gl3.h revision 61d1b812137b7f3a877e855f9a088be307ec11b6
161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifndef __gl3_h_
261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define __gl3_h_
361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*
561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $
661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall */
761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#include <GLES3/gl3platform.h>
961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
1061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus
1161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hallextern "C" {
1261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif
1361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
1461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*
1561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** Copyright (c) 2007-2013 The Khronos Group Inc.
1661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall**
1761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** Permission is hereby granted, free of charge, to any person obtaining a
1861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** copy of this software and/or associated documentation files (the
1961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** "Materials"), to deal in the Materials without restriction, including
2061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** without limitation the rights to use, copy, modify, merge, publish,
2161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** distribute, sublicense, and/or sell copies of the Materials, and to
2261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** permit persons to whom the Materials are furnished to do so, subject to
2361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** the following conditions:
2461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall**
2561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** The above copyright notice and this permission notice shall be included
2661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** in all copies or substantial portions of the Materials.
2761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall**
2861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
2961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
3061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
3161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
3261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
3361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
3461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
3561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall*/
3661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
3761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*-------------------------------------------------------------------------
3861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * Data type definitions
3961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall *-----------------------------------------------------------------------*/
4061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
4161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 2.0 */
4261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
4361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef void             GLvoid;
4461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef char             GLchar;
4561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned int     GLenum;
4661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned char    GLboolean;
4761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned int     GLbitfield;
4861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_int8_t   GLbyte;
4961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef short            GLshort;
5061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef int              GLint;
5161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef int              GLsizei;
5261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_uint8_t  GLubyte;
5361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned short   GLushort;
5461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned int     GLuint;
5561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_float_t  GLfloat;
5661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_float_t  GLclampf;
5761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_int32_t  GLfixed;
5861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_intptr_t GLintptr;
5961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_ssize_t  GLsizeiptr;
6061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
6161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 3.0 */
6261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
6361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned short   GLhalf;
6461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_int64_t  GLint64;
6561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_uint64_t GLuint64;
6661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef struct __GLsync *GLsync;
6761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
6861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*-------------------------------------------------------------------------
6961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * Token definitions
7061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall *-----------------------------------------------------------------------*/
7161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
7261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES core versions */
7361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ES_VERSION_3_0                                1
7461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ES_VERSION_2_0                                1
7561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
7661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 2.0 */
7761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
7861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* ClearBufferMask */
7961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_BUFFER_BIT                              0x00000100
8061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BUFFER_BIT                            0x00000400
8161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_BUFFER_BIT                              0x00004000
8261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
8361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Boolean */
8461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FALSE                                         0
8561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRUE                                          1
8661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
8761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BeginMode */
8861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POINTS                                        0x0000
8961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINES                                         0x0001
9061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINE_LOOP                                     0x0002
9161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINE_STRIP                                    0x0003
9261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRIANGLES                                     0x0004
9361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRIANGLE_STRIP                                0x0005
9461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRIANGLE_FAN                                  0x0006
9561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
9661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendingFactorDest */
9761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ZERO                                          0
9861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE                                           1
9961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRC_COLOR                                     0x0300
10061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_SRC_COLOR                           0x0301
10161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRC_ALPHA                                     0x0302
10261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_SRC_ALPHA                           0x0303
10361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DST_ALPHA                                     0x0304
10461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_DST_ALPHA                           0x0305
10561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
10661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendingFactorSrc */
10761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_ZERO */
10861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_ONE */
10961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DST_COLOR                                     0x0306
11061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_DST_COLOR                           0x0307
11161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRC_ALPHA_SATURATE                            0x0308
11261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_SRC_ALPHA */
11361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_ONE_MINUS_SRC_ALPHA */
11461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_DST_ALPHA */
11561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_ONE_MINUS_DST_ALPHA */
11661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
11761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendEquationSeparate */
11861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FUNC_ADD                                      0x8006
11961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_EQUATION                                0x8009
12061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_EQUATION_RGB                            0x8009    /* same as BLEND_EQUATION */
12161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_EQUATION_ALPHA                          0x883D
12261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
12361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendSubtract */
12461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FUNC_SUBTRACT                                 0x800A
12561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FUNC_REVERSE_SUBTRACT                         0x800B
12661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
12761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Separate Blend Functions */
12861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_DST_RGB                                 0x80C8
12961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_SRC_RGB                                 0x80C9
13061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_DST_ALPHA                               0x80CA
13161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_SRC_ALPHA                               0x80CB
13261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CONSTANT_COLOR                                0x8001
13361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_CONSTANT_COLOR                      0x8002
13461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CONSTANT_ALPHA                                0x8003
13561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_CONSTANT_ALPHA                      0x8004
13661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_COLOR                                   0x8005
13761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
13861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Buffer Objects */
13961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ARRAY_BUFFER                                  0x8892
