferCountLocked(); 131 bufferCount += maxDequeuedBuffers; 132 133 if (bufferCount > BufferQueueDefs::NUM_BUFFER_SLOTS) { 134 BQ_LOGE("setMaxDequeuedBufferCount: bufferCount %d too large " 135 "(max %d)", bufferCount, BufferQueueDefs::NUM_BUFFER_SLOTS); 136 return BAD_VALUE; 137 } 138 139 const int minBufferSlots = mCore->getMinMaxBufferCountLocked(); 140 if (bufferCount < minBufferSlots) { 141 BQ_LOGE("setMaxDequeuedBufferCount: requested buffer count %d is " 142 "less than minimum %d", bufferCount, minBufferSlots); 143 return BAD_VALUE; 144 } 145 146 if (bufferCount > mCore->mMaxBufferCount) { 147 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would " 148 "exceed the maxBufferCount (%d) (maxAcquired %d async %d " 149 "mDequeuedBufferCannotBlock %d)", maxDequeuedBuffers, 150 mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount, 151 mCore->mAsyncMode, mCore->mDequeueBufferCannotBlock); 152 return BAD_VALUE; 153 } 154 155 int delta = maxDequeuedBuffers - mCore->mMaxDequeuedBufferCount; 156 if (!mCore->adjustAvailableSlotsLocked(delta)) { 157 return BAD_VALUE; 158 } 159 mCore->mMaxDequeuedBufferCount = maxDequeuedBuffers; 160 VALIDATE_CONSISTENCY(); 161 if (delta < 0) { 162 listener = mCore->mConsumerListener; 163 } 164 mCore->mDequeueCondition.broadcast(); 165 } // Autolock scope 166 167 // Call back without lock held 168 if (listener != NULL) { 169 listener->onBuffersReleased(); 170 } 171 172 return NO_ERROR; 173} 174 175status_t BufferQueueProducer::setAsyncMode(bool async) { 176 ATRACE_CALL(); 177 BQ_LOGV("setAsyncMode: async = %d", async); 178 179 sp<IConsumerListener> listener; 180 { // Autolock scope 181 Mutex::Autolock lock(mCore->mMutex); 182 mCore->waitWhileAllocatingLocked(); 183 184 if (mCore->mIsAbandoned) { 185 BQ_LOGE("setAsyncMode: BufferQueue has been abandoned"); 186 return NO_INIT; 187 } 188 189 if (async == mCore->mAsyncMode) { 190 return NO_ERROR; 191 } 192 193 if ((mCore->mMaxAcquiredBufferCount + mCore->mMaxDequeuedBufferCount + 194 (async || mCore->mDequeueBufferCannotBlock ? 1 : 0)) > 195 mCore->mMaxBufferCount) { 196 BQ_LOGE("setAsyncMode(%d): this call would cause the " 197 "maxBufferCount (%d) to be exceeded (maxAcquired %d " 198 "maxDequeued %d mDequeueBufferCannotBlock %d)", async, 199 mCore->mMaxBufferCount, mCore->mMaxAcquiredBufferCount, 200 mCore->mMaxDequeuedBufferCount, 201 mCore->mDequeueBufferCannotBlock); 202 return BAD_VALUE; 203 } 204 205 int delta = mCore->getMaxBufferCountLocked(async, 206 mCore->mDequeueBufferCannotBlock, mCore->mMaxBufferCount) 207 - mCore->getMaxBufferCountLocked(); 208 209 if (!mCore->adjustAvailableSlotsLocked(delta)) { 210 BQ_LOGE("setAsyncMode: BufferQueue failed to adjust the number of " 211 "available slots. Delta = %d", delta); 212 return BAD_VALUE; 213 } 214 mCore->mAsyncMode = async; 215 VALIDATE_CONSISTENCY(); 216 mCore->mDequeueCondition.broadcast(); 217 if (delta < 0) { 218 listener = mCore->mConsumerListener; 219 } 220 } // Autolock scope 221 222 // Call back without lock held 223 if (listener != NULL) { 224 listener->onBuffersReleased(); 225 } 226 return NO_ERROR; 227} 228 229int BufferQueueProducer::getFreeBufferLocked() const { 230 if (mCore->mFreeBuffers.empty()) { 231 return BufferQueueCore::INVALID_BUFFER_SLOT; 232 } 233 int slot = mCore->mFreeBuffers.front(); 234 mCore->mFreeBuffers.pop_front(); 235 return slot; 236} 237 238int BufferQueueProducer::getFreeSlotLocked() const { 239 if (mCore->mFreeSlots.empty()) { 240 return BufferQueueCore::INVALID_BUFFER_SLOT; 241 } 242 int slot = *(mCore->mFreeSlots.begin()); 243 mCore->mFreeSlots.erase(slot); 244 return slot; 245} 246 247status_t BufferQueueProducer::waitForFreeSlotThenRelock(FreeSlotCaller caller, 248 int* found) const { 249 auto callerString = (caller == FreeSlotCaller::Dequeue) ? 250 "dequeueBuffer" : "attachBuffer"; 251 bool tryAgain = true; 252 while (tryAgain) { 253 if (mCore->mIsAbandoned) { 254 BQ_LOGE("%s: BufferQueue has been abandoned", callerString); 255 return NO_INIT; 256 } 257 258 int dequeuedCount = 0; 259 int acquiredCount = 0; 260 for (int s : mCore->mActiveBuffers) { 261 if (mSlots[s].mBufferState.isDequeued()) { 262 ++dequeuedCount; 263 } 264 if (mSlots[s].mBufferState.isAcquired()) { 265 ++acquiredCount; 266 } 267 } 268 269 // Producers are not allowed to dequeue more than 270 // mMaxDequeuedBufferCount buffers. 271 // This check is only done if a buffer has already been queued 272 if (mCore->mBufferHasBeenQueued && 273 dequeuedCount >= mCore->mMaxDequeuedBufferCount) { 274 BQ_LOGE("%s: attempting to exceed the max dequeued buffer count " 275 "(%d)", callerString, mCore->mMaxDequeuedBufferCount); 276 return INVALID_OPERATION; 277 } 278 279 *found = BufferQueueCore::INVALID_BUFFER_SLOT; 280 281 // If we disconnect and reconnect quickly, we can be in a state where 282 // our slots are empty but we have many buffers in the queue. This can 283 // cause us to run out of memory if we outrun the consumer. Wait here if 284 // it looks like we have too many buffers queued up. 285 const int maxBufferCount = mCore->getMaxBufferCountLocked(); 286 bool tooManyBuffers = mCore->mQueue.size() 287 > static_cast<size_t>(maxBufferCount); 288 if (tooManyBuffers) { 289 BQ_LOGV("%s: queue size is %zu, waiting", callerString, 290 mCore->mQueue.size()); 291 } else { 292 // If in shared buffer mode and a shared buffer exists, always 293 // return it. 294 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot != 295 BufferQueueCore::INVALID_BUFFER_SLOT) { 296 *found = mCore->mSharedBufferSlot; 297 } else { 298 if (caller == FreeSlotCaller::Dequeue) { 299 // If we're calling this from dequeue, prefer free buffers 300 int slot = getFreeBufferLocked(); 301 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { 302 *found = slot; 303 } else if (mCore->mAllowAllocation) { 304 *found = getFreeSlotLocked(); 305 } 306 } else { 307 // If we're calling this from attach, prefer free slots 308 int slot = getFreeSlotLocked(); 309 if (slot != BufferQueueCore::INVALID_BUFFER_SLOT) { 310 *found = slot; 311 } else { 312 *found = getFreeBufferLocked(); 313 } 314 } 315 } 316 } 317 318 // If no buffer is found, or if the queue has too many buffers 319 // outstanding, wait for a buffer to be acquired or released, or for the 320 // max buffer count to change. 