gl2ext.h revision 3703f7f014846b8bf83e08a8bf25450dd0dcd7af
1#ifndef __gl2ext_h_ 2#define __gl2ext_h_ 1 3 4#ifdef __cplusplus 5extern "C" { 6#endif 7 8/* 9** Copyright (c) 2013-2014 The Khronos Group Inc. 10** 11** Permission is hereby granted, free of charge, to any person obtaining a 12** copy of this software and/or associated documentation files (the 13** "Materials"), to deal in the Materials without restriction, including 14** without limitation the rights to use, copy, modify, merge, publish, 15** distribute, sublicense, and/or sell copies of the Materials, and to 16** permit persons to whom the Materials are furnished to do so, subject to 17** the following conditions: 18** 19** The above copyright notice and this permission notice shall be included 20** in all copies or substantial portions of the Materials. 21** 22** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29*/ 30/* 31** This header is generated from the Khronos OpenGL / OpenGL ES XML 32** API Registry. The current version of the Registry, generator scripts 33** used to make the header, and the header can be found at 34** http://www.opengl.org/registry/ 35** 36** Khronos $Revision: 26320 $ on $Date: 2014-04-17 03:07:07 -0700 (Thu, 17 Apr 2014) $ 37*/ 38 39#ifndef GL_APIENTRYP 40#define GL_APIENTRYP GL_APIENTRY* 41#endif 42 43/* Generated on date 20140417 */ 44 45/* Generated C header for: 46 * API: gles2 47 * Profile: common 48 * Versions considered: 2\.[0-9] 49 * Versions emitted: _nomatch_^ 50 * Default extensions included: gles2 51 * Additional extensions included: _nomatch_^ 52 * Extensions removed: _nomatch_^ 53 */ 54 55#ifndef GL_KHR_blend_equation_advanced 56#define GL_KHR_blend_equation_advanced 1 57#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285 58#define GL_MULTIPLY_KHR 0x9294 59#define GL_SCREEN_KHR 0x9295 60#define GL_OVERLAY_KHR 0x9296 61#define GL_DARKEN_KHR 0x9297 62#define GL_LIGHTEN_KHR 0x9298 63#define GL_COLORDODGE_KHR 0x9299 64#define GL_COLORBURN_KHR 0x929A 65#define GL_HARDLIGHT_KHR 0x929B 66#define GL_SOFTLIGHT_KHR 0x929C 67#define GL_DIFFERENCE_KHR 0x929E 68#define GL_EXCLUSION_KHR 0x92A0 69#define GL_HSL_HUE_KHR 0x92AD 70#define GL_HSL_SATURATION_KHR 0x92AE 71#define GL_HSL_COLOR_KHR 0x92AF 72#define GL_HSL_LUMINOSITY_KHR 0x92B0 73typedef void (GL_APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void); 74#ifdef GL_GLEXT_PROTOTYPES 75GL_APICALL void GL_APIENTRY glBlendBarrierKHR (void); 76#endif 77#endif /* GL_KHR_blend_equation_advanced */ 78 79#ifndef GL_KHR_debug 80#define GL_KHR_debug 1 81typedef void (GL_APIENTRY *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); 82#define GL_SAMPLER 0x82E6 83#define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR 0x8242 84#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR 0x8243 85#define GL_DEBUG_CALLBACK_FUNCTION_KHR 0x8244 86#define GL_DEBUG_CALLBACK_USER_PARAM_KHR 0x8245 87#define GL_DEBUG_SOURCE_API_KHR 0x8246 88#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR 0x8247 89#define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR 0x8248 90#define GL_DEBUG_SOURCE_THIRD_PARTY_KHR 0x8249 91#define GL_DEBUG_SOURCE_APPLICATION_KHR 0x824A 92#define GL_DEBUG_SOURCE_OTHER_KHR 0x824B 93#define GL_DEBUG_TYPE_ERROR_KHR 0x824C 94#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR 0x824D 95#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR 0x824E 96#define GL_DEBUG_TYPE_PORTABILITY_KHR 0x824F 97#define GL_DEBUG_TYPE_PERFORMANCE_KHR 0x8250 98#define GL_DEBUG_TYPE_OTHER_KHR 0x8251 99#define GL_DEBUG_TYPE_MARKER_KHR 0x8268 100#define GL_DEBUG_TYPE_PUSH_GROUP_KHR 0x8269 101#define GL_DEBUG_TYPE_POP_GROUP_KHR 0x826A 102#define GL_DEBUG_SEVERITY_NOTIFICATION_KHR 0x826B 103#define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR 0x826C 104#define GL_DEBUG_GROUP_STACK_DEPTH_KHR 0x826D 105#define GL_BUFFER_KHR 0x82E0 106#define GL_SHADER_KHR 0x82E1 107#define GL_PROGRAM_KHR 0x82E2 108#define GL_VERTEX_ARRAY_KHR 0x8074 109#define GL_QUERY_KHR 0x82E3 110#define GL_SAMPLER_KHR 0x82E6 111#define GL_MAX_LABEL_LENGTH_KHR 0x82E8 112#define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR 0x9143 113#define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR 0x9144 114#define GL_DEBUG_LOGGED_MESSAGES_KHR 0x9145 115#define GL_DEBUG_SEVERITY_HIGH_KHR 0x9146 116#define GL_DEBUG_SEVERITY_MEDIUM_KHR 0x9147 117#define GL_DEBUG_SEVERITY_LOW_KHR 0x9148 118#define GL_DEBUG_OUTPUT_KHR 0x92E0 119#define GL_CONTEXT_FLAG_DEBUG_BIT_KHR 0x00000002 120#define GL_STACK_OVERFLOW_KHR 0x0503 121#define GL_STACK_UNDERFLOW_KHR 0x0504 122typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECONTROLKHRPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 123typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGEINSERTKHRPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 124typedef void (GL_APIENTRYP PFNGLDEBUGMESSAGECALLBACKKHRPROC) (GLDEBUGPROCKHR callback, const void *userParam); 125typedef GLuint (GL_APIENTRYP PFNGLGETDEBUGMESSAGELOGKHRPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 126typedef void (GL_APIENTRYP PFNGLPUSHDEBUGGROUPKHRPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message); 127typedef void (GL_APIENTRYP PFNGLPOPDEBUGGROUPKHRPROC) (void); 128typedef void (GL_APIENTRYP PFNGLOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 129typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELKHRPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 130typedef void (GL_APIENTRYP PFNGLOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei length, const GLchar *label); 131typedef void (GL_APIENTRYP PFNGLGETOBJECTPTRLABELKHRPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 132typedef void (GL_APIENTRYP PFNGLGETPOINTERVKHRPROC) (GLenum pname, void **params); 133#ifdef GL_GLEXT_PROTOTYPES 134GL_APICALL void GL_APIENTRY glDebugMessageControlKHR (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled); 135GL_APICALL void GL_APIENTRY glDebugMessageInsertKHR (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf); 136GL_APICALL void GL_APIENTRY glDebugMessageCallbackKHR (GLDEBUGPROCKHR callback, const void *userParam); 137GL_APICALL GLuint GL_APIENTRY glGetDebugMessageLogKHR (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog); 138GL_APICALL void GL_APIENTRY glPushDebugGroupKHR (GLenum source, GLuint id, GLsizei length, const GLchar *message); 139GL_APICALL void GL_APIENTRY glPopDebugGroupKHR (void); 140GL_APICALL void GL_APIENTRY glObjectLabelKHR (GLenum identifier, GLuint name, GLsizei length, const GLchar *label); 141GL_APICALL void GL_APIENTRY glGetObjectLabelKHR (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label); 142GL_APICALL void GL_APIENTRY glObjectPtrLabelKHR (const void *ptr, GLsizei length, const GLchar *label); 143GL_APICALL void GL_APIENTRY glGetObjectPtrLabelKHR (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label); 144GL_APICALL void GL_APIENTRY glGetPointervKHR (GLenum pname, void **params); 145#endif 146#endif /* GL_KHR_debug */ 147 148#ifndef GL_KHR_texture_compression_astc_hdr 149#define GL_KHR_texture_compression_astc_hdr 1 150#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0 151#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1 152#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2 153#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3 154#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4 155#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5 156#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6 157#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7 158#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8 159#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9 160#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA 161#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB 162#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC 163#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD 164#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0 165#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1 166#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2 167#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3 168#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4 169#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5 170#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6 171#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7 172#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8 173#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9 174#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA 175#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB 176#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC 177#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD 178#endif /* GL_KHR_texture_compression_astc_hdr */ 179 180#ifndef GL_KHR_texture_compression_astc_ldr 181#define GL_KHR_texture_compression_astc_ldr 1 182#endif /* GL_KHR_texture_compression_astc_ldr */ 183 184#ifndef GL_OES_EGL_image 185#define GL_OES_EGL_image 1 186typedef void *GLeglImageOES; 187typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); 188typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); 189#ifdef GL_GLEXT_PROTOTYPES 190GL_APICALL void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); 191GL_APICALL void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); 192#endif 193#endif /* GL_OES_EGL_image */ 194 195#ifndef GL_OES_EGL_image_external 196#define GL_OES_EGL_image_external 1 197#define GL_TEXTURE_EXTERNAL_OES 0x8D65 198#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67 199#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68 200#define GL_SAMPLER_EXTERNAL_OES 0x8D66 201#endif /* GL_OES_EGL_image_external */ 202 203#ifndef GL_OES_compressed_ETC1_RGB8_texture 204#define GL_OES_compressed_ETC1_RGB8_texture 1 205#define GL_ETC1_RGB8_OES 0x8D64 206#endif /* GL_OES_compressed_ETC1_RGB8_texture */ 207 208#ifndef GL_OES_compressed_paletted_texture 209#define GL_OES_compressed_paletted_texture 1 210#define GL_PALETTE4_RGB8_OES 