14061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ELEMENT_ARRAY_BUFFER                          0x8893
14161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ARRAY_BUFFER_BINDING                          0x8894
14261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ELEMENT_ARRAY_BUFFER_BINDING                  0x8895
14361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
14461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STREAM_DRAW                                   0x88E0
14561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STATIC_DRAW                                   0x88E4
14661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DYNAMIC_DRAW                                  0x88E8
14761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
14861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_SIZE                                   0x8764
14961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_USAGE                                  0x8765
15061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
15161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CURRENT_VERTEX_ATTRIB                         0x8626
15261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
15361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* CullFaceMode */
15461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRONT                                         0x0404
15561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BACK                                          0x0405
15661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRONT_AND_BACK                                0x0408
15761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
15861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* DepthFunction */
15961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_NEVER */
16061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_LESS */
16161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_EQUAL */
16261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_LEQUAL */
16361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_GREATER */
16461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_NOTEQUAL */
16561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_GEQUAL */
16661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_ALWAYS */
16761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
16861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* EnableCap */
16961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_2D                                    0x0DE1
17061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CULL_FACE                                     0x0B44
17161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND                                         0x0BE2
17261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DITHER                                        0x0BD0
17361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_TEST                                  0x0B90
17461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_TEST                                    0x0B71
17561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SCISSOR_TEST                                  0x0C11
17661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POLYGON_OFFSET_FILL                           0x8037
17761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_ALPHA_TO_COVERAGE                      0x809E
17861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_COVERAGE                               0x80A0
17961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
18061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* ErrorCode */
18161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NO_ERROR                                      0
18261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_ENUM                                  0x0500
18361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_VALUE                                 0x0501
18461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_OPERATION                             0x0502
18561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_OUT_OF_MEMORY                                 0x0505
18661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
18761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* FrontFaceDirection */
18861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CW                                            0x0900
18961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CCW                                           0x0901
19061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
19161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GetPName */
19261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINE_WIDTH                                    0x0B21
19361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALIASED_POINT_SIZE_RANGE                      0x846D
19461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALIASED_LINE_WIDTH_RANGE                      0x846E
19561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CULL_FACE_MODE                                0x0B45
19661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRONT_FACE                                    0x0B46
19761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_RANGE                                   0x0B70
19861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_WRITEMASK                               0x0B72
19961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_CLEAR_VALUE                             0x0B73
20061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_FUNC                                    0x0B74
20161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_CLEAR_VALUE                           0x0B91
20261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_FUNC                                  0x0B92
20361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_FAIL                                  0x0B94
20461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_PASS_DEPTH_FAIL                       0x0B95
20561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_PASS_DEPTH_PASS                       0x0B96
20661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_REF                                   0x0B97
20761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_VALUE_MASK                            0x0B93
20861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_WRITEMASK                             0x0B98
20961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_FUNC                             0x8800
21061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_FAIL                             0x8801
21161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_FAIL                  0x8802
21261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_PASS                  0x8803
21361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_REF                              0x8CA3
21461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_VALUE_MASK                       0x8CA4
21561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_WRITEMASK                        0x8CA5
21661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VIEWPORT                                      0x0BA2
21761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SCISSOR_BOX                                   0x0C10
21861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_SCISSOR_TEST */
21961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_CLEAR_VALUE                             0x0C22
22061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_WRITEMASK                               0x0C23
22161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_ALIGNMENT                              0x0CF5
22261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_ALIGNMENT                                0x0D05
22361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TEXTURE_SIZE                              0x0D33
22461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VIEWPORT_DIMS                             0x0D3A
22561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SUBPIXEL_BITS                                 0x0D50
22661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RED_BITS                                      0x0D52
22761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GREEN_BITS                                    0x0D53
22861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLUE_BITS                                     0x0D54
22961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALPHA_BITS                                    0x0D55
23061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_BITS                                    0x0D56
23161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BITS                                  0x0D57
23261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POLYGON_OFFSET_UNITS                          0x2A00
23361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_POLYGON_OFFSET_FILL */
23461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POLYGON_OFFSET_FACTOR                         0x8038
23561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_2D                            0x8069
23661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_BUFFERS                                0x80A8
23761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLES                                       0x80A9
23861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_COVERAGE_VALUE                         0x80AA
23961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_COVERAGE_INVERT                        0x80AB
24061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
24161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GetTextureParameter */
24261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_TEXTURE_MAG_FILTER */
24361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_TEXTURE_MIN_FILTER */
24461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_TEXTURE_WRAP_S */
24561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_TEXTURE_WRAP_T */
24661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
24761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_COMPRESSED_TEXTURE_FORMATS                0x86A2
24861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_TEXTURE_FORMATS                    0x86A3
24961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
25061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* HintMode */
25161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DONT_CARE                                     0x1100
25261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FASTEST                                       0x1101
25361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NICEST                                        0x1102
25461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
25561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* HintTarget */
25661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GENERATE_MIPMAP_HINT                          0x8192
25761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
25861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* DataType */
25961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BYTE                                          0x1400
26061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_BYTE                                 0x1401
26161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHORT                                         0x1402
26261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT                                0x1403
26361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT                                           0x1404
26461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT                                  0x1405