321 tryAgain = (*found == BufferQueueCore::INVALID_BUFFER_SLOT) || 322 tooManyBuffers; 323 if (tryAgain) { 324 // Return an error if we're in non-blocking mode (producer and 325 // consumer are controlled by the application). 326 // However, the consumer is allowed to briefly acquire an extra 327 // buffer (which could cause us to have to wait here), which is 328 // okay, since it is only used to implement an atomic acquire + 329 // release (e.g., in GLConsumer::updateTexImage()) 330 if ((mCore->mDequeueBufferCannotBlock || mCore->mAsyncMode) && 331 (acquiredCount <= mCore->mMaxAcquiredBufferCount)) { 332 return WOULD_BLOCK; 333 } 334 if (mDequeueTimeout >= 0) { 335 status_t result = mCore->mDequeueCondition.waitRelative( 336 mCore->mMutex, mDequeueTimeout); 337 if (result == TIMED_OUT) { 338 return result; 339 } 340 } else { 341 mCore->mDequeueCondition.wait(mCore->mMutex); 342 } 343 } 344 } // while (tryAgain) 345 346 return NO_ERROR; 347} 348 349status_t BufferQueueProducer::dequeueBuffer(int *outSlot, 350 sp<android::Fence> *outFence, uint32_t width, uint32_t height, 351 PixelFormat format, uint32_t usage) { 352 ATRACE_CALL(); 353 { // Autolock scope 354 Mutex::Autolock lock(mCore->mMutex); 355 mConsumerName = mCore->mConsumerName; 356 357 if (mCore->mIsAbandoned) { 358 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 359 return NO_INIT; 360 } 361 362 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 363 BQ_LOGE("dequeueBuffer: BufferQueue has no connected producer"); 364 return NO_INIT; 365 } 366 } // Autolock scope 367 368 BQ_LOGV("dequeueBuffer: w=%u h=%u format=%#x, usage=%#x", width, height, 369 format, usage); 370 371 if ((width && !height) || (!width && height)) { 372 BQ_LOGE("dequeueBuffer: invalid size: w=%u h=%u", width, height); 373 return BAD_VALUE; 374 } 375 376 status_t returnFlags = NO_ERROR; 377 EGLDisplay eglDisplay = EGL_NO_DISPLAY; 378 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; 379 bool attachedByConsumer = false; 380 381 { // Autolock scope 382 Mutex::Autolock lock(mCore->mMutex); 383 mCore->waitWhileAllocatingLocked(); 384 385 if (format == 0) { 386 format = mCore->mDefaultBufferFormat; 387 } 388 389 // Enable the usage bits the consumer requested 390 usage |= mCore->mConsumerUsageBits; 391 392 const bool useDefaultSize = !width && !height; 393 if (useDefaultSize) { 394 width = mCore->mDefaultWidth; 395 height = mCore->mDefaultHeight; 396 } 397 398 int found = BufferItem::INVALID_BUFFER_SLOT; 399 while (found == BufferItem::INVALID_BUFFER_SLOT) { 400 status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Dequeue, 401 &found); 402 if (status != NO_ERROR) { 403 return status; 404 } 405 406 // This should not happen 407 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { 408 BQ_LOGE("dequeueBuffer: no available buffer slots"); 409 return -EBUSY; 410 } 411 412 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); 413 414 // If we are not allowed to allocate new buffers, 415 // waitForFreeSlotThenRelock must have returned a slot containing a 416 // buffer. If this buffer would require reallocation to meet the 417 // requested attributes, we free it and attempt to get another one. 418 if (!mCore->mAllowAllocation) { 419 if (buffer->needsReallocation(width, height, format, 420 BQ_LAYER_COUNT, usage)) { 421 if (mCore->mSharedBufferSlot == found) { 422 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" 423 "buffer"); 424 return BAD_VALUE; 425 } 426 mCore->mFreeSlots.insert(found); 427 mCore->clearBufferSlotLocked(found); 428 found = BufferItem::INVALID_BUFFER_SLOT; 429 continue; 430 } 431 } 432 } 433 434 const sp<GraphicBuffer>& buffer(mSlots[found].mGraphicBuffer); 435 if (mCore->mSharedBufferSlot == found && 436 buffer->needsReallocation(width, height, format, 437 BQ_LAYER_COUNT, usage)) { 438 BQ_LOGE("dequeueBuffer: cannot re-allocate a shared" 439 "buffer"); 440 441 return BAD_VALUE; 442 } 443 444 if (mCore->mSharedBufferSlot != found) { 445 mCore->mActiveBuffers.insert(found); 446 } 447 *outSlot = found; 448 ATRACE_BUFFER_INDEX(found); 449 450 attachedByConsumer = mSlots[found].mNeedsReallocation; 451 mSlots[found].mNeedsReallocation = false; 452 453 mSlots[found].mBufferState.dequeue(); 454 455 if ((buffer == NULL) || 456 buffer->needsReallocation(width, height, format, BQ_LAYER_COUNT, 457 usage)) 458 { 459 mSlots[found].mAcquireCalled = false; 460 mSlots[found].mGraphicBuffer = NULL; 461 mSlots[found].mRequestBufferCalled = false; 462 mSlots[found].mEglDisplay = EGL_NO_DISPLAY; 463 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; 464 mSlots[found].mFence = Fence::NO_FENCE; 465 mCore->mBufferAge = 0; 466 mCore->mIsAllocating = true; 467 468 returnFlags |= BUFFER_NEEDS_REALLOCATION; 469 } else { 470 // We add 1 because that will be the frame number when this buffer 471 // is queued 472 mCore->mBufferAge = 473 mCore->mFrameCounter + 1 - mSlots[found].mFrameNumber; 474 } 475 476 BQ_LOGV("dequeueBuffer: setting buffer age to %" PRIu64, 477 mCore->mBufferAge); 478 479 if (CC_UNLIKELY(mSlots[found].mFence == NULL)) { 480 BQ_LOGE("dequeueBuffer: about to return a NULL fence - " 481 "slot=%d w=%d h=%d format=%u", 482 found, buffer->width, buffer->height, buffer->format); 483 } 484 485 eglDisplay = mSlots[found].mEglDisplay; 486 eglFence = mSlots[found].mEglFence; 487 // Don't return a fence in shared buffer mode, except for the first 488 // frame. 