0x8B90 211#define GL_PALETTE4_RGBA8_OES 0x8B91 212#define GL_PALETTE4_R5_G6_B5_OES 0x8B92 213#define GL_PALETTE4_RGBA4_OES 0x8B93 214#define GL_PALETTE4_RGB5_A1_OES 0x8B94 215#define GL_PALETTE8_RGB8_OES 0x8B95 216#define GL_PALETTE8_RGBA8_OES 0x8B96 217#define GL_PALETTE8_R5_G6_B5_OES 0x8B97 218#define GL_PALETTE8_RGBA4_OES 0x8B98 219#define GL_PALETTE8_RGB5_A1_OES 0x8B99 220#endif /* GL_OES_compressed_paletted_texture */ 221 222#ifndef GL_OES_depth24 223#define GL_OES_depth24 1 224#define GL_DEPTH_COMPONENT24_OES 0x81A6 225#endif /* GL_OES_depth24 */ 226 227#ifndef GL_OES_depth32 228#define GL_OES_depth32 1 229#define GL_DEPTH_COMPONENT32_OES 0x81A7 230#endif /* GL_OES_depth32 */ 231 232#ifndef GL_OES_depth_texture 233#define GL_OES_depth_texture 1 234#endif /* GL_OES_depth_texture */ 235 236#ifndef GL_OES_element_index_uint 237#define GL_OES_element_index_uint 1 238#endif /* GL_OES_element_index_uint */ 239 240#ifndef GL_OES_fbo_render_mipmap 241#define GL_OES_fbo_render_mipmap 1 242#endif /* GL_OES_fbo_render_mipmap */ 243 244#ifndef GL_OES_fragment_precision_high 245#define GL_OES_fragment_precision_high 1 246#endif /* GL_OES_fragment_precision_high */ 247 248#ifndef GL_OES_get_program_binary 249#define GL_OES_get_program_binary 1 250#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741 251#define GL_NUM_PROGRAM_BINARY_FORMATS_OES 0x87FE 252#define GL_PROGRAM_BINARY_FORMATS_OES 0x87FF 253typedef void (GL_APIENTRYP PFNGLGETPROGRAMBINARYOESPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 254typedef void (GL_APIENTRYP PFNGLPROGRAMBINARYOESPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 255#ifdef GL_GLEXT_PROTOTYPES 256GL_APICALL void GL_APIENTRY glGetProgramBinaryOES (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary); 257GL_APICALL void GL_APIENTRY glProgramBinaryOES (GLuint program, GLenum binaryFormat, const void *binary, GLint length); 258#endif 259#endif /* GL_OES_get_program_binary */ 260 261#ifndef GL_OES_mapbuffer 262#define GL_OES_mapbuffer 1 263#define GL_WRITE_ONLY_OES 0x88B9 264#define GL_BUFFER_ACCESS_OES 0x88BB 265#define GL_BUFFER_MAPPED_OES 0x88BC 266#define GL_BUFFER_MAP_POINTER_OES 0x88BD 267typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access); 268typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 269typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params); 270#ifdef GL_GLEXT_PROTOTYPES 271GL_APICALL void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access); 272GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 273GL_APICALL void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params); 274#endif 275#endif /* GL_OES_mapbuffer */ 276 277#ifndef GL_OES_packed_depth_stencil 278#define GL_OES_packed_depth_stencil 1 279#define GL_DEPTH_STENCIL_OES 0x84F9 280#define GL_UNSIGNED_INT_24_8_OES 0x84FA 281#define GL_DEPTH24_STENCIL8_OES 0x88F0 282#endif /* GL_OES_packed_depth_stencil */ 283 284#ifndef GL_OES_required_internalformat 285#define GL_OES_required_internalformat 1 286#define GL_ALPHA8_OES 0x803C 287#define GL_DEPTH_COMPONENT16_OES 0x81A5 288#define GL_LUMINANCE4_ALPHA4_OES 0x8043 289#define GL_LUMINANCE8_ALPHA8_OES 0x8045 290#define GL_LUMINANCE8_OES 0x8040 291#define GL_RGBA4_OES 0x8056 292#define GL_RGB5_A1_OES 0x8057 293#define GL_RGB565_OES 0x8D62 294#define GL_RGB8_OES 0x8051 295#define GL_RGBA8_OES 0x8058 296#define GL_RGB10_EXT 0x8052 297#define GL_RGB10_A2_EXT 0x8059 298#endif /* GL_OES_required_internalformat */ 299 300#ifndef GL_OES_rgb8_rgba8 301#define GL_OES_rgb8_rgba8 1 302#endif /* GL_OES_rgb8_rgba8 */ 303 304#ifndef GL_OES_sample_shading 305#define GL_OES_sample_shading 1 306#define GL_SAMPLE_SHADING_OES 0x8C36 307#define GL_MIN_SAMPLE_SHADING_VALUE_OES 0x8C37 308typedef void (GL_APIENTRYP PFNGLMINSAMPLESHADINGOESPROC) (GLfloat value); 309#ifdef GL_GLEXT_PROTOTYPES 310GL_APICALL void GL_APIENTRY glMinSampleShadingOES (GLfloat value); 311#endif 312#endif /* GL_OES_sample_shading */ 313 314#ifndef GL_OES_sample_variables 315#define GL_OES_sample_variables 1 316#endif /* GL_OES_sample_variables */ 317 318#ifndef GL_OES_shader_image_atomic 319#define GL_OES_shader_image_atomic 1 320#endif /* GL_OES_shader_image_atomic */ 321 322#ifndef GL_OES_shader_multisample_interpolation 323#define GL_OES_shader_multisample_interpolation 1 324#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5B 325#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES 0x8E5C 326#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES 0x8E5D 327#endif /* GL_OES_shader_multisample_interpolation */ 328 329#ifndef GL_OES_standard_derivatives 330#define GL_OES_standard_derivatives 1 331#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES 0x8B8B 332#endif /* GL_OES_standard_derivatives */ 333 334#ifndef GL_OES_stencil1 335#define GL_OES_stencil1 1 336#define GL_STENCIL_INDEX1_OES 0x8D46 337#endif /* GL_OES_stencil1 */ 338 339#ifndef GL_OES_stencil4 340#define GL_OES_stencil4 1 341#define GL_STENCIL_INDEX4_OES 0x8D47 342#endif /* GL_OES_stencil4 */ 343 344#ifndef GL_OES_surfaceless_context 345#define GL_OES_surfaceless_context 1 346#define GL_FRAMEBUFFER_UNDEFINED_OES 0x8219 347#endif /* GL_OES_surfaceless_context */ 348 349#ifndef GL_OES_texture_3D 350#define GL_OES_texture_3D 1 351#define GL_TEXTURE_WRAP_R_OES 0x8072 352#define GL_TEXTURE_3D_OES 0x806F 353#define GL_TEXTURE_BINDING_3D_OES 0x806A 354#define GL_MAX_3D_TEXTURE_SIZE_OES 0x8073 355#define GL_SAMPLER_3D_OES 0x8B5F 356#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES 0x8CD4 357typedef void (GL_APIENTRYP PFNGLTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 358typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 359typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 360typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DOESPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 361typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 362typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 363#ifdef GL_GLEXT_PROTOTYPES 364GL_APICALL void GL_APIENTRY glTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels); 365GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 366GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 367GL_APICALL void GL_APIENTRY glCompressedTexImage3DOES (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data); 368GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 369GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 370#endif 371#endif /* GL_OES_texture_3D */ 372 373#ifndef GL_OES_texture_compression_astc 374#define GL_OES_texture_compression_astc 1 375#define GL_COMPRESSED_RGBA_ASTC_3x3x3_OES 0x93C0 376#define GL_COMPRESSED_RGBA_ASTC_4x3x3_OES 0x93C1 377#define GL_COMPRESSED_RGBA_ASTC_4x4x3_OES 0x93C2 378#define GL_COMPRESSED_RGBA_ASTC_4x4x4_OES 0x93C3 379#define GL_COMPRESSED_RGBA_ASTC_5x4x4_OES 0x93C4 380#define GL_COMPRESSED_RGBA_ASTC_5x5x4_OES 0x93C5 381#define GL_COMPRESSED_RGBA_ASTC_5x5x5_OES 0x93C6 382#define GL_COMPRESSED_RGBA_ASTC_6x5x5_OES 0x93C7 383#define GL_COMPRESSED_RGBA_ASTC_6x6x5_OES 0x93C8 384#define GL_COMPRESSED_RGBA_ASTC_6x6x6_OES 0x93C9 385#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES 0x93E0 386#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES 0x93E1 387#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES 0x93E2 388#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES 0x93E3 389#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES 0x93E4 390#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES 0x93E5 391#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES 0x93E6 392#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES 0x93E7 393#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES 0x93E8 394#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES 0x93E9 395#endif /* GL_OES_texture_compression_astc */ 396 397#ifndef GL_OES_texture_float 398#define GL_OES_texture_float 1 399#endif /* GL_OES_texture_float */ 400 401#ifndef GL_OES_texture_float_linear 402#define GL_OES_texture_float_linear 1 403#endif /* GL_OES_texture_float_linear */ 404 405#ifndef GL_OES_texture_half_float 406#define GL_OES_texture_half_float 1 407#define GL_HALF_FLOAT_OES 0x8D61 408#endif /* GL_OES_texture_half_float */ 409 410#ifndef GL_OES_texture_half_float_linear 411#define GL_OES_texture_half_float_linear 1 412#endif /* GL_OES_texture_half_float_linear */ 413 414#ifndef GL_OES_texture_npot 415#define GL_OES_texture_npot 1 416#endif /* GL_OES_texture_npot */ 417 418#ifndef GL_OES_texture_stencil8 419#define GL_OES_texture_stencil8 1 420#define GL_STENCIL_INDEX_OES 0x1901 421#define GL_STENCIL_INDEX8_OES 0x8D48 422#endif /* GL_OES_texture_stencil8 */ 423 424#ifndef GL_OES_texture_storage_multisample_2d_array 425#define GL_OES_texture_storage_multisample_2d_array 1 426#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES 0x9102 427#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES 0x9105 428#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910B 429#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910C 430#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES 0x910D 431typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 432#ifdef GL_GLEXT_PROTOTYPES 433GL_APICALL void GL_APIENTRY glTexStorage3DMultisampleOES (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); 434#endif 435#endif /* GL_OES_texture_storage_multisample_2d_array */ 436 437#ifndef GL_OES_vertex_array_object 438#define GL_OES_vertex_array_object 1 439#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5 440typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array); 441typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays); 442typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays); 443typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 444#ifdef GL_GLEXT_PROTOTYPES 445GL_APICALL void GL_APIENTRY glBindVertexArrayOES (GLuint array); 446GL_APICALL void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays); 447GL_APICALL void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays); 448GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 449#endif 450#endif /* GL_OES_vertex_array_object */ 451 452#ifndef GL_OES_vertex_half_float 453#define GL_OES_vertex_half_float 1 454#endif /* GL_OES_vertex_half_float */ 455 456#ifndef GL_OES_vertex_type_10_10_10_2 457#define GL_OES_vertex_type_10_10_10_2 1 458#define GL_UNSIGNED_INT_10_10_10_2_OES 0x8DF6 459#define GL_INT_10_10_10_2_OES 0x8DF7 460#endif /* GL_OES_vertex_type_10_10_10_2 */ 461 462#ifndef GL_AMD_compressed_3DC_texture 463#define GL_AMD_compressed_3DC_texture 1 464#define GL_3DC_X_AMD 0x87F9 465#define GL_3DC_XY_AMD 0x87FA 466#endif /* GL_AMD_compressed_3DC_texture */ 467 468#ifndef GL_AMD_compressed_ATC_texture 469#define GL_AMD_compressed_ATC_texture 1 470#define GL_ATC_RGB_AMD 0x8C92 471#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93 472#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE 473#endif /* GL_AMD_compressed_ATC_texture */ 474 475#ifndef GL_AMD_performance_monitor 476#define GL_AMD_performance_monitor 1 477#define GL_COUNTER_TYPE_AMD 0x8BC0 478#define GL_COUNTER_RANGE_AMD 0x8BC1 479#define GL_UNSIGNED_INT64_AMD 0x8BC2 480#define GL_PERCENTAGE_AMD 0x8BC3 481#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4 482#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5 483#define GL_PERFMON_RESULT_AMD 0x8BC6 484typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 485typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 486typedef void (GL_APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 487typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 488typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data); 489typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 490typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors); 491typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 492typedef void (GL_APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor); 493typedef void (GL_APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor); 494typedef void (GL_APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 495#ifdef GL_GLEXT_PROTOTYPES 496GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups); 497GL_APICALL void GL_APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters); 498GL_APICALL void GL_APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString); 499GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString); 500GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data); 501GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors); 502GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors); 503GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList); 504GL_APICALL void GL_APIENTRY glBeginPerfMonitorAMD (GLuint monitor); 505GL_APICALL void GL_APIENTRY glEndPerfMonitorAMD (GLuint monitor); 506GL_APICALL void GL_APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten); 507#endif 508#endif /* GL_AMD_performance_monitor */ 509 510#ifndef GL_AMD_program_binary_Z400 511#define GL_AMD_program_binary_Z400 1 512#define GL_Z400_BINARY_AMD 0x8740 513#endif /* GL_AMD_program_binary_Z400 */ 514 515#ifndef GL_ANGLE_depth_texture 516#define GL_ANGLE_depth_texture 1 517#endif /* GL_ANGLE_depth_texture */ 518 519#ifndef GL_ANGLE_framebuffer_blit 520#define GL_ANGLE_framebuffer_blit 1 521#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8 522#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9 523#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6 524#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA 525typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 526#ifdef GL_GLEXT_PROTOTYPES 527GL_APICALL void GL_APIENTRY glBlitFramebufferANGLE (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 528#endif 529#endif /* GL_ANGLE_framebuffer_blit */ 530 531#ifndef GL_ANGLE_framebuffer_multisample 532#define GL_ANGLE_framebuffer_multisample 1 533#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB 534#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56 535#define GL_MAX_SAMPLES_ANGLE 0x8D57 536typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 537#ifdef GL_GLEXT_PROTOTYPES 538GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleANGLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 539#endif 540#endif /* GL_ANGLE_framebuffer_multisample */ 541 542#ifndef GL_ANGLE_instanced_arrays 543#define GL_ANGLE_instanced_arrays 1 544#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE 545typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 546typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 547typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor); 548#ifdef GL_GLEXT_PROTOTYPES 549GL_APICALL void GL_APIENTRY glDrawArraysInstancedANGLE (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 550GL_APICALL void GL_APIENTRY glDrawElementsInstancedANGLE (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 551GL_APICALL void GL_APIENTRY glVertexAttribDivisorANGLE (GLuint index, GLuint divisor); 552#endif 553#endif /* GL_ANGLE_instanced_arrays */ 554 555#ifndef GL_ANGLE_pack_reverse_row_order 556#define GL_ANGLE_pack_reverse_row_order 1 557#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4 558#endif /* GL_ANGLE_pack_reverse_row_order */ 559 560#ifndef GL_ANGLE_program_binary 561#define GL_ANGLE_program_binary 1 562#define GL_PROGRAM_BINARY_ANGLE 0x93A6 563#endif /* GL_ANGLE_program_binary */ 564 565#ifndef GL_ANGLE_texture_compression_dxt3 566#define GL_ANGLE_texture_compression_dxt3 1 567#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 568#endif /* GL_ANGLE_texture_compression_dxt3 */ 569 570#ifndef GL_ANGLE_texture_compression_dxt5 571#define GL_ANGLE_texture_compression_dxt5 1 572#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3 573#endif /* GL_ANGLE_texture_compression_dxt5 */ 574 575#ifndef GL_ANGLE_texture_usage 576#define GL_ANGLE_texture_usage 1 577#define GL_TEXTURE_USAGE_ANGLE 0x93A2 578#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3 579#endif /* GL_ANGLE_texture_usage */ 580 581#ifndef GL_ANGLE_translated_shader_source 582#define GL_ANGLE_translated_shader_source 1 583#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0 584typedef void (GL_APIENTRYP PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 585#ifdef GL_GLEXT_PROTOTYPES 586GL_APICALL void GL_APIENTRY glGetTranslatedShaderSourceANGLE (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source); 587#endif 588#endif /* GL_ANGLE_translated_shader_source */ 589 590#ifndef GL_APPLE_copy_texture_levels 591#define GL_APPLE_copy_texture_levels 1 592typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 593#ifdef GL_GLEXT_PROTOTYPES 594GL_APICALL void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount); 595#endif 596#endif /* GL_APPLE_copy_texture_levels */ 597 598#ifndef GL_APPLE_framebuffer_multisample 599#define GL_APPLE_framebuffer_multisample 1 600#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB 601#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56 602#define GL_MAX_SAMPLES_APPLE 0x8D57 603#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8 604#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9 605#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6 606#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA 607typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 608typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void); 609#ifdef GL_GLEXT_PROTOTYPES 610GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 611GL_APICALL void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void); 612#endif 613#endif /* GL_APPLE_framebuffer_multisample */ 614 615#ifndef GL_APPLE_rgb_422 616#define GL_APPLE_rgb_422 1 617#define GL_RGB_422_APPLE 0x8A1F 618#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA 619#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB 620#define GL_RGB_RAW_422_APPLE 0x8A51 621#endif /* GL_APPLE_rgb_422 */ 622 623#ifndef GL_APPLE_sync 624#define GL_APPLE_sync 1 625#define GL_SYNC_OBJECT_APPLE 0x8A53 626#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111 627#define GL_OBJECT_TYPE_APPLE 0x9112 628#define GL_SYNC_CONDITION_APPLE 0x9113 629#define GL_SYNC_STATUS_APPLE 0x9114 630#define GL_SYNC_FLAGS_APPLE 0x9115 631#define GL_SYNC_FENCE_APPLE 0x9116 632#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117 633#define GL_UNSIGNALED_APPLE 0x9118 634#define GL_SIGNALED_APPLE 0x9119 635#define GL_ALREADY_SIGNALED_APPLE 0x911A 636#define GL_TIMEOUT_EXPIRED_APPLE 0x911B 637#define GL_CONDITION_SATISFIED_APPLE 0x911C 638#define GL_WAIT_FAILED_APPLE 0x911D 639#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001 640#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull 641typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags); 642typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync); 643typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync); 644typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 645typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout); 646typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params); 647typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 648#ifdef GL_GLEXT_PROTOTYPES 649GL_APICALL GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags); 650GL_APICALL GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync); 651GL_APICALL void GL_APIENTRY glDeleteSyncAPPLE (GLsync sync); 652GL_APICALL GLenum GL_APIENTRY glClientWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 653GL_APICALL void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64 timeout); 654GL_APICALL void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params); 655GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values); 656#endif 657#endif /* GL_APPLE_sync */ 658 659#ifndef GL_APPLE_texture_format_BGRA8888 660#define GL_APPLE_texture_format_BGRA8888 1 661#define GL_BGRA_EXT 0x80E1 662#define GL_BGRA8_EXT 0x93A1 663#endif /* GL_APPLE_texture_format_BGRA8888 */ 664 665#ifndef GL_APPLE_texture_max_level 666#define GL_APPLE_texture_max_level 