26561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT                                         0x1406
26661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FIXED                                         0x140C
26761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
26861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* PixelFormat */
26961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT                               0x1902
27061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALPHA                                         0x1906
27161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB                                           0x1907
27261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA                                          0x1908
27361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LUMINANCE                                     0x1909
27461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LUMINANCE_ALPHA                               0x190A
27561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
27661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* PixelType */
27761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_UNSIGNED_BYTE */
27861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT_4_4_4_4                        0x8033
27961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT_5_5_5_1                        0x8034
28061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT_5_6_5                          0x8363
28161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
28261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shaders */
28361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAGMENT_SHADER                               0x8B30
28461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_SHADER                                 0x8B31
28561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_ATTRIBS                            0x8869
28661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_UNIFORM_VECTORS                    0x8DFB
28761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VARYING_VECTORS                           0x8DFC
28861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS              0x8B4D
28961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                0x8B4C
29061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TEXTURE_IMAGE_UNITS                       0x8872
29161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_VECTORS                  0x8DFD
29261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_TYPE                                   0x8B4F
29361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DELETE_STATUS                                 0x8B80
29461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINK_STATUS                                   0x8B82
29561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VALIDATE_STATUS                               0x8B83
29661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ATTACHED_SHADERS                              0x8B85
29761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORMS                               0x8B86
29861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORM_MAX_LENGTH                     0x8B87
29961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_ATTRIBUTES                             0x8B89
30061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                   0x8B8A
30161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADING_LANGUAGE_VERSION                      0x8B8C
30261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CURRENT_PROGRAM                               0x8B8D
30361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
30461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* StencilFunction */
30561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEVER                                         0x0200
30661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LESS                                          0x0201
30761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_EQUAL                                         0x0202
30861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LEQUAL                                        0x0203
30961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GREATER                                       0x0204
31061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NOTEQUAL                                      0x0205
31161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GEQUAL                                        0x0206
31261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALWAYS                                        0x0207
31361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
31461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* StencilOp */
31561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_ZERO */
31661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_KEEP                                          0x1E00
31761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_REPLACE                                       0x1E01
31861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INCR                                          0x1E02
31961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DECR                                          0x1E03
32061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVERT                                        0x150A
32161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INCR_WRAP                                     0x8507
32261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DECR_WRAP                                     0x8508
32361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
32461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* StringName */
32561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VENDOR                                        0x1F00
32661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERER                                      0x1F01
32761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERSION                                       0x1F02
32861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_EXTENSIONS                                    0x1F03
32961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
33061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureMagFilter */
33161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEAREST                                       0x2600
33261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINEAR                                        0x2601
33361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
33461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureMinFilter */
33561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_NEAREST */
33661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_LINEAR */
33761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEAREST_MIPMAP_NEAREST                        0x2700
33861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINEAR_MIPMAP_NEAREST                         0x2701
33961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEAREST_MIPMAP_LINEAR                         0x2702
34061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINEAR_MIPMAP_LINEAR                          0x2703
34161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
34261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureParameterName */
34361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MAG_FILTER                            0x2800
34461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MIN_FILTER                            0x2801
34561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_WRAP_S                                0x2802
34661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_WRAP_T                                0x2803
34761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
34861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureTarget */
34961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*      GL_TEXTURE_2D */
35061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE                                       0x1702
35161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
35261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP                              0x8513
35361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_CUBE_MAP                      0x8514
35461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_X                   0x8515
35561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X                   0x8516
35661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y                   0x8517
35761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                   0x8518
35861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z                   0x8519
35961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                   0x851A
36061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_CUBE_MAP_TEXTURE_SIZE                     0x851C
36161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
36261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureUnit */
36361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE0                                      0x84C0
36461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE1                                      0x84C1
36561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE2                                      0x84C2
36661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE3                                      0x84C3
36761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE4                                      0x84C4
36861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE5                                      0x84C5
36961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE6                                      0x84C6
37061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE7                                      0x84C7
37161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE8                                      0x84C8
37261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE9                                      0x84C9
37361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE10                                     0x84CA
37461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE11                                     0x84CB
37561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE12                                     0x84CC
37661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE13                                     0x84CD
37761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE14                                     0x84CE
37861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE15                                     0x84CF
37961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE16                                     0x84D0
38061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE17                                     0x84D1
38161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE18                                     0x84D2
38261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE19                                     0x84D3
38361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE20                                     0x84D4
38461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE21                                     0x84D5
38561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE22                                     0x84D6
38661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE23                                     0x84D7
38761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE24                                     0x84D8
38861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE25                                     0x84D9
