gl3.h revision 2b2ac210786c71bdd0ea5924d734a4b49c4a584e
161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifndef __gl3_h_ 22b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define __gl3_h_ 32b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 42b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* 52b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $ 62b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall */ 72b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 82b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#include <GLES3/gl3platform.h> 961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 1061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus 1161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hallextern "C" { 1261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif 1361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 1461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* 152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall** Copyright (c) 2007-2013 The Khronos Group Inc. 1661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** 1761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** Permission is hereby granted, free of charge, to any person obtaining a 1861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** copy of this software and/or associated documentation files (the 1961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** "Materials"), to deal in the Materials without restriction, including 2061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** without limitation the rights to use, copy, modify, merge, publish, 2161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** distribute, sublicense, and/or sell copies of the Materials, and to 2261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** permit persons to whom the Materials are furnished to do so, subject to 2361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** the following conditions: 2461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** 2561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** The above copyright notice and this permission notice shall be included 2661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** in all copies or substantial portions of the Materials. 2761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** 2861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 2961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 3061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 3161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 3261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 3361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 3461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 3561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall*/ 3661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*------------------------------------------------------------------------- 382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Data type definitions 392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/ 4061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 2.0 */ 4261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef void GLvoid; 442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef char GLchar; 452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int GLenum; 462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned char GLboolean; 472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int GLbitfield; 482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int8_t GLbyte; 492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef short GLshort; 502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef int GLint; 512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef int GLsizei; 522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_uint8_t GLubyte; 532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned short GLushort; 542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned int GLuint; 552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_float_t GLfloat; 562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_float_t GLclampf; 572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int32_t GLfixed; 582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_intptr_t GLintptr; 592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_ssize_t GLsizeiptr; 6061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 3.0 */ 622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef unsigned short GLhalf; 642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef khronos_int64_t GLint64; 6520670e33c76a32370695a82a3e7f2fb30be30608Jesse Halltypedef khronos_uint64_t GLuint64; 662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Halltypedef struct __GLsync *GLsync; 672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*------------------------------------------------------------------------- 692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Token definitions 702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/ 712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES core versions */ 732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ES_VERSION_3_0 1 742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ES_VERSION_2_0 1 752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 2.0 */ 772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* ClearBufferMask */ 792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_BUFFER_BIT 0x00000100 802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BUFFER_BIT 0x00000400 812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_BUFFER_BIT 0x00004000 822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Boolean */ 842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FALSE 0 852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRUE 1 862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BeginMode */ 882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POINTS 0x0000 892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINES 0x0001 902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINE_LOOP 0x0002 912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINE_STRIP 0x0003 922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRIANGLES 0x0004 932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRIANGLE_STRIP 0x0005 942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRIANGLE_FAN 0x0006 952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendingFactorDest */ 972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ZERO 0 982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE 1 992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRC_COLOR 0x0300 1002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_SRC_COLOR 0x0301 1012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRC_ALPHA 0x0302 1022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_SRC_ALPHA 0x0303 1032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DST_ALPHA 0x0304 1042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_DST_ALPHA 0x0305 1052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendingFactorSrc */ 1072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_ZERO */ 1082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_ONE */ 1092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DST_COLOR 0x0306 1102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_DST_COLOR 0x0307 1112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRC_ALPHA_SATURATE 0x0308 1122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_SRC_ALPHA */ 1132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_ONE_MINUS_SRC_ALPHA */ 1142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_DST_ALPHA */ 1152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_ONE_MINUS_DST_ALPHA */ 1162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendEquationSeparate */ 1182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FUNC_ADD 0x8006 1192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION 0x8009 1202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ 1212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_EQUATION_ALPHA 0x883D 1222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* BlendSubtract */ 1242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FUNC_SUBTRACT 0x800A 1252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FUNC_REVERSE_SUBTRACT 0x800B 1262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Separate Blend Functions */ 1282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_DST_RGB 0x80C8 1292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_SRC_RGB 0x80C9 1302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_DST_ALPHA 0x80CA 1312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_SRC_ALPHA 0x80CB 1322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CONSTANT_COLOR 0x8001 1332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 1342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CONSTANT_ALPHA 0x8003 1352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 1362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND_COLOR 0x8005 1372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Buffer Objects */ 1392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ARRAY_BUFFER 0x8892 1402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ELEMENT_ARRAY_BUFFER 0x8893 1412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ARRAY_BUFFER_BINDING 0x8894 1422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 1432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STREAM_DRAW 0x88E0 1452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STATIC_DRAW 0x88E4 