egl.cpp revision 64990fc0b9a50cef8a749eadc5a7fde7d400c5ac
1/*
2**
3** Copyright 2007 The Android Open Source Project
4**
5** Licensed under the Apache License Version 2.0(the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing software
12** distributed under the License is distributed on an "AS IS" BASIS
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include <assert.h>
19#include <atomic>
20#include <errno.h>
21#include <fcntl.h>
22#include <stdio.h>
23#include <stdlib.h>
24#include <string.h>
25#include <sys/ioctl.h>
26#include <sys/types.h>
27#include <sys/mman.h>
28#include <unistd.h>
29
30#include <android/log.h>
31
32#include <utils/threads.h>
33#include <ui/ANativeObjectBase.h>
34#include <ui/Fence.h>
35#include <ui/GraphicBufferMapper.h>
36
37#include <EGL/egl.h>
38#include <EGL/eglext.h>
39#include <GLES/gl.h>
40#include <GLES/glext.h>
41
42#include <pixelflinger/format.h>
43#include <pixelflinger/pixelflinger.h>
44
45#include "context.h"
46#include "state.h"
47#include "texture.h"
48#include "matrix.h"
49
50#undef NELEM
51#define NELEM(x) (sizeof(x)/sizeof(*(x)))
52
53// ----------------------------------------------------------------------------
54
55EGLBoolean EGLAPI eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
56        EGLint left, EGLint top, EGLint width, EGLint height);
57
58// ----------------------------------------------------------------------------
59namespace android {
60
61// ----------------------------------------------------------------------------
62
63const unsigned int NUM_DISPLAYS = 1;
64
65static pthread_mutex_t gInitMutex = PTHREAD_MUTEX_INITIALIZER;
66static pthread_mutex_t gErrorKeyMutex = PTHREAD_MUTEX_INITIALIZER;
67static pthread_key_t gEGLErrorKey = -1;
68#ifndef __ANDROID__
69namespace gl {
70pthread_key_t gGLKey = -1;
71}; // namespace gl
72#endif
73
74template<typename T>
75static T setError(GLint error, T returnValue) {
76    if (ggl_unlikely(gEGLErrorKey == -1)) {
77        pthread_mutex_lock(&gErrorKeyMutex);
78        if (gEGLErrorKey == -1)
79            pthread_key_create(&gEGLErrorKey, NULL);
80        pthread_mutex_unlock(&gErrorKeyMutex);
81    }
82    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)error);
83    return returnValue;
84}
85
86static GLint getError() {
87    if (ggl_unlikely(gEGLErrorKey == -1))
88        return EGL_SUCCESS;
89    GLint error = (GLint)(uintptr_t)pthread_getspecific(gEGLErrorKey);
90    if (error == 0) {
91        // The TLS key has been created by another thread, but the value for
92        // this thread has not been initialized.
93        return EGL_SUCCESS;
94    }
95    pthread_setspecific(gEGLErrorKey, (void*)(uintptr_t)EGL_SUCCESS);
96    return error;
97}
98
99// ----------------------------------------------------------------------------
100
101struct egl_display_t
102{
103    egl_display_t() : type(0), initialized(0) { }
104
105    static egl_display_t& get_display(EGLDisplay dpy);
106
107    static EGLBoolean is_valid(EGLDisplay dpy) {
108        return ((uintptr_t(dpy)-1U) >= NUM_DISPLAYS) ? EGL_FALSE : EGL_TRUE;
109    }
110
111    NativeDisplayType  type;
112    std::atomic_size_t initialized;
113};
114
115static egl_display_t gDisplays[NUM_DISPLAYS];
116
117egl_display_t& egl_display_t::get_display(EGLDisplay dpy) {
118    return gDisplays[uintptr_t(dpy)-1U];
119}
120
121struct egl_context_t {
122    enum {
123        IS_CURRENT      =   0x00010000,
124        NEVER_CURRENT   =   0x00020000
125    };
126    uint32_t            flags;
127    EGLDisplay          dpy;
128    EGLConfig           config;
129    EGLSurface          read;
130    EGLSurface          draw;
131
132    static inline egl_context_t* context(EGLContext ctx) {
133        ogles_context_t* const gl = static_cast<ogles_context_t*>(ctx);
134        return static_cast<egl_context_t*>(gl->rasterizer.base);
135    }
136};
137
138// ----------------------------------------------------------------------------
139
140struct egl_surface_t
141{
142    enum {
143        PAGE_FLIP = 0x00000001,
144        MAGIC     = 0x31415265
145    };
146
147    uint32_t            magic;
148    EGLDisplay          dpy;
149    EGLConfig           config;
150    EGLContext          ctx;
151    bool                zombie;
152
153                egl_surface_t(EGLDisplay dpy, EGLConfig config, int32_t depthFormat);
154    virtual     ~egl_surface_t();
155                bool    isValid() const;
156    virtual     bool    initCheck() const = 0;
157
158    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl) = 0;
159    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl) = 0;
160    virtual     EGLBoolean  connect() { return EGL_TRUE; }
161    virtual     void        disconnect() {}
162    virtual     EGLint      getWidth() const = 0;
163    virtual     EGLint      getHeight() const = 0;
164
165    virtual     EGLint      getHorizontalResolution() const;
166    virtual     EGLint      getVerticalResolution() const;
167    virtual     EGLint      getRefreshRate() const;
168    virtual     EGLint      getSwapBehavior() const;
169    virtual     EGLBoolean  swapBuffers();
170    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
171protected:
172    GGLSurface              depth;
173};
174
175egl_surface_t::egl_surface_t(EGLDisplay dpy,
176        EGLConfig config,
177        int32_t depthFormat)
178    : magic(MAGIC), dpy(dpy), config(config), ctx(0), zombie(false)
179{
180    depth.version = sizeof(GGLSurface);
181    depth.data = 0;
182    depth.format = depthFormat;
183}
184egl_surface_t::~egl_surface_t()
185{
186    magic = 0;
187    free(depth.data);
188}
189bool egl_surface_t::isValid() const {
190    ALOGE_IF(magic != MAGIC, "invalid EGLSurface (%p)", this);
191    return magic == MAGIC;
192}
193
194EGLBoolean egl_surface_t::swapBuffers() {
195    return EGL_FALSE;
196}
197EGLint egl_surface_t::getHorizontalResolution() const {
198    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
199}
200EGLint egl_surface_t::getVerticalResolution() const {
201    return (0 * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
202}
203EGLint egl_surface_t::getRefreshRate() const {
204    return (60 * EGL_DISPLAY_SCALING);
205}
206EGLint egl_surface_t::getSwapBehavior() const {
207    return EGL_BUFFER_PRESERVED;
208}
209EGLBoolean egl_surface_t::setSwapRectangle(
210        EGLint /*l*/, EGLint /*t*/, EGLint /*w*/, EGLint /*h*/)
211{
212    return EGL_FALSE;
213}
214
215// ----------------------------------------------------------------------------
216
217struct egl_window_surface_v2_t : public egl_surface_t
218{
219    egl_window_surface_v2_t(
220            EGLDisplay dpy, EGLConfig config,
221            int32_t depthFormat,
222            ANativeWindow* window);
223
224    ~egl_window_surface_v2_t();
225
226    virtual     bool        initCheck() const { return true; } // TODO: report failure if ctor fails
227    virtual     EGLBoolean  swapBuffers();
228    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
229    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
230    virtual     EGLBoolean  connect();
231    virtual     void        disconnect();
232    virtual     EGLint      getWidth() const    { return width;  }
233    virtual     EGLint      getHeight() const   { return height; }
234    virtual     EGLint      getHorizontalResolution() const;
235    virtual     EGLint      getVerticalResolution() const;
236    virtual     EGLint      getRefreshRate() const;
237    virtual     EGLint      getSwapBehavior() const;
238    virtual     EGLBoolean  setSwapRectangle(EGLint l, EGLint t, EGLint w, EGLint h);
239
240private:
241    status_t lock(ANativeWindowBuffer* buf, int usage, void** vaddr);
242    status_t unlock(ANativeWindowBuffer* buf);
243    ANativeWindow*   nativeWindow;
244    ANativeWindowBuffer*   buffer;
245    ANativeWindowBuffer*   previousBuffer;
246    int width;
247    int height;
248    void* bits;
249    GGLFormat const* pixelFormatTable;
250
251    struct Rect {
252        inline Rect() { };
253        inline Rect(int32_t w, int32_t h)
254            : left(0), top(0), right(w), bottom(h) { }
255        inline Rect(int32_t l, int32_t t, int32_t r, int32_t b)
256            : left(l), top(t), right(r), bottom(b) { }
257        Rect& andSelf(const Rect& r) {
258            left   = max(left, r.left);
259            top    = max(top, r.top);
260            right  = min(right, r.right);
261            bottom = min(bottom, r.bottom);
262            return *this;
263        }
264        bool isEmpty() const {
265            return (left>=right || top>=bottom);
266        }
267        void dump(char const* what) {
268            ALOGD("%s { %5d, %5d, w=%5d, h=%5d }",
269                    what, left, top, right-left, bottom-top);
270        }
271
272        int32_t left;
273        int32_t top;
274        int32_t right;
275        int32_t bottom;
276    };
277
278    struct Region {
279        inline Region() : count(0) { }
280        typedef Rect const* const_iterator;
281        const_iterator begin() const { return storage; }
282        const_iterator end() const { return storage+count; }
283        static Region subtract(const Rect& lhs, const Rect& rhs) {
284            Region reg;
285            Rect* storage = reg.storage;
286            if (!lhs.isEmpty()) {
287                if (lhs.top < rhs.top) { // top rect
288                    storage->left   = lhs.left;
289                    storage->top    = lhs.top;
290                    storage->right  = lhs.right;
291                    storage->bottom = rhs.top;
292                    storage++;
293                }
294                const int32_t top = max(lhs.top, rhs.top);
295                const int32_t bot = min(lhs.bottom, rhs.bottom);
296                if (top < bot) {
297                    if (lhs.left < rhs.left) { // left-side rect
298                        storage->left   = lhs.left;
299                        storage->top    = top;
300                        storage->right  = rhs.left;
301                        storage->bottom = bot;
302                        storage++;
303                    }
304                    if (lhs.right > rhs.right) { // right-side rect
305                        storage->left   = rhs.right;
306                        storage->top    = top;
307                        storage->right  = lhs.right;
308                        storage->bottom = bot;
309                        storage++;
310                    }
311                }
312                if (lhs.bottom > rhs.bottom) { // bottom rect
313                    storage->left   = lhs.left;