38961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE26                                     0x84DA
39061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE27                                     0x84DB
39161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE28                                     0x84DC
39261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE29                                     0x84DD
39361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE30                                     0x84DE
39461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE31                                     0x84DF
39561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_TEXTURE                                0x84E0
39661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
39761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureWrapMode */
39861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_REPEAT                                        0x2901
39961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CLAMP_TO_EDGE                                 0x812F
40061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MIRRORED_REPEAT                               0x8370
40161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
40261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Uniform Types */
40361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_VEC2                                    0x8B50
40461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_VEC3                                    0x8B51
40561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_VEC4                                    0x8B52
40661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_VEC2                                      0x8B53
40761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_VEC3                                      0x8B54
40861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_VEC4                                      0x8B55
40961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL                                          0x8B56
41061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL_VEC2                                     0x8B57
41161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL_VEC3                                     0x8B58
41261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL_VEC4                                     0x8B59
41361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT2                                    0x8B5A
41461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT3                                    0x8B5B
41561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT4                                    0x8B5C
41661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D                                    0x8B5E
41761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_CUBE                                  0x8B60
41861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
41961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Vertex Arrays */
42061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_ENABLED                   0x8622
42161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_SIZE                      0x8623
42261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_STRIDE                    0x8624
42361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_TYPE                      0x8625
42461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED                0x886A
42561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_POINTER                   0x8645
42661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING            0x889F
42761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
42861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Read Format */
42961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_IMPLEMENTATION_COLOR_READ_TYPE                0x8B9A
43061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_IMPLEMENTATION_COLOR_READ_FORMAT              0x8B9B
43161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
43261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shader Source */
43361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPILE_STATUS                                0x8B81
43461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INFO_LOG_LENGTH                               0x8B84
43561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_SOURCE_LENGTH                          0x8B88
43661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_COMPILER                               0x8DFA
43761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
43861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shader Binary */
43961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_BINARY_FORMATS                         0x8DF8
44061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_SHADER_BINARY_FORMATS                     0x8DF9
44161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
44261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shader Precision-Specified Types */
44361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LOW_FLOAT                                     0x8DF0
44461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MEDIUM_FLOAT                                  0x8DF1
44561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_HIGH_FLOAT                                    0x8DF2
44661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LOW_INT                                       0x8DF3
44761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MEDIUM_INT                                    0x8DF4
44861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_HIGH_INT                                      0x8DF5
44961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
45061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Framebuffer Object. */
45161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER                                   0x8D40
45261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER                                  0x8D41
45361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
45461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA4                                         0x8056
45561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB5_A1                                       0x8057
45661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB565                                        0x8D62
45761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT16                             0x81A5
45861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_INDEX8                                0x8D48
45961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
46061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_WIDTH                            0x8D42
46161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_HEIGHT                           0x8D43
46261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_INTERNAL_FORMAT                  0x8D44
46361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_RED_SIZE                         0x8D50
46461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_GREEN_SIZE                       0x8D51
46561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_BLUE_SIZE                        0x8D52
46661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_ALPHA_SIZE                       0x8D53
46761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_DEPTH_SIZE                       0x8D54
46861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_STENCIL_SIZE                     0x8D55
46961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
47061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE            0x8CD0
47161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME            0x8CD1
47261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL          0x8CD2
47361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE  0x8CD3
47461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
47561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT0                             0x8CE0
47661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_ATTACHMENT                              0x8D00
47761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_ATTACHMENT                            0x8D20
47861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
47961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NONE                                          0
48061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
48161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_COMPLETE                          0x8CD5
48261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT             0x8CD6
48361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT     0x8CD7
48461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS             0x8CD9
48561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_UNSUPPORTED                       0x8CDD
48661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
48761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_BINDING                           0x8CA6
48861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_BINDING                          0x8CA7
48961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_RENDERBUFFER_SIZE                         0x84E8
49061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
49161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_FRAMEBUFFER_OPERATION                 0x0506
49261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
49361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 3.0 */
49461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
49561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_READ_BUFFER                                   0x0C02
49661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_ROW_LENGTH                             0x0CF2
49761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_SKIP_ROWS                              0x0CF3
49861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_SKIP_PIXELS                            0x0CF4
49961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_ROW_LENGTH                               0x0D02
50061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_SKIP_ROWS                                0x0D03
50161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_SKIP_PIXELS                              0x0D04
50261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR                                         0x1800
50361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH                                         0x1801
50461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL                                       0x1802
50561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RED                                           0x1903
50661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8                                          0x8051
50761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8                                         0x8058
50861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB10_A2                                      0x8059
50961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_3D                            0x806A
51061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_SKIP_IMAGES                            0x806D
51161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_IMAGE_HEIGHT                           0x806E
51261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_3D                                    0x806F
51361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_WRAP_R                                0x8072
51461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_3D_TEXTURE_SIZE                           0x8073