1462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DYNAMIC_DRAW 0x88E8 1472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_SIZE 0x8764 1492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_USAGE 0x8765 1502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_VERTEX_ATTRIB 0x8626 1522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* CullFaceMode */ 1542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRONT 0x0404 1552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BACK 0x0405 1562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRONT_AND_BACK 0x0408 1572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* DepthFunction */ 1592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_NEVER */ 1602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_LESS */ 1612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_EQUAL */ 1622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_LEQUAL */ 1632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_GREATER */ 1642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_NOTEQUAL */ 1652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_GEQUAL */ 1662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_ALWAYS */ 1672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* EnableCap */ 1692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_2D 0x0DE1 1702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CULL_FACE 0x0B44 1712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLEND 0x0BE2 1722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DITHER 0x0BD0 1732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_TEST 0x0B90 1742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_TEST 0x0B71 1752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SCISSOR_TEST 0x0C11 1762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POLYGON_OFFSET_FILL 0x8037 1772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 1782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_COVERAGE 0x80A0 1792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* ErrorCode */ 1812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NO_ERROR 0 1822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_ENUM 0x0500 1832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_VALUE 0x0501 1842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_OPERATION 0x0502 1852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_OUT_OF_MEMORY 0x0505 1862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* FrontFaceDirection */ 1882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CW 0x0900 1892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CCW 0x0901 1902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 1912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GetPName */ 1922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINE_WIDTH 0x0B21 1932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 1942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 1952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CULL_FACE_MODE 0x0B45 1962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRONT_FACE 0x0B46 1972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_RANGE 0x0B70 1982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_WRITEMASK 0x0B72 1992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_CLEAR_VALUE 0x0B73 2002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_FUNC 0x0B74 2012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_CLEAR_VALUE 0x0B91 2022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_FUNC 0x0B92 2032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_FAIL 0x0B94 2042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 2052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 2062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_REF 0x0B97 2072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_VALUE_MASK 0x0B93 2082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_WRITEMASK 0x0B98 2092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_FUNC 0x8800 2102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_FAIL 0x8801 2112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 2122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 2132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_REF 0x8CA3 2142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 2152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 2162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VIEWPORT 0x0BA2 2172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SCISSOR_BOX 0x0C10 2182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_SCISSOR_TEST */ 2192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_CLEAR_VALUE 0x0C22 2202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_WRITEMASK 0x0C23 2212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_ALIGNMENT 0x0CF5 2222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_ALIGNMENT 0x0D05 2232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_SIZE 0x0D33 2242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VIEWPORT_DIMS 0x0D3A 2252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SUBPIXEL_BITS 0x0D50 2262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RED_BITS 0x0D52 2272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GREEN_BITS 0x0D53 2282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLUE_BITS 0x0D54 2292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALPHA_BITS 0x0D55 2302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_BITS 0x0D56 2312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_BITS 0x0D57 2322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POLYGON_OFFSET_UNITS 0x2A00 2332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_POLYGON_OFFSET_FILL */ 2342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_POLYGON_OFFSET_FACTOR 0x8038 2352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_2D 0x8069 2362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_BUFFERS 0x80A8 2372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLES 0x80A9 2382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 2392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 2402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GetTextureParameter */ 2422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_TEXTURE_MAG_FILTER */ 2432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_TEXTURE_MIN_FILTER */ 2442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_TEXTURE_WRAP_S */ 2452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_TEXTURE_WRAP_T */ 2462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 2482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 2492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* HintMode */ 2512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DONT_CARE 0x1100 2522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FASTEST 0x1101 2532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NICEST 0x1102 2542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* HintTarget */ 2562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GENERATE_MIPMAP_HINT 0x8192 2572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* DataType */ 2592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BYTE 0x1400 2602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_BYTE 0x1401 2612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHORT 0x1402 2622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT 0x1403 2632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT 0x1404 2642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT 0x1405 2652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT 0x1406 2662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FIXED 0x140C 2672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* PixelFormat */ 2692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT 0x1902 2702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALPHA 0x1906 2712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB 0x1907 2722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA 0x1908 2732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LUMINANCE 0x1909 2742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LUMINANCE_ALPHA 0x190A 2752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* PixelType */ 2772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_UNSIGNED_BYTE */ 2782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 2792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 2802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_SHORT_5_6_5 0x8363 2812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 2822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shaders */ 2832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAGMENT_SHADER 0x8B30 2842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_SHADER 0x8B31 2852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_ATTRIBS 0x8869 2862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 2872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VARYING_VECTORS 0x8DFC 2882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 2892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 2902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 2912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 2922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_TYPE 0x8B4F 2932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DELETE_STATUS 0x8B80 2942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINK_STATUS 0x8B82 2952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VALIDATE_STATUS 0x8B83 2962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ATTACHED_SHADERS 0x8B85 