314                    storage->top    = rhs.bottom;
315                    storage->right  = lhs.right;
316                    storage->bottom = lhs.bottom;
317                    storage++;
318                }
319                reg.count = storage - reg.storage;
320            }
321            return reg;
322        }
323        bool isEmpty() const {
324            return count<=0;
325        }
326    private:
327        Rect storage[4];
328        ssize_t count;
329    };
330
331    void copyBlt(
332            ANativeWindowBuffer* dst, void* dst_vaddr,
333            ANativeWindowBuffer* src, void const* src_vaddr,
334            const Region& clip);
335
336    Rect dirtyRegion;
337    Rect oldDirtyRegion;
338};
339
340egl_window_surface_v2_t::egl_window_surface_v2_t(EGLDisplay dpy,
341        EGLConfig config,
342        int32_t depthFormat,
343        ANativeWindow* window)
344    : egl_surface_t(dpy, config, depthFormat),
345    nativeWindow(window), buffer(0), previousBuffer(0), bits(NULL)
346{
347
348    pixelFormatTable = gglGetPixelFormatTable();
349
350    // keep a reference on the window
351    nativeWindow->common.incRef(&nativeWindow->common);
352    nativeWindow->query(nativeWindow, NATIVE_WINDOW_WIDTH, &width);
353    nativeWindow->query(nativeWindow, NATIVE_WINDOW_HEIGHT, &height);
354}
355
356egl_window_surface_v2_t::~egl_window_surface_v2_t() {
357    if (buffer) {
358        buffer->common.decRef(&buffer->common);
359    }
360    if (previousBuffer) {
361        previousBuffer->common.decRef(&previousBuffer->common);
362    }
363    nativeWindow->common.decRef(&nativeWindow->common);
364}
365
366EGLBoolean egl_window_surface_v2_t::connect()
367{
368    // we're intending to do software rendering
369    native_window_set_usage(nativeWindow,
370            GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
371
372    // dequeue a buffer
373    int fenceFd = -1;
374    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer,
375            &fenceFd) != NO_ERROR) {
376        return setError(EGL_BAD_ALLOC, EGL_FALSE);
377    }
378
379    // wait for the buffer
380    sp<Fence> fence(new Fence(fenceFd));
381    if (fence->wait(Fence::TIMEOUT_NEVER) != NO_ERROR) {
382        nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
383        return setError(EGL_BAD_ALLOC, EGL_FALSE);
384    }
385
386    // allocate a corresponding depth-buffer
387    width = buffer->width;
388    height = buffer->height;
389    if (depth.format) {
390        depth.width   = width;
391        depth.height  = height;
392        depth.stride  = depth.width; // use the width here
393        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
394                static_cast<uint64_t>(depth.height) * 2;
395        if (depth.stride < 0 || depth.height > INT_MAX ||
396                allocSize > UINT32_MAX) {
397            return setError(EGL_BAD_ALLOC, EGL_FALSE);
398        }
399        depth.data    = (GGLubyte*)malloc(allocSize);
400        if (depth.data == 0) {
401            return setError(EGL_BAD_ALLOC, EGL_FALSE);
402        }
403    }
404
405    // keep a reference on the buffer
406    buffer->common.incRef(&buffer->common);
407
408    // pin the buffer down
409    if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
410            GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
411        ALOGE("connect() failed to lock buffer %p (%ux%u)",
412                buffer, buffer->width, buffer->height);
413        return setError(EGL_BAD_ACCESS, EGL_FALSE);
414        // FIXME: we should make sure we're not accessing the buffer anymore
415    }
416    return EGL_TRUE;
417}
418
419void egl_window_surface_v2_t::disconnect()
420{
421    if (buffer && bits) {
422        bits = NULL;
423        unlock(buffer);
424    }
425    if (buffer) {
426        nativeWindow->cancelBuffer(nativeWindow, buffer, -1);
427        buffer->common.decRef(&buffer->common);
428        buffer = 0;
429    }
430    if (previousBuffer) {
431        previousBuffer->common.decRef(&previousBuffer->common);
432        previousBuffer = 0;
433    }
434}
435
436status_t egl_window_surface_v2_t::lock(
437        ANativeWindowBuffer* buf, int usage, void** vaddr)
438{
439    auto& mapper = GraphicBufferMapper::get();
440    return mapper.lock(buf->handle, usage,
441            android::Rect(buf->width, buf->height), vaddr);
442}
443
444status_t egl_window_surface_v2_t::unlock(ANativeWindowBuffer* buf)
445{
446    if (!buf) return BAD_VALUE;
447    auto& mapper = GraphicBufferMapper::get();
448    return mapper.unlock(buf->handle);
449}
450
451void egl_window_surface_v2_t::copyBlt(
452        ANativeWindowBuffer* dst, void* dst_vaddr,
453        ANativeWindowBuffer* src, void const* src_vaddr,
454        const Region& clip)
455{
456    // NOTE: dst and src must be the same format
457
458    Region::const_iterator cur = clip.begin();
459    Region::const_iterator end = clip.end();
460
461    const size_t bpp = pixelFormatTable[src->format].size;
462    const size_t dbpr = dst->stride * bpp;
463    const size_t sbpr = src->stride * bpp;
464
465    uint8_t const * const src_bits = (uint8_t const *)src_vaddr;
466    uint8_t       * const dst_bits = (uint8_t       *)dst_vaddr;
467
468    while (cur != end) {
469        const Rect& r(*cur++);
470        ssize_t w = r.right - r.left;
471        ssize_t h = r.bottom - r.top;
472        if (w <= 0 || h<=0) continue;
473        size_t size = w * bpp;
474        uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
475        uint8_t       * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
476        if (dbpr==sbpr && size==sbpr) {
477            size *= h;
478            h = 1;
479        }
480        do {
481            memcpy(d, s, size);
482            d += dbpr;
483            s += sbpr;
484        } while (--h > 0);
485    }
486}
487
488EGLBoolean egl_window_surface_v2_t::swapBuffers()
489{
490    if (!buffer) {
491        return setError(EGL_BAD_ACCESS, EGL_FALSE);
492    }
493
494    /*
495     * Handle eglSetSwapRectangleANDROID()
496     * We copyback from the front buffer
497     */
498    if (!dirtyRegion.isEmpty()) {
499        dirtyRegion.andSelf(Rect(buffer->width, buffer->height));
500        if (previousBuffer) {
501            // This was const Region copyBack, but that causes an
502            // internal compile error on simulator builds
503            /*const*/ Region copyBack(Region::subtract(oldDirtyRegion, dirtyRegion));
504            if (!copyBack.isEmpty()) {
505                void* prevBits;
506                if (lock(previousBuffer,
507                        GRALLOC_USAGE_SW_READ_OFTEN, &prevBits) == NO_ERROR) {
508                    // copy from previousBuffer to buffer
509                    copyBlt(buffer, bits, previousBuffer, prevBits, copyBack);
510                    unlock(previousBuffer);
511                }
512            }
513        }
514        oldDirtyRegion = dirtyRegion;
515    }
516
517    if (previousBuffer) {
518        previousBuffer->common.decRef(&previousBuffer->common);
519        previousBuffer = 0;
520    }
521
522    unlock(buffer);
523    previousBuffer = buffer;
524    nativeWindow->queueBuffer(nativeWindow, buffer, -1);
525    buffer = 0;
526
527    // dequeue a new buffer
528    int fenceFd = -1;
529    if (nativeWindow->dequeueBuffer(nativeWindow, &buffer, &fenceFd) == NO_ERROR) {
530        sp<Fence> fence(new Fence(fenceFd));
531        if (fence->wait(Fence::TIMEOUT_NEVER)) {
532            nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
533            return setError(EGL_BAD_ALLOC, EGL_FALSE);
534        }
535
536        // reallocate the depth-buffer if needed
537        if ((width != buffer->width) || (height != buffer->height)) {
538            // TODO: we probably should reset the swap rect here
539            // if the window size has changed
540            width = buffer->width;
541            height = buffer->height;
542            if (depth.data) {
543                free(depth.data);
544                depth.width   = width;
545                depth.height  = height;
546                depth.stride  = buffer->stride;
547                uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
548                        static_cast<uint64_t>(depth.height) * 2;
549                if (depth.stride < 0 || depth.height > INT_MAX ||
550                        allocSize > UINT32_MAX) {
551                    setError(EGL_BAD_ALLOC, EGL_FALSE);
552                    return EGL_FALSE;
553                }
554                depth.data    = (GGLubyte*)malloc(allocSize);
555                if (depth.data == 0) {
556                    setError(EGL_BAD_ALLOC, EGL_FALSE);
557                    return EGL_FALSE;
558                }
559            }
560        }
561
562        // keep a reference on the buffer
563        buffer->common.incRef(&buffer->common);
564
565        // finally pin the buffer down
566        if (lock(buffer, GRALLOC_USAGE_SW_READ_OFTEN |
567                GRALLOC_USAGE_SW_WRITE_OFTEN, &bits) != NO_ERROR) {
568            ALOGE("eglSwapBuffers() failed to lock buffer %p (%ux%u)",
569                    buffer, buffer->width, buffer->height);
570            return setError(EGL_BAD_ACCESS, EGL_FALSE);
571            // FIXME: we should make sure we're not accessing the buffer anymore
572        }
573    } else {
574        return setError(EGL_BAD_CURRENT_SURFACE, EGL_FALSE);
575    }
576
577    return EGL_TRUE;
578}
579
580EGLBoolean egl_window_surface_v2_t::setSwapRectangle(
581        EGLint l, EGLint t, EGLint w, EGLint h)
582{
583    dirtyRegion = Rect(l, t, l+w, t+h);
584    return EGL_TRUE;
585}
586
587EGLBoolean egl_window_surface_v2_t::bindDrawSurface(ogles_context_t* gl)
588{
589    GGLSurface buffer;
590    buffer.version = sizeof(GGLSurface);
591    buffer.width   = this->buffer->width;
592    buffer.height  = this->buffer->height;
593    buffer.stride  = this->buffer->stride;
594    buffer.data    = (GGLubyte*)bits;
595    buffer.format  = this->buffer->format;
596    gl->rasterizer.procs.colorBuffer(gl, &buffer);
597    if (depth.data != gl->rasterizer.state.buffers.depth.data)
598        gl->rasterizer.procs.depthBuffer(gl, &depth);
599
600    return EGL_TRUE;
601}
602EGLBoolean egl_window_surface_v2_t::bindReadSurface(ogles_context_t* gl)
603{
604    GGLSurface buffer;
605    buffer.version = sizeof(GGLSurface);
606    buffer.width   = this->buffer->width;
607    buffer.height  = this->buffer->height;
608    buffer.stride  = this->buffer->stride;
609    buffer.data    = (GGLubyte*)bits; // FIXME: hopefully is is LOCKED!!!