51561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_2_10_10_10_REV                   0x8368
51661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ELEMENTS_VERTICES                         0x80E8
51761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ELEMENTS_INDICES                          0x80E9
51861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MIN_LOD                               0x813A
51961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MAX_LOD                               0x813B
52061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BASE_LEVEL                            0x813C
52161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MAX_LEVEL                             0x813D
52261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MIN                                           0x8007
52361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX                                           0x8008
52461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT24                             0x81A6
52561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TEXTURE_LOD_BIAS                          0x84FD
52661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_COMPARE_MODE                          0x884C
52761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_COMPARE_FUNC                          0x884D
52861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CURRENT_QUERY                                 0x8865
52961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_QUERY_RESULT                                  0x8866
53061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_QUERY_RESULT_AVAILABLE                        0x8867
53161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAPPED                                 0x88BC
53261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAP_POINTER                            0x88BD
53361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STREAM_READ                                   0x88E1
53461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STREAM_COPY                                   0x88E2
53561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STATIC_READ                                   0x88E5
53661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STATIC_COPY                                   0x88E6
53761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DYNAMIC_READ                                  0x88E9
53861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DYNAMIC_COPY                                  0x88EA
53961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_DRAW_BUFFERS                              0x8824
54061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER0                                  0x8825
54161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER1                                  0x8826
54261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER2                                  0x8827
54361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER3                                  0x8828
54461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER4                                  0x8829
54561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER5                                  0x882A
54661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER6                                  0x882B
54761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER7                                  0x882C
54861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER8                                  0x882D
54961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER9                                  0x882E
55061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER10                                 0x882F
55161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER11                                 0x8830
55261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER12                                 0x8831
55361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER13                                 0x8832
55461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER14                                 0x8833
55561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER15                                 0x8834
55661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS               0x8B49
55761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_UNIFORM_COMPONENTS                 0x8B4A
55861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_3D                                    0x8B5F
55961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D_SHADOW                             0x8B62
56061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT               0x8B8B
56161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_PACK_BUFFER                             0x88EB
56261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_UNPACK_BUFFER                           0x88EC
56361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_PACK_BUFFER_BINDING                     0x88ED
56461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_UNPACK_BUFFER_BINDING                   0x88EF
56561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT2x3                                  0x8B65
56661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT2x4                                  0x8B66
56761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT3x2                                  0x8B67
56861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT3x4                                  0x8B68
56961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT4x2                                  0x8B69
57061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT4x3                                  0x8B6A
57161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRGB                                          0x8C40
57261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRGB8                                         0x8C41
57361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRGB8_ALPHA8                                  0x8C43
57461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPARE_REF_TO_TEXTURE                        0x884E
57561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAJOR_VERSION                                 0x821B
57661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MINOR_VERSION                                 0x821C
57761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_EXTENSIONS                                0x821D
57861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA32F                                       0x8814
57961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB32F                                        0x8815
58061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA16F                                       0x881A
58161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB16F                                        0x881B
58261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_INTEGER                   0x88FD
58361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ARRAY_TEXTURE_LAYERS                      0x88FF
58461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MIN_PROGRAM_TEXEL_OFFSET                      0x8904
58561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_PROGRAM_TEXEL_OFFSET                      0x8905
58661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VARYING_COMPONENTS                        0x8B4B
58761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_2D_ARRAY                              0x8C1A
58861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_2D_ARRAY                      0x8C1D
58961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R11F_G11F_B10F                                0x8C3A
59061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_10F_11F_11F_REV                  0x8C3B
59161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB9_E5                                       0x8C3D
59261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_5_9_9_9_REV                      0x8C3E
59361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH         0x8C76
59461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE                0x8C7F
59561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS    0x8C80
59661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_VARYINGS                   0x8C83
59761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_START               0x8C84
59861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE                0x8C85
59961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN         0x8C88
60061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RASTERIZER_DISCARD                            0x8C89
60161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
60261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS       0x8C8B
60361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INTERLEAVED_ATTRIBS                           0x8C8C
60461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SEPARATE_ATTRIBS                              0x8C8D
60561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER                     0x8C8E
60661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING             0x8C8F
60761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA32UI                                      0x8D70
60861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB32UI                                       0x8D71
60961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA16UI                                      0x8D76
61061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB16UI                                       0x8D77
61161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8UI                                       0x8D7C
61261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8UI                                        0x8D7D
61361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA32I                                       0x8D82
61461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB32I                                        0x8D83
61561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA16I                                       0x8D88
61661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB16I                                        0x8D89
61761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8I                                        0x8D8E
61861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8I                                         0x8D8F
61961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RED_INTEGER                                   0x8D94
62061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB_INTEGER                                   0x8D98
62161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA_INTEGER                                  0x8D99
62261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D_ARRAY                              0x8DC1
62361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D_ARRAY_SHADOW                       0x8DC4
62461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_CUBE_SHADOW                           0x8DC5
62561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_VEC2                             0x8DC6
62661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_VEC3                             0x8DC7
62761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_VEC4                             0x8DC8
62861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_2D                                0x8DCA
62961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_3D                                0x8DCB
63061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_CUBE                              0x8DCC
