egl.cpp revision 444839b842798497cfa326204285a4f2ca2362af
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <errno.h>
20#include <stdlib.h>
21#include <stdio.h>
22#include <string.h>
23#include <unistd.h>
24#include <fcntl.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28
29#include <cutils/log.h>
30#include <cutils/atomic.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34#include <ui/Fence.h>
35
36#include <EGL/egl.h>
37#include <EGL/eglext.h>
38#include <GLES/gl.h>
39#include <GLES/glext.h>
40
41#include <pixelflinger/format.h>
42#include <pixelflinger/pixelflinger.h>
43
44#include "context.h"
45#include "state.h"
46#include "texture.h"
47#include "matrix.h"
48
49#undef NELEM
50#define NELEM(x) (sizeof(x)/sizeof(*(x)))
51
52// ----------------------------------------------------------------------------
53
54EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
55        EGLint left, EGLint top, EGLint width, EGLint height);
56
57// ----------------------------------------------------------------------------
58namespace android {
59
60// ----------------------------------------------------------------------------
61
62const unsigned int NUM_DISPLAYS = 1;
63
64static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
65static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
66static pthread_key_t gEGLErrorKey = -1;
67#ifndef HAVE_ANDROID_OS
68namespace gl {
69pthread_key_t gGLKey = -1;
70}; // namespace gl
71#endif
72
73template<typename T>
74static T setError(GLint error, T returnValue) {
75    if (ggl_unlikely(gEGLErrorKey == -1)) {
76        pthread_mutex_lock(&gErrorKeyMutex);
77        if (gEGLErrorKey == -1)
78            pthread_key_create(&gEGLErrorKey, NULL);
79        pthread_mutex_unlock(&gErrorKeyMutex);
80    }
81    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
82    return returnValue;
83}
84
85static GLint getError() {
86    if (ggl_unlikely(gEGLErrorKey == -1))
87        return EGL_SUCCESS;
88    GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
89    if (error == 0) {
90        // The TLS key has been created by another thread, but the value for
91        // this thread has not been initialized.
92        return EGL_SUCCESS;
93    }
94    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
95    return error;
96}
97
98// ----------------------------------------------------------------------------
99
100struct egl_display_t
101{
102    egl_display_t() : type(0), initialized(0) { }
103
104    static egl_display_t& get_display(EGLDisplay dpy);
105
106    static EGLBoolean is_valid(EGLDisplay dpy) {
107        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
108    }
109
110    NativeDisplayType   type;
111    volatile int32_t    initialized;
112};
113
114static egl_display_t gDisplays[NUM_DISPLAYS];
115
116egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
117    return gDisplays[uintptr_t(dpy)-1U];
118}
119
120struct egl_context_t {
121    enum {
122        IS_CURRENT      =   0x00010000,
123        NEVER_CURRENT   =   0x00020000
124    };
125    uint32_t            flags;
126    EGLDisplay          dpy;
127    EGLConfig           config;
128    EGLSurface          read;
129    EGLSurface          draw;
130
131    static inline egl_context_t* context(EGLContext ctx) {
132        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
133        return static_cast<egl_context_t*>(gl->rasterizer.base);
134    }
135};
136
137// ----------------------------------------------------------------------------
138
139struct egl_surface_t
140{
141    enum {
142        PAGE_FLIP = 0x00000001,
143        MAGIC     = 0x31415265
144    };
145
146    uint32_t            magic;
147    EGLDisplay          dpy;
148    EGLConfig           config;
149    EGLContext          ctx;
150    bool                zombie;
151
152                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
153    virtual     ~egl_surface_t();
154                bool    isValid() const;
155    virtual     bool    initCheck() const = 0;
156
157    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
158    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
159    virtual     EGLBoolean  connect() { return EGL_TRUE; }
160    virtual     void        disconnect() {}
161    virtual     EGLint      getWidth() const = 0;
162    virtual     EGLint      getHeight() const = 0;
163
164    virtual     EGLint      getHorizontalResolution() const;
165    virtual     EGLint      getVerticalResolution() const;
166    virtual     EGLint      getRefreshRate() const;
167    virtual     EGLint      getSwapBehavior() const;
168    virtual     EGLBoolean  swapBuffers();
169    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
170protected:
171    GGLSurface              depth;
172};
173
174egl_surface_t::egl_surface_t(EGLDisplay dpy,
175        EGLConfig config,
176        int32_t depthFormat)
177    : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
178{
179    depth.version = sizeof(GGLSurface);
180    depth.data = 0;
181    depth.format = depthFormat;
182}
183egl_surface_t::~egl_surface_t()
184{
185    magic = 0;
186    free(depth.data);
187}
188bool egl_surface_t::isValid() const {
189    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
190    return magic == MAGIC;
191}
192
193EGLBoolean egl_surface_t::swapBuffers() {
194    return EGL_FALSE;
195}
196EGLint egl_surface_t::getHorizontalResolution() const {
197    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
198}
199EGLint egl_surface_t::getVerticalResolution() const {
200    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
201}
202EGLint egl_surface_t::getRefreshRate() const {
203    return (60 * EGL_DISPLAY_SCALING);
204}
205EGLint egl_surface_t::getSwapBehavior() const {
206    return EGL_BUFFER_PRESERVED;
207}
208EGLBoolean egl_surface_t::setSwapRectangle(
209        EGLint l, EGLint t, EGLint w, EGLint h)
210{
211    return EGL_FALSE;
212}
213
214// ----------------------------------------------------------------------------
215
216struct egl_window_surface_v2_t : public egl_surface_t
217{
218    egl_window_surface_v2_t(
219            EGLDisplay dpy, EGLConfig config,
220            int32_t depthFormat,
221            ANativeWindow* window);
222
223    ~egl_window_surface_v2_t();
224
225    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
226    virtual     EGLBoolean  swapBuffers();
227    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
228    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
229    virtual     EGLBoolean  connect();
230    virtual     void        disconnect();
231    virtual     EGLint      getWidth() const    { return width;  }
232    virtual     EGLint      getHeight() const   { return height; }
233    virtual     EGLint      getHorizontalResolution() const;
234    virtual     EGLint      getVerticalResolution() const;
235    virtual     EGLint      getRefreshRate() const;
236    virtual     EGLint      getSwapBehavior() const;
237    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
238
239private:
240    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
241    status_t unlock(ANativeWindowBuffer* buf);
242    ANativeWindow*   nativeWindow;
243    ANativeWindowBuffer*   buffer;
244    ANativeWindowBuffer*   previousBuffer;
245    gralloc_module_t const*    module;
246    int width;
247    int height;
248    void* bits;
249    GGLFormat const* pixelFormatTable;
250
251    struct Rect {
252        inline Rect() { };
253        inline Rect(int32_t w, int32_t h)
254            : left(0), top(0), right(w), bottom(h) { }
255        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
256            : left(l), top(t), right(r), bottom(b) { }
257        Rect& andSelf(const Rect& r) {
258            left   = max(left, r.left);
259            top    = max(top, r.top);
260            right  = min(right, r.right);
261            bottom = min(bottom, r.bottom);
262            return *this;
263        }
264        bool isEmpty() const {
265            return (left>=right || top>=bottom);
266        }
267        void dump(char const* what) {
268            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
269                    what, left, top, right-left, bottom-top);
270        }
271
272        int32_t left;
273        int32_t top;
274        int32_t right;
275        int32_t bottom;
276    };
277
278    struct Region {
279        inline Region() : count(0) { }
280        typedef Rect const* const_iterator;
281        const_iterator begin() const { return storage; }
282        const_iterator end() const { return storage+count; }
283        static Region subtract(const Rect& lhs, const Rect& rhs) {
284            Region reg;
285            Rect* storage = reg.storage;
286            if (!lhs.isEmpty()) {
287                if (lhs.top < rhs.top) { // top rect
288                    storage->left   = lhs.left;
289                    storage->top    = lhs.top;
290                    storage->right  = lhs.right;
291                    storage->bottom = rhs.top;
292                    storage++;
293                }
294                const int32_t top = max(lhs.top, rhs.top);
295                const int32_t bot = min(lhs.bottom, rhs.bottom);
296                if (top < bot) {
297                    if (lhs.left < rhs.left) { // left-side rect
298                        storage->left   = lhs.left;
299                        storage->top    = top;
300                        storage->right  = rhs.left;
301                        storage->bottom = bot;
302                        storage++;
303                    }
304                    if (lhs.right > rhs.right) { // right-side rect
305                        storage->left   = rhs.right;
306                        storage->top    = top;
307                        storage->right  = lhs.right;
308                        storage->bottom = bot;
309                        storage++;
310                    }
311                }
312                if (lhs.bottom > rhs.bottom) { // bottom rect
313                    storage->left   = lhs.left;
