Android.mk revision d08583b05c47e676a5e9a9f4ae58594d75141e62
1LOCAL_PATH:= $(call my-dir)
2
3#
4# Build the software OpenGL ES library
5#
6
7include $(CLEAR_VARS)
8
9# Set to 1 to use gralloc and copybits
10LIBAGL_USE_GRALLOC_COPYBITS := 1
11
12LOCAL_SRC_FILES:= \
13	egl.cpp                     \
14	state.cpp		            \
15	texture.cpp		            \
16    Tokenizer.cpp               \
17    TokenManager.cpp            \
18    TextureObjectManager.cpp    \
19    BufferObjectManager.cpp     \
20	array.cpp.arm		        \
21	fp.cpp.arm		            \
22	light.cpp.arm		        \
23	matrix.cpp.arm		        \
24	mipmap.cpp.arm		        \
25	primitives.cpp.arm	        \
26	vertex.cpp.arm
27
28LOCAL_CFLAGS += -DLOG_TAG=\"libagl\"
29LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES -DEGL_EGLEXT_PROTOTYPES
30LOCAL_CFLAGS += -fvisibility=hidden
31
32LOCAL_SHARED_LIBRARIES := libcutils libhardware libutils libpixelflinger
33LOCAL_LDLIBS := -lpthread -ldl
34
35ifeq ($(TARGET_ARCH),arm)
36	LOCAL_SRC_FILES += fixed_asm.S iterators.S
37	LOCAL_CFLAGS += -fstrict-aliasing
38endif
39
40ifeq ($(ARCH_ARM_HAVE_TLS_REGISTER),true)
41    LOCAL_CFLAGS += -DHAVE_ARM_TLS_REGISTER
42endif
43
44ifneq ($(TARGET_SIMULATOR),true)
45    # we need to access the private Bionic header <bionic_tls.h>
46    LOCAL_C_INCLUDES += bionic/libc/private
47endif
48
49ifeq ($(LIBAGL_USE_GRALLOC_COPYBITS),1)
50    LOCAL_CFLAGS += -DLIBAGL_USE_GRALLOC_COPYBITS
51    LOCAL_SRC_FILES += copybit.cpp
52    LOCAL_SHARED_LIBRARIES += libui
53endif
54
55
56LOCAL_MODULE_PATH := $(TARGET_OUT_SHARED_LIBRARIES)/egl
57LOCAL_MODULE:= libGLES_android
58
59include $(BUILD_SHARED_LIBRARY)
60