63161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_2D_ARRAY                          0x8DCF
63261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D                       0x8DD2
63361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_3D                       0x8DD3
63461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_CUBE                     0x8DD4
63561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY                 0x8DD7
63661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_ACCESS_FLAGS                           0x911F
63761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAP_LENGTH                             0x9120
63861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAP_OFFSET                             0x9121
63961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT32F                            0x8CAC
64061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH32F_STENCIL8                             0x8CAD
64161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV                0x8DAD
64261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING         0x8210
64361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE         0x8211
64461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE               0x8212
64561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE             0x8213
64661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE              0x8214
64761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE             0x8215
64861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE             0x8216
64961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE           0x8217
65061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_DEFAULT                           0x8218
65161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_UNDEFINED                         0x8219
65261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_STENCIL_ATTACHMENT                      0x821A
65361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_STENCIL                                 0x84F9
65461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_24_8                             0x84FA
65561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH24_STENCIL8                              0x88F0
65661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_NORMALIZED                           0x8C17
65761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_FRAMEBUFFER_BINDING                      GL_FRAMEBUFFER_BINDING
65861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_READ_FRAMEBUFFER                              0x8CA8
65961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_FRAMEBUFFER                              0x8CA9
66061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_READ_FRAMEBUFFER_BINDING                      0x8CAA
66161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_SAMPLES                          0x8CAB
66261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER          0x8CD4
66361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COLOR_ATTACHMENTS                         0x8CDF
66461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT1                             0x8CE1
66561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT2                             0x8CE2
66661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT3                             0x8CE3
66761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT4                             0x8CE4
66861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT5                             0x8CE5
66961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT6                             0x8CE6
67061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT7                             0x8CE7
67161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT8                             0x8CE8
67261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT9                             0x8CE9
67361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT10                            0x8CEA
67461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT11                            0x8CEB
67561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT12                            0x8CEC
67661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT13                            0x8CED
67761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT14                            0x8CEE
67861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT15                            0x8CEF
67961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE            0x8D56
68061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_SAMPLES                                   0x8D57
68161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_HALF_FLOAT                                    0x140B
68261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_READ_BIT                                  0x0001
68361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_WRITE_BIT                                 0x0002
68461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_INVALIDATE_RANGE_BIT                      0x0004
68561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_INVALIDATE_BUFFER_BIT                     0x0008
68661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_FLUSH_EXPLICIT_BIT                        0x0010
68761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_UNSYNCHRONIZED_BIT                        0x0020
68861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG                                            0x8227
68961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG_INTEGER                                    0x8228
69061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8                                            0x8229
69161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8                                           0x822B
69261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R16F                                          0x822D
69361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R32F                                          0x822E
69461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG16F                                         0x822F
69561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG32F                                         0x8230
69661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8I                                           0x8231
69761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8UI                                          0x8232
69861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R16I                                          0x8233
69961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R16UI                                         0x8234
70061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R32I                                          0x8235
70161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R32UI                                         0x8236
70261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8I                                          0x8237
70361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8UI                                         0x8238
70461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG16I                                         0x8239
70561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG16UI                                        0x823A
70661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG32I                                         0x823B
70761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG32UI                                        0x823C
70861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ARRAY_BINDING                          0x85B5
70961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8_SNORM                                      0x8F94
71061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8_SNORM                                     0x8F95
71161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8_SNORM                                    0x8F96
71261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8_SNORM                                   0x8F97
71361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SIGNED_NORMALIZED                             0x8F9C
71461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PRIMITIVE_RESTART_FIXED_INDEX                 0x8D69
71561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_READ_BUFFER                              0x8F36
71661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_WRITE_BUFFER                             0x8F37
71761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_READ_BUFFER_BINDING                      GL_COPY_READ_BUFFER
71861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_WRITE_BUFFER_BINDING                     GL_COPY_WRITE_BUFFER
71961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER                                0x8A11
72061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_BINDING                        0x8A28
72161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_START                          0x8A29
72261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_SIZE                           0x8A2A
72361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_UNIFORM_BLOCKS                     0x8A2B
72461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS                   0x8A2D
72561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_UNIFORM_BLOCKS                   0x8A2E
72661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_UNIFORM_BUFFER_BINDINGS                   0x8A2F
72761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_UNIFORM_BLOCK_SIZE                        0x8A30
72861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS        0x8A31
72961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS      0x8A33
73061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT               0x8A34
73161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH          0x8A35
73261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORM_BLOCKS                         0x8A36
73361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_TYPE                                  0x8A37
73461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_SIZE                                  0x8A38
73561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_NAME_LENGTH                           0x8A39
73661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_INDEX                           0x8A3A
73761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_OFFSET                                0x8A3B
73861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_ARRAY_STRIDE                          0x8A3C
73961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_MATRIX_STRIDE                         0x8A3D
74061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_IS_ROW_MAJOR                          0x8A3E
74161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_BINDING                         0x8A3F
74261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_DATA_SIZE                       0x8A40
74361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_NAME_LENGTH                     0x8A41
74461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS                 0x8A42
74561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES          0x8A43
74661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER     0x8A44
74761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER   0x8A46
74861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_INDEX                                 0xFFFFFFFFu
74961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_OUTPUT_COMPONENTS                  0x9122
