gl3.h revision 61d1b812137b7f3a877e855f9a088be307ec11b6
161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifndef __gl3_h_ 261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define __gl3_h_ 361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* 561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * gl3.h last updated on $Date: 2013-02-12 14:37:24 -0800 (Tue, 12 Feb 2013) $ 661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall */ 761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#include <GLES3/gl3platform.h> 961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 1061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus 1161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hallextern "C" { 1261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif 1361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 1461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* 1561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** Copyright (c) 2007-2013 The Khronos Group Inc. 1661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** 1761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** Permission is hereby granted, free of charge, to any person obtaining a 1861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** copy of this software and/or associated documentation files (the 1961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** "Materials"), to deal in the Materials without restriction, including 2061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** without limitation the rights to use, copy, modify, merge, publish, 2161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** distribute, sublicense, and/or sell copies of the Materials, and to 2261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** permit persons to whom the Materials are furnished to do so, subject to 2361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** the following conditions: 2461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** 2561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** The above copyright notice and this permission notice shall be included 2661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** in all copies or substantial portions of the Materials. 2761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** 2861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 2961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 3061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 3161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 3261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 3361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 3461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 3561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall*/ 3661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 3761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*------------------------------------------------------------------------- 3861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * Data type definitions 3961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall *-----------------------------------------------------------------------*/ 4061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 4161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 2.0 */ 4261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 4361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef void GLvoid; 4461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef char GLchar; 4561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned int GLenum; 4661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned char GLboolean; 4761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned int GLbitfield; 4861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_int8_t GLbyte; 4961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef short GLshort; 5061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef int GLint; 5161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef int GLsizei; 5261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_uint8_t GLubyte; 5361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned short GLushort; 5461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned int GLuint; 5561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_float_t GLfloat; 5661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_float_t GLclampf; 5761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_int32_t GLfixed; 5861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_intptr_t GLintptr; 5961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_ssize_t GLsizeiptr; 6061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 6161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 3.0 */ 6261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 6361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef unsigned short GLhalf; 6461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_int64_t GLint64; 6561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef khronos_uint64_t GLuint64; 6661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Halltypedef struct __GLsync *GLsync; 6761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 6861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*------------------------------------------------------------------------- 6961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * Token definitions 7061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall *-----------------------------------------------------------------------*/ 7161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 7261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES core versions */ 7361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ES_VERSION_3_0 1 7461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ES_VERSION_2_0 1 7561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 7661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 2.0 */ 7761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 7861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* ClearBufferMask */ 7961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_BUFFER_BIT 0x00000100 8061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BUFFER_BIT 0x00000400 8161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_BUFFER_BIT 0x00004000 8261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 8361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Boolean */ 8461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FALSE 0 8561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRUE 1 8661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 8761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BeginMode */ 8861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POINTS 0x0000 8961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINES 0x0001 9061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINE_LOOP 0x0002 9161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINE_STRIP 0x0003 9261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRIANGLES 0x0004 9361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRIANGLE_STRIP 0x0005 9461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRIANGLE_FAN 0x0006 9561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 9661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendingFactorDest */ 9761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ZERO 0 9861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE 1 9961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRC_COLOR 0x0300 10061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_SRC_COLOR 0x0301 10161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRC_ALPHA 0x0302 10261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_SRC_ALPHA 0x0303 10361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DST_ALPHA 0x0304 10461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_DST_ALPHA 0x0305 10561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 10661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendingFactorSrc */ 10761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_ZERO */ 10861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_ONE */ 10961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DST_COLOR 0x0306 11061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_DST_COLOR 0x0307 11161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRC_ALPHA_SATURATE 0x0308 11261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_SRC_ALPHA */ 11361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_ONE_MINUS_SRC_ALPHA */ 11461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_DST_ALPHA */ 11561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_ONE_MINUS_DST_ALPHA */ 11661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 11761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendEquationSeparate */ 11861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FUNC_ADD 0x8006 11961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_EQUATION 0x8009 12061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_EQUATION_RGB 0x8009 /* same as BLEND_EQUATION */ 12161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_EQUATION_ALPHA 0x883D 12261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 12361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* BlendSubtract */ 12461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FUNC_SUBTRACT 0x800A 12561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FUNC_REVERSE_SUBTRACT 0x800B 12661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 12761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Separate Blend Functions */ 12861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_DST_RGB 0x80C8 12961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_SRC_RGB 0x80C9 13061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_DST_ALPHA 0x80CA 13161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_SRC_ALPHA 0x80CB 13261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CONSTANT_COLOR 0x8001 13361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 13461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CONSTANT_ALPHA 0x8003 13561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 