610    buffer.format  = this->buffer->format;
611    gl->rasterizer.procs.readBuffer(gl, &buffer);
612    return EGL_TRUE;
613}
614EGLint egl_window_surface_v2_t::getHorizontalResolution() const {
615    return (nativeWindow->xdpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
616}
617EGLint egl_window_surface_v2_t::getVerticalResolution() const {
618    return (nativeWindow->ydpi * EGL_DISPLAY_SCALING) * (1.0f / 25.4f);
619}
620EGLint egl_window_surface_v2_t::getRefreshRate() const {
621    return (60 * EGL_DISPLAY_SCALING); // FIXME
622}
623EGLint egl_window_surface_v2_t::getSwapBehavior() const
624{
625    /*
626     * EGL_BUFFER_PRESERVED means that eglSwapBuffers() completely preserves
627     * the content of the swapped buffer.
628     *
629     * EGL_BUFFER_DESTROYED means that the content of the buffer is lost.
630     *
631     * However when ANDROID_swap_retcangle is supported, EGL_BUFFER_DESTROYED
632     * only applies to the area specified by eglSetSwapRectangleANDROID(), that
633     * is, everything outside of this area is preserved.
634     *
635     * This implementation of EGL assumes the later case.
636     *
637     */
638
639    return EGL_BUFFER_DESTROYED;
640}
641
642// ----------------------------------------------------------------------------
643
644struct egl_pixmap_surface_t : public egl_surface_t
645{
646    egl_pixmap_surface_t(
647            EGLDisplay dpy, EGLConfig config,
648            int32_t depthFormat,
649            egl_native_pixmap_t const * pixmap);
650
651    virtual ~egl_pixmap_surface_t() { }
652
653    virtual     bool        initCheck() const { return !depth.format || depth.data!=0; }
654    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
655    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
656    virtual     EGLint      getWidth() const    { return nativePixmap.width;  }
657    virtual     EGLint      getHeight() const   { return nativePixmap.height; }
658private:
659    egl_native_pixmap_t     nativePixmap;
660};
661
662egl_pixmap_surface_t::egl_pixmap_surface_t(EGLDisplay dpy,
663        EGLConfig config,
664        int32_t depthFormat,
665        egl_native_pixmap_t const * pixmap)
666    : egl_surface_t(dpy, config, depthFormat), nativePixmap(*pixmap)
667{
668    if (depthFormat) {
669        depth.width   = pixmap->width;
670        depth.height  = pixmap->height;
671        depth.stride  = depth.width; // use the width here
672        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
673                static_cast<uint64_t>(depth.height) * 2;
674        if (depth.stride < 0 || depth.height > INT_MAX ||
675                allocSize > UINT32_MAX) {
676            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
677            return;
678        }
679        depth.data    = (GGLubyte*)malloc(allocSize);
680        if (depth.data == 0) {
681            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
682        }
683    }
684}
685EGLBoolean egl_pixmap_surface_t::bindDrawSurface(ogles_context_t* gl)
686{
687    GGLSurface buffer;
688    buffer.version = sizeof(GGLSurface);
689    buffer.width   = nativePixmap.width;
690    buffer.height  = nativePixmap.height;
691    buffer.stride  = nativePixmap.stride;
692    buffer.data    = nativePixmap.data;
693    buffer.format  = nativePixmap.format;
694
695    gl->rasterizer.procs.colorBuffer(gl, &buffer);
696    if (depth.data != gl->rasterizer.state.buffers.depth.data)
697        gl->rasterizer.procs.depthBuffer(gl, &depth);
698    return EGL_TRUE;
699}
700EGLBoolean egl_pixmap_surface_t::bindReadSurface(ogles_context_t* gl)
701{
702    GGLSurface buffer;
703    buffer.version = sizeof(GGLSurface);
704    buffer.width   = nativePixmap.width;
705    buffer.height  = nativePixmap.height;
706    buffer.stride  = nativePixmap.stride;
707    buffer.data    = nativePixmap.data;
708    buffer.format  = nativePixmap.format;
709    gl->rasterizer.procs.readBuffer(gl, &buffer);
710    return EGL_TRUE;
711}
712
713// ----------------------------------------------------------------------------
714
715struct egl_pbuffer_surface_t : public egl_surface_t
716{
717    egl_pbuffer_surface_t(
718            EGLDisplay dpy, EGLConfig config, int32_t depthFormat,
719            int32_t w, int32_t h, int32_t f);
720
721    virtual ~egl_pbuffer_surface_t();
722
723    virtual     bool        initCheck() const   { return pbuffer.data != 0; }
724    virtual     EGLBoolean  bindDrawSurface(ogles_context_t* gl);
725    virtual     EGLBoolean  bindReadSurface(ogles_context_t* gl);
726    virtual     EGLint      getWidth() const    { return pbuffer.width;  }
727    virtual     EGLint      getHeight() const   { return pbuffer.height; }
728private:
729    GGLSurface  pbuffer;
730};
731
732egl_pbuffer_surface_t::egl_pbuffer_surface_t(EGLDisplay dpy,
733        EGLConfig config, int32_t depthFormat,
734        int32_t w, int32_t h, int32_t f)
735    : egl_surface_t(dpy, config, depthFormat)
736{
737    size_t size = w*h;
738    switch (f) {
739        case GGL_PIXEL_FORMAT_A_8:          size *= 1; break;
740        case GGL_PIXEL_FORMAT_RGB_565:      size *= 2; break;
741        case GGL_PIXEL_FORMAT_RGBA_8888:    size *= 4; break;
742        case GGL_PIXEL_FORMAT_RGBX_8888:    size *= 4; break;
743        default:
744            ALOGE("incompatible pixel format for pbuffer (format=%d)", f);
745            pbuffer.data = 0;
746            break;
747    }
748    pbuffer.version = sizeof(GGLSurface);
749    pbuffer.width   = w;
750    pbuffer.height  = h;
751    pbuffer.stride  = w;
752    pbuffer.data    = (GGLubyte*)malloc(size);
753    pbuffer.format  = f;
754
755    if (depthFormat) {
756        depth.width   = pbuffer.width;
757        depth.height  = pbuffer.height;
758        depth.stride  = depth.width; // use the width here
759        uint64_t allocSize = static_cast<uint64_t>(depth.stride) *
760                static_cast<uint64_t>(depth.height) * 2;
761        if (depth.stride < 0 || depth.height > INT_MAX ||
762                allocSize > UINT32_MAX) {
763            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
764            return;
765        }
766        depth.data    = (GGLubyte*)malloc(allocSize);
767        if (depth.data == 0) {
768            setError(EGL_BAD_ALLOC, EGL_NO_SURFACE);
769            return;
770        }
771    }
772}
773egl_pbuffer_surface_t::~egl_pbuffer_surface_t() {
774    free(pbuffer.data);
775}
776EGLBoolean egl_pbuffer_surface_t::bindDrawSurface(ogles_context_t* gl)
777{
778    gl->rasterizer.procs.colorBuffer(gl, &pbuffer);
779    if (depth.data != gl->rasterizer.state.buffers.depth.data)
780        gl->rasterizer.procs.depthBuffer(gl, &depth);
781    return EGL_TRUE;
782}
783EGLBoolean egl_pbuffer_surface_t::bindReadSurface(ogles_context_t* gl)
784{
785    gl->rasterizer.procs.readBuffer(gl, &pbuffer);
786    return EGL_TRUE;
787}
788
789// ----------------------------------------------------------------------------
790
791struct config_pair_t {
792    GLint key;
793    GLint value;
794};
795
796struct configs_t {
797    const config_pair_t* array;
798    int                  size;
799};
800
801struct config_management_t {
802    GLint key;
803    bool (*match)(GLint reqValue, GLint confValue);
804    static bool atLeast(GLint reqValue, GLint confValue) {
805        return (reqValue == EGL_DONT_CARE) || (confValue >= reqValue);
806    }
807    static bool exact(GLint reqValue, GLint confValue) {
808        return (reqValue == EGL_DONT_CARE) || (confValue == reqValue);
809    }
810    static bool mask(GLint reqValue, GLint confValue) {
811        return (confValue & reqValue) == reqValue;
812    }
813    static bool ignore(GLint /*reqValue*/, GLint /*confValue*/) {
814        return true;
815    }
816};
817
818// ----------------------------------------------------------------------------
819
820#define VERSION_MAJOR 1
821#define VERSION_MINOR 2
822static char const * const gVendorString     = "Google Inc.";
823static char const * const gVersionString    = "1.2 Android Driver 1.2.0";
824static char const * const gClientApiString  = "OpenGL_ES";
825static char const * const gExtensionsString =
826        "EGL_KHR_fence_sync "
827        "EGL_KHR_image_base "
828        // "KHR_image_pixmap "
829        "EGL_ANDROID_image_native_buffer "
830        "EGL_ANDROID_swap_rectangle "
831        ;
832
833// ----------------------------------------------------------------------------
834
835struct extention_map_t {
836    const char * const name;
837    __eglMustCastToProperFunctionPointerType address;
838};
839
840static const extention_map_t gExtentionMap[] = {
841    { "glDrawTexsOES",
842            (__eglMustCastToProperFunctionPointerType)&glDrawTexsOES },
843    { "glDrawTexiOES",
844            (__eglMustCastToProperFunctionPointerType)&glDrawTexiOES },
845    { "glDrawTexfOES",
846            (__eglMustCastToProperFunctionPointerType)&glDrawTexfOES },
847    { "glDrawTexxOES",
848            (__eglMustCastToProperFunctionPointerType)&glDrawTexxOES },
849    { "glDrawTexsvOES",
850            (__eglMustCastToProperFunctionPointerType)&glDrawTexsvOES },
851    { "glDrawTexivOES",
852            (__eglMustCastToProperFunctionPointerType)&glDrawTexivOES },
853    { "glDrawTexfvOES",
854            (__eglMustCastToProperFunctionPointerType)&glDrawTexfvOES },
855    { "glDrawTexxvOES",
856            (__eglMustCastToProperFunctionPointerType)&glDrawTexxvOES },
857    { "glQueryMatrixxOES",
858            (__eglMustCastToProperFunctionPointerType)&glQueryMatrixxOES },
859    { "glEGLImageTargetTexture2DOES",
860            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetTexture2DOES },
861    { "glEGLImageTargetRenderbufferStorageOES",
862            (__eglMustCastToProperFunctionPointerType)&glEGLImageTargetRenderbufferStorageOES },
863    { "glClipPlanef",
864            (__eglMustCastToProperFunctionPointerType)&glClipPlanef },
865    { "glClipPlanex",
866            (__eglMustCastToProperFunctionPointerType)&glClipPlanex },
867    { "glBindBuffer",
868            (__eglMustCastToProperFunctionPointerType)&glBindBuffer },
869    { "glBufferData",
870            (__eglMustCastToProperFunctionPointerType)&glBufferData },
871    { "glBufferSubData",
872            (__eglMustCastToProperFunctionPointerType)&glBufferSubData },
873    { "glDeleteBuffers",
874            (__eglMustCastToProperFunctionPointerType)&glDeleteBuffers },
875    { "glGenBuffers",
876            (__eglMustCastToProperFunctionPointerType)&glGenBuffers },
877    { "eglCreateImageKHR",
878            (__eglMustCastToProperFunctionPointerType)&eglCreateImageKHR },
879    { "eglDestroyImageKHR",
880            (__eglMustCastToProperFunctionPointerType)&eglDestroyImageKHR },
881    { "eglCreateSyncKHR",
882            (__eglMustCastToProperFunctionPointerType)&eglCreateSyncKHR },
883    { "eglDestroySyncKHR",
884            (__eglMustCastToProperFunctionPointerType)&eglDestroySyncKHR },
885    { "eglClientWaitSyncKHR",
886            (__eglMustCastToProperFunctionPointerType)&eglClientWaitSyncKHR },
887    { "eglGetSyncAttribKHR",
888            (__eglMustCastToProperFunctionPointerType)&eglGetSyncAttribKHR },
889    { "eglSetSwapRectangleANDROID",
890            (__eglMustCastToProperFunctionPointerType)&eglSetSwapRectangleANDROID },
891};
892
893/*
894 * In the lists below, attributes names MUST be sorted.