1 667#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D 668#endif /* GL_APPLE_texture_max_level */ 669 670#ifndef GL_ARM_mali_program_binary 671#define GL_ARM_mali_program_binary 1 672#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61 673#endif /* GL_ARM_mali_program_binary */ 674 675#ifndef GL_ARM_mali_shader_binary 676#define GL_ARM_mali_shader_binary 1 677#define GL_MALI_SHADER_BINARY_ARM 0x8F60 678#endif /* GL_ARM_mali_shader_binary */ 679 680#ifndef GL_ARM_rgba8 681#define GL_ARM_rgba8 1 682#endif /* GL_ARM_rgba8 */ 683 684#ifndef GL_ARM_shader_framebuffer_fetch 685#define GL_ARM_shader_framebuffer_fetch 1 686#define GL_FETCH_PER_SAMPLE_ARM 0x8F65 687#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66 688#endif /* GL_ARM_shader_framebuffer_fetch */ 689 690#ifndef GL_ARM_shader_framebuffer_fetch_depth_stencil 691#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1 692#endif /* GL_ARM_shader_framebuffer_fetch_depth_stencil */ 693 694#ifndef GL_DMP_shader_binary 695#define GL_DMP_shader_binary 1 696#define GL_SHADER_BINARY_DMP 0x9250 697#endif /* GL_DMP_shader_binary */ 698 699#ifndef GL_EXT_blend_minmax 700#define GL_EXT_blend_minmax 1 701#define GL_MIN_EXT 0x8007 702#define GL_MAX_EXT 0x8008 703#endif /* GL_EXT_blend_minmax */ 704 705#ifndef GL_EXT_color_buffer_half_float 706#define GL_EXT_color_buffer_half_float 1 707#define GL_RGBA16F_EXT 0x881A 708#define GL_RGB16F_EXT 0x881B 709#define GL_RG16F_EXT 0x822F 710#define GL_R16F_EXT 0x822D 711#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211 712#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17 713#endif /* GL_EXT_color_buffer_half_float */ 714 715#ifndef GL_EXT_debug_label 716#define GL_EXT_debug_label 1 717#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F 718#define GL_PROGRAM_OBJECT_EXT 0x8B40 719#define GL_SHADER_OBJECT_EXT 0x8B48 720#define GL_BUFFER_OBJECT_EXT 0x9151 721#define GL_QUERY_OBJECT_EXT 0x9153 722#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 723#define GL_TRANSFORM_FEEDBACK 0x8E22 724typedef void (GL_APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label); 725typedef void (GL_APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 726#ifdef GL_GLEXT_PROTOTYPES 727GL_APICALL void GL_APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label); 728GL_APICALL void GL_APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); 729#endif 730#endif /* GL_EXT_debug_label */ 731 732#ifndef GL_EXT_debug_marker 733#define GL_EXT_debug_marker 1 734typedef void (GL_APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker); 735typedef void (GL_APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker); 736typedef void (GL_APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void); 737#ifdef GL_GLEXT_PROTOTYPES 738GL_APICALL void GL_APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker); 739GL_APICALL void GL_APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker); 740GL_APICALL void GL_APIENTRY glPopGroupMarkerEXT (void); 741#endif 742#endif /* GL_EXT_debug_marker */ 743 744#ifndef GL_EXT_discard_framebuffer 745#define GL_EXT_discard_framebuffer 1 746#define GL_COLOR_EXT 0x1800 747#define GL_DEPTH_EXT 0x1801 748#define GL_STENCIL_EXT 0x1802 749typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments); 750#ifdef GL_GLEXT_PROTOTYPES 751GL_APICALL void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments); 752#endif 753#endif /* GL_EXT_discard_framebuffer */ 754 755#ifndef GL_EXT_disjoint_timer_query 756#define GL_EXT_disjoint_timer_query 1 757#define GL_QUERY_COUNTER_BITS_EXT 0x8864 758#define GL_CURRENT_QUERY_EXT 0x8865 759#define GL_QUERY_RESULT_EXT 0x8866 760#define GL_QUERY_RESULT_AVAILABLE_EXT 0x8867 761#define GL_TIME_ELAPSED_EXT 0x88BF 762#define GL_TIMESTAMP_EXT 0x8E28 763#define GL_GPU_DISJOINT_EXT 0x8FBB 764typedef void (GL_APIENTRYP PFNGLGENQUERIESEXTPROC) (GLsizei n, GLuint *ids); 765typedef void (GL_APIENTRYP PFNGLDELETEQUERIESEXTPROC) (GLsizei n, const GLuint *ids); 766typedef GLboolean (GL_APIENTRYP PFNGLISQUERYEXTPROC) (GLuint id); 767typedef void (GL_APIENTRYP PFNGLBEGINQUERYEXTPROC) (GLenum target, GLuint id); 768typedef void (GL_APIENTRYP PFNGLENDQUERYEXTPROC) (GLenum target); 769typedef void (GL_APIENTRYP PFNGLQUERYCOUNTEREXTPROC) (GLuint id, GLenum target); 770typedef void (GL_APIENTRYP PFNGLGETQUERYIVEXTPROC) (GLenum target, GLenum pname, GLint *params); 771typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTIVEXTPROC) (GLuint id, GLenum pname, GLint *params); 772typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUIVEXTPROC) (GLuint id, GLenum pname, GLuint *params); 773typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64 *params); 774typedef void (GL_APIENTRYP PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64 *params); 775#ifdef GL_GLEXT_PROTOTYPES 776GL_APICALL void GL_APIENTRY glGenQueriesEXT (GLsizei n, GLuint *ids); 777GL_APICALL void GL_APIENTRY glDeleteQueriesEXT (GLsizei n, const GLuint *ids); 778GL_APICALL GLboolean GL_APIENTRY glIsQueryEXT (GLuint id); 779GL_APICALL void GL_APIENTRY glBeginQueryEXT (GLenum target, GLuint id); 780GL_APICALL void GL_APIENTRY glEndQueryEXT (GLenum target); 781GL_APICALL void GL_APIENTRY glQueryCounterEXT (GLuint id, GLenum target); 782GL_APICALL void GL_APIENTRY glGetQueryivEXT (GLenum target, GLenum pname, GLint *params); 783GL_APICALL void GL_APIENTRY glGetQueryObjectivEXT (GLuint id, GLenum pname, GLint *params); 784GL_APICALL void GL_APIENTRY glGetQueryObjectuivEXT (GLuint id, GLenum pname, GLuint *params); 785GL_APICALL void GL_APIENTRY glGetQueryObjecti64vEXT (GLuint id, GLenum pname, GLint64 *params); 786GL_APICALL void GL_APIENTRY glGetQueryObjectui64vEXT (GLuint id, GLenum pname, GLuint64 *params); 787#endif 788#endif /* GL_EXT_disjoint_timer_query */ 789 790#ifndef GL_EXT_draw_buffers 791#define GL_EXT_draw_buffers 1 792#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF 793#define GL_MAX_DRAW_BUFFERS_EXT 0x8824 794#define GL_DRAW_BUFFER0_EXT 0x8825 795#define GL_DRAW_BUFFER1_EXT 0x8826 796#define GL_DRAW_BUFFER2_EXT 0x8827 797#define GL_DRAW_BUFFER3_EXT 0x8828 798#define GL_DRAW_BUFFER4_EXT 0x8829 799#define GL_DRAW_BUFFER5_EXT 0x882A 800#define GL_DRAW_BUFFER6_EXT 0x882B 801#define GL_DRAW_BUFFER7_EXT 0x882C 802#define GL_DRAW_BUFFER8_EXT 0x882D 803#define GL_DRAW_BUFFER9_EXT 0x882E 804#define GL_DRAW_BUFFER10_EXT 0x882F 805#define GL_DRAW_BUFFER11_EXT 0x8830 806#define GL_DRAW_BUFFER12_EXT 0x8831 807#define GL_DRAW_BUFFER13_EXT 0x8832 808#define GL_DRAW_BUFFER14_EXT 0x8833 809#define GL_DRAW_BUFFER15_EXT 0x8834 810#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 811#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 812#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 813#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 814#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 815#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 816#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 817#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 818#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 819#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 820#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA 821#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB 822#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC 823#define GL_COLOR_ATTACHMENT13_EXT 0x8CED 824#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE 825#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF 826typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs); 827#ifdef GL_GLEXT_PROTOTYPES 828GL_APICALL void GL_APIENTRY glDrawBuffersEXT (GLsizei n, const GLenum *bufs); 829#endif 830#endif /* GL_EXT_draw_buffers */ 831 832#ifndef GL_EXT_draw_instanced 833#define GL_EXT_draw_instanced 1 834typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 835typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 836#ifdef GL_GLEXT_PROTOTYPES 837GL_APICALL void GL_APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount); 838GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 839#endif 840#endif /* GL_EXT_draw_instanced */ 841 842#ifndef GL_EXT_instanced_arrays 843#define GL_EXT_instanced_arrays 1 844#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE 845typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor); 846#ifdef GL_GLEXT_PROTOTYPES 847GL_APICALL void GL_APIENTRY glVertexAttribDivisorEXT (GLuint index, GLuint divisor); 848#endif 849#endif /* GL_EXT_instanced_arrays */ 850 851#ifndef GL_EXT_map_buffer_range 852#define GL_EXT_map_buffer_range 1 853#define GL_MAP_READ_BIT_EXT 0x0001 854#define GL_MAP_WRITE_BIT_EXT 0x0002 855#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004 856#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008 857#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010 858#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020 859typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 860typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length); 861#ifdef GL_GLEXT_PROTOTYPES 862GL_APICALL void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 863GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length); 864#endif 865#endif /* GL_EXT_map_buffer_range */ 866 867#ifndef GL_EXT_multi_draw_arrays 868#define GL_EXT_multi_draw_arrays 1 869typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 870typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 871#ifdef GL_GLEXT_PROTOTYPES 872GL_APICALL void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount); 873GL_APICALL void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount); 874#endif 875#endif /* GL_EXT_multi_draw_arrays */ 876 877#ifndef GL_EXT_multisampled_render_to_texture 878#define GL_EXT_multisampled_render_to_texture 1 879#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C 880#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB 881#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 882#define GL_MAX_SAMPLES_EXT 0x8D57 883typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 884typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 885#ifdef GL_GLEXT_PROTOTYPES 886GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 887GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 888#endif 889#endif /* GL_EXT_multisampled_render_to_texture */ 890 891#ifndef GL_EXT_multiview_draw_buffers 892#define GL_EXT_multiview_draw_buffers 1 893#define GL_COLOR_ATTACHMENT_EXT 0x90F0 894#define GL_MULTIVIEW_EXT 0x90F1 895#define GL_DRAW_BUFFER_EXT 0x0C01 896#define GL_READ_BUFFER_EXT 0x0C02 897#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2 898typedef void (GL_APIENTRYP PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index); 899typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices); 900typedef void (GL_APIENTRYP PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data); 901#ifdef GL_GLEXT_PROTOTYPES 902GL_APICALL void GL_APIENTRY glReadBufferIndexedEXT (GLenum src, GLint index); 903GL_APICALL void GL_APIENTRY glDrawBuffersIndexedEXT (GLint n, const GLenum *location, const GLint *indices); 904GL_APICALL void GL_APIENTRY glGetIntegeri_vEXT (GLenum target, GLuint index, GLint *data); 905#endif 906#endif /* GL_EXT_multiview_draw_buffers */ 907 908#ifndef GL_EXT_occlusion_query_boolean 909#define GL_EXT_occlusion_query_boolean 1 910#define GL_ANY_SAMPLES_PASSED_EXT 0x8C2F 911#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT 0x8D6A 912#endif /* GL_EXT_occlusion_query_boolean */ 913 914#ifndef GL_EXT_pvrtc_sRGB 915#define GL_EXT_pvrtc_sRGB 1 916#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54 917#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55 918#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56 919#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57 920#endif /* GL_EXT_pvrtc_sRGB */ 921 922#ifndef GL_EXT_read_format_bgra 923#define GL_EXT_read_format_bgra 1 924#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365 925#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366 926#endif /* GL_EXT_read_format_bgra */ 927 928#ifndef GL_EXT_robustness 929#define GL_EXT_robustness 1 930#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253 931#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254 932#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255 933#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3 934#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256 935#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252 936#define GL_NO_RESET_NOTIFICATION_EXT 0x8261 937typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void); 938typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 939typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 940typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params); 941#ifdef GL_GLEXT_PROTOTYPES 942GL_APICALL GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void); 943GL_APICALL void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data); 944GL_APICALL void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params); 945GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params); 946#endif 947#endif /* GL_EXT_robustness */ 948 949#ifndef GL_EXT_sRGB 950#define GL_EXT_sRGB 1 951#define GL_SRGB_EXT 0x8C40 952#define GL_SRGB_ALPHA_EXT 0x8C42 953#define GL_SRGB8_ALPHA8_EXT 0x8C43 954#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210 955#endif /* GL_EXT_sRGB */ 956 957#ifndef GL_EXT_sRGB_write_control 958#define GL_EXT_sRGB_write_control 1 959#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 960#endif /* GL_EXT_sRGB_write_control */ 961 962#ifndef GL_EXT_separate_shader_objects 963#define GL_EXT_separate_shader_objects 1 964#define GL_ACTIVE_PROGRAM_EXT 0x8259 965#define GL_VERTEX_SHADER_BIT_EXT 0x00000001 966#define GL_FRAGMENT_SHADER_BIT_EXT 0x00000002 967#define GL_ALL_SHADER_BITS_EXT 0xFFFFFFFF 968#define GL_PROGRAM_SEPARABLE_EXT 0x8258 969#define GL_PROGRAM_PIPELINE_BINDING_EXT 0x825A 970typedef void (GL_APIENTRYP PFNGLACTIVESHADERPROGRAMEXTPROC) (GLuint pipeline, GLuint program); 971typedef void (GL_APIENTRYP PFNGLBINDPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 972typedef GLuint (GL_APIENTRYP PFNGLCREATESHADERPROGRAMVEXTPROC) (GLenum type, GLsizei count, const GLchar **strings); 973typedef void (GL_APIENTRYP PFNGLDELETEPROGRAMPIPELINESEXTPROC) (GLsizei n, const GLuint *pipelines); 974typedef void (GL_APIENTRYP PFNGLGENPROGRAMPIPELINESEXTPROC) (GLsizei n, GLuint *pipelines); 975typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 976typedef void (GL_APIENTRYP PFNGLGETPROGRAMPIPELINEIVEXTPROC) (GLuint pipeline, GLenum pname, GLint *params); 977typedef GLboolean (GL_APIENTRYP PFNGLISPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 978typedef void (GL_APIENTRYP PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value); 979typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0); 980typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 981typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0); 982typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 983typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1); 984typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 985typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1); 986typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 987typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 988typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 989typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 990typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 991typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 992typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value); 993typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 994typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value); 995typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 996typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 997typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 998typedef void (GL_APIENTRYP PFNGLUSEPROGRAMSTAGESEXTPROC) (GLuint pipeline, GLbitfield stages, GLuint program); 999typedef void (GL_APIENTRYP PFNGLVALIDATEPROGRAMPIPELINEEXTPROC) (GLuint pipeline); 1000typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0); 1001typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1); 1002typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1003typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1004typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1005typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1006typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1007typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value); 1008typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1009typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1010typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1011typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1012typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1013typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1014#ifdef GL_GLEXT_PROTOTYPES 1015GL_APICALL void GL_APIENTRY glActiveShaderProgramEXT (GLuint pipeline, GLuint program); 1016GL_APICALL void GL_APIENTRY glBindProgramPipelineEXT (GLuint pipeline); 1017GL_APICALL GLuint GL_APIENTRY glCreateShaderProgramvEXT (GLenum type, GLsizei count, const GLchar **strings); 1018GL_APICALL void GL_APIENTRY glDeleteProgramPipelinesEXT (GLsizei n, const GLuint *pipelines); 1019GL_APICALL void GL_APIENTRY glGenProgramPipelinesEXT (GLsizei n, GLuint *pipelines); 1020GL_APICALL void GL_APIENTRY glGetProgramPipelineInfoLogEXT (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog); 1021GL_APICALL void GL_APIENTRY glGetProgramPipelineivEXT (GLuint pipeline, GLenum pname, GLint *params); 1022GL_APICALL GLboolean GL_APIENTRY glIsProgramPipelineEXT (GLuint pipeline); 1023GL_APICALL void GL_APIENTRY glProgramParameteriEXT (GLuint program, GLenum pname, GLint value); 1024GL_APICALL void GL_APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0); 1025GL_APICALL void GL_APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1026GL_APICALL void GL_APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0); 1027GL_APICALL void GL_APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1028GL_APICALL void GL_APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1); 1029GL_APICALL void GL_APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1030GL_APICALL void GL_APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1); 1031GL_APICALL void GL_APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1032GL_APICALL void GL_APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); 1033GL_APICALL void GL_APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1034GL_APICALL void GL_APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2); 1035GL_APICALL void GL_APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1036GL_APICALL void GL_APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); 1037GL_APICALL void GL_APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value); 1038GL_APICALL void GL_APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); 1039GL_APICALL void GL_APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value); 1040GL_APICALL void GL_APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1041GL_APICALL void GL_APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1042GL_APICALL void GL_APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1043GL_APICALL void GL_APIENTRY glUseProgramStagesEXT (GLuint pipeline, GLbitfield stages, GLuint program); 1044GL_APICALL void GL_APIENTRY glValidateProgramPipelineEXT (GLuint pipeline); 1045GL_APICALL void GL_APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0); 1046GL_APICALL void GL_APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1); 1047GL_APICALL void GL_APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); 1048GL_APICALL void GL_APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 1049GL_APICALL void