2972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORMS 0x8B86 2982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 2992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_ATTRIBUTES 0x8B89 3002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 3012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 3022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_PROGRAM 0x8B8D 3032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StencilFunction */ 3052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEVER 0x0200 3062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LESS 0x0201 3072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_EQUAL 0x0202 3082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LEQUAL 0x0203 3092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GREATER 0x0204 3102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NOTEQUAL 0x0205 3112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GEQUAL 0x0206 3122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALWAYS 0x0207 3132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StencilOp */ 3152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_ZERO */ 3162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_KEEP 0x1E00 3172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_REPLACE 0x1E01 3182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INCR 0x1E02 3192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DECR 0x1E03 3202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVERT 0x150A 3212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INCR_WRAP 0x8507 3222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DECR_WRAP 0x8508 3232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* StringName */ 3252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VENDOR 0x1F00 3262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERER 0x1F01 3272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERSION 0x1F02 3282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_EXTENSIONS 0x1F03 3292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureMagFilter */ 3312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEAREST 0x2600 3322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINEAR 0x2601 3332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureMinFilter */ 3352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_NEAREST */ 3362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_LINEAR */ 3372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEAREST_MIPMAP_NEAREST 0x2700 3382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINEAR_MIPMAP_NEAREST 0x2701 3392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NEAREST_MIPMAP_LINEAR 0x2702 3402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LINEAR_MIPMAP_LINEAR 0x2703 3412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureParameterName */ 3432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MAG_FILTER 0x2800 3442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MIN_FILTER 0x2801 3452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_WRAP_S 0x2802 3462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_WRAP_T 0x2803 3472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureTarget */ 3492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* GL_TEXTURE_2D */ 3502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE 0x1702 3512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP 0x8513 3532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 3542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 3552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 3562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 3572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 3582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 3592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 3602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 3612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureUnit */ 3632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE0 0x84C0 3642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE1 0x84C1 3652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE2 0x84C2 3662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE3 0x84C3 3672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE4 0x84C4 3682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE5 0x84C5 3692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE6 0x84C6 3702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE7 0x84C7 3712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE8 0x84C8 3722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE9 0x84C9 3732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE10 0x84CA 3742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE11 0x84CB 3752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE12 0x84CC 3762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE13 0x84CD 3772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE14 0x84CE 3782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE15 0x84CF 3792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE16 0x84D0 3802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE17 0x84D1 3812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE18 0x84D2 3822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE19 0x84D3 3832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE20 0x84D4 3842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE21 0x84D5 3852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE22 0x84D6 3862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE23 0x84D7 3872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE24 0x84D8 3882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE25 0x84D9 3892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE26 0x84DA 3902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE27 0x84DB 3912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE28 0x84DC 3922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE29 0x84DD 3932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE30 0x84DE 3942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE31 0x84DF 3952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_TEXTURE 0x84E0 3962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 3972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* TextureWrapMode */ 3982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_REPEAT 0x2901 3992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CLAMP_TO_EDGE 0x812F 4002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MIRRORED_REPEAT 0x8370 4012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Uniform Types */ 4032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_VEC2 0x8B50 4042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_VEC3 0x8B51 4052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_VEC4 0x8B52 4062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_VEC2 0x8B53 4072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_VEC3 0x8B54 4082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_VEC4 0x8B55 4092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL 0x8B56 4102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL_VEC2 0x8B57 4112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL_VEC3 0x8B58 4122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BOOL_VEC4 0x8B59 4132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT2 0x8B5A 4142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT3 0x8B5B 4152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT4 0x8B5C 4162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D 0x8B5E 4172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_CUBE 0x8B60 4182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Vertex Arrays */ 4202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 4212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 4222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 4232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 4242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 4252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 4262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 4272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Read Format */ 4292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 4302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 4312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Source */ 4332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPILE_STATUS 0x8B81 4342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INFO_LOG_LENGTH 0x8B84 4352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_SOURCE_LENGTH 0x8B88 4362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_COMPILER 0x8DFA 4372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Binary */ 4392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SHADER_BINARY_FORMATS 0x8DF8 4402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 4412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Shader Precision-Specified Types */ 4432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LOW_FLOAT 0x8DF0 4442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MEDIUM_FLOAT 0x8DF1 4452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_HIGH_FLOAT 0x8DF2 4462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_LOW_INT 0x8DF3 4472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MEDIUM_INT 0x8DF4 4482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_HIGH_INT 0x8DF5 4492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* Framebuffer Object. */ 4512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER 0x8D40 4522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER 0x8D41 