314                    storage->top    = rhs.bottom;
315                    storage->right  = lhs.right;
316                    storage->bottom = lhs.bottom;
317                    storage++;
318                }
319                reg.count = storage - reg.storage;
320            }
321            return reg;
322        }
323        bool isEmpty() const {
324            return count<=0;
325        }
326    private:
327        Rect storage[4];
328        ssize_t count;
329    };
330
331    void copyBlt(
332            ANativeWindowBuffer* dst, void* dst_vaddr,
333            ANativeWindowBuffer* src, void const* src_vaddr,
334            const Region& clip);
335
336    Rect dirtyRegion;
337    Rect oldDirtyRegion;
338};
339
340egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
341        EGLConfig config,
342        int32_t depthFormat,
343        ANativeWindow* window)
344    : egl_surface_t(dpy, config, depthFormat),
345    nativeWindow(window), buffer(0), previousBuffer(0), module(0),
346    bits(NULL)
347{
348    hw_module_t const* pModule;
349    hw_get_module(GRALLOC_HARDWARE_MODULE_ID, &pModule);
350    module = reinterpret_cast<gralloc_module_t const*>(pModule);
351
352    pixelFormatTable = gglGetPixelFormatTable();
353
354    // keep a reference on the window
355    nativeWindow->common.incRef(&nativeWindow->common);
356    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
357    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
358}
359
360egl_window_surface_v2_t::~egl_window_surface_v2_t() {
361    if (buffer) {
362        buffer->common.decRef(&buffer->common);
363    }
364    if (previousBuffer) {
365        previousBuffer->common.decRef(&previousBuffer->common);
366    }
367    nativeWindow->common.decRef(&nativeWindow->common);
368}
369
370EGLBoolean egl_window_surface_v2_t::connect()
371{
372    // we're intending to do software rendering
373    native_window_set_usage(nativeWindow,
374            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
375
376    // dequeue a buffer
377    int fenceFd = -1;
378    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
379            &fenceFd) != NO_ERROR) {
380        return setError(EGL_BAD_ALLOC, EGL_FALSE);
381    }
382
383    // wait for the buffer
384    sp<Fence> fence(new Fence(fenceFd));
385    if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
386        nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
387        return setError(EGL_BAD_ALLOC, EGL_FALSE);
388    }
389
390    // allocate a corresponding depth-buffer
391    width = buffer->width;
392    height = buffer->height;
393    if (depth.format) {
394        depth.width   = width;
395        depth.height  = height;
396        depth.stride  = depth.width; // use the width here
397        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
398        if (depth.data == 0) {
399            return setError(EGL_BAD_ALLOC, EGL_FALSE);
400        }
401    }
402
403    // keep a reference on the buffer
404    buffer->common.incRef(&buffer->common);
405
406    // pin the buffer down
407    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
408            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
409        ALOGE("connect() failed to lock buffer %p (%ux%u)",
410                buffer, buffer->width, buffer->height);
411        return setError(EGL_BAD_ACCESS, EGL_FALSE);
412        // FIXME: we should make sure we're not accessing the buffer anymore
413    }
414    return EGL_TRUE;
415}
416
417void egl_window_surface_v2_t::disconnect()
418{
419    if (buffer && bits) {
420        bits = NULL;
421        unlock(buffer);
422    }
423    if (buffer) {
424        nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
425        buffer->common.decRef(&buffer->common);
426        buffer = 0;
427    }
428    if (previousBuffer) {
429        previousBuffer->common.decRef(&previousBuffer->common);
430        previousBuffer = 0;
431    }
432}
433
434status_t egl_window_surface_v2_t::lock(
435        ANativeWindowBuffer* buf, int usage, void** vaddr)
436{
437    int err;
438
439    err = module->lock(module, buf->handle,
440            usage, 0, 0, buf->width, buf->height, vaddr);
441
442    return err;
443}
444
445status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
446{
447    if (!buf) return BAD_VALUE;
448    int err = NO_ERROR;
449
450    err = module->unlock(module, buf->handle);
451
452    return err;
453}
454
455void egl_window_surface_v2_t::copyBlt(
456        ANativeWindowBuffer* dst, void* dst_vaddr,
457        ANativeWindowBuffer* src, void const* src_vaddr,
458        const Region& clip)
459{
460    // NOTE: dst and src must be the same format
461
462    Region::const_iterator cur = clip.begin();
463    Region::const_iterator end = clip.end();
464
465    const size_t bpp = pixelFormatTable[src->format].size;
466    const size_t dbpr = dst->stride * bpp;
467    const size_t sbpr = src->stride * bpp;
468
469    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
470    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
471
472    while (cur != end) {
473        const Rect& r(*cur++);
474        ssize_t w = r.right - r.left;
475        ssize_t h = r.bottom - r.top;
476        if (w <= 0 || h<=0) continue;
477        size_t size = w * bpp;
478        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
479        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
480        if (dbpr==sbpr && size==sbpr) {
481            size *= h;
482            h = 1;
483        }
484        do {
485            memcpy(d, s, size);
486            d += dbpr;
487            s += sbpr;
488        } while (--h > 0);
489    }
490}
491
492EGLBoolean egl_window_surface_v2_t::swapBuffers()
493{
494    if (!buffer) {
495        return setError(EGL_BAD_ACCESS, EGL_FALSE);
496    }
497
498    /*
499     * Handle eglSetSwapRectangleANDROID()
500     * We copyback from the front buffer
501     */
502    if (!dirtyRegion.isEmpty()) {
503        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
504        if (previousBuffer) {
505            // This was const Region copyBack, but that causes an
506            // internal compile error on simulator builds
507            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
508            if (!copyBack.isEmpty()) {
509                void* prevBits;
510                if (lock(previousBuffer,
511                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
512                    // copy from previousBuffer to buffer
513                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
514                    unlock(previousBuffer);
515                }
516            }
517        }
518        oldDirtyRegion = dirtyRegion;
519    }
520
521    if (previousBuffer) {
522        previousBuffer->common.decRef(&previousBuffer->common);
523        previousBuffer = 0;
524    }
525
526    unlock(buffer);
527    previousBuffer = buffer;
528    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
529    buffer = 0;
530
531    // dequeue a new buffer
532    int fenceFd = -1;
533    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
534        sp<Fence> fence(new Fence(fenceFd));
535        if (fence->wait(Fence::TIMEOUT_NEVER)) {
536            nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
537            return setError(EGL_BAD_ALLOC, EGL_FALSE);
538        }
539
540        // reallocate the depth-buffer if needed
541        if ((width != buffer->width) || (height != buffer->height)) {
542            // TODO: we probably should reset the swap rect here
543            // if the window size has changed
544            width = buffer->width;
545            height = buffer->height;
546            if (depth.data) {
547                free(depth.data);
548                depth.width   = width;
549                depth.height  = height;
550                depth.stride  = buffer->stride;
551                depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
552                if (depth.data == 0) {
553                    setError(EGL_BAD_ALLOC, EGL_FALSE);
554                    return EGL_FALSE;
555                }
556            }
557        }
558
559        // keep a reference on the buffer
560        buffer->common.incRef(&buffer->common);
561
562        // finally pin the buffer down
563        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
564                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
565            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
566                    buffer, buffer->width, buffer->height);
567            return setError(EGL_BAD_ACCESS, EGL_FALSE);
568            // FIXME: we should make sure we're not accessing the buffer anymore
569        }
570    } else {
571        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
572    }
573
574    return EGL_TRUE;
575}
576
577EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
578        EGLint l, EGLint t, EGLint w, EGLint h)
579{
580    dirtyRegion = Rect(l, t, l+w, t+h);
581    return EGL_TRUE;
582}
583
584EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
585{
586    GGLSurface buffer;
587    buffer.version = sizeof(GGLSurface);
588    buffer.width   = this->buffer->width;
589    buffer.height  = this->buffer->height;
590    buffer.stride  = this->buffer->stride;
591    buffer.data    = (GGLubyte*)bits;
592    buffer.format  = this->buffer->format;
593    gl->rasterizer.procs.colorBuffer(gl, &buffer);
594    if (depth.data != gl->rasterizer.state.buffers.depth.data)
595        gl->rasterizer.procs.depthBuffer(gl, &depth);
596
597    return EGL_TRUE;
598}
599EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
600{
601    GGLSurface buffer;
602    buffer.version = sizeof(GGLSurface);
603    buffer.width   = this->buffer->width;
604    buffer.height  = this->buffer->height;
605    buffer.stride  = this->buffer->stride;
606    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
607    buffer.format  = this->buffer->format;
608    gl->rasterizer.procs.readBuffer(gl, &buffer);