895 * Additionally, all configs must be sorted according to
896 * the EGL specification.
897 */
898
899static config_pair_t const config_base_attribute_list[] = {
900        { EGL_STENCIL_SIZE,               0                                 },
901        { EGL_CONFIG_CAVEAT,              EGL_SLOW_CONFIG                   },
902        { EGL_LEVEL,                      0                                 },
903        { EGL_MAX_PBUFFER_HEIGHT,         GGL_MAX_VIEWPORT_DIMS             },
904        { EGL_MAX_PBUFFER_PIXELS,
905                GGL_MAX_VIEWPORT_DIMS*GGL_MAX_VIEWPORT_DIMS                 },
906        { EGL_MAX_PBUFFER_WIDTH,          GGL_MAX_VIEWPORT_DIMS             },
907        { EGL_NATIVE_RENDERABLE,          EGL_TRUE                          },
908        { EGL_NATIVE_VISUAL_ID,           0                                 },
909        { EGL_NATIVE_VISUAL_TYPE,         GGL_PIXEL_FORMAT_RGB_565          },
910        { EGL_SAMPLES,                    0                                 },
911        { EGL_SAMPLE_BUFFERS,             0                                 },
912        { EGL_TRANSPARENT_TYPE,           EGL_NONE                          },
913        { EGL_TRANSPARENT_BLUE_VALUE,     0                                 },
914        { EGL_TRANSPARENT_GREEN_VALUE,    0                                 },
915        { EGL_TRANSPARENT_RED_VALUE,      0                                 },
916        { EGL_BIND_TO_TEXTURE_RGBA,       EGL_FALSE                         },
917        { EGL_BIND_TO_TEXTURE_RGB,        EGL_FALSE                         },
918        { EGL_MIN_SWAP_INTERVAL,          1                                 },
919        { EGL_MAX_SWAP_INTERVAL,          1                                 },
920        { EGL_LUMINANCE_SIZE,             0                                 },
921        { EGL_ALPHA_MASK_SIZE,            0                                 },
922        { EGL_COLOR_BUFFER_TYPE,          EGL_RGB_BUFFER                    },
923        { EGL_RENDERABLE_TYPE,            EGL_OPENGL_ES_BIT                 },
924        { EGL_CONFORMANT,                 0                                 }
925};
926
927// These configs can override the base attribute list
928// NOTE: when adding a config here, don't forget to update eglCreate*Surface()
929
930// 565 configs
931static config_pair_t const config_0_attribute_list[] = {
932        { EGL_BUFFER_SIZE,     16 },
933        { EGL_ALPHA_SIZE,       0 },
934        { EGL_BLUE_SIZE,        5 },
935        { EGL_GREEN_SIZE,       6 },
936        { EGL_RED_SIZE,         5 },
937        { EGL_DEPTH_SIZE,       0 },
938        { EGL_CONFIG_ID,        0 },
939        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
940        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
941};
942
943static config_pair_t const config_1_attribute_list[] = {
944        { EGL_BUFFER_SIZE,     16 },
945        { EGL_ALPHA_SIZE,       0 },
946        { EGL_BLUE_SIZE,        5 },
947        { EGL_GREEN_SIZE,       6 },
948        { EGL_RED_SIZE,         5 },
949        { EGL_DEPTH_SIZE,      16 },
950        { EGL_CONFIG_ID,        1 },
951        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGB_565 },
952        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
953};
954
955// RGB 888 configs
956static config_pair_t const config_2_attribute_list[] = {
957        { EGL_BUFFER_SIZE,     32 },
958        { EGL_ALPHA_SIZE,       0 },
959        { EGL_BLUE_SIZE,        8 },
960        { EGL_GREEN_SIZE,       8 },
961        { EGL_RED_SIZE,         8 },
962        { EGL_DEPTH_SIZE,       0 },
963        { EGL_CONFIG_ID,        6 },
964        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
965        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
966};
967
968static config_pair_t const config_3_attribute_list[] = {
969        { EGL_BUFFER_SIZE,     32 },
970        { EGL_ALPHA_SIZE,       0 },
971        { EGL_BLUE_SIZE,        8 },
972        { EGL_GREEN_SIZE,       8 },
973        { EGL_RED_SIZE,         8 },
974        { EGL_DEPTH_SIZE,      16 },
975        { EGL_CONFIG_ID,        7 },
976        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBX_8888 },
977        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
978};
979
980// 8888 configs
981static config_pair_t const config_4_attribute_list[] = {
982        { EGL_BUFFER_SIZE,     32 },
983        { EGL_ALPHA_SIZE,       8 },
984        { EGL_BLUE_SIZE,        8 },
985        { EGL_GREEN_SIZE,       8 },
986        { EGL_RED_SIZE,         8 },
987        { EGL_DEPTH_SIZE,       0 },
988        { EGL_CONFIG_ID,        2 },
989        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
990        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
991};
992
993static config_pair_t const config_5_attribute_list[] = {
994        { EGL_BUFFER_SIZE,     32 },
995        { EGL_ALPHA_SIZE,       8 },
996        { EGL_BLUE_SIZE,        8 },
997        { EGL_GREEN_SIZE,       8 },
998        { EGL_RED_SIZE,         8 },
999        { EGL_DEPTH_SIZE,      16 },
1000        { EGL_CONFIG_ID,        3 },
1001        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_RGBA_8888 },
1002        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1003};
1004
1005// A8 configs
1006static config_pair_t const config_6_attribute_list[] = {
1007        { EGL_BUFFER_SIZE,      8 },
1008        { EGL_ALPHA_SIZE,       8 },
1009        { EGL_BLUE_SIZE,        0 },
1010        { EGL_GREEN_SIZE,       0 },
1011        { EGL_RED_SIZE,         0 },
1012        { EGL_DEPTH_SIZE,       0 },
1013        { EGL_CONFIG_ID,        4 },
1014        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1015        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1016};
1017
1018static config_pair_t const config_7_attribute_list[] = {
1019        { EGL_BUFFER_SIZE,      8 },
1020        { EGL_ALPHA_SIZE,       8 },
1021        { EGL_BLUE_SIZE,        0 },
1022        { EGL_GREEN_SIZE,       0 },
1023        { EGL_RED_SIZE,         0 },
1024        { EGL_DEPTH_SIZE,      16 },
1025        { EGL_CONFIG_ID,        5 },
1026        { EGL_NATIVE_VISUAL_ID, GGL_PIXEL_FORMAT_A_8 },
1027        { EGL_SURFACE_TYPE,     EGL_WINDOW_BIT|EGL_PBUFFER_BIT|EGL_PIXMAP_BIT },
1028};
1029
1030static configs_t const gConfigs[] = {
1031        { config_0_attribute_list, NELEM(config_0_attribute_list) },
1032        { config_1_attribute_list, NELEM(config_1_attribute_list) },
1033        { config_2_attribute_list, NELEM(config_2_attribute_list) },
1034        { config_3_attribute_list, NELEM(config_3_attribute_list) },
1035        { config_4_attribute_list, NELEM(config_4_attribute_list) },
1036        { config_5_attribute_list, NELEM(config_5_attribute_list) },
1037        { config_6_attribute_list, NELEM(config_6_attribute_list) },
1038        { config_7_attribute_list, NELEM(config_7_attribute_list) },
1039};
1040
1041static config_management_t const gConfigManagement[] = {
1042        { EGL_BUFFER_SIZE,                config_management_t::atLeast },
1043        { EGL_ALPHA_SIZE,                 config_management_t::atLeast },
1044        { EGL_BLUE_SIZE,                  config_management_t::atLeast },
1045        { EGL_GREEN_SIZE,                 config_management_t::atLeast },
1046        { EGL_RED_SIZE,                   config_management_t::atLeast },
1047        { EGL_DEPTH_SIZE,                 config_management_t::atLeast },
1048        { EGL_STENCIL_SIZE,               config_management_t::atLeast },
1049        { EGL_CONFIG_CAVEAT,              config_management_t::exact   },
1050        { EGL_CONFIG_ID,                  config_management_t::exact   },
1051        { EGL_LEVEL,                      config_management_t::exact   },
1052        { EGL_MAX_PBUFFER_HEIGHT,         config_management_t::ignore   },
1053        { EGL_MAX_PBUFFER_PIXELS,         config_management_t::ignore   },
1054        { EGL_MAX_PBUFFER_WIDTH,          config_management_t::ignore   },
1055        { EGL_NATIVE_RENDERABLE,          config_management_t::exact   },
1056        { EGL_NATIVE_VISUAL_ID,           config_management_t::ignore   },
1057        { EGL_NATIVE_VISUAL_TYPE,         config_management_t::exact   },
1058        { EGL_SAMPLES,                    config_management_t::exact   },
1059        { EGL_SAMPLE_BUFFERS,             config_management_t::exact   },
1060        { EGL_SURFACE_TYPE,               config_management_t::mask    },
1061        { EGL_TRANSPARENT_TYPE,           config_management_t::exact   },
1062        { EGL_TRANSPARENT_BLUE_VALUE,     config_management_t::exact   },
1063        { EGL_TRANSPARENT_GREEN_VALUE,    config_management_t::exact   },
1064        { EGL_TRANSPARENT_RED_VALUE,      config_management_t::exact   },
1065        { EGL_BIND_TO_TEXTURE_RGBA,       config_management_t::exact   },
1066        { EGL_BIND_TO_TEXTURE_RGB,        config_management_t::exact   },
1067        { EGL_MIN_SWAP_INTERVAL,          config_management_t::exact   },
1068        { EGL_MAX_SWAP_INTERVAL,          config_management_t::exact   },
1069        { EGL_LUMINANCE_SIZE,             config_management_t::atLeast },
1070        { EGL_ALPHA_MASK_SIZE,            config_management_t::atLeast },
1071        { EGL_COLOR_BUFFER_TYPE,          config_management_t::exact   },
1072        { EGL_RENDERABLE_TYPE,            config_management_t::mask    },
