hardware_composer.h revision f43d13e4e35ae7d3cdafc4b97c819669d42cef78
1#ifndef ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
2#define ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
3
4#include <log/log.h>
5#include <hardware/gralloc.h>
6#include <hardware/hardware.h>
7#include <hardware/hwcomposer2.h>
8
9#include <private/dvr/buffer_hub_client.h>
10#include <private/dvr/sync_util.h>
11
12#include <array>
13#include <condition_variable>
14#include <memory>
15#include <mutex>
16#include <thread>
17#include <tuple>
18#include <vector>
19
20#include <pdx/file_handle.h>
21#include <private/dvr/buffer_hub_client.h>
22#include <private/dvr/frame_time_history.h>
23#include <private/dvr/sync_util.h>
24
25#include "acquired_buffer.h"
26#include "compositor.h"
27#include "display_surface.h"
28
29#include "DisplayHardware/ComposerHal.h"
30
31// Hardware composer HAL doesn't define HWC_TRANSFORM_NONE as of this writing.
32#ifndef HWC_TRANSFORM_NONE
33#define HWC_TRANSFORM_NONE static_cast<hwc_transform_t>(0)
34#endif
35
36namespace android {
37namespace dvr {
38
39// Basic display metrics for physical displays. Dimensions and densities are
40// relative to the physical display orientation, which may be different from the
41// logical display orientation exposed to applications.
42struct HWCDisplayMetrics {
43  int width;
44  int height;
45  struct {
46    int x;
47    int y;
48  } dpi;
49  int vsync_period_ns;
50};
51
52// Layer represents the connection between a hardware composer layer and the
53// source supplying buffers for the layer's contents.
54class Layer {
55 public:
56  Layer();
57
58  // Sets the hardware composer layer and display metrics that this Layer should
59  // use each Prepare cycle. This class does not own either of these pointers,
60  // which MUST remain valid for its lifetime. This method MUST be called once
61  // in the life of the instance before any other method is valid to call.
62  void Initialize(Hwc2::Composer* hwc2_hidl, HWCDisplayMetrics* metrics);
63
64  // Releases any shared pointers and fence handles held by this instance.
65  void Reset();
66
67  // Sets up the layer to use a display surface as its content source. The Layer
68  // will automatically handle ACQUIRE/RELEASE phases for the surface's buffer
69  // train every frame.
70  //
71  // |blending| receives HWC_BLENDING_* values.
72  // |transform| receives HWC_TRANSFORM_* values.
73  // |composition_type| receives either HWC_FRAMEBUFFER for most layers or
74  // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing).
75  // |index| is the index of this surface in the DisplaySurface array.
76  void Setup(const std::shared_ptr<DisplaySurface>& surface,
77             hwc2_blend_mode_t blending, hwc_transform_t transform,
78             hwc2_composition_t composition_type, size_t index);
79
80  // Sets up the layer to use a direct buffer as its content source. No special
81  // handling of the buffer is performed; responsibility for updating or
82  // changing the buffer each frame is on the caller.
83  //
84  // |blending| receives HWC_BLENDING_* values.
85  // |transform| receives HWC_TRANSFORM_* values.
86  // |composition_type| receives either HWC_FRAMEBUFFER for most layers or
87  // HWC_FRAMEBUFFER_TARGET (unless you know what you are doing).
88  void Setup(const std::shared_ptr<IonBuffer>& buffer,
89             hwc2_blend_mode_t blending, hwc_transform_t transform,
90             hwc2_composition_t composition_type, size_t z_order);
91
92  // Layers that use a direct IonBuffer should call this each frame to update
93  // which buffer will be used for the next PostLayers.
94  void UpdateDirectBuffer(const std::shared_ptr<IonBuffer>& buffer);
95
96  // Sets up the hardware composer layer for the next frame. When the layer is
97  // associated with a display surface, this method automatically ACQUIRES a new
98  // buffer if one is available.
99  void Prepare();
100
101  // After calling prepare, if this frame is to be dropped instead of passing
102  // along to the HWC, call Drop to close the contained fence(s).
103  void Drop();
104
105  // Performs fence bookkeeping after the frame has been posted to hardware
106  // composer.
107  void Finish(int release_fence_fd);
108
109  // Sets the blending for the layer. |blending| receives HWC_BLENDING_* values.
110  void SetBlending(hwc2_blend_mode_t blending);
111
112  // Sets the Z-order of this layer
113  void SetZOrderIndex(int surface_index);
114
115  // Gets the current IonBuffer associated with this layer. Ownership of the
116  // buffer DOES NOT pass to the caller and the pointer is not guaranteed to
117  // remain valid across calls to Layer::Setup(), Layer::Prepare(), or
118  // Layer::Reset(). YOU HAVE BEEN WARNED.