13661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND_COLOR 0x8005 13761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 13861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Buffer Objects */ 13961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ARRAY_BUFFER 0x8892 14061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ELEMENT_ARRAY_BUFFER 0x8893 14161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ARRAY_BUFFER_BINDING 0x8894 14261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 14361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 14461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STREAM_DRAW 0x88E0 14561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STATIC_DRAW 0x88E4 14661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DYNAMIC_DRAW 0x88E8 14761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 14861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_SIZE 0x8764 14961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_USAGE 0x8765 15061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 15161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CURRENT_VERTEX_ATTRIB 0x8626 15261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 15361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* CullFaceMode */ 15461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRONT 0x0404 15561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BACK 0x0405 15661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRONT_AND_BACK 0x0408 15761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 15861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* DepthFunction */ 15961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_NEVER */ 16061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_LESS */ 16161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_EQUAL */ 16261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_LEQUAL */ 16361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_GREATER */ 16461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_NOTEQUAL */ 16561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_GEQUAL */ 16661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_ALWAYS */ 16761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 16861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* EnableCap */ 16961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_2D 0x0DE1 17061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CULL_FACE 0x0B44 17161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLEND 0x0BE2 17261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DITHER 0x0BD0 17361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_TEST 0x0B90 17461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_TEST 0x0B71 17561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SCISSOR_TEST 0x0C11 17661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POLYGON_OFFSET_FILL 0x8037 17761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E 17861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_COVERAGE 0x80A0 17961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 18061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* ErrorCode */ 18161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NO_ERROR 0 18261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_ENUM 0x0500 18361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_VALUE 0x0501 18461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_OPERATION 0x0502 18561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_OUT_OF_MEMORY 0x0505 18661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 18761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* FrontFaceDirection */ 18861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CW 0x0900 18961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CCW 0x0901 19061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 19161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GetPName */ 19261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINE_WIDTH 0x0B21 19361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALIASED_POINT_SIZE_RANGE 0x846D 19461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E 19561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CULL_FACE_MODE 0x0B45 19661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRONT_FACE 0x0B46 19761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_RANGE 0x0B70 19861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_WRITEMASK 0x0B72 19961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_CLEAR_VALUE 0x0B73 20061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_FUNC 0x0B74 20161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_CLEAR_VALUE 0x0B91 20261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_FUNC 0x0B92 20361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_FAIL 0x0B94 20461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 20561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 20661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_REF 0x0B97 20761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_VALUE_MASK 0x0B93 20861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_WRITEMASK 0x0B98 20961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_FUNC 0x8800 21061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_FAIL 0x8801 21161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 21261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 21361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_REF 0x8CA3 21461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 21561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 21661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VIEWPORT 0x0BA2 21761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SCISSOR_BOX 0x0C10 21861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_SCISSOR_TEST */ 21961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_CLEAR_VALUE 0x0C22 22061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_WRITEMASK 0x0C23 22161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_ALIGNMENT 0x0CF5 22261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_ALIGNMENT 0x0D05 22361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TEXTURE_SIZE 0x0D33 22461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VIEWPORT_DIMS 0x0D3A 22561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SUBPIXEL_BITS 0x0D50 22661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RED_BITS 0x0D52 22761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GREEN_BITS 0x0D53 22861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLUE_BITS 0x0D54 22961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALPHA_BITS 0x0D55 23061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_BITS 0x0D56 23161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_BITS 0x0D57 23261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POLYGON_OFFSET_UNITS 0x2A00 23361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_POLYGON_OFFSET_FILL */ 23461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_POLYGON_OFFSET_FACTOR 0x8038 23561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_2D 0x8069 23661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_BUFFERS 0x80A8 23761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLES 0x80A9 23861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_COVERAGE_VALUE 0x80AA 23961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLE_COVERAGE_INVERT 0x80AB 24061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 24161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GetTextureParameter */ 24261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_TEXTURE_MAG_FILTER */ 24361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_TEXTURE_MIN_FILTER */ 24461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_TEXTURE_WRAP_S */ 24561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_TEXTURE_WRAP_T */ 24661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 24761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 24861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 24961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 25061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* HintMode */ 25161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DONT_CARE 0x1100 25261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FASTEST 0x1101 25361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NICEST 0x1102 25461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 25561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* HintTarget */ 25661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GENERATE_MIPMAP_HINT 0x8192 25761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 25861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* DataType */ 25961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BYTE 0x1400 26061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_BYTE 0x1401 26161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHORT 0x1402 26261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT 0x1403 26361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT 0x1404 26461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT 0x1405 26561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT 0x1406 26661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FIXED 0x140C 26761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 26861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* PixelFormat */ 26961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT 0x1902 27061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALPHA 0x1906 27161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB 0x1907 27261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA 0x1908 27361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LUMINANCE 0x1909 27461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LUMINANCE_ALPHA 0x190A 27561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 27661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* PixelType */ 27761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_UNSIGNED_BYTE */ 27861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 