4532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA4 0x8056 4552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB5_A1 0x8057 4562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB565 0x8D62 4572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT16 0x81A5 4582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_INDEX8 0x8D48 4592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_WIDTH 0x8D42 4612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_HEIGHT 0x8D43 4622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 4632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_RED_SIZE 0x8D50 4642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 4652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 4662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 4672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 4682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 4692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 4712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 4722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 4732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 4742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT0 0x8CE0 4762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_ATTACHMENT 0x8D00 4772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL_ATTACHMENT 0x8D20 4782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NONE 0 4802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 4822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 4832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 4842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 4852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 4862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_BINDING 0x8CA6 4882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_BINDING 0x8CA7 4892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 4902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 4922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 3.0 */ 4942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 4952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_READ_BUFFER 0x0C02 4962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_ROW_LENGTH 0x0CF2 4972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_SKIP_ROWS 0x0CF3 4982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_SKIP_PIXELS 0x0CF4 4992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_ROW_LENGTH 0x0D02 5002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_SKIP_ROWS 0x0D03 5012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PACK_SKIP_PIXELS 0x0D04 5022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR 0x1800 5032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH 0x1801 5042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STENCIL 0x1802 5052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RED 0x1903 5062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8 0x8051 5072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8 0x8058 5082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB10_A2 0x8059 5092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_3D 0x806A 5102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_SKIP_IMAGES 0x806D 5112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNPACK_IMAGE_HEIGHT 0x806E 5122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_3D 0x806F 5132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_WRAP_R 0x8072 5142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_3D_TEXTURE_SIZE 0x8073 5152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 5162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ELEMENTS_VERTICES 0x80E8 5172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ELEMENTS_INDICES 0x80E9 5182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MIN_LOD 0x813A 5192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MAX_LOD 0x813B 5202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BASE_LEVEL 0x813C 5212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_MAX_LEVEL 0x813D 5222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MIN 0x8007 5232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX 0x8008 5242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT24 0x81A6 5252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 5262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_COMPARE_MODE 0x884C 5272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_COMPARE_FUNC 0x884D 5282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CURRENT_QUERY 0x8865 5292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_QUERY_RESULT 0x8866 5302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_QUERY_RESULT_AVAILABLE 0x8867 5312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAPPED 0x88BC 5322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAP_POINTER 0x88BD 5332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STREAM_READ 0x88E1 5342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STREAM_COPY 0x88E2 5352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STATIC_READ 0x88E5 5362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_STATIC_COPY 0x88E6 5372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DYNAMIC_READ 0x88E9 5382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DYNAMIC_COPY 0x88EA 5392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_DRAW_BUFFERS 0x8824 5402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER0 0x8825 5412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER1 0x8826 5422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER2 0x8827 5432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER3 0x8828 5442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER4 0x8829 5452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER5 0x882A 5462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER6 0x882B 5472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER7 0x882C 5482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER8 0x882D 5492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER9 0x882E 5502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER10 0x882F 5512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER11 0x8830 5522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER12 0x8831 5532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER13 0x8832 5542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER14 0x8833 5552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_BUFFER15 0x8834 5562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 5572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 5582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_3D 0x8B5F 5592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D_SHADOW 0x8B62 5602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 5612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_PACK_BUFFER 0x88EB 5622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_UNPACK_BUFFER 0x88EC 5632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 5642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 5652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT2x3 0x8B65 5662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT2x4 0x8B66 5672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT3x2 0x8B67 5682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT3x4 0x8B68 5692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT4x2 0x8B69 5702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_MAT4x3 0x8B6A 5712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRGB 0x8C40 5722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRGB8 0x8C41 5732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SRGB8_ALPHA8 0x8C43 5742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPARE_REF_TO_TEXTURE 0x884E 5752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAJOR_VERSION 0x821B 5762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MINOR_VERSION 0x821C 5772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_EXTENSIONS 0x821D 5782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA32F 0x8814 5792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB32F 0x8815 5802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA16F 0x881A 5812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB16F 0x881B 5822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 5832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 5842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 5852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 5862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VARYING_COMPONENTS 0x8B4B 5872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_2D_ARRAY 0x8C1A 5882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 5892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R11F_G11F_B10F 0x8C3A 5902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 5912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB9_E5 0x8C3D 5922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 5932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 5942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 5952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 5962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 5972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 5982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 5992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 6002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RASTERIZER_DISCARD 0x8C89 60161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 6022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 6032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INTERLEAVED_ATTRIBS 