609    return EGL_TRUE;
610}
611EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
612    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
613}
614EGLint egl_window_surface_v2_t::getVerticalResolution() const {
615    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
616}
617EGLint egl_window_surface_v2_t::getRefreshRate() const {
618    return (60 * EGL_DISPLAY_SCALING); // FIXME
619}
620EGLint egl_window_surface_v2_t::getSwapBehavior() const
621{
622    /*
623     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
624     * the content of the swapped buffer.
625     *
626     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
627     *
628     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
629     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
630     * is, everything outside of this area is preserved.
631     *
632     * This implementation of EGL assumes the later case.
633     *
634     */
635
636    return EGL_BUFFER_DESTROYED;
637}
638
639// ----------------------------------------------------------------------------
640
641struct egl_pixmap_surface_t : public egl_surface_t
642{
643    egl_pixmap_surface_t(
644            EGLDisplay dpy, EGLConfig config,
645            int32_t depthFormat,
646            egl_native_pixmap_t const * pixmap);
647
648    virtual ~egl_pixmap_surface_t() { }
649
650    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
651    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
652    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
653    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
654    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
655private:
656    egl_native_pixmap_t     nativePixmap;
657};
658
659egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
660        EGLConfig config,
661        int32_t depthFormat,
662        egl_native_pixmap_t const * pixmap)
663    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
664{
665    if (depthFormat) {
666        depth.width   = pixmap->width;
667        depth.height  = pixmap->height;
668        depth.stride  = depth.width; // use the width here
669        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
670        if (depth.data == 0) {
671            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
672        }
673    }
674}
675EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
676{
677    GGLSurface buffer;
678    buffer.version = sizeof(GGLSurface);
679    buffer.width   = nativePixmap.width;
680    buffer.height  = nativePixmap.height;
681    buffer.stride  = nativePixmap.stride;
682    buffer.data    = nativePixmap.data;
683    buffer.format  = nativePixmap.format;
684
685    gl->rasterizer.procs.colorBuffer(gl, &buffer);
686    if (depth.data != gl->rasterizer.state.buffers.depth.data)
687        gl->rasterizer.procs.depthBuffer(gl, &depth);
688    return EGL_TRUE;
689}
690EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
691{
692    GGLSurface buffer;
693    buffer.version = sizeof(GGLSurface);
694    buffer.width   = nativePixmap.width;
695    buffer.height  = nativePixmap.height;
696    buffer.stride  = nativePixmap.stride;
697    buffer.data    = nativePixmap.data;
698    buffer.format  = nativePixmap.format;
699    gl->rasterizer.procs.readBuffer(gl, &buffer);
700    return EGL_TRUE;
701}
702
703// ----------------------------------------------------------------------------
704
705struct egl_pbuffer_surface_t : public egl_surface_t
706{
707    egl_pbuffer_surface_t(
708            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
709            int32_t w, int32_t h, int32_t f);
710
711    virtual ~egl_pbuffer_surface_t();
712
713    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
714    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
715    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
716    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
717    virtual     EGLint      getHeight() const   { return pbuffer.height; }
718private:
719    GGLSurface  pbuffer;
720};
721
722egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
723        EGLConfig config, int32_t depthFormat,
724        int32_t w, int32_t h, int32_t f)
725    : egl_surface_t(dpy, config, depthFormat)
726{
727    size_t size = w*h;
728    switch (f) {
729        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
730        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
731        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
732        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
733        default:
734            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
735            pbuffer.data = 0;
736            break;
737    }
738    pbuffer.version = sizeof(GGLSurface);
739    pbuffer.width   = w;
740    pbuffer.height  = h;
741    pbuffer.stride  = w;
742    pbuffer.data    = (GGLubyte*)malloc(size);
743    pbuffer.format  = f;
744
745    if (depthFormat) {
746        depth.width   = pbuffer.width;
747        depth.height  = pbuffer.height;
748        depth.stride  = depth.width; // use the width here
749        depth.data    = (GGLubyte*)malloc(depth.stride*depth.height*2);
750        if (depth.data == 0) {
751            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
752            return;
753        }
754    }
755}
756egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
757    free(pbuffer.data);
758}
759EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
760{
761    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
762    if (depth.data != gl->rasterizer.state.buffers.depth.data)
763        gl->rasterizer.procs.depthBuffer(gl, &depth);
764    return EGL_TRUE;
765}
766EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
767{
768    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
769    return EGL_TRUE;
770}
771
772// ----------------------------------------------------------------------------
773
774struct config_pair_t {
775    GLint key;
776    GLint value;
777};
778
779struct configs_t {
780    const config_pair_t* array;
781    int                  size;
782};
783
784struct config_management_t {
785    GLint key;
786    bool (*match)(GLint reqValue, GLint confValue);
787    static bool atLeast(GLint reqValue, GLint confValue) {
788        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
789    }
790    static bool exact(GLint reqValue, GLint confValue) {
791        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
792    }
793    static bool mask(GLint reqValue, GLint confValue) {
794        return (confValue & reqValue) == reqValue;
795    }
796    static bool ignore(GLint reqValue, GLint confValue) {
797        return true;
798    }
799};
800
801// ----------------------------------------------------------------------------
802
803#define VERSION_MAJOR 1
804#define VERSION_MINOR 2
805static char const * const gVendorString     = "Google Inc.";
806static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
807static char const * const gClientApiString  = "OpenGL_ES";
808static char const * const gExtensionsString =
809        "EGL_KHR_fence_sync "
810        "EGL_KHR_image_base "
811        // "KHR_image_pixmap "
812        "EGL_ANDROID_image_native_buffer "
813        "EGL_ANDROID_swap_rectangle "
814        ;
815
816// ----------------------------------------------------------------------------
817
818struct extention_map_t {
819    const char * const name;
820    __eglMustCastToProperFunctionPointerType address;
821};
822
823static const extention_map_t gExtentionMap[] = {
824    { "glDrawTexsOES",
825            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
826    { "glDrawTexiOES",
827            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
828    { "glDrawTexfOES",
829            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
830    { "glDrawTexxOES",
831            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
832    { "glDrawTexsvOES",
833            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
834    { "glDrawTexivOES",
835            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
836    { "glDrawTexfvOES",
837            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
838    { "glDrawTexxvOES",
839            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
840    { "glQueryMatrixxOES",
841            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
842    { "glEGLImageTargetTexture2DOES",
843            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
844    { "glEGLImageTargetRenderbufferStorageOES",
845            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
846    { "glClipPlanef",
847            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
848    { "glClipPlanex",
849            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
850    { "glBindBuffer",
851            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
852    { "glBufferData",
853            (__eglMustCastToProperFunctionPointerType)&glBufferData },
854    { "glBufferSubData",
855            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
856    { "glDeleteBuffers",
857            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
858    { "glGenBuffers",
859            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
860    { "eglCreateImageKHR",
861            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
862    { "eglDestroyImageKHR",
863            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
864    { "eglCreateSyncKHR",
865            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
866    { "eglDestroySyncKHR",
867            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
868    { "eglClientWaitSyncKHR",
869            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
870    { "eglGetSyncAttribKHR",
871            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
872    { "eglSetSwapRectangleANDROID",
873            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
874};
875
876/*
877 * In the lists below, attributes names MUST be sorted.