27961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 28061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_SHORT_5_6_5 0x8363 28161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 28261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shaders */ 28361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAGMENT_SHADER 0x8B30 28461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_SHADER 0x8B31 28561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_ATTRIBS 0x8869 28661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB 28761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VARYING_VECTORS 0x8DFC 28861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D 28961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C 29061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 29161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD 29261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_TYPE 0x8B4F 29361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DELETE_STATUS 0x8B80 29461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINK_STATUS 0x8B82 29561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VALIDATE_STATUS 0x8B83 29661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ATTACHED_SHADERS 0x8B85 29761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORMS 0x8B86 29861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 29961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_ATTRIBUTES 0x8B89 30061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A 30161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADING_LANGUAGE_VERSION 0x8B8C 30261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CURRENT_PROGRAM 0x8B8D 30361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 30461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* StencilFunction */ 30561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEVER 0x0200 30661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LESS 0x0201 30761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_EQUAL 0x0202 30861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LEQUAL 0x0203 30961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GREATER 0x0204 31061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NOTEQUAL 0x0205 31161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GEQUAL 0x0206 31261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALWAYS 0x0207 31361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 31461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* StencilOp */ 31561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_ZERO */ 31661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_KEEP 0x1E00 31761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_REPLACE 0x1E01 31861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INCR 0x1E02 31961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DECR 0x1E03 32061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVERT 0x150A 32161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INCR_WRAP 0x8507 32261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DECR_WRAP 0x8508 32361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 32461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* StringName */ 32561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VENDOR 0x1F00 32661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERER 0x1F01 32761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERSION 0x1F02 32861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_EXTENSIONS 0x1F03 32961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 33061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureMagFilter */ 33161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEAREST 0x2600 33261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINEAR 0x2601 33361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 33461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureMinFilter */ 33561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_NEAREST */ 33661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_LINEAR */ 33761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEAREST_MIPMAP_NEAREST 0x2700 33861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINEAR_MIPMAP_NEAREST 0x2701 33961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NEAREST_MIPMAP_LINEAR 0x2702 34061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LINEAR_MIPMAP_LINEAR 0x2703 34161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 34261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureParameterName */ 34361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MAG_FILTER 0x2800 34461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MIN_FILTER 0x2801 34561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_WRAP_S 0x2802 34661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_WRAP_T 0x2803 34761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 34861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureTarget */ 34961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* GL_TEXTURE_2D */ 35061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE 0x1702 35161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 35261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP 0x8513 35361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 35461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 35561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 35661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 35761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 35861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 35961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A 36061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C 36161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 36261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureUnit */ 36361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE0 0x84C0 36461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE1 0x84C1 36561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE2 0x84C2 36661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE3 0x84C3 36761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE4 0x84C4 36861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE5 0x84C5 36961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE6 0x84C6 37061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE7 0x84C7 37161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE8 0x84C8 37261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE9 0x84C9 37361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE10 0x84CA 37461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE11 0x84CB 37561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE12 0x84CC 37661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE13 0x84CD 37761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE14 0x84CE 37861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE15 0x84CF 37961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE16 0x84D0 38061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE17 0x84D1 38161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE18 0x84D2 38261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE19 0x84D3 38361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE20 0x84D4 38461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE21 0x84D5 38561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE22 0x84D6 38661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE23 0x84D7 38761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE24 0x84D8 38861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE25 0x84D9 38961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE26 0x84DA 39061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE27 0x84DB 39161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE28 0x84DC 39261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE29 0x84DD 39361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE30 0x84DE 39461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE31 0x84DF 39561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_TEXTURE 0x84E0 39661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 39761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* TextureWrapMode */ 39861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_REPEAT 0x2901 39961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CLAMP_TO_EDGE 0x812F 40061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MIRRORED_REPEAT 0x8370 40161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 40261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Uniform Types */ 40361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_VEC2 0x8B50 40461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_VEC3 0x8B51 40561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_VEC4 0x8B52 40661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_VEC2 0x8B53 40761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_VEC3 0x8B54 40861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_VEC4 0x8B55 40961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL 0x8B56 41061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL_VEC2 0x8B57 41161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL_VEC3 0x8B58 41261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BOOL_VEC4 0x8B59 41361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT2 0x8B5A 41461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT3 0x8B5B 41561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT4 0x8B5C 41661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D 0x8B5E 41761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_CUBE 0x8B60 41861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 41961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Vertex Arrays */ 42061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 42161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 42261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 42361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 42461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A 42561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 42661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F 