0x8C8C 6042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SEPARATE_ATTRIBS 0x8C8D 6052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 6062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 6072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA32UI 0x8D70 6082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB32UI 0x8D71 6092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA16UI 0x8D76 6102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB16UI 0x8D77 6112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8UI 0x8D7C 6122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8UI 0x8D7D 6132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA32I 0x8D82 6142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB32I 0x8D83 6152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA16I 0x8D88 6162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB16I 0x8D89 6172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8I 0x8D8E 6182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8I 0x8D8F 6192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RED_INTEGER 0x8D94 6202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB_INTEGER 0x8D98 6212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA_INTEGER 0x8D99 6222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D_ARRAY 0x8DC1 6232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 6242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 6252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_VEC2 0x8DC6 6262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_VEC3 0x8DC7 6272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_VEC4 0x8DC8 6282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_2D 0x8DCA 6292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_3D 0x8DCB 6302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_CUBE 0x8DCC 6312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 6322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 6332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 6342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 6352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 6362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_ACCESS_FLAGS 0x911F 6372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAP_LENGTH 0x9120 6382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BUFFER_MAP_OFFSET 0x9121 6392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_COMPONENT32F 0x8CAC 6402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH32F_STENCIL8 0x8CAD 6412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 6422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 6432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 6442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 6452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 6462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 6472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 6482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 6492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 6502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_DEFAULT 0x8218 6512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_UNDEFINED 0x8219 6522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 6532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH_STENCIL 0x84F9 6542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_INT_24_8 0x84FA 6552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DEPTH24_STENCIL8 0x88F0 6562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNED_NORMALIZED 0x8C17 6572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING 6582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_READ_FRAMEBUFFER 0x8CA8 6592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_DRAW_FRAMEBUFFER 0x8CA9 6602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 6612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RENDERBUFFER_SAMPLES 0x8CAB 6622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 6632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 6642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT1 0x8CE1 6652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT2 0x8CE2 6662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT3 0x8CE3 6672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT4 0x8CE4 6682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT5 0x8CE5 6692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT6 0x8CE6 6702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT7 0x8CE7 6712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT8 0x8CE8 6722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT9 0x8CE9 6732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT10 0x8CEA 6742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT11 0x8CEB 6752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT12 0x8CEC 6762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT13 0x8CED 6772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT14 0x8CEE 6782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COLOR_ATTACHMENT15 0x8CEF 6792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 6802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_SAMPLES 0x8D57 6812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_HALF_FLOAT 0x140B 6822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_READ_BIT 0x0001 6832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_WRITE_BIT 0x0002 6842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 6852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 6862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 6872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 6882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG 0x8227 6892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG_INTEGER 0x8228 6902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8 0x8229 6912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8 0x822B 6922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R16F 0x822D 6932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R32F 0x822E 6942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG16F 0x822F 6952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG32F 0x8230 6962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8I 0x8231 6972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8UI 0x8232 6982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R16I 0x8233 6992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R16UI 0x8234 7002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R32I 0x8235 7012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R32UI 0x8236 7022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8I 0x8237 7032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8UI 0x8238 7042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG16I 0x8239 7052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG16UI 0x823A 7062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG32I 0x823B 7072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG32UI 0x823C 7082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ARRAY_BINDING 0x85B5 7092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_R8_SNORM 0x8F94 7102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RG8_SNORM 0x8F95 7112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB8_SNORM 0x8F96 7122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGBA8_SNORM 0x8F97 7132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SIGNED_NORMALIZED 0x8F9C 7142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 7152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_READ_BUFFER 0x8F36 7162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_WRITE_BUFFER 0x8F37 7172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER 7182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER 7192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER 0x8A11 7202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_BINDING 0x8A28 7212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_START 0x8A29 7222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 7232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 7242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 7252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 7262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 7272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 7282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 7292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 7302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 7312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 7322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 7332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_TYPE 0x8A37 7342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_SIZE 0x8A38 7352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_NAME_LENGTH 0x8A39 7362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 7372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_OFFSET 0x8A3B 7382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 7392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 7402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 7412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 7422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 7432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 7442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 7452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 7462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 7472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 7482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INVALID_INDEX 