878 * Additionally, all configs must be sorted according to
879 * the EGL specification.
880 */
881
882static config_pair_t const config_base_attribute_list[] = {
883        { EGL_STENCIL_SIZE,               0                                 },
884        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
885        { EGL_LEVEL,                      0                                 },
886        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
887        { EGL_MAX_PBUFFER_PIXELS,
888                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
889        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
890        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
891        { EGL_NATIVE_VISUAL_ID,           0                                 },
892        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
893        { EGL_SAMPLES,                    0                                 },
894        { EGL_SAMPLE_BUFFERS,             0                                 },
895        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
896        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
897        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
898        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
899        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
900        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
901        { EGL_MIN_SWAP_INTERVAL,          1                                 },
902        { EGL_MAX_SWAP_INTERVAL,          1                                 },
903        { EGL_LUMINANCE_SIZE,             0                                 },
904        { EGL_ALPHA_MASK_SIZE,            0                                 },
905        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
906        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
907        { EGL_CONFORMANT,                 0                                 }
908};
909
910// These configs can override the base attribute list
911// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
912
913// 565 configs
914static config_pair_t const config_0_attribute_list[] = {
915        { EGL_BUFFER_SIZE,     16 },
916        { EGL_ALPHA_SIZE,       0 },
917        { EGL_BLUE_SIZE,        5 },
918        { EGL_GREEN_SIZE,       6 },
919        { EGL_RED_SIZE,         5 },
920        { EGL_DEPTH_SIZE,       0 },
921        { EGL_CONFIG_ID,        0 },
922        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
923        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
924};
925
926static config_pair_t const config_1_attribute_list[] = {
927        { EGL_BUFFER_SIZE,     16 },
928        { EGL_ALPHA_SIZE,       0 },
929        { EGL_BLUE_SIZE,        5 },
930        { EGL_GREEN_SIZE,       6 },
931        { EGL_RED_SIZE,         5 },
932        { EGL_DEPTH_SIZE,      16 },
933        { EGL_CONFIG_ID,        1 },
934        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
935        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
936};
937
938// RGB 888 configs
939static config_pair_t const config_2_attribute_list[] = {
940        { EGL_BUFFER_SIZE,     32 },
941        { EGL_ALPHA_SIZE,       0 },
942        { EGL_BLUE_SIZE,        8 },
943        { EGL_GREEN_SIZE,       8 },
944        { EGL_RED_SIZE,         8 },
945        { EGL_DEPTH_SIZE,       0 },
946        { EGL_CONFIG_ID,        6 },
947        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
948        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
949};
950
951static config_pair_t const config_3_attribute_list[] = {
952        { EGL_BUFFER_SIZE,     32 },
953        { EGL_ALPHA_SIZE,       0 },
954        { EGL_BLUE_SIZE,        8 },
955        { EGL_GREEN_SIZE,       8 },
956        { EGL_RED_SIZE,         8 },
957        { EGL_DEPTH_SIZE,      16 },
958        { EGL_CONFIG_ID,        7 },
959        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
960        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
961};
962
963// 8888 configs
964static config_pair_t const config_4_attribute_list[] = {
965        { EGL_BUFFER_SIZE,     32 },
966        { EGL_ALPHA_SIZE,       8 },
967        { EGL_BLUE_SIZE,        8 },
968        { EGL_GREEN_SIZE,       8 },
969        { EGL_RED_SIZE,         8 },
970        { EGL_DEPTH_SIZE,       0 },
971        { EGL_CONFIG_ID,        2 },
972        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
973        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
974};
975
976static config_pair_t const config_5_attribute_list[] = {
977        { EGL_BUFFER_SIZE,     32 },
978        { EGL_ALPHA_SIZE,       8 },
979        { EGL_BLUE_SIZE,        8 },
980        { EGL_GREEN_SIZE,       8 },
981        { EGL_RED_SIZE,         8 },
982        { EGL_DEPTH_SIZE,      16 },
983        { EGL_CONFIG_ID,        3 },
984        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
985        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
986};
987
988// A8 configs
989static config_pair_t const config_6_attribute_list[] = {
990        { EGL_BUFFER_SIZE,      8 },
991        { EGL_ALPHA_SIZE,       8 },
992        { EGL_BLUE_SIZE,        0 },
993        { EGL_GREEN_SIZE,       0 },
994        { EGL_RED_SIZE,         0 },
995        { EGL_DEPTH_SIZE,       0 },
996        { EGL_CONFIG_ID,        4 },
997        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
998        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
999};
1000
1001static config_pair_t const config_7_attribute_list[] = {
1002        { EGL_BUFFER_SIZE,      8 },
1003        { EGL_ALPHA_SIZE,       8 },
1004        { EGL_BLUE_SIZE,        0 },
1005        { EGL_GREEN_SIZE,       0 },
1006        { EGL_RED_SIZE,         0 },
1007        { EGL_DEPTH_SIZE,      16 },
1008        { EGL_CONFIG_ID,        5 },
1009        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1010        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1011};
1012
1013static configs_t const gConfigs[] = {
1014        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1015        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1016        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1017        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1018        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1019        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1020        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1021        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1022};
1023
1024static config_management_t const gConfigManagement[] = {
1025        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1026        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1027        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1028        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1029        { EGL_RED_SIZE,                   config_management_t::atLeast },
1030        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1031        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1032        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1033        { EGL_CONFIG_ID,                  config_management_t::exact   },
1034        { EGL_LEVEL,                      config_management_t::exact   },
1035        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1036        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1037        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1038        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1039        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1040        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1041        { EGL_SAMPLES,                    config_management_t::exact   },
1042        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1043        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1044        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1045        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1046        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1047        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1048        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1049        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1050        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1051        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1052        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1053        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1054        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1055        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1056        { EGL_CONFORMANT,                 config_management_t::mask    }
1057};
1058
1059
1060static config_pair_t const config_defaults[] = {
1061    // attributes that are not specified are simply ignored, if a particular
1062    // one needs not be ignored, it must be specified here, eg:
1063    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1064};
1065
1066// ----------------------------------------------------------------------------
1067
1068static status_t getConfigFormatInfo(EGLint configID,
1069        int32_t& pixelFormat, int32_t& depthFormat)
1070{
1071    switch(configID) {
1072    case 0:
1073        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1074        depthFormat = 0;
1075        break;
1076    case 1:
1077        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1078        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1079        break;
1080    case 2:
1081        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1082        depthFormat = 0;
1083        break;
1084    case 3:
1085        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1086        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1087        break;
1088    case 4:
1089        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1090        depthFormat = 0;
1091        break;
1092    case 5:
1093        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1094        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1095        break;
1096    case 6:
1097        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1098        depthFormat = 0;
1099        break;
1100    case 7:
1101        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1102        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1103        break;
1104    default:
1105        return NAME_NOT_FOUND;
1106    }
1107    return NO_ERROR;
1108}
1109
1110// ----------------------------------------------------------------------------
1111
1112template<typename T>
1113static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1114{
1115   while (first <= last) {
1116       int mid = (first + last) / 2;
1117       if (key > sortedArray[mid].key) {
1118           first = mid + 1;
1119       } else if (key < sortedArray[mid].key) {
1120           last = mid - 1;
1121       } else {
1122           return mid;
1123       }
1124   }
1125   return -1;
1126}
1127
1128static int isAttributeMatching(int i, EGLint attr, EGLint val)
1129{
1130    // look for the attribute in all of our configs
1131    config_pair_t const* configFound = gConfigs[i].array;
1132    int index = binarySearch<config_pair_t>(
1133            gConfigs[i].array,
1134            0, gConfigs[i].size-1,
1135            attr);
1136    if (index < 0) {
1137        configFound = config_base_attribute_list;
1138        index = binarySearch<config_pair_t>(
1139                config_base_attribute_list,
1140                0, NELEM(config_base_attribute_list)-1,
1141                attr);
1142    }
1143    if (index >= 0) {
1144        // attribute found, check if this config could match
1145        int cfgMgtIndex = binarySearch<config_management_t>(
1146                gConfigManagement,
1147                0, NELEM(gConfigManagement)-1,
1148                attr);
1149        if (cfgMgtIndex >= 0) {
1150            bool match = gConfigManagement[cfgMgtIndex].match(
1151                    val, configFound[index].value);
1152            if (match) {
1153                // this config matches
1154                return 1;
1155            }
1156        } else {
1157            // attribute not found. this should NEVER happen.