119  IonBuffer* GetBuffer();
120
121  hwc2_composition_t GetCompositionType() const { return composition_type_; }
122
123  hwc2_layer_t GetLayerHandle() const { return hardware_composer_layer_; }
124
125  bool UsesDirectBuffer() const { return direct_buffer_ != nullptr; }
126
127  bool IsLayerSetup() const {
128    return direct_buffer_ != nullptr || surface_ != nullptr;
129  }
130
131  // Applies all of the settings to this layer using the hwc functions
132  void UpdateLayerSettings();
133
134  int GetSurfaceId() const {
135    if (surface_ != nullptr) {
136      return surface_->surface_id();
137    } else {
138      return -1;
139    }
140  }
141
142 private:
143  void CommonLayerSetup();
144
145  Hwc2::Composer* hwc2_hidl_;
146
147  // Original display surface array index for tracking purposes.
148  size_t surface_index_;
149
150  // The hardware composer layer and metrics to use during the prepare cycle.
151  hwc2_layer_t hardware_composer_layer_;
152  HWCDisplayMetrics* display_metrics_;
153
154  // Layer properties used to setup the hardware composer layer during the
155  // Prepare phase.
156  hwc2_blend_mode_t blending_;
157  hwc_transform_t transform_;
158  hwc2_composition_t composition_type_;
159
160  // These two members are mutually exclusive. When direct_buffer_ is set the
161  // Layer gets its contents directly from that buffer; when surface_ is set the
162  // Layer gets it contents from the surface's buffer train.
163  std::shared_ptr<IonBuffer> direct_buffer_;
164  std::shared_ptr<DisplaySurface> surface_;
165
166  // State when associated with a display surface.
167  AcquiredBuffer acquired_buffer_;
168  pdx::LocalHandle release_fence_;
169
170  pdx::LocalHandle acquire_fence_fd_;
171  bool surface_rect_functions_applied_;
172
173  Layer(const Layer&) = delete;
174  void operator=(const Layer&) = delete;
175};
176
177// HardwareComposer encapsulates the hardware composer HAL, exposing a
178// simplified API to post buffers to the display.
179//
180// HardwareComposer is accessed by both the vr flinger dispatcher thread and the
181// surface flinger main thread, in addition to internally running a separate
182// thread for compositing/EDS and posting layers to the HAL. When changing how
183// variables are used or adding new state think carefully about which threads
184// will access the state and whether it needs to be synchronized.
185class HardwareComposer {
186 public:
187  // Type for vsync callback.
188  using VSyncCallback = std::function<void(int, int64_t, int64_t, uint32_t)>;
189
190  // Since there is no universal way to query the number of hardware layers,
191  // just set it to 4 for now.
192  static constexpr int kMaxHardwareLayers = 4;
193
194  HardwareComposer();
195  HardwareComposer(Hwc2::Composer* hidl);
196  ~HardwareComposer();
197
198  bool Initialize();
199
200  bool IsInitialized() const { return initialized_; }
201
202  // Start the post thread if there's work to do (i.e. visible layers). This
203  // should only be called from surface flinger's main thread.
204  void Enable();
205  // Pause the post thread, blocking until the post thread has signaled that
206  // it's paused. This should only be called from surface flinger's main thread.
207  void Disable();
208
209  // Get the HMD display metrics for the current display.
210  DisplayMetrics GetHmdDisplayMetrics() const;
211
212  int32_t GetDisplayAttribute(hwc2_display_t display, hwc2_config_t config,
213                              hwc2_attribute_t attributes,
214                              int32_t* out_value) const;
215  int32_t GetDisplayMetrics(hwc2_display_t display, hwc2_config_t config,
216                            HWCDisplayMetrics* out_metrics) const;
217  void Dump(char* buffer, uint32_t* out_size);
218
219  void SetVSyncCallback(VSyncCallback callback);
220
221  // Metrics of the logical display, which is always landscape.
222  int DisplayWidth() const { return display_metrics_.width; }
223  int DisplayHeight() const { return display_metrics_.height; }
224  HWCDisplayMetrics display_metrics() const { return display_metrics_; }
225
226  // Metrics of the native display, which depends on the specific hardware
227  // implementation of the display.
228  HWCDisplayMetrics native_display_metrics() const {
229    return native_display_metrics_;
230  }
231
232  // Set the display surface stack to compose to the display each frame.
233  void SetDisplaySurfaces(
234      std::vector<std::shared_ptr<DisplaySurface>> surfaces);
235
236  Compositor* GetCompositor() { return &compositor_; }
237
238  void OnHardwareComposerRefresh();
239
240 private:
241  int32_t EnableVsync(bool enabled);
242
243  class ComposerCallback : public Hwc2::IComposerCallback {
244   public:
245    ComposerCallback() {}
246
247    hardware::Return<void> onHotplug(Hwc2::Display /*display*/,
248                                     Connection /*connected*/) override {
249      // TODO(skiazyk): depending on how the server is implemented, we might
250      // have to set it up to synchronize with receiving this event, as it can
251      // potentially be a critical event for setting up state within the
252      // hwc2 module. That is, we (technically) should not call any other hwc
253      // methods until this method has been called after registering the
254      // callbacks.