0xFFFFFFFFu 7492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 7502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 7512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 7522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_OBJECT_TYPE 0x9112 7532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_CONDITION 0x9113 7542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_STATUS 0x9114 7552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_FLAGS 0x9115 7562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_FENCE 0x9116 7572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 7582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_UNSIGNALED 0x9118 7592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SIGNALED 0x9119 7602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ALREADY_SIGNALED 0x911A 7612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TIMEOUT_EXPIRED 0x911B 7622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_CONDITION_SATISFIED 0x911C 7632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_WAIT_FAILED 0x911D 7642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 7652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 7662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 7672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ANY_SAMPLES_PASSED 0x8C2F 7682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 7692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_SAMPLER_BINDING 0x8919 7702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_RGB10_A2UI 0x906F 7712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_R 0x8E42 7722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_G 0x8E43 7732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_B 0x8E44 7742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_SWIZZLE_A 0x8E45 7752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_GREEN 0x1904 7762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_BLUE 0x1905 7772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_INT_2_10_10_10_REV 0x8D9F 7782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK 0x8E22 7792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 7802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 7812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 7822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 7832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PROGRAM_BINARY_LENGTH 0x8741 7842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 7852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_PROGRAM_BINARY_FORMATS 0x87FF 7862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_R11_EAC 0x9270 7872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 7882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RG11_EAC 0x9272 7892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 7902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RGB8_ETC2 0x9274 7912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SRGB8_ETC2 0x9275 7922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 7932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 7942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 7952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 7962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 7972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_MAX_ELEMENT_INDEX 0x8D6B 7982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_NUM_SAMPLE_COUNTS 0x9380 7992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 8002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 8012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/*------------------------------------------------------------------------- 8022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall * Entrypoint definitions 8032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall *-----------------------------------------------------------------------*/ 8042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 8052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 2.0 */ 8062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 8072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 8082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 8092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 8102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 8112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 8122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 8132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 8142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 8152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 8162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 8172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 8182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 8192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 8202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 8212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 8222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 8232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 8242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth); 8252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 8262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 8272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 8282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 8292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); 8302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 8312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 8322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 8332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 8342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 8352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); 8362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); 8372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 8382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); 8392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 8402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); 8412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 8422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 8432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 8442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 8452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 8462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 8472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 8482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 8492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 8502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 8512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFinish (void); 8522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFlush (void); 8532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 8542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 8552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 8562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 8572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 8582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); 8592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); 8602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 8612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 8622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 8632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 8642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 8652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 8662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); 8672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum GL_APIENTRY glGetError (void); 8682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 8692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); 8702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 8712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 8722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 8732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 8742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 8752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 8762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 8772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 8782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 8792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); 8802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); 8812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); 8822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); 8832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); 8842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); 8852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); 8862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); 8872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 8882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 8892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 8902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 8912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 8922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 8932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 8942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 8952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 8962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 8972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 8982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 8992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 9002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 