489 *outFence = (mCore->mSharedBufferMode && 490 mCore->mSharedBufferSlot == found) ? 491 Fence::NO_FENCE : mSlots[found].mFence; 492 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; 493 mSlots[found].mFence = Fence::NO_FENCE; 494 495 // If shared buffer mode has just been enabled, cache the slot of the 496 // first buffer that is dequeued and mark it as the shared buffer. 497 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == 498 BufferQueueCore::INVALID_BUFFER_SLOT) { 499 mCore->mSharedBufferSlot = found; 500 mSlots[found].mBufferState.mShared = true; 501 } 502 } // Autolock scope 503 504 if (returnFlags & BUFFER_NEEDS_REALLOCATION) { 505 status_t error; 506 BQ_LOGV("dequeueBuffer: allocating a new buffer for slot %d", *outSlot); 507 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer( 508 width, height, format, BQ_LAYER_COUNT, usage, 509 {mConsumerName.string(), mConsumerName.size()}, &error)); 510 { // Autolock scope 511 Mutex::Autolock lock(mCore->mMutex); 512 513 if (graphicBuffer != NULL && !mCore->mIsAbandoned) { 514 graphicBuffer->setGenerationNumber(mCore->mGenerationNumber); 515 mSlots[*outSlot].mGraphicBuffer = graphicBuffer; 516 } 517 518 mCore->mIsAllocating = false; 519 mCore->mIsAllocatingCondition.broadcast(); 520 521 if (graphicBuffer == NULL) { 522 mCore->mFreeSlots.insert(*outSlot); 523 mCore->clearBufferSlotLocked(*outSlot); 524 BQ_LOGE("dequeueBuffer: createGraphicBuffer failed"); 525 return error; 526 } 527 528 if (mCore->mIsAbandoned) { 529 mCore->mFreeSlots.insert(*outSlot); 530 mCore->clearBufferSlotLocked(*outSlot); 531 BQ_LOGE("dequeueBuffer: BufferQueue has been abandoned"); 532 return NO_INIT; 533 } 534 535 VALIDATE_CONSISTENCY(); 536 } // Autolock scope 537 } 538 539 if (attachedByConsumer) { 540 returnFlags |= BUFFER_NEEDS_REALLOCATION; 541 } 542 543 if (eglFence != EGL_NO_SYNC_KHR) { 544 EGLint result = eglClientWaitSyncKHR(eglDisplay, eglFence, 0, 545 1000000000); 546 // If something goes wrong, log the error, but return the buffer without 547 // synchronizing access to it. It's too late at this point to abort the 548 // dequeue operation. 549 if (result == EGL_FALSE) { 550 BQ_LOGE("dequeueBuffer: error %#x waiting for fence", 551 eglGetError()); 552 } else if (result == EGL_TIMEOUT_EXPIRED_KHR) { 553 BQ_LOGE("dequeueBuffer: timeout waiting for fence"); 554 } 555 eglDestroySyncKHR(eglDisplay, eglFence); 556 } 557 558 BQ_LOGV("dequeueBuffer: returning slot=%d/%" PRIu64 " buf=%p flags=%#x", 559 *outSlot, 560 mSlots[*outSlot].mFrameNumber, 561 mSlots[*outSlot].mGraphicBuffer->handle, returnFlags); 562 563 return returnFlags; 564} 565 566status_t BufferQueueProducer::detachBuffer(int slot) { 567 ATRACE_CALL(); 568 ATRACE_BUFFER_INDEX(slot); 569 BQ_LOGV("detachBuffer: slot %d", slot); 570 571 sp<IConsumerListener> listener; 572 { 573 Mutex::Autolock lock(mCore->mMutex); 574 575 if (mCore->mIsAbandoned) { 576 BQ_LOGE("detachBuffer: BufferQueue has been abandoned"); 577 return NO_INIT; 578 } 579 580 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 581 BQ_LOGE("detachBuffer: BufferQueue has no connected producer"); 582 return NO_INIT; 583 } 584 585 if (mCore->mSharedBufferMode || mCore->mSharedBufferSlot == slot) { 586 BQ_LOGE("detachBuffer: cannot detach a buffer in shared buffer mode"); 587 return BAD_VALUE; 588 } 589 590 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 591 BQ_LOGE("detachBuffer: slot index %d out of range [0, %d)", 592 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 593 return BAD_VALUE; 594 } else if (!mSlots[slot].mBufferState.isDequeued()) { 595 BQ_LOGE("detachBuffer: slot %d is not owned by the producer " 596 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 597 return BAD_VALUE; 598 } else if (!mSlots[slot].mRequestBufferCalled) { 599 BQ_LOGE("detachBuffer: buffer in slot %d has not been requested", 600 slot); 601 return BAD_VALUE; 602 } 603 604 mSlots[slot].mBufferState.detachProducer(); 605 mCore->mActiveBuffers.erase(slot); 606 mCore->mFreeSlots.insert(slot); 607 mCore->clearBufferSlotLocked(slot); 608 mCore->mDequeueCondition.broadcast(); 609 VALIDATE_CONSISTENCY(); 610 listener = mCore->mConsumerListener; 611 } 612 613 if (listener != NULL) { 614 listener->onBuffersReleased(); 615 } 616 617 return NO_ERROR; 618} 619 620status_t BufferQueueProducer::detachNextBuffer(sp<GraphicBuffer>* outBuffer, 621 sp<Fence>* outFence) { 622 ATRACE_CALL(); 623 624 if (outBuffer == NULL) { 625 BQ_LOGE("detachNextBuffer: outBuffer must not be NULL"); 626 return BAD_VALUE; 627 } else if (outFence == NULL) { 628 BQ_LOGE("detachNextBuffer: outFence must not be NULL"); 629 return BAD_VALUE; 630 } 631 632 Mutex::Autolock lock(mCore->mMutex); 633 634 if (mCore->mIsAbandoned) { 635 BQ_LOGE("detachNextBuffer: BufferQueue has been abandoned"); 636 return NO_INIT; 637 } 638 639 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 640 BQ_LOGE("detachNextBuffer: BufferQueue has no connected producer"); 641 return NO_INIT; 642 } 643 644 if (mCore->mSharedBufferMode) { 645 BQ_LOGE("detachNextBuffer: cannot detach a buffer in shared buffer " 646 "mode"); 