255      return hardware::Void();
256    }
257
258    hardware::Return<void> onRefresh(Hwc2::Display /*display*/) override {
259      return hardware::Void();
260    }
261
262    hardware::Return<void> onVsync(Hwc2::Display /*display*/,
263                                   int64_t /*timestamp*/) override {
264      return hardware::Void();
265    }
266  };
267
268  int32_t Validate(hwc2_display_t display);
269  int32_t Present(hwc2_display_t display);
270
271  void SetBacklightBrightness(int brightness);
272
273  void PostLayers(bool is_geometry_changed);
274  void PostThread();
275
276  // Check to see if we have a value written to post_thread_interrupt_event_fd_,
277  // indicating a control thread interrupted the post thread. This clears the
278  // post_thread_interrupt_event_fd_ state in the process. Returns true if an
279  // interrupt was requested.
280  bool CheckPostThreadInterruptEventFd();
281  // Blocks until either event_fd becomes readable, or we're interrupted by a
282  // control thread. Any errors are returned as negative errno values. If we're
283  // interrupted, kPostThreadInterrupted will be returned.
284  int PostThreadPollInterruptible(int event_fd);
285
286  // BlockUntilVSync, WaitForVSync, and SleepUntil are all blocking calls made
287  // on the post thread that can be interrupted by a control thread. If
288  // interrupted, these calls return kPostThreadInterrupted.
289  int ReadWaitPPState();
290  int BlockUntilVSync();
291  int ReadVSyncTimestamp(int64_t* timestamp);
292  int WaitForVSync(int64_t* timestamp);
293  int SleepUntil(int64_t wakeup_timestamp);
294
295  bool IsFramePendingInDriver() { return ReadWaitPPState() == 1; }
296
297  // Returns true if the layer config changed, false otherwise
298  bool UpdateLayerConfig();
299  void PostCompositorBuffers();
300
301  // Return true if the post thread has work to do (i.e. there are visible
302  // surfaces to post to the screen). Must be called with post_thread_mutex_
303  // locked. Called only from the post thread.
304  bool PostThreadHasWork();
305
306  // Called on the post thread when the post thread is resumed.
307  void OnPostThreadResumed();
308  // Called on the post thread when the post thread is paused or quits.
309  void OnPostThreadPaused();
310
311  struct FrameTimeMeasurementRecord {
312    int64_t start_time;
313    pdx::LocalHandle fence;
314
315    FrameTimeMeasurementRecord(FrameTimeMeasurementRecord&&) = default;
316    FrameTimeMeasurementRecord& operator=(FrameTimeMeasurementRecord&&) =
317        default;
318    FrameTimeMeasurementRecord(const FrameTimeMeasurementRecord&) = delete;
319    FrameTimeMeasurementRecord& operator=(const FrameTimeMeasurementRecord&) =
320        delete;
321  };
322
323  void UpdateFrameTimeHistory(std::vector<FrameTimeMeasurementRecord>* backlog,
324                              int backlog_max,
325                              FenceInfoBuffer* fence_info_buffer,
326                              FrameTimeHistory* history);
327
328  // Returns true if the frame finished rendering, false otherwise. If the frame
329  // finished the frame end time is stored in timestamp. Doesn't block.
330  bool CheckFrameFinished(int frame_fence_fd,
331                          FenceInfoBuffer* fence_info_buffer,
332                          int64_t* timestamp);
333
334  void HandlePendingScreenshots();
335
336  bool initialized_;
337
338  // Hardware composer HAL device.
339  std::unique_ptr<Hwc2::Composer> hwc2_hidl_;
340  sp<ComposerCallback> callbacks_;
341
342  // Display metrics of the physical display.
343  HWCDisplayMetrics native_display_metrics_;
344  // Display metrics of the logical display, adjusted so that orientation is
345  // landscape.
346  HWCDisplayMetrics display_metrics_;
347  // Transform required to get from native to logical display orientation.
348  hwc_transform_t display_transform_;
349
350  // Buffer for the background layer required by hardware composer.
351  std::shared_ptr<IonBuffer> framebuffer_target_;
352
353  // Protects access to variables used by the post thread and one of the control
354  // threads (either the vr flinger dispatcher thread or the surface flinger
355  // main thread). This includes active_surfaces_, active_surfaces_updated_,
356  // post_thread_enabled_, post_thread_running_, and
357  // post_thread_quit_requested_.