1073        { EGL_CONFORMANT,                 config_management_t::mask    }
1074};
1075
1076
1077static config_pair_t const config_defaults[] = {
1078    // attributes that are not specified are simply ignored, if a particular
1079    // one needs not be ignored, it must be specified here, eg:
1080    // { EGL_SURFACE_TYPE, EGL_WINDOW_BIT },
1081};
1082
1083// ----------------------------------------------------------------------------
1084
1085static status_t getConfigFormatInfo(EGLint configID,
1086        int32_t& pixelFormat, int32_t& depthFormat)
1087{
1088    switch(configID) {
1089    case 0:
1090        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1091        depthFormat = 0;
1092        break;
1093    case 1:
1094        pixelFormat = GGL_PIXEL_FORMAT_RGB_565;
1095        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1096        break;
1097    case 2:
1098        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1099        depthFormat = 0;
1100        break;
1101    case 3:
1102        pixelFormat = GGL_PIXEL_FORMAT_RGBX_8888;
1103        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1104        break;
1105    case 4:
1106        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1107        depthFormat = 0;
1108        break;
1109    case 5:
1110        pixelFormat = GGL_PIXEL_FORMAT_RGBA_8888;
1111        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1112        break;
1113    case 6:
1114        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1115        depthFormat = 0;
1116        break;
1117    case 7:
1118        pixelFormat = GGL_PIXEL_FORMAT_A_8;
1119        depthFormat = GGL_PIXEL_FORMAT_Z_16;
1120        break;
1121    default:
1122        return NAME_NOT_FOUND;
1123    }
1124    return NO_ERROR;
1125}
1126
1127// ----------------------------------------------------------------------------
1128
1129template<typename T>
1130static int binarySearch(T const sortedArray[], int first, int last, EGLint key)
1131{
1132   while (first <= last) {
1133       int mid = (first + last) / 2;
1134       if (key > sortedArray[mid].key) {
1135           first = mid + 1;
1136       } else if (key < sortedArray[mid].key) {
1137           last = mid - 1;
1138       } else {
1139           return mid;
1140       }
1141   }
1142   return -1;
1143}
1144
1145static int isAttributeMatching(int i, EGLint attr, EGLint val)
1146{
1147    // look for the attribute in all of our configs
1148    config_pair_t const* configFound = gConfigs[i].array;
1149    int index = binarySearch<config_pair_t>(
1150            gConfigs[i].array,
1151            0, gConfigs[i].size-1,
1152            attr);
1153    if (index < 0) {
1154        configFound = config_base_attribute_list;
1155        index = binarySearch<config_pair_t>(
1156                config_base_attribute_list,
1157                0, NELEM(config_base_attribute_list)-1,
1158                attr);
1159    }
1160    if (index >= 0) {
1161        // attribute found, check if this config could match
1162        int cfgMgtIndex = binarySearch<config_management_t>(
1163                gConfigManagement,
1164                0, NELEM(gConfigManagement)-1,
1165                attr);
1166        if (cfgMgtIndex >= 0) {
1167            bool match = gConfigManagement[cfgMgtIndex].match(
1168                    val, configFound[index].value);
1169            if (match) {
1170                // this config matches
1171                return 1;
1172            }
1173        } else {
1174            // attribute not found. this should NEVER happen.
1175        }
1176    } else {
1177        // error, this attribute doesn't exist
1178    }
1179    return 0;
1180}
1181
1182static int makeCurrent(ogles_context_t* gl)
1183{
1184    ogles_context_t* current = (ogles_context_t*)getGlThreadSpecific();
1185    if (gl) {
1186        egl_context_t* c = egl_context_t::context(gl);
1187        if (c->flags & egl_context_t::IS_CURRENT) {
1188            if (current != gl) {
1189                // it is an error to set a context current, if it's already
1190                // current to another thread
1191                return -1;
1192            }
1193        } else {
1194            if (current) {
1195                // mark the current context as not current, and flush
1196                glFlush();
1197                egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1198            }
1199        }
1200        if (!(c->flags & egl_context_t::IS_CURRENT)) {
1201            // The context is not current, make it current!
1202            setGlThreadSpecific(gl);
1203            c->flags |= egl_context_t::IS_CURRENT;
1204        }
1205    } else {
1206        if (current) {
1207            // mark the current context as not current, and flush
1208            glFlush();
1209            egl_context_t::context(current)->flags &= ~egl_context_t::IS_CURRENT;
1210        }
1211        // this thread has no context attached to it
1212        setGlThreadSpecific(0);
1213    }
1214    return 0;
1215}
1216
1217static EGLBoolean getConfigAttrib(EGLDisplay /*dpy*/, EGLConfig config,
1218        EGLint attribute, EGLint *value)
1219{
1220    size_t numConfigs =  NELEM(gConfigs);
1221    int index = (int)(uintptr_t)config;
1222    if (uint32_t(index) >= numConfigs)
1223        return setError(EGL_BAD_CONFIG, EGL_FALSE);
1224
1225    int attrIndex;
1226    attrIndex = binarySearch<config_pair_t>(
1227            gConfigs[index].array,
1228            0, gConfigs[index].size-1,
1229            attribute);
1230    if (attrIndex>=0) {
1231        *value = gConfigs[index].array[attrIndex].value;
1232        return EGL_TRUE;
1233    }
1234
1235    attrIndex = binarySearch<config_pair_t>(
1236            config_base_attribute_list,
1237            0, NELEM(config_base_attribute_list)-1,
1238            attribute);
1239    if (attrIndex>=0) {
1240        *value = config_base_attribute_list[attrIndex].value;
1241        return EGL_TRUE;
1242    }
1243    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1244}
1245
1246static EGLSurface createWindowSurface(EGLDisplay dpy, EGLConfig config,
1247        NativeWindowType window, const EGLint* /*attrib_list*/)
1248{
1249    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1250        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1251    if (window == 0)
1252        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1253
1254    EGLint surfaceType;
1255    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1256        return EGL_FALSE;
1257
1258    if (!(surfaceType & EGL_WINDOW_BIT))
1259        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1260
1261    if (static_cast<ANativeWindow*>(window)->common.magic !=
1262            ANDROID_NATIVE_WINDOW_MAGIC) {
1263        return setError(EGL_BAD_NATIVE_WINDOW, EGL_NO_SURFACE);
1264    }
1265
1266    EGLint configID;
1267    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1268        return EGL_FALSE;
1269
1270    int32_t depthFormat;
1271    int32_t pixelFormat;
1272    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1273        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1274    }
1275
1276    // FIXME: we don't have access to the pixelFormat here just yet.
1277    // (it's possible that the surface is not fully initialized)
1278    // maybe this should be done after the page-flip
1279    //if (EGLint(info.format) != pixelFormat)
1280    //    return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1281
1282    egl_surface_t* surface;
1283    surface = new egl_window_surface_v2_t(dpy, config, depthFormat,
1284            static_cast<ANativeWindow*>(window));
1285
1286    if (!surface->initCheck()) {
1287        // there was a problem in the ctor, the error
1288        // flag has been set.
1289        delete surface;
1290        surface = 0;
1291    }
1292    return surface;
1293}
1294
1295static EGLSurface createPixmapSurface(EGLDisplay dpy, EGLConfig config,
1296        NativePixmapType pixmap, const EGLint* /*attrib_list*/)
1297{
1298    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1299        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1300    if (pixmap == 0)
1301        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1302
1303    EGLint surfaceType;
1304    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1305        return EGL_FALSE;
1306
1307    if (!(surfaceType & EGL_PIXMAP_BIT))
1308        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1309
1310    if (static_cast<egl_native_pixmap_t*>(pixmap)->version !=
1311            sizeof(egl_native_pixmap_t)) {
1312        return setError(EGL_BAD_NATIVE_PIXMAP, EGL_NO_SURFACE);
1313    }
1314
1315    EGLint configID;
1316    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1317        return EGL_FALSE;
1318
1319    int32_t depthFormat;
1320    int32_t pixelFormat;
1321    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1322        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1323    }
1324
1325    if (pixmap->format != pixelFormat)
1326        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1327
1328    egl_surface_t* surface =
1329        new egl_pixmap_surface_t(dpy, config, depthFormat,
1330                static_cast<egl_native_pixmap_t*>(pixmap));
1331
1332    if (!surface->initCheck()) {
1333        // there was a problem in the ctor, the error
1334        // flag has been set.