GL_APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1050GL_APICALL void GL_APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1051GL_APICALL void GL_APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1052GL_APICALL void GL_APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value); 1053GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1054GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1055GL_APICALL void GL_APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1056GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1057GL_APICALL void GL_APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1058GL_APICALL void GL_APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1059#endif 1060#endif /* GL_EXT_separate_shader_objects */ 1061 1062#ifndef GL_EXT_shader_framebuffer_fetch 1063#define GL_EXT_shader_framebuffer_fetch 1 1064#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52 1065#endif /* GL_EXT_shader_framebuffer_fetch */ 1066 1067#ifndef GL_EXT_shader_integer_mix 1068#define GL_EXT_shader_integer_mix 1 1069#endif /* GL_EXT_shader_integer_mix */ 1070 1071#ifndef GL_EXT_shader_pixel_local_storage 1072#define GL_EXT_shader_pixel_local_storage 1 1073#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63 1074#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67 1075#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64 1076#endif /* GL_EXT_shader_pixel_local_storage */ 1077 1078#ifndef GL_EXT_shader_texture_lod 1079#define GL_EXT_shader_texture_lod 1 1080#endif /* GL_EXT_shader_texture_lod */ 1081 1082#ifndef GL_EXT_shadow_samplers 1083#define GL_EXT_shadow_samplers 1 1084#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C 1085#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D 1086#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E 1087#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62 1088#endif /* GL_EXT_shadow_samplers */ 1089 1090#ifndef GL_EXT_texture_compression_dxt1 1091#define GL_EXT_texture_compression_dxt1 1 1092#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 1093#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 1094#endif /* GL_EXT_texture_compression_dxt1 */ 1095 1096#ifndef GL_EXT_texture_compression_s3tc 1097#define GL_EXT_texture_compression_s3tc 1 1098#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 1099#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 1100#endif /* GL_EXT_texture_compression_s3tc */ 1101 1102#ifndef GL_EXT_texture_filter_anisotropic 1103#define GL_EXT_texture_filter_anisotropic 1 1104#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE 1105#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF 1106#endif /* GL_EXT_texture_filter_anisotropic */ 1107 1108#ifndef GL_EXT_texture_format_BGRA8888 1109#define GL_EXT_texture_format_BGRA8888 1 1110#endif /* GL_EXT_texture_format_BGRA8888 */ 1111 1112#ifndef GL_EXT_texture_rg 1113#define GL_EXT_texture_rg 1 1114#define GL_RED_EXT 0x1903 1115#define GL_RG_EXT 0x8227 1116#define GL_R8_EXT 0x8229 1117#define GL_RG8_EXT 0x822B 1118#endif /* GL_EXT_texture_rg */ 1119 1120#ifndef GL_EXT_texture_sRGB_decode 1121#define GL_EXT_texture_sRGB_decode 1 1122#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48 1123#define GL_DECODE_EXT 0x8A49 1124#define GL_SKIP_DECODE_EXT 0x8A4A 1125#endif /* GL_EXT_texture_sRGB_decode */ 1126 1127#ifndef GL_EXT_texture_storage 1128#define GL_EXT_texture_storage 1 1129#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F 1130#define GL_ALPHA8_EXT 0x803C 1131#define GL_LUMINANCE8_EXT 0x8040 1132#define GL_LUMINANCE8_ALPHA8_EXT 0x8045 1133#define GL_RGBA32F_EXT 0x8814 1134#define GL_RGB32F_EXT 0x8815 1135#define GL_ALPHA32F_EXT 0x8816 1136#define GL_LUMINANCE32F_EXT 0x8818 1137#define GL_LUMINANCE_ALPHA32F_EXT 0x8819 1138#define GL_ALPHA16F_EXT 0x881C 1139#define GL_LUMINANCE16F_EXT 0x881E 1140#define GL_LUMINANCE_ALPHA16F_EXT 0x881F 1141#define GL_R32F_EXT 0x822E 1142#define GL_RG32F_EXT 0x8230 1143typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1144typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1145typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1146typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1147typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1148typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1149#ifdef GL_GLEXT_PROTOTYPES 1150GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1151GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1152GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1153GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1154GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1155GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1156#endif 1157#endif /* GL_EXT_texture_storage */ 1158 1159#ifndef GL_EXT_texture_type_2_10_10_10_REV 1160#define GL_EXT_texture_type_2_10_10_10_REV 1 1161#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368 1162#endif /* GL_EXT_texture_type_2_10_10_10_REV */ 1163 1164#ifndef GL_EXT_unpack_subimage 1165#define GL_EXT_unpack_subimage 1 1166#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2 1167#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3 1168#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4 1169#endif /* GL_EXT_unpack_subimage */ 1170 1171#ifndef GL_FJ_shader_binary_GCCSO 1172#define GL_FJ_shader_binary_GCCSO 1 1173#define GL_GCCSO_SHADER_BINARY_FJ 0x9260 1174#endif /* GL_FJ_shader_binary_GCCSO */ 1175 1176#ifndef GL_IMG_multisampled_render_to_texture 1177#define GL_IMG_multisampled_render_to_texture 1 1178#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133 1179#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134 1180#define GL_MAX_SAMPLES_IMG 0x9135 1181#define GL_TEXTURE_SAMPLES_IMG 0x9136 1182typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1183typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1184#ifdef GL_GLEXT_PROTOTYPES 1185GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1186GL_APICALL void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples); 1187#endif 1188#endif /* GL_IMG_multisampled_render_to_texture */ 1189 1190#ifndef GL_IMG_program_binary 1191#define GL_IMG_program_binary 1 1192#define GL_SGX_PROGRAM_BINARY_IMG 0x9130 1193#endif /* GL_IMG_program_binary */ 1194 1195#ifndef GL_IMG_read_format 1196#define GL_IMG_read_format 1 1197#define GL_BGRA_IMG 0x80E1 1198#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365 1199#endif /* GL_IMG_read_format */ 1200 1201#ifndef GL_IMG_shader_binary 1202#define GL_IMG_shader_binary 1 1203#define GL_SGX_BINARY_IMG 0x8C0A 1204#endif /* GL_IMG_shader_binary */ 1205 1206#ifndef GL_IMG_texture_compression_pvrtc 1207#define GL_IMG_texture_compression_pvrtc 1 1208#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00 1209#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01 1210#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02 1211#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03 1212#endif /* GL_IMG_texture_compression_pvrtc */ 1213 1214#ifndef GL_IMG_texture_compression_pvrtc2 1215#define GL_IMG_texture_compression_pvrtc2 1 1216#define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137 1217#define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138 1218#endif /* GL_IMG_texture_compression_pvrtc2 */ 1219 1220#ifndef GL_INTEL_performance_query 1221#define GL_INTEL_performance_query 1 1222#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000 1223#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001 1224#define GL_PERFQUERY_WAIT_INTEL 0x83FB 1225#define GL_PERFQUERY_FLUSH_INTEL 0x83FA 1226#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9 1227#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0 1228#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1 1229#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2 1230#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3 1231#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4 1232#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5 1233#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8 1234#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9 1235#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA 1236#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB 1237#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC 1238#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD 1239#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE 1240#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF 1241#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500 1242typedef void (GL_APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle); 1243typedef void (GL_APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle); 1244typedef void (GL_APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle); 1245typedef void (GL_APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle); 1246typedef void (GL_APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId); 1247typedef void (GL_APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId); 1248typedef void (GL_APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 1249typedef void (GL_APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 1250typedef void (GL_APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId); 1251typedef void (GL_APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 1252#ifdef GL_GLEXT_PROTOTYPES 1253GL_APICALL void GL_APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle); 1254GL_APICALL void GL_APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle); 1255GL_APICALL void GL_APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle); 1256GL_APICALL void GL_APIENTRY glEndPerfQueryINTEL (GLuint queryHandle); 1257GL_APICALL void GL_APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId); 1258GL_APICALL void GL_APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId); 1259GL_APICALL void GL_APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue); 1260GL_APICALL void GL_APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten); 1261GL_APICALL