1158        }
1159    } else {
1160        // error, this attribute doesn't exist
1161    }
1162    return 0;
1163}
1164
1165static int makeCurrent(ogles_context_t* gl)
1166{
1167    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1168    if (gl) {
1169        egl_context_t* c = egl_context_t::context(gl);
1170        if (c->flags & egl_context_t::IS_CURRENT) {
1171            if (current != gl) {
1172                // it is an error to set a context current, if it's already
1173                // current to another thread
1174                return -1;
1175            }
1176        } else {
1177            if (current) {
1178                // mark the current context as not current, and flush
1179                glFlush();
1180                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1181            }
1182        }
1183        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1184            // The context is not current, make it current!
1185            setGlThreadSpecific(gl);
1186            c->flags |= egl_context_t::IS_CURRENT;
1187        }
1188    } else {
1189        if (current) {
1190            // mark the current context as not current, and flush
1191            glFlush();
1192            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1193        }
1194        // this thread has no context attached to it
1195        setGlThreadSpecific(0);
1196    }
1197    return 0;
1198}
1199
1200static EGLBoolean getConfigAttrib(EGLDisplay dpy, EGLConfig config,
1201        EGLint attribute, EGLint *value)
1202{
1203    size_t numConfigs =  NELEM(gConfigs);
1204    int index = (int)(uintptr_t)config;
1205    if (uint32_t(index) >= numConfigs)
1206        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1207
1208    int attrIndex;
1209    attrIndex = binarySearch<config_pair_t>(
1210            gConfigs[index].array,
1211            0, gConfigs[index].size-1,
1212            attribute);
1213    if (attrIndex>=0) {
1214        *value = gConfigs[index].array[attrIndex].value;
1215        return EGL_TRUE;
1216    }
1217
1218    attrIndex = binarySearch<config_pair_t>(
1219            config_base_attribute_list,
1220            0, NELEM(config_base_attribute_list)-1,
1221            attribute);
1222    if (attrIndex>=0) {
1223        *value = config_base_attribute_list[attrIndex].value;
1224        return EGL_TRUE;
1225    }
1226    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1227}
1228
1229static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1230        NativeWindowType window, const EGLint *attrib_list)
1231{
1232    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1233        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1234    if (window == 0)
1235        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1236
1237    EGLint surfaceType;
1238    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1239        return EGL_FALSE;
1240
1241    if (!(surfaceType & EGL_WINDOW_BIT))
1242        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1243
1244    if (static_cast<ANativeWindow*>(window)->common.magic !=
1245            ANDROID_NATIVE_WINDOW_MAGIC) {
1246        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1247    }
1248
1249    EGLint configID;
1250    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1251        return EGL_FALSE;
1252
1253    int32_t depthFormat;
1254    int32_t pixelFormat;
1255    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1256        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1257    }
1258
1259    // FIXME: we don't have access to the pixelFormat here just yet.
1260    // (it's possible that the surface is not fully initialized)
1261    // maybe this should be done after the page-flip
1262    //if (EGLint(info.format) != pixelFormat)
1263    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1264
1265    egl_surface_t* surface;
1266    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1267            static_cast<ANativeWindow*>(window));
1268
1269    if (!surface->initCheck()) {
1270        // there was a problem in the ctor, the error
1271        // flag has been set.
1272        delete surface;
1273        surface = 0;
1274    }
1275    return surface;
1276}
1277
1278static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1279        NativePixmapType pixmap, const EGLint *attrib_list)
1280{
1281    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1282        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1283    if (pixmap == 0)
1284        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1285
1286    EGLint surfaceType;
1287    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1288        return EGL_FALSE;
1289
1290    if (!(surfaceType & EGL_PIXMAP_BIT))
1291        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1292
1293    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1294            sizeof(egl_native_pixmap_t)) {
1295        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1296    }
1297
1298    EGLint configID;
1299    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1300        return EGL_FALSE;
1301
1302    int32_t depthFormat;
1303    int32_t pixelFormat;
1304    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1305        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1306    }
1307
1308    if (pixmap->format != pixelFormat)
1309        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1310
1311    egl_surface_t* surface =
1312        new egl_pixmap_surface_t(dpy, config, depthFormat,
1313                static_cast<egl_native_pixmap_t*>(pixmap));
1314
1315    if (!surface->initCheck()) {
1316        // there was a problem in the ctor, the error
1317        // flag has been set.
1318        delete surface;
1319        surface = 0;
1320    }
1321    return surface;
1322}
1323
1324static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1325        const EGLint *attrib_list)
1326{
1327    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1328        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1329
1330    EGLint surfaceType;
1331    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1332        return EGL_FALSE;
1333
1334    if (!(surfaceType & EGL_PBUFFER_BIT))
1335        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1336
1337    EGLint configID;
1338    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1339        return EGL_FALSE;
1340
1341    int32_t depthFormat;
1342    int32_t pixelFormat;
1343    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1344        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1345    }
1346
1347    int32_t w = 0;
1348    int32_t h = 0;
1349    while (attrib_list[0]) {
1350        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1351        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1352        attrib_list+=2;
1353    }
1354
1355    egl_surface_t* surface =
1356        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1357
1358    if (!surface->initCheck()) {
1359        // there was a problem in the ctor, the error
1360        // flag has been set.