42761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 42861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Read Format */ 42961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A 43061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B 43161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 43261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shader Source */ 43361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPILE_STATUS 0x8B81 43461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INFO_LOG_LENGTH 0x8B84 43561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_SOURCE_LENGTH 0x8B88 43661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_COMPILER 0x8DFA 43761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 43861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shader Binary */ 43961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SHADER_BINARY_FORMATS 0x8DF8 44061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 44161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 44261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Shader Precision-Specified Types */ 44361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LOW_FLOAT 0x8DF0 44461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MEDIUM_FLOAT 0x8DF1 44561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_HIGH_FLOAT 0x8DF2 44661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_LOW_INT 0x8DF3 44761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MEDIUM_INT 0x8DF4 44861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_HIGH_INT 0x8DF5 44961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 45061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* Framebuffer Object. */ 45161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER 0x8D40 45261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER 0x8D41 45361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 45461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA4 0x8056 45561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB5_A1 0x8057 45661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB565 0x8D62 45761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT16 0x81A5 45861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_INDEX8 0x8D48 45961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 46061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_WIDTH 0x8D42 46161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_HEIGHT 0x8D43 46261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 46361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_RED_SIZE 0x8D50 46461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 46561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 46661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 46761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 46861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 46961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 47061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 47161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 47261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 47361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 47461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 47561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT0 0x8CE0 47661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_ATTACHMENT 0x8D00 47761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL_ATTACHMENT 0x8D20 47861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 47961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NONE 0 48061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 48161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 48261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 48361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 48461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS 0x8CD9 48561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD 48661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 48761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_BINDING 0x8CA6 48861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_BINDING 0x8CA7 48961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 49061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 49161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 49261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 49361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 3.0 */ 49461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 49561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_READ_BUFFER 0x0C02 49661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_ROW_LENGTH 0x0CF2 49761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_SKIP_ROWS 0x0CF3 49861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_SKIP_PIXELS 0x0CF4 49961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_ROW_LENGTH 0x0D02 50061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_SKIP_ROWS 0x0D03 50161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PACK_SKIP_PIXELS 0x0D04 50261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR 0x1800 50361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH 0x1801 50461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STENCIL 0x1802 50561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RED 0x1903 50661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8 0x8051 50761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8 0x8058 50861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB10_A2 0x8059 50961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_3D 0x806A 51061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_SKIP_IMAGES 0x806D 51161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNPACK_IMAGE_HEIGHT 0x806E 51261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_3D 0x806F 51361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_WRAP_R 0x8072 51461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_3D_TEXTURE_SIZE 0x8073 51561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 51661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ELEMENTS_VERTICES 0x80E8 51761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ELEMENTS_INDICES 0x80E9 51861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MIN_LOD 0x813A 51961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MAX_LOD 0x813B 52061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BASE_LEVEL 0x813C 52161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_MAX_LEVEL 0x813D 52261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MIN 0x8007 52361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX 0x8008 52461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT24 0x81A6 52561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD 52661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_COMPARE_MODE 0x884C 52761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_COMPARE_FUNC 0x884D 52861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CURRENT_QUERY 0x8865 52961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_QUERY_RESULT 0x8866 53061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_QUERY_RESULT_AVAILABLE 0x8867 53161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAPPED 0x88BC 53261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAP_POINTER 0x88BD 53361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STREAM_READ 0x88E1 53461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STREAM_COPY 0x88E2 53561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STATIC_READ 0x88E5 53661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_STATIC_COPY 0x88E6 53761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DYNAMIC_READ 0x88E9 53861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DYNAMIC_COPY 0x88EA 53961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_DRAW_BUFFERS 0x8824 54061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER0 0x8825 54161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER1 0x8826 54261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER2 0x8827 54361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER3 0x8828 54461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER4 0x8829 54561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER5 0x882A 54661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER6 0x882B 54761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER7 0x882C 54861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER8 0x882D 54961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER9 0x882E 55061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER10 0x882F 55161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER11 0x8830 55261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER12 0x8831 55361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER13 0x8832 55461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER14 0x8833 55561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_BUFFER15 0x8834 55661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 55761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A 55861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_3D 0x8B5F 55961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D_SHADOW 0x8B62 56061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B 56161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_PACK_BUFFER 0x88EB 56261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_UNPACK_BUFFER 0x88EC 56361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED 56461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF 56561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT2x3 0x8B65 56661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT2x4 0x8B66 56761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT3x2 0x8B67 56861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT3x4 0x8B68 56961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT4x2 0x8B69 57061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_MAT4x3 0x8B6A 57161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRGB 0x8C40 57261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRGB8 0x8C41 57361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SRGB8_ALPHA8 