358  std::mutex post_thread_mutex_;
359
360  // Surfaces configured by the display manager. Written by the vr flinger
361  // dispatcher thread, read by the post thread.
362  std::vector<std::shared_ptr<DisplaySurface>> active_surfaces_;
363  // active_surfaces_updated_ is set to true by the vr flinger dispatcher thread
364  // when the list of active surfaces changes. active_surfaces_updated_ will be
365  // set back to false by the post thread when it processes the update.
366  bool active_surfaces_updated_;
367
368  // The surfaces displayed by the post thread. Used exclusively by the post
369  // thread.
370  std::vector<std::shared_ptr<DisplaySurface>> display_surfaces_;
371
372  // The surfaces rendered by the compositor. Used exclusively by the post
373  // thread.
374  std::vector<std::shared_ptr<DisplaySurface>> compositor_surfaces_;
375
376  // Layer array for handling buffer flow into hardware composer layers.
377  // Note that the first array is the actual storage for the layer objects,
378  // and the latter is an array of pointers, which can be freely re-arranged
379  // without messing up the underlying objects.
380  std::array<Layer, kMaxHardwareLayers> layer_storage_;
381  std::array<Layer*, kMaxHardwareLayers> layers_;
382  size_t active_layer_count_;
383
384  // Set by the Post thread to the index of the GPU compositing output
385  // buffer in the layers_ array.
386  Layer* gpu_layer_;
387
388  // Handler to hook vsync events outside of this class.
389  VSyncCallback vsync_callback_;
390
391  // The layer posting thread. This thread wakes up a short time before vsync to
392  // hand buffers to post processing and the results to hardware composer.
393  std::thread post_thread_;
394
395  // Set to true if the post thread is allowed to run. Surface flinger and vr
396  // flinger share access to the display, and vr flinger shouldn't use the
397  // display while surface flinger is using it. While surface flinger owns the
398  // display, post_thread_enabled_ will be set to false to indicate the post
399  // thread shouldn't run.
400  bool post_thread_enabled_;
401  // Set to true by the post thread if it's currently running.
402  bool post_thread_running_;
403  // Set to true if the post thread should quit. Only set when destroying the
404  // HardwareComposer instance.
405  bool post_thread_quit_requested_;
406  // Used to wake the post thread up while it's waiting for vsync or sleeping
407  // until EDS preemption, for faster transition to the paused state.
408  pdx::LocalHandle post_thread_interrupt_event_fd_;
409  // Used to communicate between the control thread and the post thread.
410  std::condition_variable post_thread_cond_var_;
411
412  // Backlight LED brightness sysfs node.
413  pdx::LocalHandle backlight_brightness_fd_;
414
415  // Primary display vsync event sysfs node.
416  pdx::LocalHandle primary_display_vsync_event_fd_;
417
418  // Primary display wait_pingpong state sysfs node.
419  pdx::LocalHandle primary_display_wait_pp_fd_;
420
421  // VSync sleep timerfd.
422  pdx::LocalHandle vsync_sleep_timer_fd_;
423
424  // The timestamp of the last vsync.
425  int64_t last_vsync_timestamp_;
426
427  // Vsync count since display on.
428  uint32_t vsync_count_;
429
430  // Counter tracking the number of skipped frames.
431  int frame_skip_count_;
432
433  // After construction, only accessed on post_thread_.
434  Compositor compositor_;
435
436  // Fd array for tracking retire fences that are returned by hwc. This allows
437  // us to detect when the display driver begins queuing frames.
438  std::vector<pdx::LocalHandle> retire_fence_fds_;
439
440  // Pose client for frame count notifications. Pose client predicts poses
441  // out to display frame boundaries, so we need to tell it about vsyncs.
442  DvrPose* pose_client_;
443
444  // Our history of frame times. This is used to get a better estimate of how
445  // long the next frame will take, to set a schedule for EDS.
446  FrameTimeHistory frame_time_history_;
447
448  // The backlog is used to allow us to start rendering the next frame before
449  // the previous frame has finished, and still get an accurate measurement of
450  // frame duration.
451  std::vector<FrameTimeMeasurementRecord> frame_time_backlog_;
452
453  static constexpr int kPostThreadInterrupted = 1;
454
455  static void HwcRefresh(hwc2_callback_data_t data, hwc2_display_t display);
456  static void HwcVSync(hwc2_callback_data_t data, hwc2_display_t display,
457                       int64_t timestamp);
458  static void HwcHotplug(hwc2_callback_data_t callbackData,
459                         hwc2_display_t display, hwc2_connection_t connected);
460
461  HardwareComposer(const HardwareComposer&) = delete;
462  void operator=(const HardwareComposer&) = delete;
463};
464
465}  // namespace dvr
466}  // namespace android
467
468#endif  // ANDROID_DVR_SERVICES_DISPLAYD_HARDWARE_COMPOSER_H_
469