1361        delete surface;
1362        surface = 0;
1363    }
1364    return surface;
1365}
1366
1367// ----------------------------------------------------------------------------
1368}; // namespace android
1369// ----------------------------------------------------------------------------
1370
1371using namespace android;
1372
1373// ----------------------------------------------------------------------------
1374// Initialization
1375// ----------------------------------------------------------------------------
1376
1377EGLDisplay eglGetDisplay(NativeDisplayType display)
1378{
1379#ifndef HAVE_ANDROID_OS
1380    // this just needs to be done once
1381    if (gGLKey == -1) {
1382        pthread_mutex_lock(&gInitMutex);
1383        if (gGLKey == -1)
1384            pthread_key_create(&gGLKey, NULL);
1385        pthread_mutex_unlock(&gInitMutex);
1386    }
1387#endif
1388    if (display == EGL_DEFAULT_DISPLAY) {
1389        EGLDisplay dpy = (EGLDisplay)1;
1390        egl_display_t& d = egl_display_t::get_display(dpy);
1391        d.type = display;
1392        return dpy;
1393    }
1394    return EGL_NO_DISPLAY;
1395}
1396
1397EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1398{
1399    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1400        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1401
1402    EGLBoolean res = EGL_TRUE;
1403    egl_display_t& d = egl_display_t::get_display(dpy);
1404
1405    if (android_atomic_inc(&d.initialized) == 0) {
1406        // initialize stuff here if needed
1407        //pthread_mutex_lock(&gInitMutex);
1408        //pthread_mutex_unlock(&gInitMutex);
1409    }
1410
1411    if (res == EGL_TRUE) {
1412        if (major != NULL) *major = VERSION_MAJOR;
1413        if (minor != NULL) *minor = VERSION_MINOR;
1414    }
1415    return res;
1416}
1417
1418EGLBoolean eglTerminate(EGLDisplay dpy)
1419{
1420    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1421        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1422
1423    EGLBoolean res = EGL_TRUE;
1424    egl_display_t& d = egl_display_t::get_display(dpy);
1425    if (android_atomic_dec(&d.initialized) == 1) {
1426        // TODO: destroy all resources (surfaces, contexts, etc...)
1427        //pthread_mutex_lock(&gInitMutex);
1428        //pthread_mutex_unlock(&gInitMutex);
1429    }
1430    return res;
1431}
1432
1433// ----------------------------------------------------------------------------
1434// configuration
1435// ----------------------------------------------------------------------------
1436
1437EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1438                            EGLConfig *configs,
1439                            EGLint config_size, EGLint *num_config)
1440{
1441    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1442        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1443
1444    GLint numConfigs = NELEM(gConfigs);
1445    if (!configs) {
1446        *num_config = numConfigs;
1447        return EGL_TRUE;
1448    }
1449    GLint i;
1450    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1451        *configs++ = (EGLConfig)(uintptr_t)i;
1452    }
1453    *num_config = i;
1454    return EGL_TRUE;
1455}
1456
1457EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1458                            EGLConfig *configs, EGLint config_size,
1459                            EGLint *num_config)
1460{
1461    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1462        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1463
1464    if (ggl_unlikely(num_config==0)) {
1465        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1466    }
1467
1468    if (ggl_unlikely(attrib_list==0)) {
1469        /*
1470         * A NULL attrib_list should be treated as though it was an empty
1471         * one (terminated with EGL_NONE) as defined in
1472         * section 3.4.1 "Querying Configurations" in the EGL specification.
1473         */
1474        static const EGLint dummy = EGL_NONE;
1475        attrib_list = &dummy;
1476    }
1477
1478    int numAttributes = 0;
1479    int numConfigs =  NELEM(gConfigs);
1480    uint32_t possibleMatch = (1<<numConfigs)-1;
1481    while(possibleMatch && *attrib_list != EGL_NONE) {
1482        numAttributes++;
1483        EGLint attr = *attrib_list++;
1484        EGLint val  = *attrib_list++;
1485        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1486            if (!(possibleMatch & (1<<i)))
1487                continue;
1488            if (isAttributeMatching(i, attr, val) == 0) {
1489                possibleMatch &= ~(1<<i);
1490            }
1491        }
1492    }
1493
1494    // now, handle the attributes which have a useful default value
1495    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1496        // see if this attribute was specified, if not, apply its
1497        // default value
1498        if (binarySearch<config_pair_t>(
1499                (config_pair_t const*)attrib_list,
1500                0, numAttributes-1,
1501                config_defaults[j].key) < 0)
1502        {
1503            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1504                if (!(possibleMatch & (1<<i)))
1505                    continue;
1506                if (isAttributeMatching(i,
1507                        config_defaults[j].key,
1508                        config_defaults[j].value) == 0)
1509                {
1510                    possibleMatch &= ~(1<<i);
1511                }
1512            }
1513        }
1514    }
1515
1516    // return the configurations found
1517    int n=0;
1518    if (possibleMatch) {
1519        if (configs) {
1520            for (int i=0 ; config_size && i<numConfigs ; i++) {
1521                if (possibleMatch & (1<<i)) {
1522                    *configs++ = (EGLConfig)(uintptr_t)i;
1523                    config_size--;
1524                    n++;
1525                }
1526            }
1527        } else {
1528            for (int i=0 ; i<numConfigs ; i++) {
1529                if (possibleMatch & (1<<i)) {
1530                    n++;
1531                }
1532            }
1533        }
1534    }
1535    *num_config = n;
1536     return EGL_TRUE;
1537}
1538
1539EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1540        EGLint attribute, EGLint *value)
1541{
1542    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1543        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1544
1545    return getConfigAttrib(dpy, config, attribute, value);
1546}
1547
1548// ----------------------------------------------------------------------------
1549// surfaces
1550// ----------------------------------------------------------------------------
1551
1552EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1553                                    NativeWindowType window,
1554                                    const EGLint *attrib_list)
1555{
1556    return createWindowSurface(dpy, config, window, attrib_list);
1557}
1558
1559EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1560                                    NativePixmapType pixmap,
1561                                    const EGLint *attrib_list)
1562{
1563    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1564}
1565
1566EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1567                                    const EGLint *attrib_list)
1568{
1569    return createPbufferSurface(dpy, config, attrib_list);
1570}
1571
1572EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1573{
1574    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1575        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1576    if (eglSurface != EGL_NO_SURFACE) {
1577        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1578        if (!surface->isValid())
1579            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1580        if (surface->dpy != dpy)
1581            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1582        if (surface->ctx) {
1583            // defer disconnect/delete until no longer current
1584            surface->zombie = true;
1585        } else {
1586            surface->disconnect();
1587            delete surface;
1588        }
1589    }
1590    return EGL_TRUE;
1591}
1592
1593EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1594                            EGLint attribute, EGLint *value)
1595{
1596    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1597        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1598    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1599    if (!surface->isValid())
1600        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1601    if (surface->dpy != dpy)
1602        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1603
1604    EGLBoolean ret = EGL_TRUE;
1605    switch (attribute) {
1606        case EGL_CONFIG_ID:
1607            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1608            break;
1609        case EGL_WIDTH:
1610            *value = surface->getWidth();
1611            break;
1612        case EGL_HEIGHT:
1613            *value = surface->getHeight();
1614            break;
1615        case EGL_LARGEST_PBUFFER:
1616            // not modified for a window or pixmap surface
1617            break;
1618        case EGL_TEXTURE_FORMAT:
1619            *value = EGL_NO_TEXTURE;
1620            break;
1621        case EGL_TEXTURE_TARGET:
1622            *value = EGL_NO_TEXTURE;
1623            break;
1624        case EGL_MIPMAP_TEXTURE:
1625            *value = EGL_FALSE;
1626            break;
1627        case EGL_MIPMAP_LEVEL:
1628            *value = 0;
1629            break;
1630        case EGL_RENDER_BUFFER:
1631            // TODO: return the real RENDER_BUFFER here
1632            *value = EGL_BACK_BUFFER;
1633            break;
1634        case EGL_HORIZONTAL_RESOLUTION:
1635            // pixel/mm * EGL_DISPLAY_SCALING
1636            *value = surface->getHorizontalResolution();
1637            break;
1638        case EGL_VERTICAL_RESOLUTION:
1639            // pixel/mm * EGL_DISPLAY_SCALING
1640            *value = surface->getVerticalResolution();
1641            break;
1642        case EGL_PIXEL_ASPECT_RATIO: {
1643            // w/h * EGL_DISPLAY_SCALING
1644            int wr = surface->getHorizontalResolution();
1645            int hr = surface->getVerticalResolution();
1646            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1647        } break;
1648        case EGL_SWAP_BEHAVIOR:
1649            *value = surface->getSwapBehavior();
1650            break;
1651        default:
1652            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1653    }
1654    return ret;
1655}
1656
1657EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1658                            EGLContext share_list, const EGLint *attrib_list)
1659{
1660    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1661        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1662
1663    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1664    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1665
1666    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1667    c->flags = egl_context_t::NEVER_CURRENT;
1668    c->dpy = dpy;
1669    c->config = config;
1670    c->read = 0;
1671    c->draw = 0;
1672    return (EGLContext)gl;
1673}
1674
1675EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1676{
1677    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1678        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1679    egl_context_t* c = egl_context_t::context(ctx);
1680    if (c->flags & egl_context_t::IS_CURRENT)
1681        setGlThreadSpecific(0);
1682    ogles_uninit((ogles_context_t*)ctx);
1683    return EGL_TRUE;
1684}
1685
1686EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1687                            EGLSurface read, EGLContext ctx)
1688{
1689    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1690        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1691    if (draw) {
1692        egl_surface_t* s = (egl_surface_t*)draw;
1693        if (!s->isValid())
1694            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1695        if (s->dpy != dpy)
1696            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1697        // TODO: check that draw is compatible with the context
1698    }
1699    if (read && read!=draw) {
1700        egl_surface_t* s = (egl_surface_t*)read;
1701        if (!s->isValid())
1702            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1703        if (s->dpy != dpy)
1704            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1705        // TODO: check that read is compatible with the context
1706    }
1707
1708    EGLContext current_ctx = EGL_NO_CONTEXT;
1709
1710    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1711        return setError(EGL_BAD_MATCH, EGL_FALSE);
1712
1713    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1714        return setError(EGL_BAD_MATCH, EGL_FALSE);
1715
1716    if (ctx == EGL_NO_CONTEXT) {
1717        // if we're detaching, we need the current context
1718        current_ctx = (EGLContext)getGlThreadSpecific();
1719    } else {
1720        egl_context_t* c = egl_context_t::context(ctx);
1721        egl_surface_t* d = (egl_surface_t*)draw;
1722        egl_surface_t* r = (egl_surface_t*)read;
1723        if ((d && d->ctx && d->ctx != ctx) ||
1724            (r && r->ctx && r->ctx != ctx)) {
1725            // one of the surface is bound to a context in another thread
1726            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1727        }
1728    }
1729
1730    ogles_context_t* gl = (ogles_context_t*)ctx;
1731    if (makeCurrent(gl) == 0) {
1732        if (ctx) {
1733            egl_context_t* c = egl_context_t::context(ctx);
1734            egl_surface_t* d = (egl_surface_t*)draw;
1735            egl_surface_t* r = (egl_surface_t*)read;
1736
1737            if (c->draw) {
1738                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1739                s->disconnect();
1740                s->ctx = EGL_NO_CONTEXT;
1741                if (s->zombie)
1742                    delete s;
1743            }
1744            if (c->read) {
1745                // FIXME: unlock/disconnect the read surface too
1746            }
1747
1748            c->draw = draw;
1749            c->read = read;
1750
1751            if (c->flags & egl_context_t::NEVER_CURRENT) {
1752                c->flags &= ~egl_context_t::NEVER_CURRENT;
1753                GLint w = 0;
1754                GLint h = 0;
1755                if (draw) {
1756                    w = d->getWidth();
1757                    h = d->getHeight();
1758                }
1759                ogles_surfaceport(gl, 0, 0);
1760                ogles_viewport(gl, 0, 0, w, h);
1761                ogles_scissor(gl, 0, 0, w, h);
1762            }
1763            if (d) {
1764                if (d->connect() == EGL_FALSE) {
1765                    return EGL_FALSE;
1766                }
1767                d->ctx = ctx;
1768                d->bindDrawSurface(gl);
1769            }
1770            if (r) {
1771                // FIXME: lock/connect the read surface too
1772                r->ctx = ctx;
1773                r->bindReadSurface(gl);
1774            }
1775        } else {
1776            // if surfaces were bound to the context bound to this thread
1777            // mark then as unbound.
1778            if (current_ctx) {
1779                egl_context_t* c = egl_context_t::context(current_ctx);
1780                egl_surface_t* d = (egl_surface_t*)c->draw;
1781                egl_surface_t* r = (egl_surface_t*)c->read;
1782                if (d) {
1783                    c->draw = 0;
1784                    d->disconnect();
1785                    d->ctx = EGL_NO_CONTEXT;
1786                    if (d->zombie)
1787                        delete d;
1788                }
1789                if (r) {
1790                    c->read = 0;
1791                    r->ctx = EGL_NO_CONTEXT;
1792                    // FIXME: unlock/disconnect the read surface too
1793                }
1794            }
1795        }
1796        return EGL_TRUE;
1797    }
1798    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1799}
1800
1801EGLContext eglGetCurrentContext(void)
1802{
1803    // eglGetCurrentContext returns the current EGL rendering context,
1804    // as specified by eglMakeCurrent. If no context is current,
1805    // EGL_NO_CONTEXT is returned.
1806    return (EGLContext)getGlThreadSpecific();
1807}
1808
1809EGLSurface eglGetCurrentSurface(EGLint readdraw)
1810{
1811    // eglGetCurrentSurface returns the read or draw surface attached
1812    // to the current EGL rendering context, as specified by eglMakeCurrent.
1813    // If no context is current, EGL_NO_SURFACE is returned.
1814    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1815    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1816    egl_context_t* c = egl_context_t::context(ctx);
1817    if (readdraw == EGL_READ) {
1818        return c->read;
1819    } else if (readdraw == EGL_DRAW) {
1820        return c->draw;
1821    }
1822    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1823}
1824
1825EGLDisplay eglGetCurrentDisplay(void)
1826{
1827    // eglGetCurrentDisplay returns the current EGL display connection
1828    // for the current EGL rendering context, as specified by eglMakeCurrent.
1829    // If no context is current, EGL_NO_DISPLAY is returned.
1830    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1831    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1832    egl_context_t* c = egl_context_t::context(ctx);
1833    return c->dpy;
1834}
1835
1836EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1837                            EGLint attribute, EGLint *value)
1838{
1839    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1840        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1841    egl_context_t* c = egl_context_t::context(ctx);
1842    switch (attribute) {
1843        case EGL_CONFIG_ID:
1844            // Returns the ID of the EGL frame buffer configuration with
1845            // respect to which the context was created
1846            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1847    }
1848    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1849}
1850
1851EGLBoolean eglWaitGL(void)
1852{
1853    return EGL_TRUE;
1854}
1855
1856EGLBoolean eglWaitNative(EGLint engine)
1857{
1858    return EGL_TRUE;
1859}
1860
1861EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1862{
1863    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1864        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1865
1866    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1867    if (!d->isValid())
1868        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1869    if (d->dpy != dpy)
1870        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1871
1872    // post the surface
1873    d->swapBuffers();
1874
1875    // if it's bound to a context, update the buffer
1876    if (d->ctx != EGL_NO_CONTEXT) {
1877        d->bindDrawSurface((ogles_context_t*)d->ctx);
1878        // if this surface is also the read surface of the context
1879        // it is bound to, make sure to update the read buffer as well.