9012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 9022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 9032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 9042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 9052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 9062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 9072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 9082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 9092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 9102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 9112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 9122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 9132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 9142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); 9152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 9162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); 9172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 9182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); 9192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 9202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); 9212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 9222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); 9232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 9242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); 9252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 9262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); 9272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 9282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); 9292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); 9302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 9312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); 9322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); 9332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); 9342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 9382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 9392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); 9402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); 9412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); 9422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); 9432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); 9442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); 9452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 9462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); 9472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 9482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 9492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 9502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall/* OpenGL ES 3.0 */ 9512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse Hall 9522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); 9532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); 9542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 9552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 9562b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 9572b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 9582b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 9592b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids); 9602b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids); 9612b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 9622b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 9632b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 9642b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params); 9652b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params); 9662b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 9672b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params); 9682b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs); 9692b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9702b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9712b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9722b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9732b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9742b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 9752b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 9762b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 9772b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 9782b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 9792b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 9802b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 9812b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays); 9822b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays); 9832b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 9842b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data); 9852b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 9862b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 9872b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 9882b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 9892b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); 9902b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); 9912b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer); 9922b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params); 9932b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params); 9942b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 9952b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 9962b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v); 9972b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v); 9982b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params); 9992b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 10002b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 10012b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 10022b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 10032b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 10042b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value); 10052b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value); 10062b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value); 10072b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value); 10082b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); 10092b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); 10102b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); 10112b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 10122b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index); 10132b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 10142b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 10152b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); 10162b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName); 10172b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); 10182b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); 10192b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 10202b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); 10212b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount); 10222b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 10232b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 10242b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 10252b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 10262b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 10272b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params); 10282b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); 10292b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data); 10302b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params); 10312b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers); 10322b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers); 10332b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 10342b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 10352b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 10362b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param); 10372b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 10382b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param); 10392b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params); 10402b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params); 10412b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 10422b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 10432b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids); 10442b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids); 10452b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 10462b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 10472b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 10482b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); 10492b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length); 10502b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 10512b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments); 10522b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); 10532b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 10542b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 10552b2ac210786c71bdd0ea5924d734a4b49c4a584eJesse HallGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); 105661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 105761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus 105861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall} 105961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif 106061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 106161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif 1062