647 return BAD_VALUE; 648 } 649 650 mCore->waitWhileAllocatingLocked(); 651 652 if (mCore->mFreeBuffers.empty()) { 653 return NO_MEMORY; 654 } 655 656 int found = mCore->mFreeBuffers.front(); 657 mCore->mFreeBuffers.remove(found); 658 mCore->mFreeSlots.insert(found); 659 660 BQ_LOGV("detachNextBuffer detached slot %d", found); 661 662 *outBuffer = mSlots[found].mGraphicBuffer; 663 *outFence = mSlots[found].mFence; 664 mCore->clearBufferSlotLocked(found); 665 VALIDATE_CONSISTENCY(); 666 667 return NO_ERROR; 668} 669 670status_t BufferQueueProducer::attachBuffer(int* outSlot, 671 const sp<android::GraphicBuffer>& buffer) { 672 ATRACE_CALL(); 673 674 if (outSlot == NULL) { 675 BQ_LOGE("attachBuffer: outSlot must not be NULL"); 676 return BAD_VALUE; 677 } else if (buffer == NULL) { 678 BQ_LOGE("attachBuffer: cannot attach NULL buffer"); 679 return BAD_VALUE; 680 } 681 682 Mutex::Autolock lock(mCore->mMutex); 683 684 if (mCore->mIsAbandoned) { 685 BQ_LOGE("attachBuffer: BufferQueue has been abandoned"); 686 return NO_INIT; 687 } 688 689 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 690 BQ_LOGE("attachBuffer: BufferQueue has no connected producer"); 691 return NO_INIT; 692 } 693 694 if (mCore->mSharedBufferMode) { 695 BQ_LOGE("attachBuffer: cannot attach a buffer in shared buffer mode"); 696 return BAD_VALUE; 697 } 698 699 if (buffer->getGenerationNumber() != mCore->mGenerationNumber) { 700 BQ_LOGE("attachBuffer: generation number mismatch [buffer %u] " 701 "[queue %u]", buffer->getGenerationNumber(), 702 mCore->mGenerationNumber); 703 return BAD_VALUE; 704 } 705 706 mCore->waitWhileAllocatingLocked(); 707 708 status_t returnFlags = NO_ERROR; 709 int found; 710 status_t status = waitForFreeSlotThenRelock(FreeSlotCaller::Attach, &found); 711 if (status != NO_ERROR) { 712 return status; 713 } 714 715 // This should not happen 716 if (found == BufferQueueCore::INVALID_BUFFER_SLOT) { 717 BQ_LOGE("attachBuffer: no available buffer slots"); 718 return -EBUSY; 719 } 720 721 *outSlot = found; 722 ATRACE_BUFFER_INDEX(*outSlot); 723 BQ_LOGV("attachBuffer: returning slot %d flags=%#x", 724 *outSlot, returnFlags); 725 726 mSlots[*outSlot].mGraphicBuffer = buffer; 727 mSlots[*outSlot].mBufferState.attachProducer(); 728 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; 729 mSlots[*outSlot].mFence = Fence::NO_FENCE; 730 mSlots[*outSlot].mRequestBufferCalled = true; 731 mSlots[*outSlot].mAcquireCalled = false; 732 mCore->mActiveBuffers.insert(found); 733 VALIDATE_CONSISTENCY(); 734 735 return returnFlags; 736} 737 738status_t BufferQueueProducer::queueBuffer(int slot, 739 const QueueBufferInput &input, QueueBufferOutput *output) { 740 ATRACE_CALL(); 741 ATRACE_BUFFER_INDEX(slot); 742 743 int64_t timestamp; 744 bool isAutoTimestamp; 745 android_dataspace dataSpace; 746 Rect crop(Rect::EMPTY_RECT); 747 int scalingMode; 748 uint32_t transform; 749 uint32_t stickyTransform; 750 sp<Fence> fence; 751 input.deflate(×tamp, &isAutoTimestamp, &dataSpace, &crop, &scalingMode, 752 &transform, &fence, &stickyTransform); 753 Region surfaceDamage = input.getSurfaceDamage(); 754 755 if (fence == NULL) { 756 BQ_LOGE("queueBuffer: fence is NULL"); 757 return BAD_VALUE; 758 } 759 760 switch (scalingMode) { 761 case NATIVE_WINDOW_SCALING_MODE_FREEZE: 762 case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW: 763 case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP: 764 case NATIVE_WINDOW_SCALING_MODE_NO_SCALE_CROP: 765 break; 766 default: 767 BQ_LOGE("queueBuffer: unknown scaling mode %d", scalingMode); 768 return BAD_VALUE; 769 } 770 771 sp<IConsumerListener> frameAvailableListener; 772 sp<IConsumerListener> frameReplacedListener; 773 int callbackTicket = 0; 774 BufferItem item; 775 { // Autolock scope 776 Mutex::Autolock lock(mCore->mMutex); 777 778 if (mCore->mIsAbandoned) { 779 BQ_LOGE("queueBuffer: BufferQueue has been abandoned"); 780 return NO_INIT; 781 } 782 783 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 784 BQ_LOGE("queueBuffer: BufferQueue has no connected producer"); 785 return NO_INIT; 786 } 787 788 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 789 BQ_LOGE("queueBuffer: slot index %d out of range [0, %d)", 790 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 791 return BAD_VALUE; 792 } else if (!mSlots[slot].mBufferState.isDequeued()) { 793 BQ_LOGE("queueBuffer: slot %d is not owned by the producer " 794 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 795 return BAD_VALUE; 796 } else if (!mSlots[slot].mRequestBufferCalled) { 797 BQ_LOGE("queueBuffer: slot %d was queued without requesting " 798 "a buffer", slot); 799 return BAD_VALUE; 800 } 801 802 // If shared buffer mode has just been enabled, cache the slot of the 803 // first buffer that is queued and mark it as the shared buffer. 