1335        delete surface;
1336        surface = 0;
1337    }
1338    return surface;
1339}
1340
1341static EGLSurface createPbufferSurface(EGLDisplay dpy, EGLConfig config,
1342        const EGLint *attrib_list)
1343{
1344    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1345        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1346
1347    EGLint surfaceType;
1348    if (getConfigAttrib(dpy, config, EGL_SURFACE_TYPE, &surfaceType) == EGL_FALSE)
1349        return EGL_FALSE;
1350
1351    if (!(surfaceType & EGL_PBUFFER_BIT))
1352        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1353
1354    EGLint configID;
1355    if (getConfigAttrib(dpy, config, EGL_CONFIG_ID, &configID) == EGL_FALSE)
1356        return EGL_FALSE;
1357
1358    int32_t depthFormat;
1359    int32_t pixelFormat;
1360    if (getConfigFormatInfo(configID, pixelFormat, depthFormat) != NO_ERROR) {
1361        return setError(EGL_BAD_MATCH, EGL_NO_SURFACE);
1362    }
1363
1364    int32_t w = 0;
1365    int32_t h = 0;
1366    while (attrib_list[0] != EGL_NONE) {
1367        if (attrib_list[0] == EGL_WIDTH)  w = attrib_list[1];
1368        if (attrib_list[0] == EGL_HEIGHT) h = attrib_list[1];
1369        attrib_list+=2;
1370    }
1371
1372    egl_surface_t* surface =
1373        new egl_pbuffer_surface_t(dpy, config, depthFormat, w, h, pixelFormat);
1374
1375    if (!surface->initCheck()) {
1376        // there was a problem in the ctor, the error
1377        // flag has been set.
1378        delete surface;
1379        surface = 0;
1380    }
1381    return surface;
1382}
1383
1384// ----------------------------------------------------------------------------
1385}; // namespace android
1386// ----------------------------------------------------------------------------
1387
1388using namespace android;
1389
1390// ----------------------------------------------------------------------------
1391// Initialization
1392// ----------------------------------------------------------------------------
1393
1394EGLDisplay eglGetDisplay(NativeDisplayType display)
1395{
1396#ifndef __ANDROID__
1397    // this just needs to be done once
1398    if (gGLKey == -1) {
1399        pthread_mutex_lock(&gInitMutex);
1400        if (gGLKey == -1)
1401            pthread_key_create(&gGLKey, NULL);
1402        pthread_mutex_unlock(&gInitMutex);
1403    }
1404#endif
1405    if (display == EGL_DEFAULT_DISPLAY) {
1406        EGLDisplay dpy = (EGLDisplay)1;
1407        egl_display_t& d = egl_display_t::get_display(dpy);
1408        d.type = display;
1409        return dpy;
1410    }
1411    return EGL_NO_DISPLAY;
1412}
1413
1414EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor)
1415{
1416    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1417        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1418
1419    EGLBoolean res = EGL_TRUE;
1420    egl_display_t& d = egl_display_t::get_display(dpy);
1421
1422    if (d.initialized.fetch_add(1, std::memory_order_acquire) == 0) {
1423        // initialize stuff here if needed
1424        //pthread_mutex_lock(&gInitMutex);
1425        //pthread_mutex_unlock(&gInitMutex);
1426    }
1427
1428    if (res == EGL_TRUE) {
1429        if (major != NULL) *major = VERSION_MAJOR;
1430        if (minor != NULL) *minor = VERSION_MINOR;
1431    }
1432    return res;
1433}
1434
1435EGLBoolean eglTerminate(EGLDisplay dpy)
1436{
1437    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1438        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1439
1440    EGLBoolean res = EGL_TRUE;
1441    egl_display_t& d = egl_display_t::get_display(dpy);
1442    if (d.initialized.fetch_sub(1, std::memory_order_release) == 1) {
1443        std::atomic_thread_fence(std::memory_order_acquire);
1444        // TODO: destroy all resources (surfaces, contexts, etc...)
1445        //pthread_mutex_lock(&gInitMutex);
1446        //pthread_mutex_unlock(&gInitMutex);
1447    }
1448    return res;
1449}
1450
1451// ----------------------------------------------------------------------------
1452// configuration
1453// ----------------------------------------------------------------------------
1454
1455EGLBoolean eglGetConfigs(   EGLDisplay dpy,
1456                            EGLConfig *configs,
1457                            EGLint config_size, EGLint *num_config)
1458{
1459    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1460        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1461
1462    if (ggl_unlikely(num_config==NULL))
1463        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1464
1465    GLint numConfigs = NELEM(gConfigs);
1466    if (!configs) {
1467        *num_config = numConfigs;
1468        return EGL_TRUE;
1469    }
1470    GLint i;
1471    for (i=0 ; i<numConfigs && i<config_size ; i++) {
1472        *configs++ = (EGLConfig)(uintptr_t)i;
1473    }
1474    *num_config = i;
1475    return EGL_TRUE;
1476}
1477
1478EGLBoolean eglChooseConfig( EGLDisplay dpy, const EGLint *attrib_list,
1479                            EGLConfig *configs, EGLint config_size,
1480                            EGLint *num_config)
1481{
1482    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1483        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1484
1485    if (ggl_unlikely(num_config==NULL)) {
1486        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1487    }
1488
1489    if (ggl_unlikely(attrib_list==0)) {
1490        /*
1491         * A NULL attrib_list should be treated as though it was an empty
1492         * one (terminated with EGL_NONE) as defined in
1493         * section 3.4.1 "Querying Configurations" in the EGL specification.
1494         */
1495        static const EGLint dummy = EGL_NONE;
1496        attrib_list = &dummy;
1497    }
1498
1499    int numAttributes = 0;
1500    int numConfigs =  NELEM(gConfigs);
1501    uint32_t possibleMatch = (1<<numConfigs)-1;
1502    while(possibleMatch && *attrib_list != EGL_NONE) {
1503        numAttributes++;
1504        EGLint attr = *attrib_list++;
1505        EGLint val  = *attrib_list++;
1506        for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1507            if (!(possibleMatch & (1<<i)))
1508                continue;
1509            if (isAttributeMatching(i, attr, val) == 0) {
1510                possibleMatch &= ~(1<<i);
1511            }
1512        }
1513    }
1514
1515    // now, handle the attributes which have a useful default value
1516    for (size_t j=0 ; possibleMatch && j<NELEM(config_defaults) ; j++) {
1517        // see if this attribute was specified, if not, apply its
1518        // default value
1519        if (binarySearch<config_pair_t>(
1520                (config_pair_t const*)attrib_list,
1521                0, numAttributes-1,
1522                config_defaults[j].key) < 0)
1523        {
1524            for (int i=0 ; possibleMatch && i<numConfigs ; i++) {
1525                if (!(possibleMatch & (1<<i)))
1526                    continue;
1527                if (isAttributeMatching(i,
1528                        config_defaults[j].key,
1529                        config_defaults[j].value) == 0)
1530                {
1531                    possibleMatch &= ~(1<<i);
1532                }
1533            }
1534        }
1535    }
1536
1537    // return the configurations found
1538    int n=0;
1539    if (possibleMatch) {
1540        if (configs) {
1541            for (int i=0 ; config_size && i<numConfigs ; i++) {
1542                if (possibleMatch & (1<<i)) {
1543                    *configs++ = (EGLConfig)(uintptr_t)i;
1544                    config_size--;
1545                    n++;
1546                }
1547            }
1548        } else {
1549            for (int i=0 ; i<numConfigs ; i++) {
1550                if (possibleMatch & (1<<i)) {
1551                    n++;
1552                }
1553            }
1554        }
1555    }
1556    *num_config = n;
1557     return EGL_TRUE;
1558}
1559
1560EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config,
1561        EGLint attribute, EGLint *value)
1562{
1563    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1564        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1565
1566    return getConfigAttrib(dpy, config, attribute, value);
1567}
1568
1569// ----------------------------------------------------------------------------
1570// surfaces
1571// ----------------------------------------------------------------------------
1572
1573EGLSurface eglCreateWindowSurface(  EGLDisplay dpy, EGLConfig config,
1574                                    NativeWindowType window,
1575                                    const EGLint *attrib_list)
1576{
1577    return createWindowSurface(dpy, config, window, attrib_list);
1578}
1579
1580EGLSurface eglCreatePixmapSurface(  EGLDisplay dpy, EGLConfig config,
1581                                    NativePixmapType pixmap,
1582                                    const EGLint *attrib_list)
1583{
1584    return createPixmapSurface(dpy, config, pixmap, attrib_list);
1585}
1586
1587EGLSurface eglCreatePbufferSurface( EGLDisplay dpy, EGLConfig config,
1588                                    const EGLint *attrib_list)
1589{
1590    return createPbufferSurface(dpy, config, attrib_list);
1591}
1592
1593EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface eglSurface)
1594{
1595    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1596        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1597    if (eglSurface != EGL_NO_SURFACE) {
1598        egl_surface_t* surface( static_cast<egl_surface_t*>(eglSurface) );
1599        if (!surface->isValid())
1600            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1601        if (surface->dpy != dpy)
1602            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1603        if (surface->ctx) {
1604            // defer disconnect/delete until no longer current
1605            surface->zombie = true;
1606        } else {
1607            surface->disconnect();
1608            delete surface;
1609        }
1610    }
1611    return EGL_TRUE;
1612}
1613
1614EGLBoolean eglQuerySurface( EGLDisplay dpy, EGLSurface eglSurface,
1615                            EGLint attribute, EGLint *value)
1616{
1617    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1618        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1619    egl_surface_t* surface = static_cast<egl_surface_t*>(eglSurface);
1620    if (!surface->isValid())
1621        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1622    if (surface->dpy != dpy)
1623        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1624
1625    EGLBoolean ret = EGL_TRUE;
1626    switch (attribute) {