0x8C43 57461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPARE_REF_TO_TEXTURE 0x884E 57561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAJOR_VERSION 0x821B 57661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MINOR_VERSION 0x821C 57761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_EXTENSIONS 0x821D 57861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA32F 0x8814 57961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB32F 0x8815 58061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA16F 0x881A 58161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB16F 0x881B 58261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD 58361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF 58461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 58561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 58661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VARYING_COMPONENTS 0x8B4B 58761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_2D_ARRAY 0x8C1A 58861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D 58961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R11F_G11F_B10F 0x8C3A 59061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B 59161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB9_E5 0x8C3D 59261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E 59361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 59461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F 59561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 59661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 59761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 59861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 59961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 60061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RASTERIZER_DISCARD 0x8C89 60161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A 60261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B 60361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INTERLEAVED_ATTRIBS 0x8C8C 60461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SEPARATE_ATTRIBS 0x8C8D 60561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E 60661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F 60761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA32UI 0x8D70 60861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB32UI 0x8D71 60961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA16UI 0x8D76 61061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB16UI 0x8D77 61161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8UI 0x8D7C 61261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8UI 0x8D7D 61361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA32I 0x8D82 61461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB32I 0x8D83 61561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA16I 0x8D88 61661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB16I 0x8D89 61761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8I 0x8D8E 61861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8I 0x8D8F 61961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RED_INTEGER 0x8D94 62061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB_INTEGER 0x8D98 62161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA_INTEGER 0x8D99 62261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D_ARRAY 0x8DC1 62361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 62461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_CUBE_SHADOW 0x8DC5 62561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_VEC2 0x8DC6 62661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_VEC3 0x8DC7 62761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_VEC4 0x8DC8 62861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_2D 0x8DCA 62961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_3D 0x8DCB 63061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_CUBE 0x8DCC 63161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF 63261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 63361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 63461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 63561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 63661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_ACCESS_FLAGS 0x911F 63761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAP_LENGTH 0x9120 63861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BUFFER_MAP_OFFSET 0x9121 63961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_COMPONENT32F 0x8CAC 64061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH32F_STENCIL8 0x8CAD 64161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD 64261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 64361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 64461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 64561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 64661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 64761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 64861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 64961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 65061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_DEFAULT 0x8218 65161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_UNDEFINED 0x8219 65261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A 65361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH_STENCIL 0x84F9 65461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_INT_24_8 0x84FA 65561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DEPTH24_STENCIL8 0x88F0 65661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNED_NORMALIZED 0x8C17 65761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_FRAMEBUFFER_BINDING GL_FRAMEBUFFER_BINDING 65861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_READ_FRAMEBUFFER 0x8CA8 65961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_DRAW_FRAMEBUFFER 0x8CA9 66061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA 66161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RENDERBUFFER_SAMPLES 0x8CAB 66261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 66361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF 66461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT1 0x8CE1 66561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT2 0x8CE2 66661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT3 0x8CE3 66761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT4 0x8CE4 66861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT5 0x8CE5 66961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT6 0x8CE6 67061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT7 0x8CE7 67161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT8 0x8CE8 67261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT9 0x8CE9 67361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT10 0x8CEA 67461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT11 0x8CEB 67561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT12 0x8CEC 67661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT13 0x8CED 67761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT14 0x8CEE 67861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COLOR_ATTACHMENT15 0x8CEF 67961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 68061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_SAMPLES 0x8D57 68161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_HALF_FLOAT 0x140B 68261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_READ_BIT 0x0001 68361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_WRITE_BIT 0x0002 68461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 68561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 68661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 68761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 68861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG 0x8227 68961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG_INTEGER 0x8228 69061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8 0x8229 69161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8 0x822B 69261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R16F 0x822D 69361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R32F 0x822E 69461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG16F 0x822F 69561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG32F 0x8230 69661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8I 0x8231 69761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8UI 0x8232 69861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R16I 0x8233 69961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R16UI 0x8234 70061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R32I 0x8235 70161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R32UI 0x8236 70261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8I 0x8237 70361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8UI 0x8238 70461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG16I 0x8239 70561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG16UI 0x823A 70661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG32I 0x823B 70761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG32UI 0x823C 70861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ARRAY_BINDING 0x85B5 70961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_R8_SNORM 0x8F94 71061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RG8_SNORM 0x8F95 71161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB8_SNORM 0x8F96 71261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGBA8_SNORM 0x8F97 71361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SIGNED_NORMALIZED 0x8F9C 71461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 71561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_READ_BUFFER 0x8F36 71661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_WRITE_BUFFER 0x8F37 71761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_READ_BUFFER_BINDING GL_COPY_READ_BUFFER 71861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COPY_WRITE_BUFFER_BINDING GL_COPY_WRITE_BUFFER 71961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER 0x8A11 