804 if (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == 805 BufferQueueCore::INVALID_BUFFER_SLOT) { 806 mCore->mSharedBufferSlot = slot; 807 mSlots[slot].mBufferState.mShared = true; 808 } 809 810 BQ_LOGV("queueBuffer: slot=%d/%" PRIu64 " time=%" PRIu64 " dataSpace=%d" 811 " crop=[%d,%d,%d,%d] transform=%#x scale=%s", 812 slot, mCore->mFrameCounter + 1, timestamp, dataSpace, 813 crop.left, crop.top, crop.right, crop.bottom, transform, 814 BufferItem::scalingModeName(static_cast<uint32_t>(scalingMode))); 815 816 const sp<GraphicBuffer>& graphicBuffer(mSlots[slot].mGraphicBuffer); 817 Rect bufferRect(graphicBuffer->getWidth(), graphicBuffer->getHeight()); 818 Rect croppedRect(Rect::EMPTY_RECT); 819 crop.intersect(bufferRect, &croppedRect); 820 if (croppedRect != crop) { 821 BQ_LOGE("queueBuffer: crop rect is not contained within the " 822 "buffer in slot %d", slot); 823 return BAD_VALUE; 824 } 825 826 // Override UNKNOWN dataspace with consumer default 827 if (dataSpace == HAL_DATASPACE_UNKNOWN) { 828 dataSpace = mCore->mDefaultBufferDataSpace; 829 } 830 831 mSlots[slot].mFence = fence; 832 mSlots[slot].mBufferState.queue(); 833 834 ++mCore->mFrameCounter; 835 mSlots[slot].mFrameNumber = mCore->mFrameCounter; 836 837 item.mAcquireCalled = mSlots[slot].mAcquireCalled; 838 item.mGraphicBuffer = mSlots[slot].mGraphicBuffer; 839 item.mCrop = crop; 840 item.mTransform = transform & 841 ~static_cast<uint32_t>(NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY); 842 item.mTransformToDisplayInverse = 843 (transform & NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY) != 0; 844 item.mScalingMode = static_cast<uint32_t>(scalingMode); 845 item.mTimestamp = timestamp; 846 item.mIsAutoTimestamp = isAutoTimestamp; 847 item.mDataSpace = dataSpace; 848 item.mFrameNumber = mCore->mFrameCounter; 849 item.mSlot = slot; 850 item.mFence = fence; 851 item.mIsDroppable = mCore->mAsyncMode || 852 mCore->mDequeueBufferCannotBlock || 853 (mCore->mSharedBufferMode && mCore->mSharedBufferSlot == slot); 854 item.mSurfaceDamage = surfaceDamage; 855 item.mQueuedBuffer = true; 856 item.mAutoRefresh = mCore->mSharedBufferMode && mCore->mAutoRefresh; 857 858 mStickyTransform = stickyTransform; 859 860 // Cache the shared buffer data so that the BufferItem can be recreated. 861 if (mCore->mSharedBufferMode) { 862 mCore->mSharedBufferCache.crop = crop; 863 mCore->mSharedBufferCache.transform = transform; 864 mCore->mSharedBufferCache.scalingMode = static_cast<uint32_t>( 865 scalingMode); 866 mCore->mSharedBufferCache.dataspace = dataSpace; 867 } 868 869 if (mCore->mQueue.empty()) { 870 // When the queue is empty, we can ignore mDequeueBufferCannotBlock 871 // and simply queue this buffer 872 mCore->mQueue.push_back(item); 873 frameAvailableListener = mCore->mConsumerListener; 874 } else { 875 // When the queue is not empty, we need to look at the last buffer 876 // in the queue to see if we need to replace it 877 const BufferItem& last = mCore->mQueue.itemAt( 878 mCore->mQueue.size() - 1); 879 if (last.mIsDroppable) { 880 881 if (!last.mIsStale) { 882 mSlots[last.mSlot].mBufferState.freeQueued(); 883 884 // After leaving shared buffer mode, the shared buffer will 885 // still be around. Mark it as no longer shared if this 886 // operation causes it to be free. 887 if (!mCore->mSharedBufferMode && 888 mSlots[last.mSlot].mBufferState.isFree()) { 889 mSlots[last.mSlot].mBufferState.mShared = false; 890 } 891 // Don't put the shared buffer on the free list. 892 if (!mSlots[last.mSlot].mBufferState.isShared()) { 893 mCore->mActiveBuffers.erase(last.mSlot); 894 mCore->mFreeBuffers.push_back(last.mSlot); 895 } 896 } 897 898 // Overwrite the droppable buffer with the incoming one 899 mCore->mQueue.editItemAt(mCore->mQueue.size() - 1) = item; 900 frameReplacedListener = mCore->mConsumerListener; 901 } else { 902 mCore->mQueue.push_back(item); 903 frameAvailableListener = mCore->mConsumerListener; 904 } 905 } 906 907 mCore->mBufferHasBeenQueued = true; 908 mCore->mDequeueCondition.broadcast(); 909 mCore->mLastQueuedSlot = slot; 910 911 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight, 912 mCore->mTransformHint, 913 static_cast<uint32_t>(mCore->mQueue.size()), 914 mCore->mFrameCounter + 1); 915 916 ATRACE_INT(mCore->mConsumerName.string(), 917 static_cast<int32_t>(mCore->mQueue.size())); 918 mCore->mOccupancyTracker.registerOccupancyChange(mCore->mQueue.size()); 919 920 // Take a ticket for the callback functions 921 callbackTicket = mNextCallbackTicket++; 922 923 VALIDATE_CONSISTENCY(); 924 } // Autolock scope 925 926 // It is okay not to clear the GraphicBuffer when the consumer is SurfaceFlinger because 927 // it is guaranteed that the BufferQueue is inside SurfaceFlinger's process and 928 // there will be no Binder call 929 if (!mConsumerIsSurfaceFlinger) { 930 item.mGraphicBuffer.clear(); 931 } 932 933 // Don't send the slot number through the callback since the consumer shouldn't need it 934 item.mSlot = BufferItem::INVALID_BUFFER_SLOT; 935 936 // Call back without the main BufferQueue lock held, but with the callback 937 // lock held so we can ensure that callbacks occur in order 938 { 939 Mutex::Autolock lock(mCallbackMutex); 940 while (callbackTicket != mCurrentCallbackTicket) { 941 mCallbackCondition.wait(mCallbackMutex); 942 } 943 944 if (frameAvailableListener != NULL) { 945 frameAvailableListener->onFrameAvailable(item); 946 } else if (frameReplacedListener != NULL) { 947 frameReplacedListener->onFrameReplaced(item); 948 } 949 950 ++mCurrentCallbackTicket; 951 mCallbackCondition.broadcast(); 952 } 953 954 // Wait without lock held 955 if (mCore->mConnectedApi == NATIVE_WINDOW_API_EGL) { 956 // Waiting here allows for two full buffers to be queued but not a 957 // third. In the event that frames take varying time, this makes a 958 // small trade-off in favor of latency rather than throughput. 