1627        case EGL_CONFIG_ID:
1628            ret = getConfigAttrib(dpy, surface->config, EGL_CONFIG_ID, value);
1629            break;
1630        case EGL_WIDTH:
1631            *value = surface->getWidth();
1632            break;
1633        case EGL_HEIGHT:
1634            *value = surface->getHeight();
1635            break;
1636        case EGL_LARGEST_PBUFFER:
1637            // not modified for a window or pixmap surface
1638            break;
1639        case EGL_TEXTURE_FORMAT:
1640            *value = EGL_NO_TEXTURE;
1641            break;
1642        case EGL_TEXTURE_TARGET:
1643            *value = EGL_NO_TEXTURE;
1644            break;
1645        case EGL_MIPMAP_TEXTURE:
1646            *value = EGL_FALSE;
1647            break;
1648        case EGL_MIPMAP_LEVEL:
1649            *value = 0;
1650            break;
1651        case EGL_RENDER_BUFFER:
1652            // TODO: return the real RENDER_BUFFER here
1653            *value = EGL_BACK_BUFFER;
1654            break;
1655        case EGL_HORIZONTAL_RESOLUTION:
1656            // pixel/mm * EGL_DISPLAY_SCALING
1657            *value = surface->getHorizontalResolution();
1658            break;
1659        case EGL_VERTICAL_RESOLUTION:
1660            // pixel/mm * EGL_DISPLAY_SCALING
1661            *value = surface->getVerticalResolution();
1662            break;
1663        case EGL_PIXEL_ASPECT_RATIO: {
1664            // w/h * EGL_DISPLAY_SCALING
1665            int wr = surface->getHorizontalResolution();
1666            int hr = surface->getVerticalResolution();
1667            *value = (wr * EGL_DISPLAY_SCALING) / hr;
1668        } break;
1669        case EGL_SWAP_BEHAVIOR:
1670            *value = surface->getSwapBehavior();
1671            break;
1672        default:
1673            ret = setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1674    }
1675    return ret;
1676}
1677
1678EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config,
1679                            EGLContext /*share_list*/, const EGLint* /*attrib_list*/)
1680{
1681    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1682        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
1683
1684    ogles_context_t* gl = ogles_init(sizeof(egl_context_t));
1685    if (!gl) return setError(EGL_BAD_ALLOC, EGL_NO_CONTEXT);
1686
1687    egl_context_t* c = static_cast<egl_context_t*>(gl->rasterizer.base);
1688    c->flags = egl_context_t::NEVER_CURRENT;
1689    c->dpy = dpy;
1690    c->config = config;
1691    c->read = 0;
1692    c->draw = 0;
1693    return (EGLContext)gl;
1694}
1695
1696EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx)
1697{
1698    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1699        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1700    egl_context_t* c = egl_context_t::context(ctx);
1701    if (c->flags & egl_context_t::IS_CURRENT)
1702        setGlThreadSpecific(0);
1703    ogles_uninit((ogles_context_t*)ctx);
1704    return EGL_TRUE;
1705}
1706
1707EGLBoolean eglMakeCurrent(  EGLDisplay dpy, EGLSurface draw,
1708                            EGLSurface read, EGLContext ctx)
1709{
1710    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1711        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1712    if (draw) {
1713        egl_surface_t* s = (egl_surface_t*)draw;
1714        if (!s->isValid())
1715            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1716        if (s->dpy != dpy)
1717            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1718        // TODO: check that draw is compatible with the context
1719    }
1720    if (read && read!=draw) {
1721        egl_surface_t* s = (egl_surface_t*)read;
1722        if (!s->isValid())
1723            return setError(EGL_BAD_SURFACE, EGL_FALSE);
1724        if (s->dpy != dpy)
1725            return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1726        // TODO: check that read is compatible with the context
1727    }
1728
1729    EGLContext current_ctx = EGL_NO_CONTEXT;
1730
1731    if ((read == EGL_NO_SURFACE && draw == EGL_NO_SURFACE) && (ctx != EGL_NO_CONTEXT))
1732        return setError(EGL_BAD_MATCH, EGL_FALSE);
1733
1734    if ((read != EGL_NO_SURFACE || draw != EGL_NO_SURFACE) && (ctx == EGL_NO_CONTEXT))
1735        return setError(EGL_BAD_MATCH, EGL_FALSE);
1736
1737    if (ctx == EGL_NO_CONTEXT) {
1738        // if we're detaching, we need the current context
1739        current_ctx = (EGLContext)getGlThreadSpecific();
1740    } else {
1741        egl_context_t* c = egl_context_t::context(ctx);
1742        egl_surface_t* d = (egl_surface_t*)draw;
1743        egl_surface_t* r = (egl_surface_t*)read;
1744        if ((d && d->ctx && d->ctx != ctx) ||
1745            (r && r->ctx && r->ctx != ctx)) {
1746            // one of the surface is bound to a context in another thread
1747            return setError(EGL_BAD_ACCESS, EGL_FALSE);
1748        }
1749    }
1750
1751    ogles_context_t* gl = (ogles_context_t*)ctx;
1752    if (makeCurrent(gl) == 0) {
1753        if (ctx) {
1754            egl_context_t* c = egl_context_t::context(ctx);
1755            egl_surface_t* d = (egl_surface_t*)draw;
1756            egl_surface_t* r = (egl_surface_t*)read;
1757
1758            if (c->draw) {
1759                egl_surface_t* s = reinterpret_cast<egl_surface_t*>(c->draw);
1760                s->disconnect();
1761                s->ctx = EGL_NO_CONTEXT;
1762                if (s->zombie)
1763                    delete s;
1764            }
1765            if (c->read) {
1766                // FIXME: unlock/disconnect the read surface too
1767            }
1768
1769            c->draw = draw;
1770            c->read = read;
1771
1772            if (c->flags & egl_context_t::NEVER_CURRENT) {
1773                c->flags &= ~egl_context_t::NEVER_CURRENT;
1774                GLint w = 0;
1775                GLint h = 0;
1776                if (draw) {
1777                    w = d->getWidth();
1778                    h = d->getHeight();
1779                }
1780                ogles_surfaceport(gl, 0, 0);
1781                ogles_viewport(gl, 0, 0, w, h);
1782                ogles_scissor(gl, 0, 0, w, h);
1783            }
1784            if (d) {
1785                if (d->connect() == EGL_FALSE) {
1786                    return EGL_FALSE;
1787                }
1788                d->ctx = ctx;
1789                d->bindDrawSurface(gl);
1790            }
1791            if (r) {
1792                // FIXME: lock/connect the read surface too
1793                r->ctx = ctx;
1794                r->bindReadSurface(gl);
1795            }
1796        } else {
1797            // if surfaces were bound to the context bound to this thread
1798            // mark then as unbound.
1799            if (current_ctx) {
1800                egl_context_t* c = egl_context_t::context(current_ctx);
1801                egl_surface_t* d = (egl_surface_t*)c->draw;
1802                egl_surface_t* r = (egl_surface_t*)c->read;
1803                if (d) {
1804                    c->draw = 0;
1805                    d->disconnect();
1806                    d->ctx = EGL_NO_CONTEXT;
1807                    if (d->zombie)
1808                        delete d;
1809                }
1810                if (r) {
1811                    c->read = 0;
1812                    r->ctx = EGL_NO_CONTEXT;
1813                    // FIXME: unlock/disconnect the read surface too
1814                }
1815            }
1816        }
1817        return EGL_TRUE;
1818    }
1819    return setError(EGL_BAD_ACCESS, EGL_FALSE);
1820}
1821
1822EGLContext eglGetCurrentContext(void)
1823{
1824    // eglGetCurrentContext returns the current EGL rendering context,
1825    // as specified by eglMakeCurrent. If no context is current,
1826    // EGL_NO_CONTEXT is returned.
1827    return (EGLContext)getGlThreadSpecific();
1828}
1829
1830EGLSurface eglGetCurrentSurface(EGLint readdraw)
1831{
1832    // eglGetCurrentSurface returns the read or draw surface attached
1833    // to the current EGL rendering context, as specified by eglMakeCurrent.
1834    // If no context is current, EGL_NO_SURFACE is returned.
1835    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1836    if (ctx == EGL_NO_CONTEXT) return EGL_NO_SURFACE;
1837    egl_context_t* c = egl_context_t::context(ctx);
1838    if (readdraw == EGL_READ) {
1839        return c->read;
1840    } else if (readdraw == EGL_DRAW) {
1841        return c->draw;
1842    }
1843    return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SURFACE);
1844}
1845
1846EGLDisplay eglGetCurrentDisplay(void)
1847{
1848    // eglGetCurrentDisplay returns the current EGL display connection
1849    // for the current EGL rendering context, as specified by eglMakeCurrent.
1850    // If no context is current, EGL_NO_DISPLAY is returned.
1851    EGLContext ctx = (EGLContext)getGlThreadSpecific();
1852    if (ctx == EGL_NO_CONTEXT) return EGL_NO_DISPLAY;
1853    egl_context_t* c = egl_context_t::context(ctx);
1854    return c->dpy;
1855}
1856
1857EGLBoolean eglQueryContext( EGLDisplay dpy, EGLContext ctx,
1858                            EGLint attribute, EGLint *value)
1859{
1860    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1861        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1862    egl_context_t* c = egl_context_t::context(ctx);
1863    switch (attribute) {
1864        case EGL_CONFIG_ID:
1865            // Returns the ID of the EGL frame buffer configuration with
1866            // respect to which the context was created
1867            return getConfigAttrib(dpy, c->config, EGL_CONFIG_ID, value);
1868    }
1869    return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
1870}
1871
1872EGLBoolean eglWaitGL(void)
1873{
1874    return EGL_TRUE;
1875}
1876
1877EGLBoolean eglWaitNative(EGLint /*engine*/)
1878{
1879    return EGL_TRUE;
1880}
1881
1882EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw)
1883{
1884    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1885        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1886
1887    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
1888    if (!d->isValid())
1889        return setError(EGL_BAD_SURFACE, EGL_FALSE);
1890    if (d->dpy != dpy)
1891        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1892
1893    // post the surface
1894    d->swapBuffers();
1895
1896    // if it's bound to a context, update the buffer
1897    if (d->ctx != EGL_NO_CONTEXT) {
1898        d->bindDrawSurface((ogles_context_t*)d->ctx);
1899        // if this surface is also the read surface of the context
1900        // it is bound to, make sure to update the read buffer as well.