void GL_APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId); 1262GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask); 1263#endif 1264#endif /* GL_INTEL_performance_query */ 1265 1266#ifndef GL_NV_blend_equation_advanced 1267#define GL_NV_blend_equation_advanced 1 1268#define GL_BLEND_OVERLAP_NV 0x9281 1269#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280 1270#define GL_BLUE_NV 0x1905 1271#define GL_COLORBURN_NV 0x929A 1272#define GL_COLORDODGE_NV 0x9299 1273#define GL_CONJOINT_NV 0x9284 1274#define GL_CONTRAST_NV 0x92A1 1275#define GL_DARKEN_NV 0x9297 1276#define GL_DIFFERENCE_NV 0x929E 1277#define GL_DISJOINT_NV 0x9283 1278#define GL_DST_ATOP_NV 0x928F 1279#define GL_DST_IN_NV 0x928B 1280#define GL_DST_NV 0x9287 1281#define GL_DST_OUT_NV 0x928D 1282#define GL_DST_OVER_NV 0x9289 1283#define GL_EXCLUSION_NV 0x92A0 1284#define GL_GREEN_NV 0x1904 1285#define GL_HARDLIGHT_NV 0x929B 1286#define GL_HARDMIX_NV 0x92A9 1287#define GL_HSL_COLOR_NV 0x92AF 1288#define GL_HSL_HUE_NV 0x92AD 1289#define GL_HSL_LUMINOSITY_NV 0x92B0 1290#define GL_HSL_SATURATION_NV 0x92AE 1291#define GL_INVERT_OVG_NV 0x92B4 1292#define GL_INVERT_RGB_NV 0x92A3 1293#define GL_LIGHTEN_NV 0x9298 1294#define GL_LINEARBURN_NV 0x92A5 1295#define GL_LINEARDODGE_NV 0x92A4 1296#define GL_LINEARLIGHT_NV 0x92A7 1297#define GL_MINUS_CLAMPED_NV 0x92B3 1298#define GL_MINUS_NV 0x929F 1299#define GL_MULTIPLY_NV 0x9294 1300#define GL_OVERLAY_NV 0x9296 1301#define GL_PINLIGHT_NV 0x92A8 1302#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2 1303#define GL_PLUS_CLAMPED_NV 0x92B1 1304#define GL_PLUS_DARKER_NV 0x9292 1305#define GL_PLUS_NV 0x9291 1306#define GL_RED_NV 0x1903 1307#define GL_SCREEN_NV 0x9295 1308#define GL_SOFTLIGHT_NV 0x929C 1309#define GL_SRC_ATOP_NV 0x928E 1310#define GL_SRC_IN_NV 0x928A 1311#define GL_SRC_NV 0x9286 1312#define GL_SRC_OUT_NV 0x928C 1313#define GL_SRC_OVER_NV 0x9288 1314#define GL_UNCORRELATED_NV 0x9282 1315#define GL_VIVIDLIGHT_NV 0x92A6 1316#define GL_XOR_NV 0x1506 1317typedef void (GL_APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value); 1318typedef void (GL_APIENTRYP PFNGLBLENDBARRIERNVPROC) (void); 1319#ifdef GL_GLEXT_PROTOTYPES 1320GL_APICALL void GL_APIENTRY glBlendParameteriNV (GLenum pname, GLint value); 1321GL_APICALL void GL_APIENTRY glBlendBarrierNV (void); 1322#endif 1323#endif /* GL_NV_blend_equation_advanced */ 1324 1325#ifndef GL_NV_blend_equation_advanced_coherent 1326#define GL_NV_blend_equation_advanced_coherent 1 1327#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285 1328#endif /* GL_NV_blend_equation_advanced_coherent */ 1329 1330#ifndef GL_NV_copy_buffer 1331#define GL_NV_copy_buffer 1 1332#define GL_COPY_READ_BUFFER_NV 0x8F36 1333#define GL_COPY_WRITE_BUFFER_NV 0x8F37 1334typedef void (GL_APIENTRYP PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1335#ifdef GL_GLEXT_PROTOTYPES 1336GL_APICALL void GL_APIENTRY glCopyBufferSubDataNV (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 1337#endif 1338#endif /* GL_NV_copy_buffer */ 1339 1340#ifndef GL_NV_coverage_sample 1341#define GL_NV_coverage_sample 1 1342#define GL_COVERAGE_COMPONENT_NV 0x8ED0 1343#define GL_COVERAGE_COMPONENT4_NV 0x8ED1 1344#define GL_COVERAGE_ATTACHMENT_NV 0x8ED2 1345#define GL_COVERAGE_BUFFERS_NV 0x8ED3 1346#define GL_COVERAGE_SAMPLES_NV 0x8ED4 1347#define GL_COVERAGE_ALL_FRAGMENTS_NV 0x8ED5 1348#define GL_COVERAGE_EDGE_FRAGMENTS_NV 0x8ED6 1349#define GL_COVERAGE_AUTOMATIC_NV 0x8ED7 1350#define GL_COVERAGE_BUFFER_BIT_NV 0x00008000 1351typedef void (GL_APIENTRYP PFNGLCOVERAGEMASKNVPROC) (GLboolean mask); 1352typedef void (GL_APIENTRYP PFNGLCOVERAGEOPERATIONNVPROC) (GLenum operation); 1353#ifdef GL_GLEXT_PROTOTYPES 1354GL_APICALL void GL_APIENTRY glCoverageMaskNV (GLboolean mask); 1355GL_APICALL void GL_APIENTRY glCoverageOperationNV (GLenum operation); 1356#endif 1357#endif /* GL_NV_coverage_sample */ 1358 1359#ifndef GL_NV_depth_nonlinear 1360#define GL_NV_depth_nonlinear 1 1361#define GL_DEPTH_COMPONENT16_NONLINEAR_NV 0x8E2C 1362#endif /* GL_NV_depth_nonlinear */ 1363 1364#ifndef GL_NV_draw_buffers 1365#define GL_NV_draw_buffers 1 1366#define GL_MAX_DRAW_BUFFERS_NV 0x8824 1367#define GL_DRAW_BUFFER0_NV 0x8825 1368#define GL_DRAW_BUFFER1_NV 0x8826 1369#define GL_DRAW_BUFFER2_NV 0x8827 1370#define GL_DRAW_BUFFER3_NV 0x8828 1371#define GL_DRAW_BUFFER4_NV 0x8829 1372#define GL_DRAW_BUFFER5_NV 0x882A 1373#define GL_DRAW_BUFFER6_NV 0x882B 1374#define GL_DRAW_BUFFER7_NV 0x882C 1375#define GL_DRAW_BUFFER8_NV 0x882D 1376#define GL_DRAW_BUFFER9_NV 0x882E 1377#define GL_DRAW_BUFFER10_NV 0x882F 1378#define GL_DRAW_BUFFER11_NV 0x8830 1379#define GL_DRAW_BUFFER12_NV 0x8831 1380#define GL_DRAW_BUFFER13_NV 0x8832 1381#define GL_DRAW_BUFFER14_NV 0x8833 1382#define GL_DRAW_BUFFER15_NV 0x8834 1383#define GL_COLOR_ATTACHMENT0_NV 0x8CE0 1384#define GL_COLOR_ATTACHMENT1_NV 0x8CE1 1385#define GL_COLOR_ATTACHMENT2_NV 0x8CE2 1386#define GL_COLOR_ATTACHMENT3_NV 0x8CE3 1387#define GL_COLOR_ATTACHMENT4_NV 0x8CE4 1388#define GL_COLOR_ATTACHMENT5_NV 0x8CE5 1389#define GL_COLOR_ATTACHMENT6_NV 0x8CE6 1390#define GL_COLOR_ATTACHMENT7_NV 0x8CE7 1391#define GL_COLOR_ATTACHMENT8_NV 0x8CE8 1392#define GL_COLOR_ATTACHMENT9_NV 0x8CE9 1393#define GL_COLOR_ATTACHMENT10_NV 0x8CEA 1394#define GL_COLOR_ATTACHMENT11_NV 0x8CEB 1395#define GL_COLOR_ATTACHMENT12_NV 0x8CEC 1396#define GL_COLOR_ATTACHMENT13_NV 0x8CED 1397#define GL_COLOR_ATTACHMENT14_NV 0x8CEE 1398#define GL_COLOR_ATTACHMENT15_NV 0x8CEF 1399typedef void (GL_APIENTRYP PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs); 1400#ifdef GL_GLEXT_PROTOTYPES 1401GL_APICALL void GL_APIENTRY glDrawBuffersNV (GLsizei n, const GLenum *bufs); 1402#endif 1403#endif /* GL_NV_draw_buffers */ 1404 1405#ifndef GL_NV_draw_instanced 1406#define GL_NV_draw_instanced 1 1407typedef void (GL_APIENTRYP PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1408typedef void (GL_APIENTRYP PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1409#ifdef GL_GLEXT_PROTOTYPES 1410GL_APICALL void GL_APIENTRY glDrawArraysInstancedNV (GLenum mode, GLint first, GLsizei count, GLsizei primcount); 1411GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount); 1412#endif 1413#endif /* GL_NV_draw_instanced */ 1414 1415#ifndef GL_NV_explicit_attrib_location 1416#define GL_NV_explicit_attrib_location 1 1417#endif /* GL_NV_explicit_attrib_location */ 1418 1419#ifndef GL_NV_fbo_color_attachments 1420#define GL_NV_fbo_color_attachments 1 1421#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF 1422#endif /* GL_NV_fbo_color_attachments */ 1423 1424#ifndef GL_NV_fence 1425#define GL_NV_fence 1 1426#define GL_ALL_COMPLETED_NV 0x84F2 1427#define GL_FENCE_STATUS_NV 0x84F3 1428#define GL_FENCE_CONDITION_NV 0x84F4 1429typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences); 1430typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences); 1431typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 1432typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); 1433typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params); 1434typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence); 1435typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition); 1436#ifdef GL_GLEXT_PROTOTYPES 1437GL_APICALL void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences); 1438GL_APICALL void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences); 1439GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 1440GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 1441GL_APICALL void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params); 1442GL_APICALL void GL_APIENTRY glFinishFenceNV (GLuint fence); 1443GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 1444#endif 1445#endif /* GL_NV_fence */ 1446 1447#ifndef GL_NV_framebuffer_blit 1448#define GL_NV_framebuffer_blit 1 1449#define GL_READ_FRAMEBUFFER_NV 0x8CA8 1450#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9 1451#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6 1452#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA 1453typedef void (GL_APIENTRYP PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1454#ifdef GL_GLEXT_PROTOTYPES 1455GL_APICALL void GL_APIENTRY glBlitFramebufferNV (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 1456#endif 1457#endif /* GL_NV_framebuffer_blit */ 1458 1459#ifndef GL_NV_framebuffer_multisample 1460#define GL_NV_framebuffer_multisample 1 1461#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB 1462#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56 1463#define GL_MAX_SAMPLES_NV 0x8D57 1464typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1465#ifdef GL_GLEXT_PROTOTYPES 1466GL_APICALL void GL_APIENTRY glRenderbufferStorageMultisampleNV (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 1467#endif 1468#endif /* GL_NV_framebuffer_multisample */ 1469 1470#ifndef GL_NV_generate_mipmap_sRGB 1471#define GL_NV_generate_mipmap_sRGB 1 1472#endif /* GL_NV_generate_mipmap_sRGB */ 1473 1474#ifndef GL_NV_instanced_arrays 1475#define GL_NV_instanced_arrays 1 1476#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE 1477typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor); 1478#ifdef GL_GLEXT_PROTOTYPES 1479GL_APICALL void GL_APIENTRY glVertexAttribDivisorNV (GLuint index, GLuint divisor); 1480#endif 1481#endif /* GL_NV_instanced_arrays */ 1482 1483#ifndef GL_NV_non_square_matrices 1484#define GL_NV_non_square_matrices 1 1485#define GL_FLOAT_MAT2x3_NV 0x8B65 1486#define GL_FLOAT_MAT2x4_NV 0x8B66 1487#define GL_FLOAT_MAT3x2_NV 0x8B67 1488#define GL_FLOAT_MAT3x4_NV 0x8B68 1489#define GL_FLOAT_MAT4x2_NV 0x8B69 1490#define GL_FLOAT_MAT4x3_NV 0x8B6A 1491typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1492typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1493typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1494typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1495typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1496typedef void (GL_APIENTRYP PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1497#ifdef GL_GLEXT_PROTOTYPES 1498GL_APICALL void GL_APIENTRY glUniformMatrix2x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1499GL_APICALL void GL_APIENTRY glUniformMatrix3x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1500GL_APICALL void GL_APIENTRY glUniformMatrix2x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1501GL_APICALL void GL_APIENTRY glUniformMatrix4x2fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1502GL_APICALL void GL_APIENTRY glUniformMatrix3x4fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1503GL_APICALL void GL_APIENTRY glUniformMatrix4x3fvNV (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value); 1504#endif 1505#endif /* GL_NV_non_square_matrices */ 1506 1507#ifndef GL_NV_read_buffer 1508#define GL_NV_read_buffer 1 1509#define GL_READ_BUFFER_NV 0x0C02 1510typedef void (GL_APIENTRYP PFNGLREADBUFFERNVPROC) (GLenum mode); 1511#ifdef GL_GLEXT_PROTOTYPES 1512GL_APICALL void GL_APIENTRY glReadBufferNV (GLenum mode); 1513#endif 1514#endif /* GL_NV_read_buffer */ 1515 1516#ifndef GL_NV_read_buffer_front 1517#define GL_NV_read_buffer_front 1 1518#endif /* GL_NV_read_buffer_front */ 1519 1520#ifndef GL_NV_read_depth 1521#define GL_NV_read_depth 1 1522#endif /* GL_NV_read_depth */ 1523 1524#ifndef GL_NV_read_depth_stencil 1525#define GL_NV_read_depth_stencil 1 1526#endif /* GL_NV_read_depth_stencil */ 1527 1528#ifndef GL_NV_read_stencil 1529#define GL_NV_read_stencil 1 1530#endif /* GL_NV_read_stencil */ 1531 1532#ifndef GL_NV_sRGB_formats 1533#define GL_NV_sRGB_formats 1 1534#define GL_SLUMINANCE_NV 0x8C46 1535#define GL_SLUMINANCE_ALPHA_NV 0x8C44 1536#define GL_SRGB8_NV 0x8C41 1537#define GL_SLUMINANCE8_NV 0x8C47 1538#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45 1539#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C 1540#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D 1541#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E 1542#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F 1543#define GL_ETC1_SRGB8_NV 0x88EE 1544#endif /* GL_NV_sRGB_formats */ 1545 1546#ifndef GL_NV_shadow_samplers_array 1547#define GL_NV_shadow_samplers_array 1 1548#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4 1549#endif /* GL_NV_shadow_samplers_array */ 1550 1551#ifndef GL_NV_shadow_samplers_cube 1552#define GL_NV_shadow_samplers_cube 1 1553#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5 1554#endif /* GL_NV_shadow_samplers_cube */ 1555 1556#ifndef GL_NV_texture_border_clamp 1557#define GL_NV_texture_border_clamp 1 1558#define GL_TEXTURE_BORDER_COLOR_NV 0x1004 1559#define GL_CLAMP_TO_BORDER_NV 0x812D 1560#endif /* GL_NV_texture_border_clamp */ 1561 1562#ifndef GL_NV_texture_compression_s3tc_update 1563#define GL_NV_texture_compression_s3tc_update 1 1564#endif /* GL_NV_texture_compression_s3tc_update */ 1565 1566#ifndef GL_NV_texture_npot_2D_mipmap 1567#define GL_NV_texture_npot_2D_mipmap 1 1568#endif /* GL_NV_texture_npot_2D_mipmap */ 1569 1570#ifndef GL_QCOM_alpha_test 1571#define GL_QCOM_alpha_test 1 1572#define GL_ALPHA_TEST_QCOM 0x0BC0 1573#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1 1574#define GL_ALPHA_TEST_REF_QCOM 0x0BC2 1575typedef void (GL_APIENTRYP PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref); 1576#ifdef GL_GLEXT_PROTOTYPES 1577GL_APICALL void GL_APIENTRY glAlphaFuncQCOM (GLenum func, GLclampf ref); 1578#endif 1579#endif /* GL_QCOM_alpha_test */ 1580 1581#ifndef GL_QCOM_binning_control 1582#define GL_QCOM_binning_control 1 1583#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0 1584#define GL_CPU_OPTIMIZED_QCOM 0x8FB1 1585#define GL_GPU_OPTIMIZED_QCOM 0x8FB2 1586#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3 1587#endif /* GL_QCOM_binning_control */ 1588 1589#ifndef GL_QCOM_driver_control 1590#define GL_QCOM_driver_control 1 1591typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls); 1592typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1593typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1594typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl); 1595#ifdef GL_GLEXT_PROTOTYPES 1596GL_APICALL void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls); 1597GL_APICALL void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString); 1598GL_APICALL void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl); 1599GL_APICALL void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl); 1600#endif 1601#endif /* GL_QCOM_driver_control */ 1602 1603#ifndef GL_QCOM_extended_get 1604#define GL_QCOM_extended_get 1 1605#define GL_TEXTURE_WIDTH_QCOM 0x8BD2 1606#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3 1607#define GL_TEXTURE_DEPTH_QCOM 0x8BD4 1608#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5 1609#define GL_TEXTURE_FORMAT_QCOM 0x8BD6 1610#define GL_TEXTURE_TYPE_QCOM 0x8BD7 1611#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8 1612#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9 1613#define GL_TEXTURE_TARGET_QCOM 0x8BDA 1614#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB 1615#define GL_STATE_RESTORE 0x8BDC 1616typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures); 1617typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1618typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1619typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1620typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1621typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param); 1622typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 1623typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params); 1624#ifdef GL_GLEXT_PROTOTYPES 1625GL_APICALL void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures); 1626GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers); 1627GL_APICALL void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers); 1628GL_APICALL void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers); 1629GL_APICALL void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params); 1630GL_APICALL void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param); 1631GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels); 1632GL_APICALL void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params); 1633#endif 1634#endif /* GL_QCOM_extended_get */ 1635 1636#ifndef GL_QCOM_extended_get2 1637#define GL_QCOM_extended_get2 1 1638typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1639typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1640typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program); 1641typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1642#ifdef GL_GLEXT_PROTOTYPES 1643GL_APICALL void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders); 1644GL_APICALL void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms); 1645GL_APICALL GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program); 1646GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length); 1647#endif 1648#endif /* GL_QCOM_extended_get2 */ 1649 1650#ifndef GL_QCOM_perfmon_global_mode 1651#define GL_QCOM_perfmon_global_mode 1 1652#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0 1653#endif /* GL_QCOM_perfmon_global_mode */ 1654 1655#ifndef GL_QCOM_tiled_rendering 1656#define GL_QCOM_tiled_rendering 1 1657#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001 1658#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002 1659#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004 1660#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008 1661#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010 1662#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020 1663#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040 1664#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080 1665#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100 1666#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200 1667#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400 1668#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800 1669#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000 1670#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000 1671#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000 1672#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000 1673#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000 1674#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000 1675#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000 1676#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000 1677#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000 1678#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000 1679#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000 1680#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000 1681#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000 1682#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000 1683#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000 1684#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000 1685#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000 1686#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000 1687#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000 1688#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000 1689typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1690typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask); 1691#ifdef GL_GLEXT_PROTOTYPES 1692GL_APICALL void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask); 1693GL_APICALL void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask); 1694#endif 1695#endif /* GL_QCOM_tiled_rendering */ 1696 1697#ifndef GL_QCOM_writeonly_rendering 1698#define GL_QCOM_writeonly_rendering 1 1699#define GL_WRITEONLY_RENDERING_QCOM 0x8823 1700#endif /* GL_QCOM_writeonly_rendering */ 1701 1702#ifndef GL_VIV_shader_binary 1703#define GL_VIV_shader_binary 1 1704#define GL_SHADER_BINARY_VIV 0x8FC4 1705#endif /* GL_VIV_shader_binary */ 1706 1707#ifdef __cplusplus 1708} 1709#endif 1710 1711#endif 1712