1880        // The EGL spec is a little unclear about this.
1881        egl_context_t* c = egl_context_t::context(d->ctx);
1882        if (c->read == draw) {
1883            d->bindReadSurface((ogles_context_t*)d->ctx);
1884        }
1885    }
1886
1887    return EGL_TRUE;
1888}
1889
1890EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface surface,
1891                            NativePixmapType target)
1892{
1893    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1894        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1895    // TODO: eglCopyBuffers()
1896    return EGL_FALSE;
1897}
1898
1899EGLint eglGetError(void)
1900{
1901    return getError();
1902}
1903
1904const char* eglQueryString(EGLDisplay dpy, EGLint name)
1905{
1906    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1907        return setError(EGL_BAD_DISPLAY, (const char*)0);
1908
1909    switch (name) {
1910        case EGL_VENDOR:
1911            return gVendorString;
1912        case EGL_VERSION:
1913            return gVersionString;
1914        case EGL_EXTENSIONS:
1915            return gExtensionsString;
1916        case EGL_CLIENT_APIS:
1917            return gClientApiString;
1918    }
1919    return setError(EGL_BAD_PARAMETER, (const char *)0);
1920}
1921
1922// ----------------------------------------------------------------------------
1923// EGL 1.1
1924// ----------------------------------------------------------------------------
1925
1926EGLBoolean eglSurfaceAttrib(
1927        EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value)
1928{
1929    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1930        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1931    // TODO: eglSurfaceAttrib()
1932    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1933}
1934
1935EGLBoolean eglBindTexImage(
1936        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1937{
1938    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1939        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1940    // TODO: eglBindTexImage()
1941    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1942}
1943
1944EGLBoolean eglReleaseTexImage(
1945        EGLDisplay dpy, EGLSurface surface, EGLint buffer)
1946{
1947    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1948        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1949    // TODO: eglReleaseTexImage()
1950    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1951}
1952
1953EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval)
1954{
1955    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1956        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1957    // TODO: eglSwapInterval()
1958    return EGL_TRUE;
1959}
1960
1961// ----------------------------------------------------------------------------
1962// EGL 1.2
1963// ----------------------------------------------------------------------------
1964
1965EGLBoolean eglBindAPI(EGLenum api)
1966{
1967    if (api != EGL_OPENGL_ES_API)
1968        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1969    return EGL_TRUE;
1970}
1971
1972EGLenum eglQueryAPI(void)
1973{
1974    return EGL_OPENGL_ES_API;
1975}
1976
1977EGLBoolean eglWaitClient(void)
1978{
1979    glFinish();
1980    return EGL_TRUE;
1981}
1982
1983EGLBoolean eglReleaseThread(void)
1984{
1985    // TODO: eglReleaseThread()
1986    return EGL_TRUE;
1987}
1988
1989EGLSurface eglCreatePbufferFromClientBuffer(
1990          EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer,
1991          EGLConfig config, const EGLint *attrib_list)
1992{
1993    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1994        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1995    // TODO: eglCreatePbufferFromClientBuffer()
1996    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
1997}
1998
1999// ----------------------------------------------------------------------------
2000// EGL_EGLEXT_VERSION 3
2001// ----------------------------------------------------------------------------
2002
2003void (*eglGetProcAddress (const char *procname))()
2004{
2005    extention_map_t const * const map = gExtentionMap;
2006    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2007        if (!strcmp(procname, map[i].name)) {
2008            return map[i].address;
2009        }
2010    }
2011    return NULL;
2012}
2013
2014EGLBoolean eglLockSurfaceKHR(EGLDisplay dpy, EGLSurface surface,
2015        const EGLint *attrib_list)
2016{
2017    EGLBoolean result = EGL_FALSE;
2018    return result;
2019}
2020
2021EGLBoolean eglUnlockSurfaceKHR(EGLDisplay dpy, EGLSurface surface)
2022{
2023    EGLBoolean result = EGL_FALSE;
2024    return result;
2025}
2026
2027EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2028        EGLClientBuffer buffer, const EGLint *attrib_list)
2029{
2030    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2031        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2032    }
2033    if (ctx != EGL_NO_CONTEXT) {
2034        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2035    }
2036    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2037        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2038    }
2039
2040    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2041
2042    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2043        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2044
2045    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2046        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2047
2048    switch (native_buffer->format) {
2049        case HAL_PIXEL_FORMAT_RGBA_8888:
2050        case HAL_PIXEL_FORMAT_RGBX_8888:
2051        case HAL_PIXEL_FORMAT_RGB_888:
2052        case HAL_PIXEL_FORMAT_RGB_565:
2053        case HAL_PIXEL_FORMAT_BGRA_8888:
2054            break;
2055        default:
2056            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2057    }
2058
2059    native_buffer->common.incRef(&native_buffer->common);
2060    return (EGLImageKHR)native_buffer;
2061}
2062
2063EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2064{
2065    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2066        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2067    }
2068
2069    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2070
2071    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2072        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2073
2074    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2075        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2076
2077    native_buffer->common.decRef(&native_buffer->common);
2078
2079    return EGL_TRUE;
2080}
2081
2082// ----------------------------------------------------------------------------
2083// EGL_KHR_fence_sync
2084// ----------------------------------------------------------------------------
2085
2086#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2087
2088EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2089        const EGLint *attrib_list)
2090{
2091    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2092        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2093    }
2094
2095    if (type != EGL_SYNC_FENCE_KHR ||
2096            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2097        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2098    }
2099
2100    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2101        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2102    }
2103
2104    // AGL is synchronous; nothing to do here.
2105
2106    return FENCE_SYNC_HANDLE;
2107}
2108
2109EGLBoolean eglDestroySyncKHR(EGLDisplay dpy, EGLSyncKHR sync)
2110{
2111    if (sync != FENCE_SYNC_HANDLE) {
2112        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2113    }
2114
2115    return EGL_TRUE;
2116}
2117
2118EGLint eglClientWaitSyncKHR(EGLDisplay dpy, EGLSyncKHR sync, EGLint flags,
2119        EGLTimeKHR timeout)
2120{
2121    if (sync != FENCE_SYNC_HANDLE) {
2122        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2123    }
2124
2125    return EGL_CONDITION_SATISFIED_KHR;
2126}
2127
2128EGLBoolean eglGetSyncAttribKHR(EGLDisplay dpy, EGLSyncKHR sync,
2129        EGLint attribute, EGLint *value)
2130{
2131    if (sync != FENCE_SYNC_HANDLE) {
2132        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2133    }
2134
2135    switch (attribute) {
2136    case EGL_SYNC_TYPE_KHR:
2137        *value = EGL_SYNC_FENCE_KHR;
2138        return EGL_TRUE;
2139    case EGL_SYNC_STATUS_KHR:
2140        *value = EGL_SIGNALED_KHR;
2141        return EGL_TRUE;
2142    case EGL_SYNC_CONDITION_KHR:
2143        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2144        return EGL_TRUE;
2145    default:
2146        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2147    }
2148}
2149
2150// ----------------------------------------------------------------------------
2151// ANDROID extensions
2152// ----------------------------------------------------------------------------
2153
2154EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2155        EGLint left, EGLint top, EGLint width, EGLint height)
2156{
2157    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2158        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2159
2160    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2161    if (!d->isValid())
2162        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2163    if (d->dpy != dpy)
2164        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2165
2166    // post the surface
2167    d->setSwapRectangle(left, top, width, height);
2168
2169    return EGL_TRUE;
2170}
2171