75061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_INPUT_COMPONENTS                 0x9125
75161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_SERVER_WAIT_TIMEOUT                       0x9111
75261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_OBJECT_TYPE                                   0x9112
75361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_CONDITION                                0x9113
75461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_STATUS                                   0x9114
75561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_FLAGS                                    0x9115
75661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_FENCE                                    0x9116
75761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_GPU_COMMANDS_COMPLETE                    0x9117
75861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNALED                                    0x9118
75961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SIGNALED                                      0x9119
76061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALREADY_SIGNALED                              0x911A
76161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TIMEOUT_EXPIRED                               0x911B
76261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CONDITION_SATISFIED                           0x911C
76361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_WAIT_FAILED                                   0x911D
76461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_FLUSH_COMMANDS_BIT                       0x00000001
76561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TIMEOUT_IGNORED                               0xFFFFFFFFFFFFFFFFull
76661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR                   0x88FE
76761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ANY_SAMPLES_PASSED                            0x8C2F
76861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE               0x8D6A
76961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_BINDING                               0x8919
77061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB10_A2UI                                    0x906F
77161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_R                             0x8E42
77261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_G                             0x8E43
77361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_B                             0x8E44
77461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_A                             0x8E45
77561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GREEN                                         0x1904
77661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLUE                                          0x1905
77761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_2_10_10_10_REV                            0x8D9F
77861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK                            0x8E22
77961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_PAUSED                     0x8E23
78061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_ACTIVE                     0x8E24
78161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BINDING                    0x8E25
78261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT               0x8257
78361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PROGRAM_BINARY_LENGTH                         0x8741
78461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_PROGRAM_BINARY_FORMATS                    0x87FE
78561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PROGRAM_BINARY_FORMATS                        0x87FF
78661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_R11_EAC                            0x9270
78761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SIGNED_R11_EAC                     0x9271
78861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RG11_EAC                           0x9272
78961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SIGNED_RG11_EAC                    0x9273
79061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RGB8_ETC2                          0x9274
79161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SRGB8_ETC2                         0x9275
79261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2      0x9276
79361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2     0x9277
79461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RGBA8_ETC2_EAC                     0x9278
79561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC              0x9279
79661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_IMMUTABLE_FORMAT                      0x912F
79761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ELEMENT_INDEX                             0x8D6B
79861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_SAMPLE_COUNTS                             0x9380
79961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_IMMUTABLE_LEVELS                      0x82DF
80061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
80161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*-------------------------------------------------------------------------
80261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * Entrypoint definitions
80361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall *-----------------------------------------------------------------------*/
80461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
80561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 2.0 */
80661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
80761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glActiveTexture (GLenum texture);
80861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
80961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name);
81061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
81161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer);
81261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer);
81361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
81461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
81561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBlendEquation (GLenum mode);
81661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha);
81761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
81861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
81961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
82061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
82161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLenum         GL_APIENTRY glCheckFramebufferStatus (GLenum target);
82261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClear (GLbitfield mask);
82361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
82461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearDepthf (GLfloat depth);
82561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearStencil (GLint s);
82661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
82761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCompileShader (GLuint shader);
82861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
82961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
83061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
83161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
83261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLuint         GL_APIENTRY glCreateProgram (void);
83361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLuint         GL_APIENTRY glCreateShader (GLenum type);
83461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCullFace (GLenum mode);
83561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers);
83661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers);
83761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteProgram (GLuint program);
83861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers);
83961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteShader (GLuint shader);
84061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures);
84161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDepthFunc (GLenum func);
84261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDepthMask (GLboolean flag);
84361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
84461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDetachShader (GLuint program, GLuint shader);
84561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDisable (GLenum cap);
84661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDisableVertexAttribArray (GLuint index);
84761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
84861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
84961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glEnable (GLenum cap);
85061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glEnableVertexAttribArray (GLuint index);
85161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFinish (void);
85261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFlush (void);
85361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
85461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
85561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFrontFace (GLenum mode);
85661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers);
85761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenerateMipmap (GLenum target);
85861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers);
85961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers);
86061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures);
86161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
86261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
86361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
86461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLint          GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name);
86561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params);
86661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params);
86761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLenum         GL_APIENTRY glGetError (void);
86861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params);
86961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params);
87061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params);
87161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params);
87261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
87361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params);
87461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params);
87561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
87661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
87761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
87861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name);
87961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params);
88061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params);
88161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params);
88261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params);
88361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLint          GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name);
88461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params);
88561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params);
88661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer);
88761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glHint (GLenum target, GLenum mode);
88861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsBuffer (GLuint buffer);
88961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsEnabled (GLenum cap);
89061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsFramebuffer (GLuint framebuffer);