1901        // The EGL spec is a little unclear about this.
1902        egl_context_t* c = egl_context_t::context(d->ctx);
1903        if (c->read == draw) {
1904            d->bindReadSurface((ogles_context_t*)d->ctx);
1905        }
1906    }
1907
1908    return EGL_TRUE;
1909}
1910
1911EGLBoolean eglCopyBuffers(  EGLDisplay dpy, EGLSurface /*surface*/,
1912                            NativePixmapType /*target*/)
1913{
1914    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1915        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1916    // TODO: eglCopyBuffers()
1917    return EGL_FALSE;
1918}
1919
1920EGLint eglGetError(void)
1921{
1922    return getError();
1923}
1924
1925const char* eglQueryString(EGLDisplay dpy, EGLint name)
1926{
1927    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1928        return setError(EGL_BAD_DISPLAY, (const char*)0);
1929
1930    switch (name) {
1931        case EGL_VENDOR:
1932            return gVendorString;
1933        case EGL_VERSION:
1934            return gVersionString;
1935        case EGL_EXTENSIONS:
1936            return gExtensionsString;
1937        case EGL_CLIENT_APIS:
1938            return gClientApiString;
1939    }
1940    return setError(EGL_BAD_PARAMETER, (const char *)0);
1941}
1942
1943// ----------------------------------------------------------------------------
1944// EGL 1.1
1945// ----------------------------------------------------------------------------
1946
1947EGLBoolean eglSurfaceAttrib(
1948        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*attribute*/, EGLint /*value*/)
1949{
1950    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1951        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1952    // TODO: eglSurfaceAttrib()
1953    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1954}
1955
1956EGLBoolean eglBindTexImage(
1957        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1958{
1959    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1960        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1961    // TODO: eglBindTexImage()
1962    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1963}
1964
1965EGLBoolean eglReleaseTexImage(
1966        EGLDisplay dpy, EGLSurface /*surface*/, EGLint /*buffer*/)
1967{
1968    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1969        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1970    // TODO: eglReleaseTexImage()
1971    return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1972}
1973
1974EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint /*interval*/)
1975{
1976    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
1977        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
1978    // TODO: eglSwapInterval()
1979    return EGL_TRUE;
1980}
1981
1982// ----------------------------------------------------------------------------
1983// EGL 1.2
1984// ----------------------------------------------------------------------------
1985
1986EGLBoolean eglBindAPI(EGLenum api)
1987{
1988    if (api != EGL_OPENGL_ES_API)
1989        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
1990    return EGL_TRUE;
1991}
1992
1993EGLenum eglQueryAPI(void)
1994{
1995    return EGL_OPENGL_ES_API;
1996}
1997
1998EGLBoolean eglWaitClient(void)
1999{
2000    glFinish();
2001    return EGL_TRUE;
2002}
2003
2004EGLBoolean eglReleaseThread(void)
2005{
2006    // TODO: eglReleaseThread()
2007    return EGL_TRUE;
2008}
2009
2010EGLSurface eglCreatePbufferFromClientBuffer(
2011          EGLDisplay dpy, EGLenum /*buftype*/, EGLClientBuffer /*buffer*/,
2012          EGLConfig /*config*/, const EGLint* /*attrib_list*/)
2013{
2014    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2015        return setError(EGL_BAD_DISPLAY, EGL_NO_SURFACE);
2016    // TODO: eglCreatePbufferFromClientBuffer()
2017    return setError(EGL_BAD_PARAMETER, EGL_NO_SURFACE);
2018}
2019
2020// ----------------------------------------------------------------------------
2021// EGL_EGLEXT_VERSION 3
2022// ----------------------------------------------------------------------------
2023
2024void (*eglGetProcAddress (const char *procname))()
2025{
2026    extention_map_t const * const map = gExtentionMap;
2027    for (uint32_t i=0 ; i<NELEM(gExtentionMap) ; i++) {
2028        if (!strcmp(procname, map[i].name)) {
2029            return map[i].address;
2030        }
2031    }
2032    return NULL;
2033}
2034
2035EGLBoolean eglLockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/,
2036        const EGLint* /*attrib_list*/)
2037{
2038    EGLBoolean result = EGL_FALSE;
2039    return result;
2040}
2041
2042EGLBoolean eglUnlockSurfaceKHR(EGLDisplay /*dpy*/, EGLSurface /*surface*/)
2043{
2044    EGLBoolean result = EGL_FALSE;
2045    return result;
2046}
2047
2048EGLImageKHR eglCreateImageKHR(EGLDisplay dpy, EGLContext ctx, EGLenum target,
2049        EGLClientBuffer buffer, const EGLint* /*attrib_list*/)
2050{
2051    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2052        return setError(EGL_BAD_DISPLAY, EGL_NO_IMAGE_KHR);
2053    }
2054    if (ctx != EGL_NO_CONTEXT) {
2055        return setError(EGL_BAD_CONTEXT, EGL_NO_IMAGE_KHR);
2056    }
2057    if (target != EGL_NATIVE_BUFFER_ANDROID) {
2058        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2059    }
2060
2061    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)buffer;
2062
2063    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2064        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2065
2066    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2067        return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2068
2069    switch (native_buffer->format) {
2070        case HAL_PIXEL_FORMAT_RGBA_8888:
2071        case HAL_PIXEL_FORMAT_RGBX_8888:
2072        case HAL_PIXEL_FORMAT_RGB_888:
2073        case HAL_PIXEL_FORMAT_RGB_565:
2074        case HAL_PIXEL_FORMAT_BGRA_8888:
2075            break;
2076        default:
2077            return setError(EGL_BAD_PARAMETER, EGL_NO_IMAGE_KHR);
2078    }
2079
2080    native_buffer->common.incRef(&native_buffer->common);
2081    return (EGLImageKHR)native_buffer;
2082}
2083
2084EGLBoolean eglDestroyImageKHR(EGLDisplay dpy, EGLImageKHR img)
2085{
2086    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2087        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2088    }
2089
2090    ANativeWindowBuffer* native_buffer = (ANativeWindowBuffer*)img;
2091
2092    if (native_buffer->common.magic != ANDROID_NATIVE_BUFFER_MAGIC)
2093        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2094
2095    if (native_buffer->common.version != sizeof(ANativeWindowBuffer))
2096        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2097
2098    native_buffer->common.decRef(&native_buffer->common);
2099
2100    return EGL_TRUE;
2101}
2102
2103// ----------------------------------------------------------------------------
2104// EGL_KHR_fence_sync
2105// ----------------------------------------------------------------------------
2106
2107#define FENCE_SYNC_HANDLE ((EGLSyncKHR)0xFE4CE)
2108
2109EGLSyncKHR eglCreateSyncKHR(EGLDisplay dpy, EGLenum type,
2110        const EGLint *attrib_list)
2111{
2112    if (egl_display_t::is_valid(dpy) == EGL_FALSE) {
2113        return setError(EGL_BAD_DISPLAY, EGL_NO_SYNC_KHR);
2114    }
2115
2116    if (type != EGL_SYNC_FENCE_KHR ||
2117            (attrib_list != NULL && attrib_list[0] != EGL_NONE)) {
2118        return setError(EGL_BAD_ATTRIBUTE, EGL_NO_SYNC_KHR);
2119    }
2120
2121    if (eglGetCurrentContext() == EGL_NO_CONTEXT) {
2122        return setError(EGL_BAD_MATCH, EGL_NO_SYNC_KHR);
2123    }
2124
2125    // AGL is synchronous; nothing to do here.
2126
2127    return FENCE_SYNC_HANDLE;
2128}
2129
2130EGLBoolean eglDestroySyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync)
2131{
2132    if (sync != FENCE_SYNC_HANDLE) {
2133        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2134    }
2135
2136    return EGL_TRUE;
2137}
2138
2139EGLint eglClientWaitSyncKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync, EGLint /*flags*/,
2140        EGLTimeKHR /*timeout*/)
2141{
2142    if (sync != FENCE_SYNC_HANDLE) {
2143        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2144    }
2145
2146    return EGL_CONDITION_SATISFIED_KHR;
2147}
2148
2149EGLBoolean eglGetSyncAttribKHR(EGLDisplay /*dpy*/, EGLSyncKHR sync,
2150        EGLint attribute, EGLint *value)
2151{
2152    if (sync != FENCE_SYNC_HANDLE) {
2153        return setError(EGL_BAD_PARAMETER, EGL_FALSE);
2154    }
2155
2156    switch (attribute) {
2157    case EGL_SYNC_TYPE_KHR:
2158        *value = EGL_SYNC_FENCE_KHR;
2159        return EGL_TRUE;
2160    case EGL_SYNC_STATUS_KHR:
2161        *value = EGL_SIGNALED_KHR;
2162        return EGL_TRUE;
2163    case EGL_SYNC_CONDITION_KHR:
2164        *value = EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR;
2165        return EGL_TRUE;
2166    default:
2167        return setError(EGL_BAD_ATTRIBUTE, EGL_FALSE);
2168    }
2169}
2170
2171// ----------------------------------------------------------------------------
2172// ANDROID extensions
2173// ----------------------------------------------------------------------------
2174
2175EGLBoolean eglSetSwapRectangleANDROID(EGLDisplay dpy, EGLSurface draw,
2176        EGLint left, EGLint top, EGLint width, EGLint height)
2177{
2178    if (egl_display_t::is_valid(dpy) == EGL_FALSE)
2179        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2180
2181    egl_surface_t* d = static_cast<egl_surface_t*>(draw);
2182    if (!d->isValid())
2183        return setError(EGL_BAD_SURFACE, EGL_FALSE);
2184    if (d->dpy != dpy)
2185        return setError(EGL_BAD_DISPLAY, EGL_FALSE);
2186
2187    // post the surface
2188    d->setSwapRectangle(left, top, width, height);
2189
2190    return EGL_TRUE;
2191}
2192