959 mLastQueueBufferFence->waitForever("Throttling EGL Production"); 960 } 961 mLastQueueBufferFence = fence; 962 mLastQueuedCrop = item.mCrop; 963 mLastQueuedTransform = item.mTransform; 964 965 return NO_ERROR; 966} 967 968status_t BufferQueueProducer::cancelBuffer(int slot, const sp<Fence>& fence) { 969 ATRACE_CALL(); 970 BQ_LOGV("cancelBuffer: slot %d", slot); 971 Mutex::Autolock lock(mCore->mMutex); 972 973 if (mCore->mIsAbandoned) { 974 BQ_LOGE("cancelBuffer: BufferQueue has been abandoned"); 975 return NO_INIT; 976 } 977 978 if (mCore->mConnectedApi == BufferQueueCore::NO_CONNECTED_API) { 979 BQ_LOGE("cancelBuffer: BufferQueue has no connected producer"); 980 return NO_INIT; 981 } 982 983 if (mCore->mSharedBufferMode) { 984 BQ_LOGE("cancelBuffer: cannot cancel a buffer in shared buffer mode"); 985 return BAD_VALUE; 986 } 987 988 if (slot < 0 || slot >= BufferQueueDefs::NUM_BUFFER_SLOTS) { 989 BQ_LOGE("cancelBuffer: slot index %d out of range [0, %d)", 990 slot, BufferQueueDefs::NUM_BUFFER_SLOTS); 991 return BAD_VALUE; 992 } else if (!mSlots[slot].mBufferState.isDequeued()) { 993 BQ_LOGE("cancelBuffer: slot %d is not owned by the producer " 994 "(state = %s)", slot, mSlots[slot].mBufferState.string()); 995 return BAD_VALUE; 996 } else if (fence == NULL) { 997 BQ_LOGE("cancelBuffer: fence is NULL"); 998 return BAD_VALUE; 999 } 1000 1001 mSlots[slot].mBufferState.cancel(); 1002 1003 // After leaving shared buffer mode, the shared buffer will still be around. 1004 // Mark it as no longer shared if this operation causes it to be free. 1005 if (!mCore->mSharedBufferMode && mSlots[slot].mBufferState.isFree()) { 1006 mSlots[slot].mBufferState.mShared = false; 1007 } 1008 1009 // Don't put the shared buffer on the free list. 1010 if (!mSlots[slot].mBufferState.isShared()) { 1011 mCore->mActiveBuffers.erase(slot); 1012 mCore->mFreeBuffers.push_back(slot); 1013 } 1014 1015 mSlots[slot].mFence = fence; 1016 mCore->mDequeueCondition.broadcast(); 1017 VALIDATE_CONSISTENCY(); 1018 1019 return NO_ERROR; 1020} 1021 1022int BufferQueueProducer::query(int what, int *outValue) { 1023 ATRACE_CALL(); 1024 Mutex::Autolock lock(mCore->mMutex); 1025 1026 if (outValue == NULL) { 1027 BQ_LOGE("query: outValue was NULL"); 1028 return BAD_VALUE; 1029 } 1030 1031 if (mCore->mIsAbandoned) { 1032 BQ_LOGE("query: BufferQueue has been abandoned"); 1033 return NO_INIT; 1034 } 1035 1036 int value; 1037 switch (what) { 1038 case NATIVE_WINDOW_WIDTH: 1039 value = static_cast<int32_t>(mCore->mDefaultWidth); 1040 break; 1041 case NATIVE_WINDOW_HEIGHT: 1042 value = static_cast<int32_t>(mCore->mDefaultHeight); 1043 break; 1044 case NATIVE_WINDOW_FORMAT: 1045 value = static_cast<int32_t>(mCore->mDefaultBufferFormat); 1046 break; 1047 case NATIVE_WINDOW_LAYER_COUNT: 1048 // All BufferQueue buffers have a single layer. 1049 value = BQ_LAYER_COUNT; 1050 break; 1051 case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: 1052 value = mCore->getMinUndequeuedBufferCountLocked(); 1053 break; 1054 case NATIVE_WINDOW_STICKY_TRANSFORM: 1055 value = static_cast<int32_t>(mStickyTransform); 1056 break; 1057 case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: 1058 value = (mCore->mQueue.size() > 1); 1059 break; 1060 case NATIVE_WINDOW_CONSUMER_USAGE_BITS: 1061 value = static_cast<int32_t>(mCore->mConsumerUsageBits); 1062 break; 1063 case NATIVE_WINDOW_DEFAULT_DATASPACE: 1064 value = static_cast<int32_t>(mCore->mDefaultBufferDataSpace); 1065 break; 1066 case NATIVE_WINDOW_BUFFER_AGE: 1067 if (mCore->mBufferAge > INT32_MAX) { 1068 value = 0; 1069 } else { 1070 value = static_cast<int32_t>(mCore->mBufferAge); 1071 } 1072 break; 1073 default: 1074 return BAD_VALUE; 1075 } 1076 1077 BQ_LOGV("query: %d? %d", what, value); 1078 *outValue = value; 1079 return NO_ERROR; 1080} 1081 1082status_t BufferQueueProducer::connect(const sp<IProducerListener>& listener, 1083 int api, bool producerControlledByApp, QueueBufferOutput *output) { 1084 ATRACE_CALL(); 1085 Mutex::Autolock lock(mCore->mMutex); 1086 mConsumerName = mCore->mConsumerName; 1087 BQ_LOGV("connect: api=%d producerControlledByApp=%s", api, 1088 producerControlledByApp ? "true" : "false"); 1089 1090 if (mCore->mIsAbandoned) { 1091 BQ_LOGE("connect: BufferQueue has been abandoned"); 1092 return NO_INIT; 1093 } 1094 1095 if (mCore->mConsumerListener == NULL) { 1096 BQ_LOGE("connect: BufferQueue has no consumer"); 1097 return NO_INIT; 1098 } 1099 1100 if (output == NULL) { 1101 BQ_LOGE("connect: output was NULL"); 1102 return BAD_VALUE; 1103 } 1104 1105 if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { 1106 BQ_LOGE("connect: already connected (cur=%d req=%d)", 1107 mCore->mConnectedApi, api); 1108 return BAD_VALUE; 1109 } 1110 1111 int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, 1112 mDequeueTimeout < 0 ? 1113 mCore->mConsumerControlledByApp && producerControlledByApp : false, 1114 mCore->mMaxBufferCount) - 1115 mCore->getMaxBufferCountLocked(); 1116 if (!mCore->adjustAvailableSlotsLocked(delta)) { 1117 BQ_LOGE("connect: BufferQueue failed to adjust the number of available " 1118 "slots. Delta = %d", delta); 1119 return BAD_VALUE; 1120 } 1121 1122 int status = NO_ERROR; 1123 switch (api) { 1124 case NATIVE_WINDOW_API_EGL: 1125 case NATIVE_WINDOW_API_CPU: 1126 case NATIVE_WINDOW_API_MEDIA: 1127 case NATIVE_WINDOW_API_CAMERA: 1128 mCore->mConnectedApi = api; 1129 output->inflate(mCore->mDefaultWidth, mCore->mDefaultHeight, 1130 mCore->mTransformHint, 1131 static_cast<uint32_t>(mCore->mQueue.size()), 1132 mCore->mFrameCounter + 1); 1133 1134 if (listener != NULL) { 1135 // Set up a death notification so that we can disconnect 1136 // automatically if the remote producer dies 1137 if (IInterface::asBinder(listener)->remoteBinder() != NULL) { 1138 status = IInterface::asBinder(listener)->linkToDeath( 1139 static_cast<IBinder::DeathRecipient*>(this)); 1140 if (status != NO_ERROR) { 1141 BQ_LOGE("connect: linkToDeath failed: %s (%d)", 1142 strerror(-status), status); 1143 } 1144 mCore->mLinkedToDeath = listener; 1145 } 1146 if (listener->needsReleaseNotify()) { 1147 