89161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsProgram (GLuint program);
89261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer);
89361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsShader (GLuint shader);
89461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsTexture (GLuint texture);
89561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glLineWidth (GLfloat width);
89661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glLinkProgram (GLuint program);
89761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
89861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units);
89961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
90061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glReleaseShaderCompiler (void);
90161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
90261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
90361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
90461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
90561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length);
90661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
90761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask);
90861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glStencilMask (GLuint mask);
90961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask);
91061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
91161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
91261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
91361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
91461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params);
91561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
91661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params);
91761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
91861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform1f (GLint location, GLfloat x);
91961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v);
92061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform1i (GLint location, GLint x);
92161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v);
92261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y);
92361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v);
92461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y);
92561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v);
92661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z);
92761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v);
92861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z);
92961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v);
93061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
93161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v);
93261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w);
93361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v);
93461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
93561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
93661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
93761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUseProgram (GLuint program);
93861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glValidateProgram (GLuint program);
93961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x);
94061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values);
94161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y);
94261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values);
94361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z);
94461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values);
94561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
94661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values);
94761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
94861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
94961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
95061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 3.0 */
95161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
95261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glReadBuffer (GLenum mode);
95361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices);
95461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
95561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
95661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
95761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data);
95861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
95961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids);
96061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids);
96161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsQuery (GLuint id);
96261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
96361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glEndQuery (GLenum target);
96461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params);
96561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params);
96661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glUnmapBuffer (GLenum target);
96761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params);
96861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs);
96961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
97061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
97161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
97261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
97361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
97461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
97561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
97661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
97761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
97861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLvoid*        GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
97961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length);
98061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindVertexArray (GLuint array);
98161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays);
98261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays);
98361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsVertexArray (GLuint array);
98461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data);
98561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode);
98661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glEndTransformFeedback (void);
98761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size);
98861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer);
98961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode);
99061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name);
99161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
99261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params);
99361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params);
99461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w);
99561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
99661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v);
99761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v);
99861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
99961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLint          GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name);
100061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform1ui (GLint location, GLuint v0);
100161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1);
100261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2);
100361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
100461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value);
100561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value);
100661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value);
100761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value);
100861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value);
100961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value);
101061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value);
101161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil);
101261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index);
101361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
101461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
101561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
101661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLuint         GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName);
101761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params);
101861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName);
101961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
102061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount);
102161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount);
102261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLsync         GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags);
102361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsSync (GLsync sync);
102461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteSync (GLsync sync);
102561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLenum         GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
102661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout);
102761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params);
102861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values);
102961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data);
103061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params);
103161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers);
103261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers);
103361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsSampler (GLuint sampler);
103461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler);
103561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param);
103661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param);
103761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param);
103861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param);
103961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params);
104061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params);
104161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor);
104261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id);
104361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids);
104461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids);
104561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean      GL_APIENTRY glIsTransformFeedback (GLuint id);
104661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glPauseTransformFeedback (void);
104761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glResumeTransformFeedback (void);
104861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary);
104961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length);
105061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value);
105161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments);
105261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height);
105361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
105461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
105561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void           GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params);
105661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
105761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus
105861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall}
105961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif
106061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall
106161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif
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