72061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_BINDING 0x8A28 72161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_START 0x8A29 72261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_SIZE 0x8A2A 72361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B 72461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D 72561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E 72661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F 72761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 72861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 72961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 73061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 73161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 73261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 73361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_TYPE 0x8A37 73461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_SIZE 0x8A38 73561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_NAME_LENGTH 0x8A39 73661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_INDEX 0x8A3A 73761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_OFFSET 0x8A3B 73861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C 73961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D 74061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E 74161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_BINDING 0x8A3F 74261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 74361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 74461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 74561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 74661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 74761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 74861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INVALID_INDEX 0xFFFFFFFFu 74961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 75061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 75161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 75261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_OBJECT_TYPE 0x9112 75361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_CONDITION 0x9113 75461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_STATUS 0x9114 75561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_FLAGS 0x9115 75661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_FENCE 0x9116 75761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 75861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_UNSIGNALED 0x9118 75961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SIGNALED 0x9119 76061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ALREADY_SIGNALED 0x911A 76161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TIMEOUT_EXPIRED 0x911B 76261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_CONDITION_SATISFIED 0x911C 76361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_WAIT_FAILED 0x911D 76461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 76561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull 76661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE 76761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ANY_SAMPLES_PASSED 0x8C2F 76861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A 76961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_SAMPLER_BINDING 0x8919 77061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_RGB10_A2UI 0x906F 77161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_R 0x8E42 77261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_G 0x8E43 77361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_B 0x8E44 77461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_SWIZZLE_A 0x8E45 77561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_GREEN 0x1904 77661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_BLUE 0x1905 77761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_INT_2_10_10_10_REV 0x8D9F 77861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK 0x8E22 77961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 78061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 78161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 78261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 78361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PROGRAM_BINARY_LENGTH 0x8741 78461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE 78561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_PROGRAM_BINARY_FORMATS 0x87FF 78661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_R11_EAC 0x9270 78761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 78861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RG11_EAC 0x9272 78961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 79061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RGB8_ETC2 0x9274 79161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SRGB8_ETC2 0x9275 79261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 79361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 79461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 79561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 79661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F 79761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_MAX_ELEMENT_INDEX 0x8D6B 79861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_NUM_SAMPLE_COUNTS 0x9380 79961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF 80061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 80161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/*------------------------------------------------------------------------- 80261d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall * Entrypoint definitions 80361d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall *-----------------------------------------------------------------------*/ 80461d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 80561d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 2.0 */ 80661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 80761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture); 80861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader); 80961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar* name); 81061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer); 81161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindFramebuffer (GLenum target, GLuint framebuffer); 81261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindRenderbuffer (GLenum target, GLuint renderbuffer); 81361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindTexture (GLenum target, GLuint texture); 81461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 81561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBlendEquation (GLenum mode); 81661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBlendEquationSeparate (GLenum modeRGB, GLenum modeAlpha); 81761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor); 81861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBlendFuncSeparate (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); 81961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage); 82061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data); 82161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target); 82261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClear (GLbitfield mask); 82361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); 82461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearDepthf (GLfloat depth); 82561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearStencil (GLint s); 82661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 82761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCompileShader (GLuint shader); 82861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data); 82961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data); 83061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); 83161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); 83261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLuint GL_APIENTRY glCreateProgram (void); 83361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLuint GL_APIENTRY glCreateShader (GLenum type); 83461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCullFace (GLenum mode); 83561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint* buffers); 83661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteFramebuffers (GLsizei n, const GLuint* framebuffers); 83761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteProgram (GLuint program); 83861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteRenderbuffers (GLsizei n, const GLuint* renderbuffers); 83961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteShader (GLuint shader); 84061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint* textures); 84161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDepthFunc (GLenum func); 84261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 84361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f); 84461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDetachShader (GLuint program, GLuint shader); 84561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDisable (GLenum cap); 84661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDisableVertexAttribArray (GLuint index); 84761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count); 84861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices); 84961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glEnable (GLenum cap); 85061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glEnableVertexAttribArray (GLuint index); 85161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFinish (void); 85261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFlush (void); 85361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFramebufferRenderbuffer (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); 85461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); 85561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFrontFace (GLenum mode); 85661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint* buffers); 85761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenerateMipmap (GLenum target); 85861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenFramebuffers (GLsizei n, GLuint* framebuffers); 85961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenRenderbuffers (GLsizei n, GLuint* renderbuffers); 86061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenTextures (GLsizei n, GLuint* textures); 86161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetActiveAttrib (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 86261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name); 86361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetAttachedShaders (GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders); 86461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLint GL_APIENTRY glGetAttribLocation (GLuint program, const GLchar* name); 86561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 86661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params); 86761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLenum GL_APIENTRY glGetError (void); 86861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat* params); 86961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetFramebufferAttachmentParameteriv (GLenum target, GLenum attachment, GLenum pname, GLint* params); 87061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetIntegerv (GLenum pname, GLint* params); 87161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetProgramiv (GLuint program, GLenum pname, GLint* params); 87261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetProgramInfoLog (GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog); 87361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetRenderbufferParameteriv (GLenum target, GLenum pname, GLint* params); 87461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetShaderiv (GLuint shader, GLenum pname, GLint* params); 87561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetShaderInfoLog (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog); 87661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetShaderPrecisionFormat (GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision); 87761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source); 87861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetString (GLenum name); 87961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat* params); 88061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint* params); 88161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetUniformfv (GLuint program, GLint location, GLfloat* params); 88261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetUniformiv (GLuint program, GLint location, GLint* params); 88361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLint GL_APIENTRY glGetUniformLocation (GLuint program, const GLchar* name); 88461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribfv (GLuint index, GLenum pname, GLfloat* params); 88561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribiv (GLuint index, GLenum pname, GLint* params); 88661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribPointerv (GLuint index, GLenum pname, GLvoid** pointer); 88761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glHint (GLenum target, GLenum mode); 88861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 88961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 89061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 89161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 89261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 89361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); 89461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsTexture (GLuint texture); 89561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glLineWidth (GLfloat width); 89661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glLinkProgram (GLuint program); 89761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glPixelStorei (GLenum pname, GLint param); 89861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glPolygonOffset (GLfloat factor, GLfloat units); 89961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 90061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glReleaseShaderCompiler (void); 90161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glRenderbufferStorage (GLenum target, GLenum internalformat, GLsizei width, GLsizei height); 90261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert); 90361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height); 90461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glShaderBinary (GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length); 90561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glShaderSource (GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length); 90661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask); 90761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glStencilFuncSeparate (GLenum face, GLenum func, GLint ref, GLuint mask); 90861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glStencilMask (GLuint mask); 90961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glStencilMaskSeparate (GLenum face, GLuint mask); 91061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass); 91161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass); 91261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 91361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param); 91461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat* params); 91561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param); 91661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint* params); 91761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 91861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform1f (GLint location, GLfloat x); 91961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat* v); 92061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform1i (GLint location, GLint x); 92161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform1iv (GLint location, GLsizei count, const GLint* v); 92261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform2f (GLint location, GLfloat x, GLfloat y); 92361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform2fv (GLint location, GLsizei count, const GLfloat* v); 92461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform2i (GLint location, GLint x, GLint y); 92561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform2iv (GLint location, GLsizei count, const GLint* v); 92661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform3f (GLint location, GLfloat x, GLfloat y, GLfloat z); 92761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform3fv (GLint location, GLsizei count, const GLfloat* v); 92861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform3i (GLint location, GLint x, GLint y, GLint z); 92961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform3iv (GLint location, GLsizei count, const GLint* v); 93061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform4f (GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 93161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform4fv (GLint location, GLsizei count, const GLfloat* v); 93261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform4i (GLint location, GLint x, GLint y, GLint z, GLint w); 93361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform4iv (GLint location, GLsizei count, const GLint* v); 93461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 93561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 93661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 93761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUseProgram (GLuint program); 93861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glValidateProgram (GLuint program); 93961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib1f (GLuint indx, GLfloat x); 94061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib1fv (GLuint indx, const GLfloat* values); 94161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib2f (GLuint indx, GLfloat x, GLfloat y); 94261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib2fv (GLuint indx, const GLfloat* values); 94361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib3f (GLuint indx, GLfloat x, GLfloat y, GLfloat z); 94461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib3fv (GLuint indx, const GLfloat* values); 94561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w); 94661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint indx, const GLfloat* values); 94761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr); 94861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height); 94961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 95061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall/* OpenGL ES 3.0 */ 95161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 95261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glReadBuffer (GLenum mode); 95361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid* indices); 95461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 95561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 95661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 95761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid* data); 95861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data); 95961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenQueries (GLsizei n, GLuint* ids); 96061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteQueries (GLsizei n, const GLuint* ids); 96161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsQuery (GLuint id); 96261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id); 96361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glEndQuery (GLenum target); 96461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetQueryiv (GLenum target, GLenum pname, GLint* params); 96561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint* params); 96661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glUnmapBuffer (GLenum target); 96761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params); 96861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDrawBuffers (GLsizei n, const GLenum* bufs); 96961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 97061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 