mCore->mConnectedProducerListener = listener; 1148 } 1149 } 1150 break; 1151 default: 1152 BQ_LOGE("connect: unknown API %d", api); 1153 status = BAD_VALUE; 1154 break; 1155 } 1156 mCore->mConnectedPid = IPCThreadState::self()->getCallingPid(); 1157 mCore->mBufferHasBeenQueued = false; 1158 mCore->mDequeueBufferCannotBlock = false; 1159 if (mDequeueTimeout < 0) { 1160 mCore->mDequeueBufferCannotBlock = 1161 mCore->mConsumerControlledByApp && producerControlledByApp; 1162 } 1163 1164 mCore->mAllowAllocation = true; 1165 VALIDATE_CONSISTENCY(); 1166 return status; 1167} 1168 1169status_t BufferQueueProducer::disconnect(int api, DisconnectMode mode) { 1170 ATRACE_CALL(); 1171 BQ_LOGV("disconnect: api %d", api); 1172 1173 int status = NO_ERROR; 1174 sp<IConsumerListener> listener; 1175 { // Autolock scope 1176 Mutex::Autolock lock(mCore->mMutex); 1177 1178 if (mode == DisconnectMode::AllLocal) { 1179 if (IPCThreadState::self()->getCallingPid() != mCore->mConnectedPid) { 1180 return NO_ERROR; 1181 } 1182 api = BufferQueueCore::CURRENTLY_CONNECTED_API; 1183 } 1184 1185 mCore->waitWhileAllocatingLocked(); 1186 1187 if (mCore->mIsAbandoned) { 1188 // It's not really an error to disconnect after the surface has 1189 // been abandoned; it should just be a no-op. 1190 return NO_ERROR; 1191 } 1192 1193 if (api == BufferQueueCore::CURRENTLY_CONNECTED_API) { 1194 api = mCore->mConnectedApi; 1195 // If we're asked to disconnect the currently connected api but 1196 // nobody is connected, it's not really an error. 1197 if (api == BufferQueueCore::NO_CONNECTED_API) { 1198 return NO_ERROR; 1199 } 1200 } 1201 1202 switch (api) { 1203 case NATIVE_WINDOW_API_EGL: 1204 case NATIVE_WINDOW_API_CPU: 1205 case NATIVE_WINDOW_API_MEDIA: 1206 case NATIVE_WINDOW_API_CAMERA: 1207 if (mCore->mConnectedApi == api) { 1208 mCore->freeAllBuffersLocked(); 1209 1210 // Remove our death notification callback if we have one 1211 if (mCore->mLinkedToDeath != NULL) { 1212 sp<IBinder> token = 1213 IInterface::asBinder(mCore->mLinkedToDeath); 1214 // This can fail if we're here because of the death 1215 // notification, but we just ignore it 1216 token->unlinkToDeath( 1217 static_cast<IBinder::DeathRecipient*>(this)); 1218 } 1219 mCore->mSharedBufferSlot = 1220 BufferQueueCore::INVALID_BUFFER_SLOT; 1221 mCore->mLinkedToDeath = NULL; 1222 mCore->mConnectedProducerListener = NULL; 1223 mCore->mConnectedApi = BufferQueueCore::NO_CONNECTED_API; 1224 mCore->mConnectedPid = -1; 1225 mCore->mSidebandStream.clear(); 1226 mCore->mDequeueCondition.broadcast(); 1227 listener = mCore->mConsumerListener; 1228 } else if (mCore->mConnectedApi != BufferQueueCore::NO_CONNECTED_API) { 1229 BQ_LOGE("disconnect: still connected to another API " 1230 "(cur=%d req=%d)", mCore->mConnectedApi, api); 1231 status = BAD_VALUE; 1232 } 1233 break; 1234 default: 1235 BQ_LOGE("disconnect: unknown API %d", api); 1236 status = BAD_VALUE; 1237 break; 1238 } 1239 } // Autolock scope 1240 1241 // Call back without lock held 1242 if (listener != NULL) { 1243 listener->onBuffersReleased(); 1244 } 1245 1246 return status; 1247} 1248 1249status_t BufferQueueProducer::setSidebandStream(const sp<NativeHandle>& stream) { 1250 sp<IConsumerListener> listener; 1251 { // Autolock scope 1252 Mutex::Autolock _l(mCore->mMutex); 1253 mCore->mSidebandStream = stream; 1254 listener = mCore->mConsumerListener; 1255 } // Autolock scope 1256 1257 if (listener != NULL) { 1258 listener->onSidebandStreamChanged(); 1259 } 1260 return NO_ERROR; 1261} 1262 1263void BufferQueueProducer::allocateBuffers(uint32_t width, uint32_t height, 1264 PixelFormat format, uint32_t usage) { 1265 ATRACE_CALL(); 1266 while (true) { 1267 size_t newBufferCount = 0; 1268 uint32_t allocWidth = 0; 1269 uint32_t allocHeight = 0; 1270 PixelFormat allocFormat = PIXEL_FORMAT_UNKNOWN; 1271 uint32_t allocUsage = 0; 1272 { // Autolock scope 1273 Mutex::Autolock lock(mCore->mMutex); 1274 mCore->waitWhileAllocatingLocked(); 1275 1276 if (!mCore->mAllowAllocation) { 1277 BQ_LOGE("allocateBuffers: allocation is not allowed for this " 1278 "BufferQueue"); 1279 return; 1280 } 1281 1282 newBufferCount = mCore->mFreeSlots.size(); 1283 if (newBufferCount == 0) { 1284 return; 1285 } 1286 1287 allocWidth = width > 0 ? width : mCore->mDefaultWidth; 1288 allocHeight = height > 0 ? height : mCore->mDefaultHeight; 1289 allocFormat = format != 0 ? format : mCore->mDefaultBufferFormat; 1290 allocUsage = usage | mCore->mConsumerUsageBits; 1291 1292 mCore->mIsAllocating = true; 1293 } // Autolock scope 1294 1295 Vector<sp<GraphicBuffer>> buffers; 1296 for (size_t i = 0; i < newBufferCount; ++i) { 1297 status_t result = NO_ERROR; 1298 sp<GraphicBuffer> graphicBuffer(mCore->mAllocator->createGraphicBuffer( 1299 allocWidth, allocHeight, allocFormat, BQ_LAYER_COUNT, 1300 allocUsage, {mConsumerName.string(), mConsumerName.size()}, 1301 &result)); 1302 if (result != NO_ERROR) { 1303 BQ_LOGE("allocateBuffers: failed to allocate buffer (%u x %u, format" 1304 " %u, usage %u)", width, height, format, usage); 1305 Mutex::Autolock lock(mCore->mMutex); 1306 mCore->mIsAllocating = false; 1307 mCore->mIsAllocatingCondition.broadcast(); 1308 return; 1309 } 1310 buffers.push_back(graphicBuffer); 1311 } 1312 1313 { // Autolock scope 1314 Mutex::Autolock lock(mCore->mMutex); 1315 uint32_t checkWidth = width > 0 ? width : mCore->mDefaultWidth; 1316 uint32_t checkHeight = height > 0 ? height : mCore->mDefaultHeight; 1317 PixelFormat checkFormat = format != 0 ? 1318 format : mCore->mDefaultBufferFormat; 1319 uint32_t checkUsage = usage | mCore->mConsumerUsageBits; 1320 if (checkWidth != allocWidth || checkHeight != allocHeight || 1321 checkFormat != allocFormat || checkUsage != allocUsage) { 1322 // Something changed while we released the lock. Retry. 1323 BQ_LOGV("allocateBuffers: size/format/usage changed while allocating. Retrying."); 1324 mCore->mIsAllocating = false; 1325 mCore->mIsAllocatingCondition.broadcast(); 1326 continue; 1327 } 1328 1329 for (size_t i = 0; i < newBufferCount; ++i) { 1330 if (mCore->mFreeSlots.empty()) { 1331 BQ_LOGV("allocateBuffers: a slot was occupied while " 1332 "allocating. Dropping allocated buffer."); 1333 continue; 1334 } 1335 auto slot = mCore->mFreeSlots.begin(); 1336 mCore->clearBufferSlotLocked(*slot); // Clean up the slot first 1337 mSlots[*slot].mGraphicBuffer = buffers[i]; 1338 mSlots[*slot].mFence = Fence::NO_FENCE; 1339 1340 // freeBufferLocked puts this slot on the free slots list. Since 1341 // we then attached a buffer, move the slot to free buffer list. 1342 mCore->mFreeBuffers.push_front(*slot); 1343 1344 BQ_LOGV("allocateBuffers: allocated a new buffer in slot %d", 1345 *slot); 1346 1347 // Make sure the erase is done after all uses of the slot 1348 // iterator since it will be invalid after this point. 1349 mCore->mFreeSlots.erase(slot); 1350 } 1351 1352 mCore->mIsAllocating = false; 1353 mCore->mIsAllocatingCondition.broadcast(); 1354 VALIDATE_CONSISTENCY(); 1355 } // Autolock scope 1356 } 1357} 1358 1359status_t BufferQueueProducer::allowAllocation(bool allow) { 1360 ATRACE_CALL(); 1361 BQ_LOGV("allowAllocation: %s", allow ? "true" : "false"); 1362 1363 Mutex::Autolock lock(mCore->mMutex); 1364 mCore->mAllowAllocation = allow; 1365 return NO_ERROR; 1366} 1367 1368status_t BufferQueueProducer::setGenerationNumber(uint32_t generationNumber) { 1369 ATRACE_CALL(); 1370 BQ_LOGV("setGenerationNumber: %u", generationNumber); 1371 1372 Mutex::Autolock lock(mCore->mMutex); 1373 mCore->mGenerationNumber = generationNumber; 1374 return NO_ERROR; 1375} 1376 1377String8 BufferQueueProducer::getConsumerName() const { 1378 ATRACE_CALL(); 1379 Mutex::Autolock lock(mCore->mMutex); 1380 BQ_LOGV("getConsumerName: %s", mConsumerName.string()); 1381 return mConsumerName; 1382} 1383 1384status_t BufferQueueProducer::setSharedBufferMode(bool sharedBufferMode) { 1385 ATRACE_CALL(); 1386 BQ_LOGV("setSharedBufferMode: %d", sharedBufferMode); 1387 1388 Mutex::Autolock lock(mCore->mMutex); 1389 if (!sharedBufferMode) { 1390 mCore->mSharedBufferSlot = BufferQueueCore::INVALID_BUFFER_SLOT; 1391 } 1392 mCore->mSharedBufferMode = sharedBufferMode; 1393 return NO_ERROR; 1394} 1395 1396status_t BufferQueueProducer::setAutoRefresh(bool autoRefresh) { 1397 ATRACE_CALL(); 1398 BQ_LOGV("setAutoRefresh: %d", autoRefresh); 1399 1400 Mutex::Autolock lock(mCore->mMutex); 1401 1402 mCore->mAutoRefresh = autoRefresh; 1403 return NO_ERROR; 1404} 1405 1406status_t BufferQueueProducer::setDequeueTimeout(nsecs_t timeout) { 1407 ATRACE_CALL(); 1408 BQ_LOGV("setDequeueTimeout: %" PRId64, timeout); 1409 1410 Mutex::Autolock lock(mCore->mMutex); 1411 int delta = mCore->getMaxBufferCountLocked(mCore->mAsyncMode, false, 1412 mCore->mMaxBufferCount) - mCore->getMaxBufferCountLocked(); 1413 if (!mCore->adjustAvailableSlotsLocked(delta)) { 1414 BQ_LOGE("setDequeueTimeout: BufferQueue failed to adjust the number of " 1415 "available slots. Delta = %d", delta); 1416 return BAD_VALUE; 1417 } 1418 1419 mDequeueTimeout = timeout; 1420 mCore->mDequeueBufferCannotBlock = false; 1421 1422 VALIDATE_CONSISTENCY(); 1423 return NO_ERROR; 1424} 1425 1426status_t BufferQueueProducer::getLastQueuedBuffer(sp<GraphicBuffer>* outBuffer, 1427 sp<Fence>* outFence, float outTransformMatrix[16]) { 1428 ATRACE_CALL(); 1429 BQ_LOGV("getLastQueuedBuffer"); 1430 1431 Mutex::Autolock lock(mCore->mMutex); 1432 if (mCore->mLastQueuedSlot == BufferItem::INVALID_BUFFER_SLOT) { 1433 *outBuffer = nullptr; 1434 *outFence = Fence::NO_FENCE; 1435 return NO_ERROR; 1436 } 1437 1438 *outBuffer = mSlots[mCore->mLastQueuedSlot].mGraphicBuffer; 1439 *outFence = mLastQueueBufferFence; 1440 1441 // Currently only SurfaceFlinger internally ever changes 1442 // GLConsumer's filtering mode, so we just use 'true' here as 1443 // this is slightly specialized for the current client of this API, 1444 // which does want filtering. 1445 GLConsumer::computeTransformMatrix(outTransformMatrix, 1446 mSlots[mCore->mLastQueuedSlot].mGraphicBuffer, mLastQueuedCrop, 1447 mLastQueuedTransform, true /* filter */); 1448 1449 return NO_ERROR; 1450} 1451 1452bool BufferQueueProducer::getFrameTimestamps(uint64_t frameNumber, 1453 FrameTimestamps* outTimestamps) const { 1454 ATRACE_CALL(); 1455 BQ_LOGV("getFrameTimestamps, %" PRIu64, frameNumber); 1456 sp<IConsumerListener> listener; 1457 1458 { 1459 Mutex::Autolock lock(mCore->mMutex); 1460 listener = mCore->mConsumerListener; 1461 } 1462 if (listener != NULL) { 1463 return listener->getFrameTimestamps(frameNumber, outTimestamps); 1464 } 1465 return false; 1466} 1467 1468void BufferQueueProducer::binderDied(const wp<android::IBinder>& /* who */) { 1469 // If we're here, it means that a producer we were connected to died. 1470 // We're guaranteed that we are still connected to it because we remove 1471 // this callback upon disconnect. It's therefore safe to read mConnectedApi 1472 // without synchronization here. 1473 int api = mCore->mConnectedApi; 1474 disconnect(api); 1475} 1476 1477status_t BufferQueueProducer::getUniqueId(uint64_t* outId) const { 1478 BQ_LOGV("getUniqueId"); 1479 1480 *outId = mCore->mUniqueId; 1481 return NO_ERROR; 1482} 1483 1484} // namespace android 1485