97161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 97261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 97361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 97461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value); 97561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBlitFramebuffer (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); 97661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glRenderbufferStorageMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); 97761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFramebufferTextureLayer (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); 97861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLvoid* GL_APIENTRY glMapBufferRange (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); 97961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glFlushMappedBufferRange (GLenum target, GLintptr offset, GLsizeiptr length); 98061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindVertexArray (GLuint array); 98161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteVertexArrays (GLsizei n, const GLuint* arrays); 98261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenVertexArrays (GLsizei n, GLuint* arrays); 98361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsVertexArray (GLuint array); 98461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetIntegeri_v (GLenum target, GLuint index, GLint* data); 98561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBeginTransformFeedback (GLenum primitiveMode); 98661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glEndTransformFeedback (void); 98761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindBufferRange (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); 98861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindBufferBase (GLenum target, GLuint index, GLuint buffer); 98961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTransformFeedbackVaryings (GLuint program, GLsizei count, const GLchar* const* varyings, GLenum bufferMode); 99061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetTransformFeedbackVarying (GLuint program, GLuint index, GLsizei bufSize, GLsizei* length, GLsizei* size, GLenum* type, GLchar* name); 99161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribIPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid* pointer); 99261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribIiv (GLuint index, GLenum pname, GLint* params); 99361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetVertexAttribIuiv (GLuint index, GLenum pname, GLuint* params); 99461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4i (GLuint index, GLint x, GLint y, GLint z, GLint w); 99561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4ui (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); 99661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4iv (GLuint index, const GLint* v); 99761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribI4uiv (GLuint index, const GLuint* v); 99861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params); 99961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLint GL_APIENTRY glGetFragDataLocation (GLuint program, const GLchar *name); 100061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform1ui (GLint location, GLuint v0); 100161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform2ui (GLint location, GLuint v0, GLuint v1); 100261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform3ui (GLint location, GLuint v0, GLuint v1, GLuint v2); 100361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform4ui (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); 100461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform1uiv (GLint location, GLsizei count, const GLuint* value); 100561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform2uiv (GLint location, GLsizei count, const GLuint* value); 100661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform3uiv (GLint location, GLsizei count, const GLuint* value); 100761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniform4uiv (GLint location, GLsizei count, const GLuint* value); 100861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearBufferiv (GLenum buffer, GLint drawbuffer, const GLint* value); 100961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearBufferuiv (GLenum buffer, GLint drawbuffer, const GLuint* value); 101061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearBufferfv (GLenum buffer, GLint drawbuffer, const GLfloat* value); 101161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glClearBufferfi (GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); 101261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL const GLubyte* GL_APIENTRY glGetStringi (GLenum name, GLuint index); 101361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glCopyBufferSubData (GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); 101461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices); 101561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params); 101661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLuint GL_APIENTRY glGetUniformBlockIndex (GLuint program, const GLchar* uniformBlockName); 101761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetActiveUniformBlockiv (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint* params); 101861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetActiveUniformBlockName (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei* length, GLchar* uniformBlockName); 101961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glUniformBlockBinding (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); 102061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei instanceCount); 102161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDrawElementsInstanced (GLenum mode, GLsizei count, GLenum type, const GLvoid* indices, GLsizei instanceCount); 102261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLsync GL_APIENTRY glFenceSync (GLenum condition, GLbitfield flags); 102361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsSync (GLsync sync); 102461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteSync (GLsync sync); 102561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLenum GL_APIENTRY glClientWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 102661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glWaitSync (GLsync sync, GLbitfield flags, GLuint64 timeout); 102761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetInteger64v (GLenum pname, GLint64* params); 102861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetSynciv (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* values); 102961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetInteger64i_v (GLenum target, GLuint index, GLint64* data); 103061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetBufferParameteri64v (GLenum target, GLenum pname, GLint64* params); 103161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenSamplers (GLsizei count, GLuint* samplers); 103261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteSamplers (GLsizei count, const GLuint* samplers); 103361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsSampler (GLuint sampler); 103461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindSampler (GLuint unit, GLuint sampler); 103561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glSamplerParameteri (GLuint sampler, GLenum pname, GLint param); 103661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glSamplerParameteriv (GLuint sampler, GLenum pname, const GLint* param); 103761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glSamplerParameterf (GLuint sampler, GLenum pname, GLfloat param); 103861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glSamplerParameterfv (GLuint sampler, GLenum pname, const GLfloat* param); 103961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetSamplerParameteriv (GLuint sampler, GLenum pname, GLint* params); 104061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetSamplerParameterfv (GLuint sampler, GLenum pname, GLfloat* params); 104161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glVertexAttribDivisor (GLuint index, GLuint divisor); 104261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glBindTransformFeedback (GLenum target, GLuint id); 104361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glDeleteTransformFeedbacks (GLsizei n, const GLuint* ids); 104461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGenTransformFeedbacks (GLsizei n, GLuint* ids); 104561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL GLboolean GL_APIENTRY glIsTransformFeedback (GLuint id); 104661d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glPauseTransformFeedback (void); 104761d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glResumeTransformFeedback (void); 104861d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetProgramBinary (GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, GLvoid* binary); 104961d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glProgramBinary (GLuint program, GLenum binaryFormat, const GLvoid* binary, GLsizei length); 105061d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glProgramParameteri (GLuint program, GLenum pname, GLint value); 105161d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glInvalidateFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments); 105261d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei numAttachments, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height); 105361d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 105461d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 105561d1b812137b7f3a877e855f9a088be307ec11b6Jesse HallGL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint* params); 105661d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 105761d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#ifdef __cplusplus 105861d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall} 105961d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif 106061d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall 106161d1b812137b7f3a877e855f9a088be307ec11b6Jesse Hall#endif 1062